LinuxGSM Alert Summary ================================= Server name Family Server Information Unable to query mcbserver. Game server has been restarted. Game Minecraft Bedrock Server IP kauzey.servegame.com:19133 Hostname plaguenet Server Time Mon May 13 02:01:47 PM MDT 2024 Distro Details ================================= Date: Mon May 13 02:01:47 PM MDT 2024 Distro: Rocky Linux 9.3 (Blue Onyx) Arch: x86_64 Kernel: 5.14.0-427.16.1.el9_4.x86_64 Hostname: plaguenet Environment: none Uptime: 2d, 7h, 38m tmux: 3.2a glibc: 2.34 Server Resource ================================= CPU Model: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz Cores: 12 Frequency: 4093.969MHz Avg Load: 0.56, 0.46, 0.45 Memory Mem: total used free cached available Physical: 16GB 8.9GB 5.8GB 4.4GB 5.8GB Swap: 7.8GB 115MB 7.7GB Storage Filesystem: /dev/mapper/rl-home Total: 2.3T Used: 49G Available: 2.3T Network IP: 0.0.0.0 Internet IP: 67.169.246.80 Minecraft Bedrock Resource Usage ================================= CPU Used: 1% Mem Used: 1.3% 213MB Storage Total: 564M Serverfiles: 504M Backups: 80K Minecraft Bedrock Server Details ================================= Server name: Family Server Server IP: 0.0.0.0:19133 Internet IP: 67.169.246.80:19133 Display IP: kauzey.servegame.com:19133 Maxplayers: 16 Game mode: survival Status: STARTED mcbserver Logs ================================= Script log =================== /home/mcbserver/log/script/mcbserver-script.log May 13 14:00:35.430 mcbserver: MONITOR: INFO: Querying port: gamedig: 172.17.0.1:19133 : 2 : QUERYING May 13 14:00:36.057 mcbserver: MONITOR: WARN: Querying port: gamedig: 172.17.0.1:19133 : 2 : FAIL May 13 14:00:37.561 mcbserver: MONITOR: INFO: Querying port: gamedig: 67.169.246.80:19133 : 2 : QUERYING May 13 14:00:38.189 mcbserver: MONITOR: WARN: Querying port: gamedig: 67.169.246.80:19133 : 2 : FAIL May 13 14:00:56.222 mcbserver: MONITOR: INFO: Querying port: gamedig: 127.0.0.1:19133 : 3 : QUERYING May 13 14:00:56.867 mcbserver: MONITOR: WARN: Querying port: gamedig: 127.0.0.1:19133 : 3 : FAIL May 13 14:00:58.370 mcbserver: MONITOR: INFO: Querying port: gamedig: 10.0.0.99:19133 : 3 : QUERYING May 13 14:00:58.988 mcbserver: MONITOR: WARN: Querying port: gamedig: 10.0.0.99:19133 : 3 : FAIL May 13 14:01:00.491 mcbserver: MONITOR: INFO: Querying port: gamedig: 172.17.0.1:19133 : 3 : QUERYING May 13 14:01:01.113 mcbserver: MONITOR: WARN: Querying port: gamedig: 172.17.0.1:19133 : 3 : FAIL May 13 14:01:02.616 mcbserver: MONITOR: INFO: Querying port: gamedig: 67.169.246.80:19133 : 3 : QUERYING May 13 14:01:03.237 mcbserver: MONITOR: WARN: Querying port: gamedig: 67.169.246.80:19133 : 3 : FAIL May 13 14:01:21.269 mcbserver: MONITOR: INFO: Querying port: gamedig: 127.0.0.1:19133 : 4 : QUERYING May 13 14:01:21.882 mcbserver: MONITOR: WARN: Querying port: gamedig: 127.0.0.1:19133 : 4 : FAIL May 13 14:01:23.386 mcbserver: MONITOR: INFO: Querying port: gamedig: 10.0.0.99:19133 : 4 : QUERYING May 13 14:01:24.018 mcbserver: MONITOR: WARN: Querying port: gamedig: 10.0.0.99:19133 : 4 : FAIL May 13 14:01:25.521 mcbserver: MONITOR: INFO: Querying port: gamedig: 172.17.0.1:19133 : 4 : QUERYING May 13 14:01:26.138 mcbserver: MONITOR: WARN: Querying port: gamedig: 172.17.0.1:19133 : 4 : FAIL May 13 14:01:27.641 mcbserver: MONITOR: INFO: Querying port: gamedig: 67.169.246.80:19133 : 4 : QUERYING May 13 14:01:28.277 mcbserver: MONITOR: WARN: Querying port: gamedig: 67.169.246.80:19133 : 4 : FAIL May 13 14:01:46.309 mcbserver: MONITOR: INFO: Querying port: gamedig: 127.0.0.1:19133 : 5 : QUERYING May 13 14:01:46.927 mcbserver: MONITOR: WARN: Querying port: gamedig: 127.0.0.1:19133 : 5 : FAIL May 13 14:01:47.131 mcbserver: MONITOR: WARN: Querying port: gamedig: 127.0.0.1:19133 : 5 : FAIL May 13 14:01:47.134 mcbserver: MONITOR: INFO: Sending alert: Unable to query mcbserver. Game server has been restarted May 13 14:01:47.434 mcbserver: MONITOR: PASS: Using cached IP as public IP address Console log ==================== /home/mcbserver/log/console/mcbserver-console.log NO LOG FILE! - setting up server logging... [2024-05-13 13:57:03:078 INFO] Starting Server [2024-05-13 13:57:03:078 INFO] Version: 1.20.81.01 [2024-05-13 13:57:03:078 INFO] Session ID: b61188a1-bcc1-4933-af08-681cc64c3ab2 [2024-05-13 13:57:03:078 INFO] Build ID: 24130113 [2024-05-13 13:57:03:078 INFO] Branch: r/20_u8 [2024-05-13 13:57:03:078 INFO] Commit ID: a9081c5429038dcf3f26269f7351d89f75cfb331 [2024-05-13 13:57:03:078 INFO] Configuration: Publish [2024-05-13 13:57:03:078 ERROR] Unknown authority mode true, expected one of [ 'client-auth', 'server-auth', 'server-auth-with-rewind' ] [2024-05-13 13:57:03:078 INFO] Level Name: family [2024-05-13 13:57:03:079 INFO] No CDN config file found for dedicated server [2024-05-13 13:57:03:079 INFO] Game mode: 0 Survival [2024-05-13 13:57:03:079 INFO] Difficulty: 1 EASY [2024-05-13 13:57:03:080 INFO] Content logging to console is enabled. [2024-05-13 13:57:04:415 INFO] Opening level 'worlds/family/db' [2024-05-13 13:57:04:024 INFO] IPv4 supported, port: 19133: Used for gameplay [2024-05-13 13:57:04:024 INFO] IPv6 supported, port: 19134: Used for gameplay [2024-05-13 13:57:04:032 INFO] Server started. [2024-05-13 13:57:04:032 INFO] ================ TELEMETRY MESSAGE =================== [2024-05-13 13:57:04:032 INFO] Server Telemetry is currently not enabled. [2024-05-13 13:57:04:032 INFO] Enabling this telemetry helps us improve the game. [2024-05-13 13:57:04:032 INFO] [2024-05-13 13:57:04:032 INFO] To enable this feature, add the line 'emit-server-telemetry=true' [2024-05-13 13:57:04:032 INFO] to the server.properties file in the handheld/src-server directory [2024-05-13 13:57:04:032 INFO] ====================================================== Server log =================== /home/mcbserver/serverfiles - File bugs at https://bugs.mojang.com/projects/BDS/issues Stability release * Many bug fixes. * New crash handling telemetry system. * Server authoritative inventory: most inventory transactions now happen on the server to prevent cheating. - Unlike server authoritative movement this can not be disabled: we are deprecating support for client-side inventory handling. * Server authoritative movement is still in-progress; we recommend not using it in this release. # The difference between server and client positions that needs to be exceeded before abnormal behavior is detected. # Disabled by server-authoritative-movement. player-movement-duration-threshold-in-ms=500 # The duration of time the server and client positions can be out of sync (as defined by player-movement-distance-threshold) # before the abnormal movement score is incremented. This value is defined in milliseconds. # Disabled by server-authoritative-movement. correct-player-movement=false # If true, the client position will get corrected to the server position if the movement score exceeds the threshold. "version" : "1.20.30" }, { "file_system" : "RawPath", "path" : "behavior_packs/experimental_cameras", "uuid" : "05112080-727b-4ed4-98d4-b099fc75f2be", "version" : "0.0.1" } ]