LinuxGSM Alert Summary ================================= Server name Drafy&Bilo Information vhserver has been restarted. Game Valheim Server IP 82.64.229.70:2456 Hostname valheim-srv Is my Game Server Online? https://ismygameserver.online/valve/82.64.229.70:2457 Server Time Sun Jul 27 06:00:18 CEST 2025 Distro Details ================================= Date: Sun Jul 27 06:00:18 CEST 2025 Distro: Debian GNU/Linux 12 (bookworm) Arch: x86_64 Kernel: 6.8.12-11-pve Hostname: valheim-srv Environment: lxc Uptime: 24d, 20h, 36m tmux: 3.3a glibc: 2.36 Server Resource ================================= CPU Model: Intel(R) Core(TM) i5-4590T CPU @ 2.00GHz Cores: 4 Frequency: 2196.902MHz Avg Load: 0.18, 0.17, 0.18 Memory Mem: total used free cached available Physical: 4.0GB 290MB 3.8GB 1.4GB 3.8GB Swap: 2.0GB 12KB 2.0GB Storage Filesystem: /dev/mapper/pve-vm--107--disk--0 Total: 49G Used: 7.6G Available: 39G Network IP: 0.0.0.0 Internet IP: 82.64.229.70 Valheim Resource Usage ================================= CPU Used: 0% Mem Used: 6.9% 287MB Storage Total: 5.3G Serverfiles: 1.6G Backups: 3.2G Valheim Server Details ================================= Server name: Drafy&Bilo App ID: 896660 Server IP: 0.0.0.0:2456 Internet IP: 82.64.229.70:2456 Server password: ******** Save interval: 1800s Master server: listed Status: STARTED Query Check: https://ismygameserver.online/valve/82.64.229.70:2457 vhserver Logs ================================= Script log =================== /home/vhserver/log/script/vhserver-script.log Jul 27 06:00:17.663 vhserver: START: PASS: Started Drafy&Bilo Jul 27 06:00:17.769 vhserver: START: PASS: Started Drafy&Bilo Jul 27 06:00:17.775 vhserver: START: INFO: Sending alert: vhserver has restarted Jul 27 06:00:17.984 vhserver: START: PASS: Using cached IP as public IP address Console log ==================== /home/vhserver/log/console/vhserver-console.log WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? ERROR: Shader TextMeshPro/Distance Field shader is not supported on this GPU (none of subshaders/fallbacks are suitable) WARNING: Shader Unsupported: 'TextMeshPro/Distance Field' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? Unloading 4 Unused Serialized files (Serialized files now loaded: 8) [PhysX] Initialized MultithreadedTaskDispatcher with 4 workers. UnloadTime: 0.345652 ms ERROR: Shader TextMeshPro/Mobile/Distance Field shader is not supported on this GPU (none of subshaders/fallbacks are suitable) 07/27/2025 06:00:17: Fetching PlatformPrefs 'GuiScale' before loading defaults 07/27/2025 06:00:17: Fetching PlatformPrefs 'GuiScale' before loading defaults 07/27/2025 06:00:17: Fetching PlatformPrefs 'ControllerLayout' before loading defaults 07/27/2025 06:00:17: Initializing loading indicator instance Unloading 173 unused Assets to reduce memory usage. Loaded Objects now: 2241. Total: 2.656144 ms (FindLiveObjects: 0.111207 ms CreateObjectMapping: 0.058362 ms MarkObjects: 2.345642 ms DeleteObjects: 0.140610 ms) 07/27/2025 06:00:17: Starting to load scene:start.unity (169d7618616154c03be07e9ad3af5893) 07/27/2025 06:00:17: Set background loading budget to Normal 07/27/2025 06:00:17: Loaded localization file #0 - 'localization' language: 'English' 07/27/2025 06:00:17: Loaded localization file #1 - 'localization_extra' language: 'English' 07/27/2025 06:00:17: Loaded localization file #2 - 'heightmap_message' language: 'English' 07/27/2025 06:00:17: Loaded localization file #3 - 'localization_witch' language: 'English' 07/27/2025 06:00:17: Loaded localization file #4 - 'localization_emotes' language: 'English' 07/27/2025 06:00:17: Loaded localization file #5 - 'localization_ashlands' language: 'English' 07/27/2025 06:00:17: Loaded localization file #6 - 'localization_captions' language: 'English' Server log =================== /home/vhserver/serverfiles/Saved/Logs (NO LOG FILES)