LinuxGSM Alert Summary ================================= Server name SAMCa_Valheim Information Unable to query vhserver. Game server has been restarted. Game Valheim Server IP 167.86.96.28:2456 Hostname 2be4ae1b0d26 Is my Game Server Online? https://ismygameserver.online/valve/167.86.96.28:2457 Server Time Tue Oct 21 04:27:05 AM UTC 2025 Distro Details ================================= Date: Tue Oct 21 04:27:06 AM UTC 2025 Distro: Ubuntu 24.04.3 LTS Arch: x86_64 Kernel: 5.4.0-216-generic Hostname: 2be4ae1b0d26 Environment: docker Uptime: 94d, 15h, 13m tmux: 3.4 glibc: 2.39 Server Resource ================================= CPU Model: AMD EPYC Processor (with IBPB) Cores: 8 Frequency: 2496.246MHz Avg Load: 0.84, 0.75, 0.82 Memory Mem: total used free cached available Physical: 24GB 2.3GB 20GB 2.3GB 20GB Swap: 0B 0B 0B Storage Filesystem: overlay Total: 785G Used: 108G Available: 638G Network IP: 0.0.0.0 Internet IP: 167.86.96.28 Valheim Resource Usage ================================= CPU Used: 56.7% Mem Used: 4.9% 1197MB Storage Total: 20M Serverfiles: 2.1G Valheim Server Details ================================= Server name: SAMCa_Valheim App ID: 896660 Server IP: 0.0.0.0:2456 Internet IP: 167.86.96.28:2456 Server password: ******** Save interval: 1800s Master server: not listed Status: STARTED Query Check: https://ismygameserver.online/valve/167.86.96.28:2457 vhserver Logs ================================= Script log =================== /data/log/script/vhserver-script.log Oct 21 04:25:56.437 vhserver: MONITOR: WARN: Querying port: gamedig: 172.20.0.3:2457 : 3 : FAIL Oct 21 04:25:58.060 vhserver: MONITOR: INFO: Querying port: gamedig: 167.86.96.28:2457 : 3 : QUERYING Oct 21 04:26:03.071 vhserver: MONITOR: WARN: Querying port: gamedig: 167.86.96.28:2457 : 3 : FAIL Oct 21 04:26:19.867 vhserver: MONITOR: PASS: Using cached IP as public IP address Oct 21 04:26:23.043 vhserver: MONITOR: INFO: Querying port: gamedig: 127.0.0.1:2457 : 4 : QUERYING Oct 21 04:26:25.253 vhserver: MONITOR: PASS: Using cached IP as public IP address Oct 21 04:26:26.919 vhserver: MONITOR: INFO: Checking session: CHECKING Oct 21 04:26:27.160 vhserver: MONITOR: PASS: Checking session: OK Oct 21 04:26:27.794 vhserver: MONITOR: WARN: Querying port: gamedig: 127.0.0.1:2457 : 4 : FAIL Oct 21 04:26:28.780 vhserver: MONITOR: INFO: Querying port: gamedig: 127.0.0.1:2457 : 1 : QUERYING Oct 21 04:26:29.406 vhserver: MONITOR: INFO: Querying port: gamedig: 172.20.0.3:2457 : 4 : QUERYING Oct 21 04:26:33.477 vhserver: MONITOR: WARN: Querying port: gamedig: 127.0.0.1:2457 : 1 : FAIL Oct 21 04:26:34.170 vhserver: MONITOR: WARN: Querying port: gamedig: 172.20.0.3:2457 : 4 : FAIL Oct 21 04:26:35.097 vhserver: MONITOR: INFO: Querying port: gamedig: 172.20.0.3:2457 : 1 : QUERYING Oct 21 04:26:35.790 vhserver: MONITOR: INFO: Querying port: gamedig: 167.86.96.28:2457 : 4 : QUERYING Oct 21 04:26:39.820 vhserver: MONITOR: WARN: Querying port: gamedig: 172.20.0.3:2457 : 1 : FAIL Oct 21 04:26:40.486 vhserver: MONITOR: WARN: Querying port: gamedig: 167.86.96.28:2457 : 4 : FAIL Oct 21 04:26:41.432 vhserver: MONITOR: INFO: Querying port: gamedig: 167.86.96.28:2457 : 1 : QUERYING Oct 21 04:26:46.400 vhserver: MONITOR: WARN: Querying port: gamedig: 167.86.96.28:2457 : 1 : FAIL Oct 21 04:27:00.318 vhserver: MONITOR: INFO: Querying port: gamedig: 127.0.0.1:2457 : 5 : QUERYING Oct 21 04:27:05.270 vhserver: MONITOR: WARN: Querying port: gamedig: 127.0.0.1:2457 : 5 : FAIL Oct 21 04:27:05.482 vhserver: MONITOR: WARN: Querying port: gamedig: 127.0.0.1:2457 : 5 : FAIL Oct 21 04:27:05.517 vhserver: MONITOR: INFO: Sending alert: Unable to query vhserver. Game server has been restarted Oct 21 04:27:05.837 vhserver: MONITOR: PASS: Using cached IP as public IP address Oct 21 04:27:06.251 vhserver: MONITOR: INFO: Querying port: gamedig: 127.0.0.1:2457 : 2 : QUERYING Console log ==================== /data/log/console/vhserver-console.log The shader Hidden/Dof/DepthOfFieldHdr (UnityEngine.Shader) on effect Main Camera (UnityStandardAssets.ImageEffects.DepthOfField) is not supported on this platform! The image effect Main Camera (UnityStandardAssets.ImageEffects.DepthOfField) has been disabled as it's not supported on the current platform. The shader Hidden/SunShaftsComposite (UnityEngine.Shader) on effect Main Camera (UnityStandardAssets.ImageEffects.SunShafts) is not supported on this platform! The shader Hidden/SimpleClear (UnityEngine.Shader) on effect Main Camera (UnityStandardAssets.ImageEffects.SunShafts) is not supported on this platform! The image effect Main Camera (UnityStandardAssets.ImageEffects.SunShafts) has been disabled as it's not supported on the current platform. 10/21/2025 04:18:59: Game server connected Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 206202. Total: 313.939987 ms (FindLiveObjects: 23.993349 ms CreateObjectMapping: 74.470495 ms MarkObjects: 214.072746 ms DeleteObjects: 1.401555 ms) 10/21/2025 04:19:00: Logged in PlayFab user via custom ID 10/21/2025 04:19:00: PlayFab logged in as "PlayFab_SAMCa_Valheim_2456_516e50e67d60498aaa286a5465519d121" 10/21/2025 04:19:00: PlayFab local entity ID is D9040F9EF792D9EB IPv4, returning 167.86.96.28:2456 10/21/2025 04:19:00: New session server "SAMCa_Valheim" that has join code , now 0 player(s) 10/21/2025 04:19:00: Register PlayFab server "SAMCa_Valheim" with IP 167.86.96.28:2456 10/21/2025 04:19:00: Server 'SAMCa_Valheim' begin PlayFab create and join network for server 10/21/2025 04:19:02: Joined PlayFab Party network with ID "b6c465fd-e8d9-4af1-98ca-534b6d3fc928|AwBDTwTKaYa726ZKBpC7tBX4YMSS3Fdlc3RFdXJvcGUAAAAAAAAAAAAAS3pOzK1HsZ7ePtMtjxuHubUyCSBiJgZOFAOCr+G4UKQwCk9kbnMtaXIwLTgxZTUtY2UwZjg3NWEtNTRjYi00NDJkLWE0ZTItYmY4OTQ4ODJiNWU1Lndlc3RldXJvcGUuY2xvdWRhcHAuYXp1cmUuY29t" This is the serverIP used to register the server: 167.86.96.28:2456 10/21/2025 04:19:03: Created PlayFab lobby with ID "8d9ecf8d-89d7-433a-9899-6402d94cdb48.r-20230509", ConnectionString "cv2:8d9ecf8d-89d7-433a-9899-6402d94cdb48.r-20230509|451107|kv1:ZJVOQ00iN2m5PSU16xMyi+TKaEDDUZga9VNZQu95weo=" and owned by "D9040F9EF792D9EB" 10/21/2025 04:19:03: Session "SAMCa_Valheim" registered with join code 664155 10/21/2025 04:19:03: Retry join-code check 99 10/21/2025 04:19:04: Session "SAMCa_Valheim" with join code 664155 and IP 167.86.96.28:2456 is active with 0 player(s) src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (2746) : Assertion Failed: SteamnetworkingSockets service thread waited 59ms for lock! This directly adds to network latency! It could be a bug, but it's usually caused by general performance problem such as thread starvation or a debug output handler taking too long. src/steamnetworkingsockets/clientlib/steamnetworkingsockets_lowlevel.cpp (2746) : Assertion Failed: SteamnetworkingSockets service thread waited 59ms for lock! This directly adds to network latency! It could be a bug, but it's usually caused by general performance problem such as thread starvation or a debug output handler taking too long. 10/21/2025 04:26:00: Update PlayFab entity token Server log =================== /data/serverfiles/Saved/Logs (NO LOG FILES)