LinuxGSM Alert Summary ================================= Server name Grimns Hideout - Well Trained AI Information Unable to query inssserver. Game server has been restarted. Game Insurgency: Sandstorm Server IP 209.127.179.96:27102 Hostname GHIDE01 Is my Game Server Online? https://ismygameserver.online/valve/209.127.179.96:27131 Server Time Sat 30 Aug 2025 01:31:43 AM UTC Distro Details ================================= Date: Sat 30 Aug 2025 01:31:43 AM UTC Distro: Ubuntu 20.04.6 LTS Arch: x86_64 Kernel: 5.4.0-216-generic Hostname: GHIDE01 Environment: kvm Uptime: 98d, 13h, 29m tmux: 3.0a glibc: 2.31 Server Resource ================================= CPU Model: AMD EPYC-Rome Processor Cores: 6 Frequency: 2295.686MHz Avg Load: 0.01, 0.01, 0.00 Memory Mem: total used free cached available Physical: 16GB 1.2GB 15GB 13GB 15GB Swap: 0B 0B 0B Storage Filesystem: /dev/vda1 Total: 315G Used: 88G Available: 212G Network IP: 0.0.0.0 Internet IP: 209.127.179.96 Insurgency: Sandstorm Resource Usage ================================= CPU Used: 3.7% Mem Used: 5.9% 960MB Storage Total: 7.9G Serverfiles: 4.8G Backups: 2.7G Insurgency: Sandstorm Server Details ================================= Server name: Grimns Hideout - Well Trained AI App ID: 581330 Server IP: 0.0.0.0:27102 Internet IP: 209.127.179.96:27102 Server password: ******** RCON password: ******** Maxplayers: 8 Default map: Tell Default scenario: Scenario_Tell_Checkpoint_Security Status: STARTED Query Check: https://ismygameserver.online/valve/209.127.179.96:27131 inssserver Logs ================================= Script log =================== /home/inssserver/log/script/inssserver-script.log Aug 30 01:30:16.733 inssserver: UPDATE: INFO: LinuxGSM version: v25.1.6 Aug 30 01:30:16.734 inssserver: UPDATE: PASS: core_exit.sh exiting with code: 0 Aug 30 01:30:32.479 inssserver: MONITOR: INFO: Querying port: gamedig: 127.0.0.1:27131 : 2 : QUERYING Aug 30 01:30:32.691 inssserver: MONITOR: WARN: Querying port: gamedig: 127.0.0.1:27131 : 2 : FAIL Aug 30 01:30:34.297 inssserver: MONITOR: INFO: Querying port: gamedig: 209.127.179.96:27131 : 2 : QUERYING Aug 30 01:30:34.509 inssserver: MONITOR: WARN: Querying port: gamedig: 209.127.179.96:27131 : 2 : FAIL Aug 30 01:30:36.115 inssserver: MONITOR: INFO: Querying port: gamedig: 209.127.179.96:27131 : 2 : QUERYING Aug 30 01:30:36.328 inssserver: MONITOR: WARN: Querying port: gamedig: 209.127.179.96:27131 : 2 : FAIL Aug 30 01:30:56.001 inssserver: MONITOR: INFO: Querying port: gamedig: 127.0.0.1:27131 : 3 : QUERYING Aug 30 01:30:56.212 inssserver: MONITOR: WARN: Querying port: gamedig: 127.0.0.1:27131 : 3 : FAIL Aug 30 01:30:57.818 inssserver: MONITOR: INFO: Querying port: gamedig: 209.127.179.96:27131 : 3 : QUERYING Aug 30 01:30:58.029 inssserver: MONITOR: WARN: Querying port: gamedig: 209.127.179.96:27131 : 3 : FAIL Aug 30 01:30:59.635 inssserver: MONITOR: INFO: Querying port: gamedig: 209.127.179.96:27131 : 3 : QUERYING Aug 30 01:30:59.846 inssserver: MONITOR: WARN: Querying port: gamedig: 209.127.179.96:27131 : 3 : FAIL Aug 30 01:31:19.511 inssserver: MONITOR: INFO: Querying port: gamedig: 127.0.0.1:27131 : 4 : QUERYING Aug 30 01:31:19.724 inssserver: MONITOR: WARN: Querying port: gamedig: 127.0.0.1:27131 : 4 : FAIL Aug 30 01:31:21.330 inssserver: MONITOR: INFO: Querying port: gamedig: 209.127.179.96:27131 : 4 : QUERYING Aug 30 01:31:21.543 inssserver: MONITOR: WARN: Querying port: gamedig: 209.127.179.96:27131 : 4 : FAIL Aug 30 01:31:23.148 inssserver: MONITOR: INFO: Querying port: gamedig: 209.127.179.96:27131 : 4 : QUERYING Aug 30 01:31:23.362 inssserver: MONITOR: WARN: Querying port: gamedig: 209.127.179.96:27131 : 4 : FAIL Aug 30 01:31:43.028 inssserver: MONITOR: INFO: Querying port: gamedig: 127.0.0.1:27131 : 5 : QUERYING Aug 30 01:31:43.241 inssserver: MONITOR: WARN: Querying port: gamedig: 127.0.0.1:27131 : 5 : FAIL Aug 30 01:31:43.446 inssserver: MONITOR: WARN: Querying port: gamedig: 127.0.0.1:27131 : 5 : FAIL Aug 30 01:31:43.452 inssserver: MONITOR: INFO: Sending alert: Unable to query inssserver. Game server has been restarted Aug 30 01:31:43.677 inssserver: MONITOR: PASS: Using cached IP as public IP address Console log ==================== /home/inssserver/log/console/inssserver-console.log [2025.08.30-01.02.19:676][ 8]LogGameMode: Display: Gamemode assets loaded, exiting LoadingAssets state, entering WaitingToStart [2025.08.30-01.02.19:676][ 8]LogGameMode: Display: State: LoadingAssets -> WaitingToStart [2025.08.30-01.02.19:676][ 8]LogGameState: Match State Changed from LoadingAssets to WaitingToStart [2025.08.30-01.02.19:676][ 8]LogSession: Display: AINSGameSession::HandleMatchIsWaitingToStart [2025.08.30-01.02.19:676][ 8]LogAI: Warning: AI difficulty set to 0.5 [2025.08.30-01.02.19:677][ 8]LogActor: Warning: SetReplicates called on non-initialized actor INSSoldier_2147482068. Directly setting bReplicates is the correct procedure for pre-init actors. [2025.08.30-01.02.19:911][ 8]LogGameState: Round reset. Authority:3 [2025.08.30-01.02.19:928][ 8]LogActor: Warning: SetReplicates called on non-initialized actor INSSoldier_2147481555. Directly setting bReplicates is the correct procedure for pre-init actors. [2025.08.30-01.02.19:928][ 8]LogObjectives: Ownership of objective 'OCCheckpoint_A' changed from 1 to 1 [2025.08.30-01.02.19:928][ 8]LogObjectives: Ownership of objective 'OCCheckpoint_B' changed from 1 to 1 [2025.08.30-01.02.19:928][ 8]LogObjectives: Ownership of objective 'OCCheckpoint_C' changed from 1 to 1 [2025.08.30-01.02.19:928][ 8]LogObjectives: Ownership of objective 'ODCheckpoint_D' changed from 1 to 1 [2025.08.30-01.02.19:928][ 8]LogObjectives: Ownership of objective 'OCCheckpoint_E' changed from 1 to 1 [2025.08.30-01.02.19:929][ 8]LogObjectives: Ownership of objective 'ODCheckpoint_F' changed from 1 to 1 [2025.08.30-01.02.19:929][ 8]LogObjectives: Ownership of objective 'OCCheckpoint_G' changed from 1 to 1 [2025.08.30-01.02.19:929][ 8]LogObjectives: Ownership of objective 'OCCheckpoint_H' changed from 1 to 1 [2025.08.30-01.02.19:929][ 8]LogSpawning: Spawnzone 'SZCheckpoint_A' enabled for team 0 [2025.08.30-01.02.19:929][ 8]LogGameMode: Warning: Trying to enable spawn zone 'SZCheckpointRA_A' but it has no player starts! [2025.08.30-01.02.19:929][ 8]LogGameMode: Warning: Trying to enable spawn zone 'SZCheckpoint_Team2_A1' but it has no player starts! [2025.08.30-01.02.19:929][ 8]LogGameMode: Warning: Trying to enable spawn zone 'SZCheckpoint_Team2_A2' but it has no player starts! [2025.08.30-01.02.19:929][ 8]LogGameMode: Warning: Trying to enable spawn zone 'SZCheckpoint_Team2_A3' but it has no player starts! [2025.08.30-01.02.19:929][ 8]LogGameMode: Display: Advancing spawns for faction 255 to obj 0: 1 zones enabled (16 player starts), 0 disabled [2025.08.30-01.02.19:983][ 13]LogSession: Display: OnCreateSessionComplete: Session: (GameSession) Result: (1) [2025.08.30-01.02.19:983][ 13]LogEOSAntiCheat: Display: ServerBeginSession: Result : (EOS_Success) [2025.08.30-01.02.20:232][ 28]LogSession: Display: OnCreateSessionComplete: Session: (GameSession) Result: (1) Server log =================== /home/inssserver/serverfiles/Insurgency/Saved/Logs [2025.08.30-01.01.54:218][797]LogModuleManager: Shutting down and abandoning module PakFile (4) [2025.08.30-01.01.54:225][797]LogModuleManager: Shutting down and abandoning module RSA (3) [2025.08.30-01.01.54:232][797]LogExit: Exiting. [2025.08.30-01.01.54:232][797]LogCore: FUnixPlatformMisc::RequestExit(bForce=false, ReturnCode=130) [2025.08.30-01.01.54:242][797]Log file closed, 08/30/25 01:01:54 [2025.08.21-09.26.24:133][ 0]LogExit: Object subsystem successfully closed. [2025.08.21-09.26.24:134][ 0]LogModuleManager: Shutting down and abandoning module HTTP (12) [2025.08.21-09.26.24:134][ 0]LogHttp: Display: cleaning up 0 outstanding Http requests. [2025.08.21-09.26.24:156][ 0]LogModuleManager: Shutting down and abandoning module SSL (11) [2025.08.21-09.26.24:157][ 0]LogModuleManager: Shutting down and abandoning module CrashDebugHelper (8) [2025.08.21-09.26.24:157][ 0]LogModuleManager: Shutting down and abandoning module CoreUObject (6) [2025.08.21-09.26.24:157][ 0]LogModuleManager: Shutting down and abandoning module PakFile (4) [2025.08.21-09.26.24:157][ 0]LogModuleManager: Shutting down and abandoning module RSA (3) [2025.08.21-09.26.24:157][ 0]LogExit: Exiting. [2025.08.21-09.26.24:166][ 0]Log file closed, 08/21/25 09:26:24 [2025.08.30-01.02.19:929][ 8]LogObjectives: Ownership of objective 'OCCheckpoint_H' changed from 1 to 1 [2025.08.30-01.02.19:929][ 8]LogSpawning: Spawnzone 'SZCheckpoint_A' enabled for team 0 [2025.08.30-01.02.19:929][ 8]LogGameMode: Warning: Trying to enable spawn zone 'SZCheckpointRA_A' but it has no player starts! [2025.08.30-01.02.19:929][ 8]LogGameMode: Warning: Trying to enable spawn zone 'SZCheckpoint_Team2_A1' but it has no player starts! [2025.08.30-01.02.19:929][ 8]LogGameMode: Warning: Trying to enable spawn zone 'SZCheckpoint_Team2_A2' but it has no player starts! [2025.08.30-01.02.19:929][ 8]LogGameMode: Warning: Trying to enable spawn zone 'SZCheckpoint_Team2_A3' but it has no player starts! [2025.08.30-01.02.19:929][ 8]LogGameMode: Display: Advancing spawns for faction 255 to obj 0: 1 zones enabled (16 player starts), 0 disabled [2025.08.30-01.02.19:983][ 13]LogSession: Display: OnCreateSessionComplete: Session: (GameSession) Result: (1) [2025.08.30-01.02.19:983][ 13]LogEOSAntiCheat: Display: ServerBeginSession: Result : (EOS_Success) [2025.08.30-01.02.20:232][ 28]LogSession: Display: OnCreateSessionComplete: Session: (GameSession) Result: (1)