LinuxGSM Alert Summary ================================= Server name The Little Factory That Could Information sfserver has been started. Game Satisfactory Server IP satisfactory.ljgonzalez.cl:7777 Hostname SatisfactoryServer Server Time Wed Jan 7 02:16:09 -03 2026 Distro Details ================================= Date: Wed Jan 7 02:16:09 -03 2026 Distro: Ubuntu 25.10 Arch: x86_64 Kernel: 6.14.11-4-pve Hostname: SatisfactoryServer Environment: lxc Uptime: 0d, 8h, 10m tmux: 3.5a glibc: 2.42 Server Resource ================================= CPU Model: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz Cores: 8 Frequency: 4000.517MHz Avg Load: 0.08, 0.18, 0.27 Memory Mem: total used free cached available Physical: 16GB 319MB 16GB 1.2GB 16GB Swap: 16GB 0B 16GB Storage Filesystem: /dev/mapper/pve-vm--2014052--disk--0 Total: 63G Used: 9.9G Available: 50G Network IP: 0.0.0.0 Internet IP: 152.231.102.197 Satisfactory Resource Usage ================================= CPU Used: 125% Mem Used: 2.8% 466MB Storage Total: 5.1G Serverfiles: 4.3G Backups: 32K Satisfactory Server Details ================================= Server name: The Little Factory That Could App ID: 1690800 Server IP: 0.0.0.0:7777 Internet IP: 152.231.102.197:7777 Display IP: satisfactory.ljgonzalez.cl:7777 Maxplayers: 14 Status: STARTED sfserver Logs ================================= Script log =================== /home/sfserver/log/script/sfserver-script.log Jan 07 02:16:08.704 sfserver: START: PASS: Started The Little Factory That Could Jan 07 02:16:08.814 sfserver: START: PASS: Started The Little Factory That Could Jan 07 02:16:08.823 sfserver: START: INFO: Sending alert: sfserver has started Jan 07 02:16:09.085 sfserver: START: PASS: Using cached IP as public IP address Console log ==================== /home/sfserver/log/console/sfserver-console.log [2026.01.07-05.16.08:728][ 0]LogLoad: LoadMap: /Game/FactoryGame/Map/GameLevel01/Persistent_Level?loadgame=The little factory that could_autosave_1_continue?sessionName=The little factory that could [2026.01.07-05.16.08:728][ 0]LogWorld: BeginTearingDown for /Temp/Untitled_0 [2026.01.07-05.16.08:728][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true [2026.01.07-05.16.08:729][ 0]LogStreaming: Display: 0.019 ms for processing 537 objects in RemoveUnreachableObjects(Queued=0, Async=0). Removed 156 (1327->1171) packages and 240 (2283->2043) public exports. [2026.01.07-05.16.08:731][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.98ms [2026.01.07-05.16.09:279][ 0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 [2026.01.07-05.16.09:281][ 0]LogAIModule: Creating AISystem for world Persistent_Level [2026.01.07-05.16.09:282][ 0]LogWorldPartition: ULevel::OnLevelLoaded(Persistent_Level)(bIsOwningWorldGameWorld=1, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=0, InitializeForGame=1) [2026.01.07-05.16.09:282][ 0]LogWorldPartition: Display: WorldPartition initialize started... [2026.01.07-05.16.09:282][ 0]LogWorldPartition: UWorldPartition::Initialize : World = Persistent_Level, World Type = Game, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 0, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0 [2026.01.07-05.16.09:282][ 0]LogWorldPartition: UWorldPartition::Initialize Context : World NetMode = Dedicated Server, IsServer = 1, IsDedicatedServer = 1, IsServerStreamingEnabled = 0, IsServerStreamingOutEnabled = 0, IsUsingMakingVisibleTransaction = 0, IsUsingMakingInvisibleTransaction = 0 [2026.01.07-05.16.09:282][ 0]LogContentBundle: [Persistent_Level(Dedicated Server)] Creating new contrainer. [2026.01.07-05.16.09:283][ 0]LogWorldPartition: Display: WorldPartition initialize took 830 us [2026.01.07-05.16.09:366][ 0]LogLoad: Game class is 'BP_GameMode_C' [2026.01.07-05.16.09:368][ 0]LogReplicationGraph: Display: SetActorDiscoveryBudget set to 20 kBps (5333 bits per network tick). [2026.01.07-05.16.09:368][ 0]LogNetCore: DDoS detection status: detection enabled: 0 analytics enabled: 0 [2026.01.07-05.16.09:368][ 0]LogInit: BSD IPv4/6: Socket queue. Rx: 262144 (config 131072) Tx: 262144 (config 131072) [2026.01.07-05.16.09:368][ 0]LogNet: Created socket for bind address: 0.0.0.0:7777 [2026.01.07-05.16.09:368][ 0]PacketHandlerLog: Loaded PacketHandler component: DTLSHandlerComponent () [2026.01.07-05.16.09:368][ 0]PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent) [2026.01.07-05.16.09:368][ 0]PacketHandlerLog: Loaded PacketHandler component: FactoryDedicatedServer.DSQueryHandlerComponentFactory (DSQueryHandlerComponent) [2026.01.07-05.16.09:368][ 0]LogNet: GameNetDriver FGDSIpNetDriver_2147482196 IpNetDriver listening on port 7777 [2026.01.07-05.16.09:398][ 0]LogWorld: Bringing World /Game/FactoryGame/Map/GameLevel01/Persistent_Level.Persistent_Level up for play (max tick rate 30) at 2026.01.07-02.16.09 [2026.01.07-05.16.09:402][ 0]LogGame: Discovered 21 Remote Call Objects on AFGGameMode::InitGame [2026.01.07-05.16.09:448][ 0]LogSeasonalEvents: AFGEventSubsystem::GetCurrentEvents: Seasonal event EV_Christmas is active by the system datetime 2026.01.07-02.16.09 Server log =================== /home/sfserver/serverfiles/FactoryGame/Saved/Logs [2026.01.06-06.35.58:158][ 0]LogGame: Setting EditorObjectVersionOverride to match mSaveHeader Version: 40 [2026.01.06-06.35.58:221][ 0]LogGame: Serialize Loaded (up to persistent and runtime) time: 0.063 [2026.01.06-06.35.58:221][ 0]LogGame: Waiting for level streaming on persistent and always loaded levels [2026.01.06-06.35.58:221][ 0]LogWorldPartition: UWorldPartitionStreamingPolicy: CellsToActivate(3619), CellsToLoad(0), CellsToUnload(0) [2026.01.06-06.36.01:804][ 0]LogGame: Built World Partition cell cache for World '/Game/FactoryGame/Map/GameLevel01/Persistent_Level.Persistent_Level', 4204 cells in cache. [2026.01.06-06.40.55:332][ 0]LogNet: GameNetDriver FGDSIpNetDriver_2147482196 IpNetDriver listening on port 7778 [2026.01.06-06.40.55:369][ 0]LogWorld: Bringing World /Game/FactoryGame/Map/GameLevel01/Persistent_Level.Persistent_Level up for play (max tick rate 30) at 2026.01.06-03.40.55 [2026.01.06-06.40.55:373][ 0]LogGame: Discovered 21 Remote Call Objects on AFGGameMode::InitGame [2026.01.06-06.40.55:421][ 0]LogSeasonalEvents: AFGEventSubsystem::GetCurrentEvents: Seasonal event EV_Christmas is active by the system datetime 2026.01.06-03.40.55 [2026.01.06-06.40.56:149][ 0]LogGame: Decompression: 0.188 seconds [2026.01.06-06.40.56:149][ 0]LogGame: Setting EditorObjectVersionOverride to match mSaveHeader Version: 40 [2026.01.06-06.40.56:212][ 0]LogGame: Serialize Loaded (up to persistent and runtime) time: 0.063 [2026.01.06-06.40.56:212][ 0]LogGame: Waiting for level streaming on persistent and always loaded levels [2026.01.06-06.40.56:213][ 0]LogWorldPartition: UWorldPartitionStreamingPolicy: CellsToActivate(3619), CellsToLoad(0), CellsToUnload(0) [2026.01.06-06.40.59:785][ 0]LogGame: Built World Partition cell cache for World '/Game/FactoryGame/Map/GameLevel01/Persistent_Level.Persistent_Level', 4204 cells in cache. [2026.01.06-06.45.56:198][ 0]LogNet: GameNetDriver FGDSIpNetDriver_2147482196 IpNetDriver listening on port 7778 [2026.01.06-06.45.56:229][ 0]LogWorld: Bringing World /Game/FactoryGame/Map/GameLevel01/Persistent_Level.Persistent_Level up for play (max tick rate 30) at 2026.01.06-03.45.56 [2026.01.06-06.45.56:233][ 0]LogGame: Discovered 21 Remote Call Objects on AFGGameMode::InitGame [2026.01.06-06.45.56:282][ 0]LogSeasonalEvents: AFGEventSubsystem::GetCurrentEvents: Seasonal event EV_Christmas is active by the system datetime 2026.01.06-03.45.56 [2026.01.06-06.45.57:034][ 0]LogGame: Decompression: 0.189 seconds [2026.01.06-06.45.57:034][ 0]LogGame: Setting EditorObjectVersionOverride to match mSaveHeader Version: 40 [2026.01.06-06.45.57:098][ 0]LogGame: Serialize Loaded (up to persistent and runtime) time: 0.064 [2026.01.06-06.45.57:098][ 0]LogGame: Waiting for level streaming on persistent and always loaded levels [2026.01.06-06.45.57:099][ 0]LogWorldPartition: UWorldPartitionStreamingPolicy: CellsToActivate(3619), CellsToLoad(0), CellsToUnload(0) [2026.01.06-06.46.00:421][ 0]LogGame: Built World Partition cell cache for World '/Game/FactoryGame/Map/GameLevel01/Persistent_Level.Persistent_Level', 4204 cells in cache.