Summary ================================= Message vhserver ./valheim_server.x86_64 not running Game Valheim Server name Valheim Server Hostname main-server Server IP 0.0.0.0:2456 Distro Details ================================= Distro: Ubuntu 16.04.7 LTS Arch: x86_64 Kernel: 4.4.0-43-generic Hostname: main-server Uptime: 618d, 23h, 53m tmux: tmux 2.1 glibc: 2.23 Server Resource ================================= CPU Model: Intel(R) Atom(TM) CPU C2750 @ 2.40GHz Cores: 8 Frequency: 2394.002MHz Avg Load: 0.45, 0.64, 0.70 Memory Mem: total used free cached available Physical: 16GB 5.9GB 9.2GB 8.4GB 9.2GB Swap: 2.0GB 2.0GB 332KB Storage Filesystem: /dev/sda2 Total: 915G Used: 853G Available: 16G Network IP: 0.0.0.0 Internet IP: 163.172.81.173 Game Server Resource Usage ================================= CPU Used: 0% Mem Used: 0% 0MB Storage Total: 4.8G Serverfiles: 1.8G Valheim Server Details ================================= Server name: Valheim Server App ID: 896660 Server IP: 0.0.0.0:2456 Internet IP: 163.172.81.173:2456 Server password: ******** Game world: vhserver Status: OFFLINE vhserver Logs ================================= Script log =================== /home/vhserver/log/script/vhserver-script.log Apr 14 18:05:17.622 vhserver: START: PASS: Started Valheim Server Apr 14 18:05:17.656 vhserver: MONITOR: INFO: LinuxGSM version: v21.1.3 Apr 14 18:05:17.660 vhserver: MONITOR: PASS: core_exit.sh exiting with code: 0 Apr 14 18:10:03.448 vhserver: MONITOR: INFO: Checking session: CHECKING Apr 14 18:10:04.456 vhserver: MONITOR: FATAL: Checking session: FAIL Apr 14 18:10:04.467 vhserver: MONITOR: INFO: Sending alert: Restarted: ./valheim_server.x86_64 not running Console log ==================== /home/vhserver/log/console/vhserver-console.log WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable) WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? 04/14/2024 18:06:10: Set background loading budget to Low UnloadTime: 22.593487 ms Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (Amb_MainMenu). HDR Render Texture not supported, disabling HDR on reflection probe. 04/14/2024 18:06:10: Get create world vhserver ERROR: Shader TextMeshPro/Mobile/Distance Field shader is not supported on this GPU (none of subshaders/fallbacks are suitable) 04/14/2024 18:06:10: Using steam_appid.txt 04/14/2024 18:06:10: Using steam APPID:892970 [S_API] SteamAPI_Init(): Loaded local 'steamclient.so' OK. CAppInfoCacheReadFromDiskThread took 14 milliseconds to initialize dlmopen steamservice.so failed: steamservice.so: cannot open shared object file: No such file or directory ================================================================= Native Crash Reporting ================================================================= Got a SIGSEGV while executing native code. This usually indicates a fatal error in the mono runtime or one of the native libraries used by your application. ================================================================= Segmentation fault Server log =================== /home/vhserver/serverfiles/Saved/Logs (NO LOG FILES)