LinuxGSM Alert Summary ================================= Server name Family Server Information Unable to query mcbserver. Game server has been restarted. Game Minecraft Bedrock Server IP kauzey.servegame.com:19133 Hostname plaguenet Server Time Wed Apr 24 11:16:51 AM MDT 2024 Distro Details ================================= Date: Wed Apr 24 11:16:51 AM MDT 2024 Distro: Rocky Linux 9.3 (Blue Onyx) Arch: x86_64 Kernel: 5.14.0-362.18.1.el9_3.x86_64 Hostname: plaguenet Environment: none Uptime: 21d, 15h, 4m tmux: 3.2a glibc: 2.34 Server Resource ================================= CPU Model: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz Cores: 12 Frequency: 2600.000MHz Avg Load: 0.40, 0.34, 0.37 Memory Mem: total used free cached available Physical: 16GB 6.5GB 8.2GB 7.8GB 8.2GB Swap: 7.8GB 0B 7.8GB Storage Filesystem: /dev/mapper/rl-home Total: 2.3T Used: 42G Available: 2.3T Network IP: 0.0.0.0 Internet IP: 67.169.246.80 Minecraft Bedrock Resource Usage ================================= CPU Used: 0.8% Mem Used: 1.3% 215MB Storage Total: 564M Serverfiles: 504M Backups: 60K Minecraft Bedrock Server Details ================================= Server name: Family Server Server IP: 0.0.0.0:19133 Internet IP: 67.169.246.80:19133 Display IP: kauzey.servegame.com:19133 Maxplayers: 16 Game mode: survival Status: STARTED mcbserver Logs ================================= Script log =================== /home/mcbserver/log/script/mcbserver-script.log Apr 24 11:15:37.351 mcbserver: MONITOR: INFO: Querying port: gamedig: 172.17.0.1:19133 : 2 : QUERYING Apr 24 11:15:38.129 mcbserver: MONITOR: WARN: Querying port: gamedig: 172.17.0.1:19133 : 2 : FAIL Apr 24 11:15:39.633 mcbserver: MONITOR: INFO: Querying port: gamedig: 67.169.246.80:19133 : 2 : QUERYING Apr 24 11:15:40.498 mcbserver: MONITOR: WARN: Querying port: gamedig: 67.169.246.80:19133 : 2 : FAIL Apr 24 11:15:58.529 mcbserver: MONITOR: INFO: Querying port: gamedig: 127.0.0.1:19133 : 3 : QUERYING Apr 24 11:15:59.300 mcbserver: MONITOR: WARN: Querying port: gamedig: 127.0.0.1:19133 : 3 : FAIL Apr 24 11:16:00.803 mcbserver: MONITOR: INFO: Querying port: gamedig: 10.0.0.99:19133 : 3 : QUERYING Apr 24 11:16:01.576 mcbserver: MONITOR: WARN: Querying port: gamedig: 10.0.0.99:19133 : 3 : FAIL Apr 24 11:16:03.079 mcbserver: MONITOR: INFO: Querying port: gamedig: 172.17.0.1:19133 : 3 : QUERYING Apr 24 11:16:03.851 mcbserver: MONITOR: WARN: Querying port: gamedig: 172.17.0.1:19133 : 3 : FAIL Apr 24 11:16:05.354 mcbserver: MONITOR: INFO: Querying port: gamedig: 67.169.246.80:19133 : 3 : QUERYING Apr 24 11:16:06.332 mcbserver: MONITOR: WARN: Querying port: gamedig: 67.169.246.80:19133 : 3 : FAIL Apr 24 11:16:24.363 mcbserver: MONITOR: INFO: Querying port: gamedig: 127.0.0.1:19133 : 4 : QUERYING Apr 24 11:16:25.129 mcbserver: MONITOR: WARN: Querying port: gamedig: 127.0.0.1:19133 : 4 : FAIL Apr 24 11:16:26.632 mcbserver: MONITOR: INFO: Querying port: gamedig: 10.0.0.99:19133 : 4 : QUERYING Apr 24 11:16:27.410 mcbserver: MONITOR: WARN: Querying port: gamedig: 10.0.0.99:19133 : 4 : FAIL Apr 24 11:16:28.913 mcbserver: MONITOR: INFO: Querying port: gamedig: 172.17.0.1:19133 : 4 : QUERYING Apr 24 11:16:29.690 mcbserver: MONITOR: WARN: Querying port: gamedig: 172.17.0.1:19133 : 4 : FAIL Apr 24 11:16:31.193 mcbserver: MONITOR: INFO: Querying port: gamedig: 67.169.246.80:19133 : 4 : QUERYING Apr 24 11:16:31.967 mcbserver: MONITOR: WARN: Querying port: gamedig: 67.169.246.80:19133 : 4 : FAIL Apr 24 11:16:49.999 mcbserver: MONITOR: INFO: Querying port: gamedig: 127.0.0.1:19133 : 5 : QUERYING Apr 24 11:16:50.778 mcbserver: MONITOR: WARN: Querying port: gamedig: 127.0.0.1:19133 : 5 : FAIL Apr 24 11:16:50.982 mcbserver: MONITOR: WARN: Querying port: gamedig: 127.0.0.1:19133 : 5 : FAIL Apr 24 11:16:50.986 mcbserver: MONITOR: INFO: Sending alert: Unable to query mcbserver. Game server has been restarted Apr 24 11:16:51.297 mcbserver: MONITOR: PASS: Using cached IP as public IP address Console log ==================== /home/mcbserver/log/console/mcbserver-console.log NO LOG FILE! - setting up server logging... [2024-04-24 11:12:06:120 INFO] Starting Server [2024-04-24 11:12:06:120 INFO] Version: 1.20.80.05 [2024-04-24 11:12:06:120 INFO] Session ID: b6011275-5d62-4228-845d-e0c9200ce54a [2024-04-24 11:12:06:120 INFO] Build ID: 23555108 [2024-04-24 11:12:06:120 INFO] Branch: r/20_u8 [2024-04-24 11:12:06:120 INFO] Commit ID: 2c8fdaef654a88c0efd0908029243d44daca42e5 [2024-04-24 11:12:06:120 INFO] Configuration: Publish [2024-04-24 11:12:06:121 ERROR] Unknown authority mode true, expected one of [ 'client-auth', 'server-auth', 'server-auth-with-rewind' ] [2024-04-24 11:12:06:121 INFO] Level Name: family [2024-04-24 11:12:06:122 INFO] No CDN config file found for dedicated server [2024-04-24 11:12:06:122 INFO] Game mode: 0 Survival [2024-04-24 11:12:06:122 INFO] Difficulty: 1 EASY [2024-04-24 11:12:06:123 INFO] Content logging to console is enabled. [2024-04-24 11:12:07:448 INFO] Opening level 'worlds/family/db' [2024-04-24 11:12:07:029 INFO] IPv4 supported, port: 19133: Used for gameplay [2024-04-24 11:12:07:029 INFO] IPv6 supported, port: 19134: Used for gameplay [2024-04-24 11:12:07:038 INFO] Server started. [2024-04-24 11:12:07:038 INFO] ================ TELEMETRY MESSAGE =================== [2024-04-24 11:12:07:038 INFO] Server Telemetry is currently not enabled. [2024-04-24 11:12:07:038 INFO] Enabling this telemetry helps us improve the game. [2024-04-24 11:12:07:038 INFO] [2024-04-24 11:12:07:038 INFO] To enable this feature, add the line 'emit-server-telemetry=true' [2024-04-24 11:12:07:038 INFO] to the server.properties file in the handheld/src-server directory [2024-04-24 11:12:07:038 INFO] ====================================================== Server log =================== /home/mcbserver/serverfiles - File bugs at https://bugs.mojang.com/projects/BDS/issues Stability release * Many bug fixes. * New crash handling telemetry system. * Server authoritative inventory: most inventory transactions now happen on the server to prevent cheating. - Unlike server authoritative movement this can not be disabled: we are deprecating support for client-side inventory handling. * Server authoritative movement is still in-progress; we recommend not using it in this release. # The difference between server and client positions that needs to be exceeded before abnormal behavior is detected. # Disabled by server-authoritative-movement. player-movement-duration-threshold-in-ms=500 # The duration of time the server and client positions can be out of sync (as defined by player-movement-distance-threshold) # before the abnormal movement score is incremented. This value is defined in milliseconds. # Disabled by server-authoritative-movement. correct-player-movement=false # If true, the client position will get corrected to the server position if the movement score exceeds the threshold. "version" : "1.19.80" }, { "file_system" : "RawPath", "path" : "behavior_packs/vanilla_1.20.30", "uuid" : "fe9f8597-5454-481a-8730-8d070a8e2e58", "version" : "1.20.30" } ]