LinuxGSM Alert Summary ================================= Server name My Game Host Information Unable to query sdtdserver. Game server has been restarted. Game 7 Days To Die Server IP 176.58.96.233:26900 Hostname 002a33ff1b87 Is my Game Server Online? https://ismygameserver.online/valve/176.58.96.233:26900 Server Time Tue Nov 3 12:30:45 AM UTC 2026 Distro Details ================================= Date: Tue Nov 3 12:30:46 AM UTC 2026 Distro: Ubuntu 26.04.1 LTS Arch: x86_64 Kernel: 6.8.0-147-generic Hostname: 002a33ff1b87 Environment: docker Uptime: 8d, 4h, 52m tmux: 3.6 glibc: 2.43 Server Resource ================================= CPU Model: AMD EPYC 7713 64-Core Processor Cores: 8 Threads: 8 Frequency: 2000.00MHz per logical CPU Avg Load: 3.49, 3.50, 3.56 Memory Mem: total used free cached available Physical: 32GB 16GB 16GB 11GB 16GB Swap: 512MB 0B 512MB Storage Filesystem: overlay Total: 630G Used: 107G Available: 491G Network IP: 0.0.0.0 Internet IP: 176.58.96.233 7 Days To Die Resource Usage ================================= CPU Used: 104% Mem Used: 6.7% 2166MB Storage Total: 22M Serverfiles: 17G 7 Days To Die Server Details ================================= Server name: My Game Host App ID: 294420 Server IP: 0.0.0.0:26900 Internet IP: 176.58.96.233:26900 Server password: ******** Maxplayers: 8 Game mode: GameModeSurvival Master server: not listed Status: STARTED Query Check: https://ismygameserver.online/valve/176.58.96.233:26900 sdtdserver Logs ================================= Script log =================== /data/log/script/sdtdserver-script.log Nov 03 00:28:25.477 sdtdserver: MONITOR: INFO: Querying port: gamedig: 176.58.96.233:26900 : 1 : QUERYING Nov 03 00:28:30.264 sdtdserver: MONITOR: WARN: Querying port: gamedig: 176.58.96.233:26900 : 1 : FAIL Nov 03 00:28:49.896 sdtdserver: MONITOR: INFO: Querying port: gamedig: 127.0.0.1:26900 : 2 : QUERYING Nov 03 00:28:54.459 sdtdserver: MONITOR: WARN: Querying port: gamedig: 127.0.0.1:26900 : 2 : FAIL Nov 03 00:28:56.806 sdtdserver: MONITOR: INFO: Querying port: gamedig: 172.19.0.12:26900 : 2 : QUERYING Nov 03 00:29:00.620 sdtdserver: MONITOR: WARN: Querying port: gamedig: 172.19.0.12:26900 : 2 : FAIL Nov 03 00:29:02.240 sdtdserver: MONITOR: INFO: Querying port: gamedig: 176.58.96.233:26900 : 2 : QUERYING Nov 03 00:29:06.783 sdtdserver: MONITOR: WARN: Querying port: gamedig: 176.58.96.233:26900 : 2 : FAIL Nov 03 00:29:26.650 sdtdserver: MONITOR: INFO: Querying port: gamedig: 127.0.0.1:26900 : 3 : QUERYING Nov 03 00:29:31.272 sdtdserver: MONITOR: WARN: Querying port: gamedig: 127.0.0.1:26900 : 3 : FAIL Nov 03 00:29:32.893 sdtdserver: MONITOR: INFO: Querying port: gamedig: 172.19.0.12:26900 : 3 : QUERYING Nov 03 00:29:37.435 sdtdserver: MONITOR: WARN: Querying port: gamedig: 172.19.0.12:26900 : 3 : FAIL Nov 03 00:29:39.546 sdtdserver: MONITOR: INFO: Querying port: gamedig: 176.58.96.233:26900 : 3 : QUERYING Nov 03 00:29:43.626 sdtdserver: MONITOR: WARN: Querying port: gamedig: 176.58.96.233:26900 : 3 : FAIL Nov 03 00:30:03.479 sdtdserver: MONITOR: INFO: Querying port: gamedig: 127.0.0.1:26900 : 4 : QUERYING Nov 03 00:30:08.105 sdtdserver: MONITOR: WARN: Querying port: gamedig: 127.0.0.1:26900 : 4 : FAIL Nov 03 00:30:09.728 sdtdserver: MONITOR: INFO: Querying port: gamedig: 172.19.0.12:26900 : 4 : QUERYING Nov 03 00:30:14.290 sdtdserver: MONITOR: WARN: Querying port: gamedig: 172.19.0.12:26900 : 4 : FAIL Nov 03 00:30:15.913 sdtdserver: MONITOR: INFO: Querying port: gamedig: 176.58.96.233:26900 : 4 : QUERYING Nov 03 00:30:20.488 sdtdserver: MONITOR: WARN: Querying port: gamedig: 176.58.96.233:26900 : 4 : FAIL Nov 03 00:30:40.351 sdtdserver: MONITOR: INFO: Querying port: gamedig: 127.0.0.1:26900 : 5 : QUERYING Nov 03 00:30:44.911 sdtdserver: MONITOR: WARN: Querying port: gamedig: 127.0.0.1:26900 : 5 : FAIL Nov 03 00:30:45.127 sdtdserver: MONITOR: WARN: Querying port: gamedig: 127.0.0.1:26900 : 5 : FAIL Nov 03 00:30:45.740 sdtdserver: MONITOR: PASS: Using cached IP as public IP address Nov 03 00:30:45.776 sdtdserver: MONITOR: INFO: Sending alert: Unable to query sdtdserver. Game server has been restarted Console log ==================== /data/log/console/sdtdserver-console.log Invalid region file name: /data/.local/share/7DaysToDie/Saves/Navezgane/My Game/Region/error_backup_-99_61.comp.bak Invalid region file name: /data/.local/share/7DaysToDie/Saves/Navezgane/My Game/Region/error_backup_-99_61.uncomp.bak Invalid region file name: /data/.local/share/7DaysToDie/Saves/Navezgane/My Game/Region/error_backup_-99_62.comp.bak Invalid region file name: /data/.local/share/7DaysToDie/Saves/Navezgane/My Game/Region/error_backup_-99_62.uncomp.bak Invalid region file name: /data/.local/share/7DaysToDie/Saves/Navezgane/My Game/Region/error_backup_-99_63.comp.bak Invalid region file name: /data/.local/share/7DaysToDie/Saves/Navezgane/My Game/Region/error_backup_-99_63.uncomp.bak Invalid region file name: /data/.local/share/7DaysToDie/Saves/Navezgane/My Game/Region/error_backup_-99_7.comp.bak Invalid region file name: /data/.local/share/7DaysToDie/Saves/Navezgane/My Game/Region/error_backup_-99_7.uncomp.bak Invalid region file name: /data/.local/share/7DaysToDie/Saves/Navezgane/My Game/Region/error_backup_-99_8.comp.bak Invalid region file name: /data/.local/share/7DaysToDie/Saves/Navezgane/My Game/Region/error_backup_-99_8.uncomp.bak Invalid region file name: /data/.local/share/7DaysToDie/Saves/Navezgane/My Game/Region/error_backup_-99_9.comp.bak Invalid region file name: /data/.local/share/7DaysToDie/Saves/Navezgane/My Game/Region/error_backup_-99_9.uncomp.bak Invalid region file name: /data/.local/share/7DaysToDie/Saves/Navezgane/My Game/Region/error_backup_7_84.comp.bak Invalid region file name: /data/.local/share/7DaysToDie/Saves/Navezgane/My Game/Region/error_backup_7_84.uncomp.bak Exception: Incorrect region file header! /data/.local/share/7DaysToDie/Saves/Navezgane/My Game/Region/r.-2.0.7rg at RegionFileSectorBased.Get (System.String dir, System.Int32 rX, System.Int32 rZ, System.String ext) [0x00061] in <7a25bc4b13a741549ee1fe0e042aa8b1>:0 at RegionFileAccessSectorBased.OpenRegionFile (System.String _dir, System.Int32 _regionX, System.Int32 _regionZ, System.String _ext) [0x00000] in <7a25bc4b13a741549ee1fe0e042aa8b1>:0 at RegionFileAccessMultipleChunks.GetRFC (System.Int32 _regionX, System.Int32 _regionZ, System.String _dir, System.String _ext) [0x00067] in <7a25bc4b13a741549ee1fe0e042aa8b1>:0 at RegionFileAccessMultipleChunks.ReadDirectory (System.String _dir, System.Action`3[T1,T2,T3] _chunkAndTimeStampHandler, System.Int32 chunksPerRegionPerDimension) [0x000a5] in <7a25bc4b13a741549ee1fe0e042aa8b1>:0 at RegionFileAccessSectorBased.ReadDirectory (System.String _dir, System.Action`3[T1,T2,T3] _chunkAndTimeStampHandler) [0x00000] in <7a25bc4b13a741549ee1fe0e042aa8b1>:0 at RegionFileManager..ctor (System.String _loadDirectory, System.String _saveDirectory, System.Int32 _maxChunksInCache, System.Boolean _bSaveOnChunkDrop) [0x001ee] in <7a25bc4b13a741549ee1fe0e042aa8b1>:0 at ChunkProviderGenerateWorldFromRaw+d__17.MoveNext () [0x008ee] in <7a25bc4b13a741549ee1fe0e042aa8b1>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00026] in :0 ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable) Server log =================== /data/log/server (NO LOG FILES)