LinuxGSM Alert Summary ================================= Server name wombastischer Server Information cs2server is not running. Game server has been restarted. Game Counter-Strike 2 Server IP 195.201.82.249:27015 Hostname 94486d5c7fc2 Server Time Fri Aug 22 07:51:52 AM UTC 2025 Distro Details ================================= Date: Fri Aug 22 07:51:52 AM UTC 2025 Distro: Ubuntu 22.04.3 LTS Arch: x86_64 Kernel: 5.10.0-35-amd64 Hostname: 94486d5c7fc2 Environment: docker Uptime: 5d, 4h, 45m tmux: tmux 3.2a glibc: 2.35 Server Resource ================================= CPU Model: Intel(R) Xeon(R) CPU E3-1275 v6 @ 3.80GHz Cores: 8 Frequency: 4093.759MHz Avg Load: 0.04, 0.07, 0.08 Memory Mem: total used free cached available Physical: 63GB 13GB 50GB 5.3GB 50GB Swap: 32GB 0B 32GB Storage Filesystem: overlay Total: 436G Used: 169G Available: 246G Network IP: 0.0.0.0 Internet IP: 195.201.82.249 Counter-Strike 2 Resource Usage ================================= CPU Used: 0% Mem Used: 0% 0MB Storage Total: 1.2M Serverfiles: 61G Counter-Strike 2 Server Details ================================= Server name: wombastischer Server App ID: 730 Server IP: 0.0.0.0:27015 Internet IP: 195.201.82.249:27015 Maxplayers: 16 Default map: de_dust2 Game type: 0 Game mode: 1 Tick rate: 64 Master server: not listed Status: STOPPED cs2server Logs ================================= Script log =================== /data/log/script/cs2server-script.log Aug 22 07:50:47.834 cs2server: START: PASS: Started wombastischer Server Aug 22 07:50:47.994 cs2server: START: PASS: Started wombastischer Server Aug 22 07:50:48.006 cs2server: MONITOR: INFO: LinuxGSM version: v23.6.2 Aug 22 07:50:48.007 cs2server: MONITOR: PASS: core_exit.sh exiting with code: 0 Aug 22 07:51:51.640 cs2server: MONITOR: INFO: Checking session: CHECKING Aug 22 07:51:51.850 cs2server: MONITOR: FATAL: Checking session: FAIL Aug 22 07:51:51.853 cs2server: MONITOR: INFO: Sending alert: cs2server is not running. Game server has been restarted Console log ==================== /data/log/console/cs2server-console.log L 08/22/2025 - 07:50:47: server_cvar: "sv_competitive_minspec" "true" L 08/22/2025 - 07:50:47: server_cvar: "sv_kick_ban_duration" "15.000000" L 08/22/2025 - 07:50:47: server_cvar: "sv_spec_hear" "1" L 08/22/2025 - 07:50:47: server_cvar: "mp_c4timer" "40" L 08/22/2025 - 07:50:47: server_cvar: "mp_roundtime" "5.000000" L 08/22/2025 - 07:50:47: server_cvar: "mp_team_intro_time" "6.500000" L 08/22/2025 - 07:50:47: server_cvar: "mp_freezetime" "6" L 08/22/2025 - 07:50:47: server_cvar: "mp_limitteams" "2" L 08/22/2025 - 07:50:47: server_cvar: "sv_teamid_overhead" "true" L 08/22/2025 - 07:50:47: server_cvar: "mp_autoteambalance" "true" L 08/22/2025 - 07:50:47: server_cvar: "sv_gravity" "800.000000" L 08/22/2025 - 07:50:47: server_cvar: "sv_vote_issue_kick_allowed" "true" L 08/22/2025 - 07:50:47: server_cvar: "sv_vote_kick_ban_duration" "15.000000" L 08/22/2025 - 07:50:47: server_cvar: "sv_vote_issue_loadbackup_allowed" "true" Loaded /data/serverfiles/game/bin/linuxsteamrt64/libengine2.so, got 0x55c9fbe60a30 Physics Console Communications is not initialized Loaded /data/serverfiles/game/csgo/bin/linuxsteamrt64/libhost.so, got 0x55c9fc0ed380 Loaded /data/serverfiles/game/bin/linuxsteamrt64/libscenefilecache.so, got 0x55c9fc100900 Loaded /data/serverfiles/game/bin/linuxsteamrt64/libparticles.so, got 0x55c9fc113220 Loaded /data/serverfiles/game/csgo/bin/linuxsteamrt64/libmatchmaking.so, got 0x55c9fc126bc0 No .vcds loaded or no scenes/scenes.vrman GameTypes: missing mapgroupsSP entry for game type/mode (custom/custom). GameTypes: missing mapgroupsSP entry for game type/mode (cooperative/cooperative). GameTypes: missing mapgroupsSP entry for game type/mode (cooperative/coopmission). Segmentation fault (core dumped) Server log =================== /data/serverfiles/game/csgo/logs L 08/20/2025 - 16:55:07: World triggered "Game_Commencing" L 08/20/2025 - 16:55:07: "Rouchard<1><>" connected, address "(unknown)" L 08/20/2025 - 16:55:07: "Rouchard<1><>" entered the game L 08/20/2025 - 16:55:07: "Rouchard<1>" switched from team to L 08/20/2025 - 16:55:13: Log file closed L 08/20/2025 - 16:55:23: server_cvar: "sv_deadtalk" "true" L 08/20/2025 - 16:55:25: Started: "" L 08/20/2025 - 16:55:25: "Sarge<0><>" connected, address "(unknown)" L 08/20/2025 - 16:55:25: "Sarge<0><>" entered the game L 08/20/2025 - 16:55:25: "Sarge<0>" switched from team to L 08/20/2025 - 16:55:25: World triggered "Game_Commencing" L 08/20/2025 - 16:55:25: "K<1><>" connected, address "(unknown)" L 08/20/2025 - 16:55:25: "K<1><>" entered the game L 08/20/2025 - 16:55:25: "K<1>" switched from team to L 08/20/2025 - 16:59:26: Log file closed L 08/20/2025 - 17:04:33: server_cvar: "sv_deadtalk" "true" L 08/20/2025 - 17:04:34: Started: "" L 08/20/2025 - 17:04:35: "Solman<0><>" connected, address "(unknown)" L 08/20/2025 - 17:04:35: "Solman<0><>" entered the game L 08/20/2025 - 17:04:35: "Solman<0>" switched from team to L 08/20/2025 - 17:04:35: World triggered "Game_Commencing" L 08/20/2025 - 17:04:35: "Kask<1><>" connected, address "(unknown)" L 08/20/2025 - 17:04:35: "Kask<1><>" entered the game L 08/20/2025 - 17:04:35: "Kask<1>" switched from team to L 08/20/2025 - 17:05:41: Log file closed