LinuxGSM Alert Summary ================================= Server name Cosmere Dwarves Information vhserver-3 has been backed up. Game Valheim Server IP on:2476 Hostname valheim Server Time Tue Apr 7 09:30:32 UTC 2026 Distro Details ================================= Date: Tue Apr 7 09:30:32 UTC 2026 Distro: Ubuntu 24.04.1 LTS Arch: x86_64 Kernel: 6.8.0-90-generic Hostname: valheim Environment: kvm Uptime: 94d, 6h, 48m tmux: 3.4 glibc: 2.39 Server Resource ================================= CPU Model: 13th Gen Intel(R) Core(TM) i5-13600K Cores: 7 Frequency: 3494.400MHz Avg Load: 1.86, 1.48, 1.28 Memory Mem: total used free cached available Physical: 7.6GB 2.8GB 4.5GB 4.5GB 4.5GB Swap: 1.5GB 32MB 1.4GB Storage Filesystem: /dev/mapper/ubuntu--vg-ubuntu--lv Total: 18G Used: 9.4G Available: 7.3G Network IP: 0.0.0.0 Internet IP: 216.58.89.181 Valheim Resource Usage ================================= CPU Used: 0% Mem Used: 0% 0MB Storage Total: 3.2G Serverfiles: 1.7G Backups: 4.2G Valheim Server Details ================================= Server name: Cosmere Dwarves App ID: 896660 Server IP: 0.0.0.0:2476 Internet IP: 216.58.89.181:2476 Display IP: on:2476 Server password: ******** Game world: vhserver-3 Save interval: 1800s Master server: listed Status: STOPPED vhserver-3 Logs ================================= Script log =================== /home/vhserver/log/script/vhserver-3-script.log Apr 07 09:30:02.883 vhserver-3: MONITOR: PASS: Using cached IP as public IP address Apr 07 09:30:03.610 vhserver-3: BACKUP: INFO: Starting backup Apr 07 09:30:03.714 vhserver-3: BACKUP: INFO: Previous backups found Apr 07 09:30:03.822 vhserver-3: BACKUP: WARN: vhserver-3 will be restarted Apr 07 09:30:04.548 vhserver-3: MONITOR: INFO: Checking session: CHECKING Apr 07 09:30:04.556 vhserver-3: UPDATE: PASS: Checking local build Apr 07 09:30:04.769 vhserver-3: MONITOR: PASS: Checking session: OK Apr 07 09:30:04.774 vhserver-3: MONITOR: INFO: LinuxGSM version: v25.2.0 Apr 07 09:30:04.776 vhserver-3: MONITOR: PASS: core_exit.sh exiting with code: 0 Apr 07 09:30:07.882 vhserver-3: STOP: PASS: Using cached IP as public IP address Apr 07 09:30:09.024 vhserver-3: STOP: PASS: Using cached IP as public IP address Apr 07 09:30:09.636 vhserver-3: STOP: INFO: Graceful: CTRL+c Apr 07 09:30:13.605 vhserver-3: UPDATE: PASS: Checking remote build Apr 07 09:30:14.311 vhserver-3: UPDATE: INFO: No update available Apr 07 09:30:14.313 vhserver-3: UPDATE: INFO: Local build: 21981590 Apr 07 09:30:14.314 vhserver-3: UPDATE: INFO: Remote build: 21981590 Apr 07 09:30:14.316 vhserver-3: UPDATE: INFO: Branch: public Apr 07 09:30:14.322 vhserver-3: UPDATE: INFO: LinuxGSM version: v25.2.0 Apr 07 09:30:14.323 vhserver-3: UPDATE: PASS: core_exit.sh exiting with code: 0 Apr 07 09:30:17.898 vhserver-3: STOP: PASS: Graceful: CTRL+c: OK: 6 seconds Apr 07 09:30:18.016 vhserver-3: BACKUP: INFO: A total of 1.7G will be compressed: /mnt/data/backups/valheim/vhserver-3-2026-04-07-093002.tar.zst Apr 07 09:30:18.621 vhserver-3: BACKUP: INFO: Backup 1.7G vhserver-3-2026-04-07-093002.tar.zst, in progress Apr 07 09:30:32.398 vhserver-3: BACKUP: PASS: Backup created: vhserver-3-2026-04-07-093002.tar.zst, total size 2.1G Apr 07 09:30:32.404 vhserver-3: BACKUP: INFO: Sending alert: vhserver-3 has been backed up Apr 07 09:30:32.557 vhserver-3: BACKUP: PASS: Using cached IP as public IP address Console log ==================== /home/vhserver/log/console/vhserver-3-console.log 04/07/2026 09:30:12: World save writing finishing 04/07/2026 09:30:12: World save writing finished 04/07/2026 09:30:12: World saved ( 2534.11ms ) 04/07/2026 09:30:12: Considering autobackup. World time: 86316.47, short time: 7200, long time: 43200, backup count: 4 04/07/2026 09:30:12: No autobackup needed yet... 04/07/2026 09:30:13: Unloading unused assets Unloading 0 Unused Serialized files (Serialized files now loaded: 18) 04/07/2026 09:30:13: Sending disconnect msg ZPlayFabMatchmaking::UnregisterServer - unregistering server now. State: Uninitialized 04/07/2026 09:30:13: Disposing socket 04/07/2026 09:30:13: Stopping listening socket 04/07/2026 09:30:13: Last socket, unregistering callback 04/07/2026 09:30:13: ZSteamSocket UnregisterGlobalCallbacks, existing sockets:0 04/07/2026 09:30:13: Stopping build thread Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 206960. Total: 647.204337 ms (FindLiveObjects: 14.777749 ms CreateObjectMapping: 19.369585 ms MarkObjects: 612.393670 ms DeleteObjects: 0.662359 ms) 04/07/2026 09:30:16: ZNet OnDestroy 04/07/2026 09:30:16: Net scene destroyed 04/07/2026 09:30:16: Steam manager on destroy [Physics::Module] Cleanup current backned. [Physics::Module] Id: 0xf2b8ea05 Input System module state changed to: ShutdownInProgress. Input System polling thread exited. Input System module state changed to: Shutdown. Server log =================== /home/vhserver/serverfiles/Saved/Logs (NO LOG FILES)