LinuxGSM Alert Summary ================================= Server name Grimns Hideout - Well Trained AI Information Unable to query inssserver. Game server has been restarted. Game Insurgency: Sandstorm Server IP 209.127.179.96:27102 Hostname GHIDE01 Is my Game Server Online? https://ismygameserver.online/valve/209.127.179.96:27131 Server Time Fri 25 Jul 2025 10:31:42 PM UTC Distro Details ================================= Date: Fri 25 Jul 2025 10:31:43 PM UTC Distro: Ubuntu 20.04.6 LTS Arch: x86_64 Kernel: 5.4.0-216-generic Hostname: GHIDE01 Environment: kvm Uptime: 63d, 10h, 29m tmux: 3.0a glibc: 2.31 Server Resource ================================= CPU Model: AMD EPYC-Rome Processor Cores: 6 Frequency: 2295.686MHz Avg Load: 0.07, 0.06, 0.01 Memory Mem: total used free cached available Physical: 16GB 1.2GB 15GB 13GB 15GB Swap: 0B 0B 0B Storage Filesystem: /dev/vda1 Total: 315G Used: 87G Available: 212G Network IP: 0.0.0.0 Internet IP: 209.127.179.96 Insurgency: Sandstorm Resource Usage ================================= CPU Used: 3.5% Mem Used: 5.9% 959MB Storage Total: 7.9G Serverfiles: 4.8G Backups: 2.7G Insurgency: Sandstorm Server Details ================================= Server name: Grimns Hideout - Well Trained AI App ID: 581330 Server IP: 0.0.0.0:27102 Internet IP: 209.127.179.96:27102 Server password: ******** RCON password: ******** Maxplayers: 8 Default map: Tell Default scenario: Scenario_Tell_Checkpoint_Security Status: STARTED Query Check: https://ismygameserver.online/valve/209.127.179.96:27131 inssserver Logs ================================= Script log =================== /home/inssserver/log/script/inssserver-script.log Jul 25 22:30:15.607 inssserver: UPDATE: INFO: LinuxGSM version: v25.1.6 Jul 25 22:30:15.608 inssserver: UPDATE: PASS: core_exit.sh exiting with code: 0 Jul 25 22:30:31.560 inssserver: MONITOR: INFO: Querying port: gamedig: 127.0.0.1:27131 : 2 : QUERYING Jul 25 22:30:31.772 inssserver: MONITOR: WARN: Querying port: gamedig: 127.0.0.1:27131 : 2 : FAIL Jul 25 22:30:33.379 inssserver: MONITOR: INFO: Querying port: gamedig: 209.127.179.96:27131 : 2 : QUERYING Jul 25 22:30:33.592 inssserver: MONITOR: WARN: Querying port: gamedig: 209.127.179.96:27131 : 2 : FAIL Jul 25 22:30:35.198 inssserver: MONITOR: INFO: Querying port: gamedig: 209.127.179.96:27131 : 2 : QUERYING Jul 25 22:30:35.412 inssserver: MONITOR: WARN: Querying port: gamedig: 209.127.179.96:27131 : 2 : FAIL Jul 25 22:30:55.080 inssserver: MONITOR: INFO: Querying port: gamedig: 127.0.0.1:27131 : 3 : QUERYING Jul 25 22:30:55.291 inssserver: MONITOR: WARN: Querying port: gamedig: 127.0.0.1:27131 : 3 : FAIL Jul 25 22:30:56.897 inssserver: MONITOR: INFO: Querying port: gamedig: 209.127.179.96:27131 : 3 : QUERYING Jul 25 22:30:57.108 inssserver: MONITOR: WARN: Querying port: gamedig: 209.127.179.96:27131 : 3 : FAIL Jul 25 22:30:58.714 inssserver: MONITOR: INFO: Querying port: gamedig: 209.127.179.96:27131 : 3 : QUERYING Jul 25 22:30:58.926 inssserver: MONITOR: WARN: Querying port: gamedig: 209.127.179.96:27131 : 3 : FAIL Jul 25 22:31:18.589 inssserver: MONITOR: INFO: Querying port: gamedig: 127.0.0.1:27131 : 4 : QUERYING Jul 25 22:31:18.800 inssserver: MONITOR: WARN: Querying port: gamedig: 127.0.0.1:27131 : 4 : FAIL Jul 25 22:31:20.406 inssserver: MONITOR: INFO: Querying port: gamedig: 209.127.179.96:27131 : 4 : QUERYING Jul 25 22:31:20.618 inssserver: MONITOR: WARN: Querying port: gamedig: 209.127.179.96:27131 : 4 : FAIL Jul 25 22:31:22.223 inssserver: MONITOR: INFO: Querying port: gamedig: 209.127.179.96:27131 : 4 : QUERYING Jul 25 22:31:22.435 inssserver: MONITOR: WARN: Querying port: gamedig: 209.127.179.96:27131 : 4 : FAIL Jul 25 22:31:42.105 inssserver: MONITOR: INFO: Querying port: gamedig: 127.0.0.1:27131 : 5 : QUERYING Jul 25 22:31:42.317 inssserver: MONITOR: WARN: Querying port: gamedig: 127.0.0.1:27131 : 5 : FAIL Jul 25 22:31:42.521 inssserver: MONITOR: WARN: Querying port: gamedig: 127.0.0.1:27131 : 5 : FAIL Jul 25 22:31:42.526 inssserver: MONITOR: INFO: Sending alert: Unable to query inssserver. Game server has been restarted Jul 25 22:31:42.739 inssserver: MONITOR: PASS: Using cached IP as public IP address Console log ==================== /home/inssserver/log/console/inssserver-console.log [2025.07.25-22.02.19:107][ 8]LogGameMode: Display: Gamemode assets loaded, exiting LoadingAssets state, entering WaitingToStart [2025.07.25-22.02.19:107][ 8]LogGameMode: Display: State: LoadingAssets -> WaitingToStart [2025.07.25-22.02.19:107][ 8]LogGameState: Match State Changed from LoadingAssets to WaitingToStart [2025.07.25-22.02.19:107][ 8]LogSession: Display: AINSGameSession::HandleMatchIsWaitingToStart [2025.07.25-22.02.19:107][ 8]LogAI: Warning: AI difficulty set to 0.5 [2025.07.25-22.02.19:107][ 8]LogActor: Warning: SetReplicates called on non-initialized actor INSSoldier_2147482064. Directly setting bReplicates is the correct procedure for pre-init actors. [2025.07.25-22.02.19:390][ 8]LogGameState: Round reset. Authority:3 [2025.07.25-22.02.19:408][ 8]LogActor: Warning: SetReplicates called on non-initialized actor INSSoldier_2147481543. Directly setting bReplicates is the correct procedure for pre-init actors. [2025.07.25-22.02.19:408][ 8]LogObjectives: Ownership of objective 'OCCheckpoint_A' changed from 1 to 1 [2025.07.25-22.02.19:408][ 8]LogObjectives: Ownership of objective 'OCCheckpoint_B' changed from 1 to 1 [2025.07.25-22.02.19:408][ 8]LogObjectives: Ownership of objective 'OCCheckpoint_C' changed from 1 to 1 [2025.07.25-22.02.19:408][ 8]LogObjectives: Ownership of objective 'ODCheckpoint_D' changed from 1 to 1 [2025.07.25-22.02.19:408][ 8]LogObjectives: Ownership of objective 'OCCheckpoint_E' changed from 1 to 1 [2025.07.25-22.02.19:408][ 8]LogObjectives: Ownership of objective 'ODCheckpoint_F' changed from 1 to 1 [2025.07.25-22.02.19:408][ 8]LogObjectives: Ownership of objective 'OCCheckpoint_G' changed from 1 to 1 [2025.07.25-22.02.19:408][ 8]LogObjectives: Ownership of objective 'OCCheckpoint_H' changed from 1 to 1 [2025.07.25-22.02.19:408][ 8]LogSpawning: Spawnzone 'SZCheckpoint_A' enabled for team 0 [2025.07.25-22.02.19:408][ 8]LogGameMode: Warning: Trying to enable spawn zone 'SZCheckpointRA_A' but it has no player starts! [2025.07.25-22.02.19:408][ 8]LogGameMode: Warning: Trying to enable spawn zone 'SZCheckpoint_Team2_A1' but it has no player starts! [2025.07.25-22.02.19:408][ 8]LogGameMode: Warning: Trying to enable spawn zone 'SZCheckpoint_Team2_A2' but it has no player starts! [2025.07.25-22.02.19:408][ 8]LogGameMode: Warning: Trying to enable spawn zone 'SZCheckpoint_Team2_A3' but it has no player starts! [2025.07.25-22.02.19:408][ 8]LogGameMode: Display: Advancing spawns for faction 255 to obj 0: 1 zones enabled (16 player starts), 0 disabled [2025.07.25-22.02.19:424][ 10]LogSession: Display: OnCreateSessionComplete: Session: (GameSession) Result: (1) [2025.07.25-22.02.19:425][ 10]LogEOSAntiCheat: Display: ServerBeginSession: Result : (EOS_Success) [2025.07.25-22.02.19:711][ 28]LogSession: Display: OnCreateSessionComplete: Session: (GameSession) Result: (1) Server log =================== /home/inssserver/serverfiles/Insurgency/Saved/Logs [2025.07.25-22.01.53:917][775]LogModuleManager: Shutting down and abandoning module PakFile (4) [2025.07.25-22.01.53:924][775]LogModuleManager: Shutting down and abandoning module RSA (3) [2025.07.25-22.01.53:931][775]LogExit: Exiting. [2025.07.25-22.01.53:931][775]LogCore: FUnixPlatformMisc::RequestExit(bForce=false, ReturnCode=130) [2025.07.25-22.01.53:938][775]Log file closed, 07/25/25 22:01:53 [2025.07.15-06.37.31:485][ 0]LogExit: Object subsystem successfully closed. [2025.07.15-06.37.31:486][ 0]LogModuleManager: Shutting down and abandoning module HTTP (12) [2025.07.15-06.37.31:486][ 0]LogHttp: Display: cleaning up 0 outstanding Http requests. [2025.07.15-06.37.31:509][ 0]LogModuleManager: Shutting down and abandoning module SSL (11) [2025.07.15-06.37.31:510][ 0]LogModuleManager: Shutting down and abandoning module CrashDebugHelper (8) [2025.07.15-06.37.31:510][ 0]LogModuleManager: Shutting down and abandoning module CoreUObject (6) [2025.07.15-06.37.31:510][ 0]LogModuleManager: Shutting down and abandoning module PakFile (4) [2025.07.15-06.37.31:510][ 0]LogModuleManager: Shutting down and abandoning module RSA (3) [2025.07.15-06.37.31:511][ 0]LogExit: Exiting. [2025.07.15-06.37.31:517][ 0]Log file closed, 07/15/25 06:37:31 [2025.07.25-22.02.19:408][ 8]LogObjectives: Ownership of objective 'OCCheckpoint_H' changed from 1 to 1 [2025.07.25-22.02.19:408][ 8]LogSpawning: Spawnzone 'SZCheckpoint_A' enabled for team 0 [2025.07.25-22.02.19:408][ 8]LogGameMode: Warning: Trying to enable spawn zone 'SZCheckpointRA_A' but it has no player starts! [2025.07.25-22.02.19:408][ 8]LogGameMode: Warning: Trying to enable spawn zone 'SZCheckpoint_Team2_A1' but it has no player starts! [2025.07.25-22.02.19:408][ 8]LogGameMode: Warning: Trying to enable spawn zone 'SZCheckpoint_Team2_A2' but it has no player starts! [2025.07.25-22.02.19:408][ 8]LogGameMode: Warning: Trying to enable spawn zone 'SZCheckpoint_Team2_A3' but it has no player starts! [2025.07.25-22.02.19:408][ 8]LogGameMode: Display: Advancing spawns for faction 255 to obj 0: 1 zones enabled (16 player starts), 0 disabled [2025.07.25-22.02.19:424][ 10]LogSession: Display: OnCreateSessionComplete: Session: (GameSession) Result: (1) [2025.07.25-22.02.19:425][ 10]LogEOSAntiCheat: Display: ServerBeginSession: Result : (EOS_Success) [2025.07.25-22.02.19:711][ 28]LogSession: Display: OnCreateSessionComplete: Session: (GameSession) Result: (1)