LinuxGSM Alert Summary ================================= Server name Grimns Hideout - Well Trained AI Information Unable to query inssserver. Game server has been restarted. Game Insurgency: Sandstorm Server IP 209.127.179.96:27102 Hostname GHIDE01 Is my Game Server Online? https://ismygameserver.online/valve/209.127.179.96:27131 Server Time Sun 15 Jun 2025 08:01:42 PM UTC Distro Details ================================= Date: Sun 15 Jun 2025 08:01:43 PM UTC Distro: Ubuntu 20.04.6 LTS Arch: x86_64 Kernel: 5.4.0-216-generic Hostname: GHIDE01 Environment: kvm Uptime: 23d, 7h, 59m tmux: 3.0a glibc: 2.31 Server Resource ================================= CPU Model: AMD EPYC-Rome Processor Cores: 6 Frequency: 2295.686MHz Avg Load: 0.01, 0.02, 0.00 Memory Mem: total used free cached available Physical: 16GB 1.1GB 15GB 13GB 15GB Swap: 0B 0B 0B Storage Filesystem: /dev/vda1 Total: 315G Used: 87G Available: 213G Network IP: 0.0.0.0 Internet IP: 209.127.179.96 Insurgency: Sandstorm Resource Usage ================================= CPU Used: 3.5% Mem Used: 5.9% 959MB Storage Total: 7.9G Serverfiles: 4.8G Backups: 2.7G Insurgency: Sandstorm Server Details ================================= Server name: Grimns Hideout - Well Trained AI App ID: 581330 Server IP: 0.0.0.0:27102 Internet IP: 209.127.179.96:27102 Server password: ******** RCON password: ******** Maxplayers: 8 Default map: Tell Default scenario: Scenario_Tell_Checkpoint_Security Status: STARTED Query Check: https://ismygameserver.online/valve/209.127.179.96:27131 inssserver Logs ================================= Script log =================== /home/inssserver/log/script/inssserver-script.log Jun 15 20:00:14.396 inssserver: UPDATE: INFO: LinuxGSM version: v25.1.5 Jun 15 20:00:14.397 inssserver: UPDATE: PASS: core_exit.sh exiting with code: 0 Jun 15 20:00:31.590 inssserver: MONITOR: INFO: Querying port: gamedig: 127.0.0.1:27131 : 2 : QUERYING Jun 15 20:00:31.803 inssserver: MONITOR: WARN: Querying port: gamedig: 127.0.0.1:27131 : 2 : FAIL Jun 15 20:00:33.410 inssserver: MONITOR: INFO: Querying port: gamedig: 209.127.179.96:27131 : 2 : QUERYING Jun 15 20:00:33.623 inssserver: MONITOR: WARN: Querying port: gamedig: 209.127.179.96:27131 : 2 : FAIL Jun 15 20:00:35.230 inssserver: MONITOR: INFO: Querying port: gamedig: 209.127.179.96:27131 : 2 : QUERYING Jun 15 20:00:35.443 inssserver: MONITOR: WARN: Querying port: gamedig: 209.127.179.96:27131 : 2 : FAIL Jun 15 20:00:55.112 inssserver: MONITOR: INFO: Querying port: gamedig: 127.0.0.1:27131 : 3 : QUERYING Jun 15 20:00:55.327 inssserver: MONITOR: WARN: Querying port: gamedig: 127.0.0.1:27131 : 3 : FAIL Jun 15 20:00:56.933 inssserver: MONITOR: INFO: Querying port: gamedig: 209.127.179.96:27131 : 3 : QUERYING Jun 15 20:00:57.146 inssserver: MONITOR: WARN: Querying port: gamedig: 209.127.179.96:27131 : 3 : FAIL Jun 15 20:00:58.752 inssserver: MONITOR: INFO: Querying port: gamedig: 209.127.179.96:27131 : 3 : QUERYING Jun 15 20:00:58.964 inssserver: MONITOR: WARN: Querying port: gamedig: 209.127.179.96:27131 : 3 : FAIL Jun 15 20:01:18.635 inssserver: MONITOR: INFO: Querying port: gamedig: 127.0.0.1:27131 : 4 : QUERYING Jun 15 20:01:18.845 inssserver: MONITOR: WARN: Querying port: gamedig: 127.0.0.1:27131 : 4 : FAIL Jun 15 20:01:20.452 inssserver: MONITOR: INFO: Querying port: gamedig: 209.127.179.96:27131 : 4 : QUERYING Jun 15 20:01:20.663 inssserver: MONITOR: WARN: Querying port: gamedig: 209.127.179.96:27131 : 4 : FAIL Jun 15 20:01:22.268 inssserver: MONITOR: INFO: Querying port: gamedig: 209.127.179.96:27131 : 4 : QUERYING Jun 15 20:01:22.479 inssserver: MONITOR: WARN: Querying port: gamedig: 209.127.179.96:27131 : 4 : FAIL Jun 15 20:01:42.147 inssserver: MONITOR: INFO: Querying port: gamedig: 127.0.0.1:27131 : 5 : QUERYING Jun 15 20:01:42.359 inssserver: MONITOR: WARN: Querying port: gamedig: 127.0.0.1:27131 : 5 : FAIL Jun 15 20:01:42.564 inssserver: MONITOR: WARN: Querying port: gamedig: 127.0.0.1:27131 : 5 : FAIL Jun 15 20:01:42.568 inssserver: MONITOR: INFO: Sending alert: Unable to query inssserver. Game server has been restarted Jun 15 20:01:42.783 inssserver: MONITOR: PASS: Using cached IP as public IP address Console log ==================== /home/inssserver/log/console/inssserver-console.log [2025.06.15-19.32.19:899][ 8]LogGameMode: Display: Gamemode assets loaded, exiting LoadingAssets state, entering WaitingToStart [2025.06.15-19.32.19:899][ 8]LogGameMode: Display: State: LoadingAssets -> WaitingToStart [2025.06.15-19.32.19:899][ 8]LogGameState: Match State Changed from LoadingAssets to WaitingToStart [2025.06.15-19.32.19:899][ 8]LogSession: Display: AINSGameSession::HandleMatchIsWaitingToStart [2025.06.15-19.32.19:899][ 8]LogAI: Warning: AI difficulty set to 0.5 [2025.06.15-19.32.19:899][ 8]LogActor: Warning: SetReplicates called on non-initialized actor INSSoldier_2147482066. Directly setting bReplicates is the correct procedure for pre-init actors. [2025.06.15-19.32.20:178][ 8]LogGameState: Round reset. Authority:3 [2025.06.15-19.32.20:195][ 8]LogActor: Warning: SetReplicates called on non-initialized actor INSSoldier_2147481508. Directly setting bReplicates is the correct procedure for pre-init actors. [2025.06.15-19.32.20:196][ 8]LogObjectives: Ownership of objective 'OCCheckpoint_A' changed from 1 to 1 [2025.06.15-19.32.20:196][ 8]LogObjectives: Ownership of objective 'OCCheckpoint_B' changed from 1 to 1 [2025.06.15-19.32.20:196][ 8]LogObjectives: Ownership of objective 'OCCheckpoint_C' changed from 1 to 1 [2025.06.15-19.32.20:196][ 8]LogObjectives: Ownership of objective 'ODCheckpoint_D' changed from 1 to 1 [2025.06.15-19.32.20:196][ 8]LogObjectives: Ownership of objective 'OCCheckpoint_E' changed from 1 to 1 [2025.06.15-19.32.20:196][ 8]LogObjectives: Ownership of objective 'ODCheckpoint_F' changed from 1 to 1 [2025.06.15-19.32.20:196][ 8]LogObjectives: Ownership of objective 'OCCheckpoint_G' changed from 1 to 1 [2025.06.15-19.32.20:196][ 8]LogObjectives: Ownership of objective 'OCCheckpoint_H' changed from 1 to 1 [2025.06.15-19.32.20:196][ 8]LogSpawning: Spawnzone 'SZCheckpoint_A' enabled for team 0 [2025.06.15-19.32.20:196][ 8]LogGameMode: Warning: Trying to enable spawn zone 'SZCheckpointRA_A' but it has no player starts! [2025.06.15-19.32.20:196][ 8]LogGameMode: Warning: Trying to enable spawn zone 'SZCheckpoint_Team2_A1' but it has no player starts! [2025.06.15-19.32.20:196][ 8]LogGameMode: Warning: Trying to enable spawn zone 'SZCheckpoint_Team2_A2' but it has no player starts! [2025.06.15-19.32.20:196][ 8]LogGameMode: Warning: Trying to enable spawn zone 'SZCheckpoint_Team2_A3' but it has no player starts! [2025.06.15-19.32.20:196][ 8]LogGameMode: Display: Advancing spawns for faction 255 to obj 0: 1 zones enabled (16 player starts), 0 disabled [2025.06.15-19.32.20:266][ 14]LogSession: Display: OnCreateSessionComplete: Session: (GameSession) Result: (1) [2025.06.15-19.32.20:266][ 14]LogEOSAntiCheat: Display: ServerBeginSession: Result : (EOS_Success) [2025.06.15-19.32.20:419][ 23]LogSession: Display: OnCreateSessionComplete: Session: (GameSession) Result: (1) Server log =================== /home/inssserver/serverfiles/Insurgency/Saved/Logs [2025.06.15-19.31.55:278][856]LogModuleManager: Shutting down and abandoning module PakFile (4) [2025.06.15-19.31.55:285][856]LogModuleManager: Shutting down and abandoning module RSA (3) [2025.06.15-19.31.55:291][856]LogExit: Exiting. [2025.06.15-19.31.55:291][856]LogCore: FUnixPlatformMisc::RequestExit(bForce=false, ReturnCode=130) [2025.06.15-19.31.55:305][856]Log file closed, 06/15/25 19:31:55 [2025.06.12-07.49.01:816][ 0]LogExit: Object subsystem successfully closed. [2025.06.12-07.49.01:827][ 0]LogModuleManager: Shutting down and abandoning module HTTP (12) [2025.06.12-07.49.01:827][ 0]LogHttp: Display: cleaning up 0 outstanding Http requests. [2025.06.12-07.49.01:858][ 0]LogModuleManager: Shutting down and abandoning module SSL (11) [2025.06.12-07.49.01:859][ 0]LogModuleManager: Shutting down and abandoning module CrashDebugHelper (8) [2025.06.12-07.49.01:859][ 0]LogModuleManager: Shutting down and abandoning module CoreUObject (6) [2025.06.12-07.49.01:859][ 0]LogModuleManager: Shutting down and abandoning module PakFile (4) [2025.06.12-07.49.01:859][ 0]LogModuleManager: Shutting down and abandoning module RSA (3) [2025.06.12-07.49.01:859][ 0]LogExit: Exiting. [2025.06.12-07.49.01:865][ 0]Log file closed, 06/12/25 07:49:01 [2025.06.15-19.32.20:196][ 8]LogObjectives: Ownership of objective 'OCCheckpoint_H' changed from 1 to 1 [2025.06.15-19.32.20:196][ 8]LogSpawning: Spawnzone 'SZCheckpoint_A' enabled for team 0 [2025.06.15-19.32.20:196][ 8]LogGameMode: Warning: Trying to enable spawn zone 'SZCheckpointRA_A' but it has no player starts! [2025.06.15-19.32.20:196][ 8]LogGameMode: Warning: Trying to enable spawn zone 'SZCheckpoint_Team2_A1' but it has no player starts! [2025.06.15-19.32.20:196][ 8]LogGameMode: Warning: Trying to enable spawn zone 'SZCheckpoint_Team2_A2' but it has no player starts! [2025.06.15-19.32.20:196][ 8]LogGameMode: Warning: Trying to enable spawn zone 'SZCheckpoint_Team2_A3' but it has no player starts! [2025.06.15-19.32.20:196][ 8]LogGameMode: Display: Advancing spawns for faction 255 to obj 0: 1 zones enabled (16 player starts), 0 disabled [2025.06.15-19.32.20:266][ 14]LogSession: Display: OnCreateSessionComplete: Session: (GameSession) Result: (1) [2025.06.15-19.32.20:266][ 14]LogEOSAntiCheat: Display: ServerBeginSession: Result : (EOS_Success) [2025.06.15-19.32.20:419][ 23]LogSession: Display: OnCreateSessionComplete: Session: (GameSession) Result: (1)