LinuxGSM Alert Summary ================================= Server name Family Server Information Unable to query mcbserver. Game server has been restarted. Game Minecraft Bedrock Server IP kauzey.servegame.com:19133 Hostname plaguenet Server Time Tue Jul 2 07:36:47 PM MDT 2024 Distro Details ================================= Date: Tue Jul 2 07:36:47 PM MDT 2024 Distro: Rocky Linux 9.3 (Blue Onyx) Arch: x86_64 Kernel: 5.14.0-427.16.1.el9_4.x86_64 Hostname: plaguenet Environment: none Uptime: 52d, 13h, 13m tmux: 3.2a glibc: 2.34 Server Resource ================================= CPU Model: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz Cores: 12 Frequency: 2600.000MHz Avg Load: 0.38, 0.46, 0.49 Memory Mem: total used free cached available Physical: 16GB 9.4GB 5.3GB 4.7GB 5.3GB Swap: 7.8GB 1.8GB 6.1GB Storage Filesystem: /dev/mapper/rl-home Total: 2.3T Used: 59G Available: 2.2T Network IP: 0.0.0.0 Internet IP: 76.149.150.186 Minecraft Bedrock Resource Usage ================================= CPU Used: 1.1% Mem Used: 1.3% 212MB Storage Total: 574M Serverfiles: 514M Backups: 80K Minecraft Bedrock Server Details ================================= Server name: Family Server Server IP: 0.0.0.0:19133 Internet IP: 76.149.150.186:19133 Display IP: kauzey.servegame.com:19133 Maxplayers: 16 Game mode: survival Status: STARTED mcbserver Logs ================================= Script log =================== /home/mcbserver/log/script/mcbserver-script.log Jul 02 19:35:35.174 mcbserver: MONITOR: INFO: Querying port: gamedig: 172.17.0.1:19133 : 2 : QUERYING Jul 02 19:35:35.832 mcbserver: MONITOR: WARN: Querying port: gamedig: 172.17.0.1:19133 : 2 : FAIL Jul 02 19:35:37.335 mcbserver: MONITOR: INFO: Querying port: gamedig: 76.149.150.186:19133 : 2 : QUERYING Jul 02 19:35:37.954 mcbserver: MONITOR: WARN: Querying port: gamedig: 76.149.150.186:19133 : 2 : FAIL Jul 02 19:35:55.987 mcbserver: MONITOR: INFO: Querying port: gamedig: 127.0.0.1:19133 : 3 : QUERYING Jul 02 19:35:56.620 mcbserver: MONITOR: WARN: Querying port: gamedig: 127.0.0.1:19133 : 3 : FAIL Jul 02 19:35:58.123 mcbserver: MONITOR: INFO: Querying port: gamedig: 10.0.0.99:19133 : 3 : QUERYING Jul 02 19:35:58.747 mcbserver: MONITOR: WARN: Querying port: gamedig: 10.0.0.99:19133 : 3 : FAIL Jul 02 19:36:00.251 mcbserver: MONITOR: INFO: Querying port: gamedig: 172.17.0.1:19133 : 3 : QUERYING Jul 02 19:36:00.875 mcbserver: MONITOR: WARN: Querying port: gamedig: 172.17.0.1:19133 : 3 : FAIL Jul 02 19:36:02.379 mcbserver: MONITOR: INFO: Querying port: gamedig: 76.149.150.186:19133 : 3 : QUERYING Jul 02 19:36:03.015 mcbserver: MONITOR: WARN: Querying port: gamedig: 76.149.150.186:19133 : 3 : FAIL Jul 02 19:36:21.048 mcbserver: MONITOR: INFO: Querying port: gamedig: 127.0.0.1:19133 : 4 : QUERYING Jul 02 19:36:21.681 mcbserver: MONITOR: WARN: Querying port: gamedig: 127.0.0.1:19133 : 4 : FAIL Jul 02 19:36:23.184 mcbserver: MONITOR: INFO: Querying port: gamedig: 10.0.0.99:19133 : 4 : QUERYING Jul 02 19:36:23.814 mcbserver: MONITOR: WARN: Querying port: gamedig: 10.0.0.99:19133 : 4 : FAIL Jul 02 19:36:25.317 mcbserver: MONITOR: INFO: Querying port: gamedig: 172.17.0.1:19133 : 4 : QUERYING Jul 02 19:36:25.938 mcbserver: MONITOR: WARN: Querying port: gamedig: 172.17.0.1:19133 : 4 : FAIL Jul 02 19:36:27.441 mcbserver: MONITOR: INFO: Querying port: gamedig: 76.149.150.186:19133 : 4 : QUERYING Jul 02 19:36:28.058 mcbserver: MONITOR: WARN: Querying port: gamedig: 76.149.150.186:19133 : 4 : FAIL Jul 02 19:36:46.092 mcbserver: MONITOR: INFO: Querying port: gamedig: 127.0.0.1:19133 : 5 : QUERYING Jul 02 19:36:46.726 mcbserver: MONITOR: WARN: Querying port: gamedig: 127.0.0.1:19133 : 5 : FAIL Jul 02 19:36:46.929 mcbserver: MONITOR: WARN: Querying port: gamedig: 127.0.0.1:19133 : 5 : FAIL Jul 02 19:36:46.934 mcbserver: MONITOR: INFO: Sending alert: Unable to query mcbserver. Game server has been restarted Jul 02 19:36:47.241 mcbserver: MONITOR: PASS: Using cached IP as public IP address Console log ==================== /home/mcbserver/log/console/mcbserver-console.log [2024-07-02 19:32:05:347 INFO] Build ID: 25594488 [2024-07-02 19:32:05:347 INFO] Branch: r/21 [2024-07-02 19:32:05:347 INFO] Commit ID: f2ce140030bb3f13dc27213782c08a555be72890 [2024-07-02 19:32:05:347 INFO] Configuration: Publish [2024-07-02 19:32:05:348 ERROR] Unknown authority mode true, expected one of [ 'client-auth', 'server-auth', 'server-auth-with-rewind' ] [2024-07-02 19:32:05:348 INFO] Level Name: family [2024-07-02 19:32:05:349 INFO] No CDN config file found for dedicated server [2024-07-02 19:32:05:349 INFO] Game mode: 0 Survival [2024-07-02 19:32:05:349 INFO] Difficulty: 1 EASY [2024-07-02 19:32:05:350 INFO] Content logging to console is enabled. [2024-07-02 19:32:05:695 INFO] Opening level 'worlds/family/db' [2024-07-02 19:32:05:748 INFO] [Packs] [SERVER] Pack Stack [2024-07-02 19:32:06:290 INFO] IPv4 supported, port: 19133: Used for gameplay [2024-07-02 19:32:06:290 INFO] IPv6 supported, port: 19134: Used for gameplay [2024-07-02 19:32:06:297 INFO] Server started. [2024-07-02 19:32:06:297 INFO] ================ TELEMETRY MESSAGE =================== [2024-07-02 19:32:06:297 INFO] Server Telemetry is currently not enabled. [2024-07-02 19:32:06:297 INFO] Enabling this telemetry helps us improve the game. [2024-07-02 19:32:06:297 INFO] [2024-07-02 19:32:06:297 INFO] To enable this feature, add the line 'emit-server-telemetry=true' [2024-07-02 19:32:06:297 INFO] to the server.properties file in the handheld/src-server directory [2024-07-02 19:32:06:297 INFO] ====================================================== [2024-07-02 19:32:06:304 INFO] [Scripting] No script plugins found. Server log =================== /home/mcbserver/serverfiles - File bugs at https://bugs.mojang.com/projects/BDS/issues Stability release * Many bug fixes. * New crash handling telemetry system. * Server authoritative inventory: most inventory transactions now happen on the server to prevent cheating. - Unlike server authoritative movement this can not be disabled: we are deprecating support for client-side inventory handling. * Server authoritative movement is still in-progress; we recommend not using it in this release. # The difference between server and client positions that needs to be exceeded before abnormal behavior is detected. # Disabled by server-authoritative-movement. player-movement-duration-threshold-in-ms=500 # The duration of time the server and client positions can be out of sync (as defined by player-movement-distance-threshold) # before the abnormal movement score is incremented. This value is defined in milliseconds. # Disabled by server-authoritative-movement. correct-player-movement=false # If true, the client position will get corrected to the server position if the movement score exceeds the threshold. "version" : "1.20.60" }, { "file_system" : "RawPath", "path" : "behavior_packs/vanilla_1.20.30", "uuid" : "fe9f8597-5454-481a-8730-8d070a8e2e58", "version" : "1.20.30" } ]