import os import libqtile.resources from libqtile import bar, layout, qtile, widget from libqtile.config import Click, Drag, Group, Key, Match, Screen from libqtile.lazy import lazy from libqtile.utils import guess_terminal from libqtile import hook import subprocess @hook.subscribe.startup_once def autostart(): script = os.path.expanduser("~/.config/qtile/autostart.sh") if os.path.isfile(script): subprocess.Popen([script]) @hook.subscribe.client_new def place_window(client): try: screen = client.qtile.find_screen(client.qtile.core.get_pointer()) if screen and screen.group: client.togroup(screen.group.name, switch_group=False) except Exception as e: pass mod = "mod4" terminal = guess_terminal() keys = [ # A list of available commands that can be bound to keys can be found # at https://docs.qtile.org/en/latest/manual/config/lazy.html # Switch between windows Key([mod], "h", lazy.layout.left(), desc="Move focus to left"), Key([mod], "l", lazy.layout.right(), desc="Move focus to right"), Key([mod], "j", lazy.layout.down(), desc="Move focus down"), Key([mod], "k", lazy.layout.up(), desc="Move focus up"), Key([mod], "space", lazy.layout.next(), desc="Move window focus to other window"), # Move windows between left/right columns or move up/down in current stack. # Moving out of range in Columns layout will create new column. Key([mod, "shift"], "h", lazy.layout.shuffle_left(), desc="Move window to the left"), Key([mod, "shift"], "l", lazy.layout.shuffle_right(), desc="Move window to the right"), Key([mod, "shift"], "j", lazy.layout.shuffle_down(), desc="Move window down"), Key([mod, "shift"], "k", lazy.layout.shuffle_up(), desc="Move window up"), # Grow windows. If current window is on the edge of screen and direction # will be to screen edge - window would shrink. Key([mod, "control"], "h", lazy.layout.grow_left(), desc="Grow window to the left"), Key([mod, "control"], "l", lazy.layout.grow_right(), desc="Grow window to the right"), Key([mod, "control"], "j", lazy.layout.grow_down(), desc="Grow window down"), Key([mod, "control"], "k", lazy.layout.grow_up(), desc="Grow window up"), Key([mod], "n", lazy.layout.normalize(), desc="Reset all window sizes"), # Toggle between split and unsplit sides of stack. # Split = all windows displayed # Unsplit = 1 window displayed, like Max layout, but still with # multiple stack panes Key( [mod, "shift"], "Return", lazy.layout.toggle_split(), desc="Toggle between split and unsplit sides of stack", ), Key([mod], "t", lazy.spawn("xfce4-terminal --hide-menubar"), desc="Launch terminal"), Key([mod], "Return", lazy.spawn("rofi -show drun"), desc="Launch rofi"), # Toggle between different layouts as defined below Key([mod], "Tab", lazy.next_layout(), desc="Toggle between layouts"), Key([mod, "control"], "w", lazy.window.kill(), desc="Kill focused window"), Key( [mod], "f", lazy.window.toggle_fullscreen(), desc="Toggle fullscreen on the focused window", ), Key([mod, "control"], "t", lazy.reload_config(), desc="Reload the config"), Key([mod, "control"], "r", lazy.reload_config(), desc="Reload the config"), Key([mod, "control"], "q", lazy.shutdown(), desc="Shutdown Qtile"), Key([mod], "r", lazy.spawncmd(), desc="Spawn a command using a prompt widget"), ] # XFCE-style workspace navigation (Ctrl + Alt + Arrow keys) keys.extend([ Key(["control", "mod1"], "Left", lazy.screen.prev_group(), desc="Move to previous workspace"), Key(["control", "mod1"], "Right", lazy.screen.next_group(), desc="Move to next workspace"), Key(["control", "mod1"], "Up", lazy.screen.prev_group(), desc="Move to previous workspace"), Key(["control", "mod1"], "Down", lazy.screen.next_group(), desc="Move to next workspace"), ]) from libqtile.config import Key from libqtile.lazy import lazy keys.extend([ Key( ["mod4", "shift"], "End", lazy.spawn("waller-rofi"), desc="Wallpaper selector (rofi)" ), ]) # Add key bindings to switch VTs in Wayland. # We can't check qtile.core.name in default config as it is loaded before qtile is started # We therefore defer the check until the key binding is run by using .when(func=...) for vt in range(1, 8): keys.append( Key( ["control", "mod1"], f"f{vt}", lazy.core.change_vt(vt).when(func=lambda: qtile.core.name == "wayland"), desc=f"Switch to VT{vt}", ) ) groups = [Group(i) for i in "123456789"] for i in groups: keys.extend( [ # mod + group number = switch to group Key( [mod], i.name, lazy.group[i.name].toscreen(), desc=f"Switch to group {i.name}", ), # mod + shift + group number = switch to & move focused window to group Key( [mod, "shift"], i.name, lazy.window.togroup(i.name, switch_group=True), desc=f"Switch to & move focused window to group {i.name}", ), # Or, use below if you prefer not to switch to that group. # # mod + shift + group number = move focused window to group # Key([mod, "shift"], i.name, lazy.window.togroup(i.name), # desc="move focused window to group {}".format(i.name)), ] ) layouts = [ layout.Columns(border_focus_stack=["#E5B680", "#E54865"], border_width=4), layout.Max(), layout.MonadTall(), layout.MonadWide(), # Try more layouts by unleashing below layouts. # layout.Stack(num_stacks=2), # layout.Bsp(), # layout.Matrix(), # layout.RatioTile(), # layout.Tile(), # layout.TreeTab(), # layout.VerticalTile(), # layout.Zoomy(), ] widget_defaults = dict( font="caught", fontsize=12, padding=4, ) extension_defaults = widget_defaults.copy() logo = os.path.join(os.path.dirname(libqtile.resources.__file__), "logo.png") screens = [ Screen( bottom=bar.Bar( [ widget.CurrentLayout(), widget.GroupBox(), widget.Prompt(), widget.WindowName(), widget.Chord( chords_colors={ "launch": ("#ff0000", "#ffffff"), }, name_transform=lambda name: name.upper(), ), widget.TextBox("default config", name="default"), widget.TextBox("Press <M-r> to spawn", foreground="#d75f5f"), # NB Systray is incompatible with Wayland, consider using StatusNotifier instead # widget.StatusNotifier(), widget.Systray(), widget.Clock(format="%Y-%m-%d %a %I:%M %p"), widget.QuickExit(), ], 24, # border_width=[2, 0, 2, 0], # Draw top and bottom borders # border_color=["ff00ff", "000000", "ff00ff", "000000"] # Borders are magenta ), background="#000000", wallpaper=logo, wallpaper_mode="center", # You can uncomment this variable if you see that on X11 floating resize/moving is laggy # By default we handle these events delayed to already improve performance, however your system might still be struggling # This variable is set to None (no cap) by default, but you can set it to 60 to indicate that you limit it to 60 events per second # x11_drag_polling_rate = 60, ), ] # Drag floating layouts. mouse = [ Drag([mod], "Button1", lazy.window.set_position_floating(), start=lazy.window.get_position()), Drag([mod], "Button3", lazy.window.set_size_floating(), start=lazy.window.get_size()), Click([mod], "Button2", lazy.window.bring_to_front()), ] dgroups_key_binder = None dgroups_app_rules = [] # type: list follow_mouse_focus = True bring_front_click = False floats_kept_above = True cursor_warp = False floating_layout = layout.Floating( float_rules=[ # Run the utility of `xprop` to see the wm class and name of an X client. *layout.Floating.default_float_rules, Match(wm_class="confirmreset"), # gitk Match(wm_class="makebranch"), # gitk Match(wm_class="maketag"), # gitk Match(wm_class="ssh-askpass"), # ssh-askpass Match(title="branchdialog"), # gitk Match(title="pinentry"), # GPG key password entry ] ) auto_fullscreen = True focus_on_window_activation = "smart" focus_previous_on_window_remove = False reconfigure_screens = True # If things like steam games want to auto-minimize themselves when losing # focus, should we respect this or not? auto_minimize = True # When using the Wayland backend, this can be used to configure input devices. wl_input_rules = None # xcursor theme (string or None) and size (integer) for Wayland backend wl_xcursor_theme = None wl_xcursor_size = 24 idle_inhibitors = [] # type: list # XXX: Gasp! We're lying here. In fact, nobody really uses or cares about this # string besides java UI toolkits; you can see several discussions on the # mailing lists, GitHub issues, and other WM documentation that suggest setting # this string if your java app doesn't work correctly. We may as well just lie # and say that we're a working one by default. # # We choose LG3D to maximize irony: it is a 3D non-reparenting WM written in # java that happens to be on java's whitelist. wmname = "LG3D"