LinuxGSM Alert Summary ================================= Server name My PZ Server Information pzserver is not running. Game server has been restarted. Game Project Zomboid Server IP 87.59.201.168:16261 Hostname pz-secondary Is my Game Server Online? https://ismygameserver.online/valve/87.59.201.168:16261 Server Time Sun Feb 15 03:35:07 UTC 2026 Distro Details ================================= Date: Sun Feb 15 03:35:07 UTC 2026 Distro: Ubuntu 24.04.1 LTS Arch: x86_64 Kernel: 6.17.4-2-pve Hostname: pz-secondary Environment: lxc Uptime: 24d, 8h, 12m tmux: 3.4 glibc: 2.39 Server Resource ================================= CPU Model: AMD Ryzen 5 3600 6-Core Processor Cores: 4 Frequency: 3596.744MHz Avg Load: 0.67, 0.39, 0.34 Memory Mem: total used free cached available Physical: 8.0GB 8.0GB 1.2GB 8.0GB Swap: 8.0GB 4.1GB 4.0GB Storage Filesystem: /dev/loop4 Total: 30G Used: 29G Available: 44K Network IP: 0.0.0.0 Internet IP: 87.59.201.168 Project Zomboid Resource Usage ================================= CPU Used: 0% Mem Used: 0% 0MB Storage Total: 22G Serverfiles: 14G Backups: 52K Project Zomboid Server Details ================================= Server name: My PZ Server App ID: 380870 Server IP: 0.0.0.0:16261 Internet IP: 87.59.201.168:16261 Display IP: 87.59.201.168:16261 Server password: ******** RCON password: ******** Admin password: ******** Maxplayers: 32 Status: STOPPED Query Check: https://ismygameserver.online/valve/87.59.201.168:16261 pzserver Logs ================================= Script log =================== /home/lgsm/log/script/pzserver-script.log Feb 15 03:30:33.432 pzserver: MONITOR: INFO: LinuxGSM version: v25.2.0 Feb 15 03:30:33.434 pzserver: MONITOR: PASS: core_exit.sh exiting with code: 0 Feb 15 03:35:01.483 pzserver: CORE: PASS: Using cached IP as public IP address Feb 15 03:35:02.434 pzserver: MONITOR: WARN: Default Admin password detected Feb 15 03:35:02.461 pzserver: MONITOR: PASS: Using cached IP as public IP address Feb 15 03:35:03.219 pzserver: MONITOR: INFO: Removing logs older than 7 days /home/lgsm/log/script/pzserver-script-2026-02-07-03:30:01.log /home/lgsm/log/console/pzserver-console-2026-02-07-03:35:01.log Feb 15 03:35:03.386 pzserver: MONITOR: Removed 2 log files Feb 15 03:35:03.411 pzserver: MONITOR: PASS: Using cached IP as public IP address Feb 15 03:35:05.060 pzserver: MONITOR: INFO: Checking session: CHECKING Feb 15 03:35:05.288 pzserver: MONITOR: FAIL: Checking session: FAIL Feb 15 03:35:05.293 pzserver: MONITOR: INFO: Sending alert: pzserver is not running. Game server has been restarted Feb 15 03:35:07.636 pzserver: MONITOR: PASS: Using cached IP as public IP address Console log ==================== /home/lgsm/log/console/pzserver-console.log pzexe: arg: pzserver DEBUG: General , 1771126232767> 2,102,963,901> LoggerManager.init > Initializing... LOG : General , 1771126232800> 2,102,963,929> cachedir set to "/home/lgsm/Zomboid" LOG : General , 1771126232859> 2,102,963,988> version=41.78.16 demo=false LOG : General , 1771126232859> 2,102,963,988> revision= date= time= LOG : General , 1771126232860> 2,102,963,988> server name is "pzserver" LOG : General , 1771126232860> 2,102,963,989> checking server WorldVersion in map_t.bin LOG : General , 1771126232861> 2,102,963,990> Loading networking libraries... LOG : General , 1771126232862> 2,102,963,990> Loading steam_api... LOG : General , 1771126232862> 2,102,963,991> Loading RakNet64... LOG : General , 1771126232863> 2,102,963,991> Loading ZNetJNI64... LOG : Network , 1771126232864> 2,102,963,993> [15-02-26 03:30:32.864] > ZNet: SetLogLevel 2 LOG : Network , 1771126232865> 2,102,963,994> [15-02-26 03:30:32.865] > ZNet: SteamAPI initialised successfully LOG : General , 1771126232865> 2,102,963,994> SteamUtils initialised successfully LOG : General , 1771126233472> 2,102,964,601> translator: language is EN LOG : General , 1771126233613> 2,102,964,741> LightingFPS set to 15 LOG : General , 1771126233629> 2,102,964,758> reading /home/lgsm/Zomboid/Server/pzserver.ini LOG : General , 1771126233632> 2,102,964,761> writing /home/lgsm/Zomboid/Server/pzserver.ini LOG : Network , 1771126233643> 2,102,964,772> [15-02-26 03:30:33.643] > ZNet: SZombienet -> SZombienet: Init [S_API] SteamAPI_Init(): Loaded local 'steamclient.so' OK. Setting breakpad minidump AppID = 108600 LOG : Network , 1771126233689> 2,102,964,818> [15-02-26 03:30:33.689] > ZNet: SteamGameServer seems to be initialized LOG : Network , 1771126233690> 2,102,964,818> [15-02-26 03:30:33.690] > ZNet: SZombienet -> SSteamSDK: SetMaxPlayerCount LOG : General , 1771126233691> 2,102,964,820> Waiting for response from Steam servers LOG : Network , 1771126234592> 2,102,965,721> Server log =================== /home/lgsm/Zomboid/Logs