LinuxGSM Alert Summary ================================= Server name LinuxGSM Information Unable to query inssserver. Game server has been restarted. Game Insurgency: Sandstorm Server IP 135.148.34.204:27102 Hostname ac43d3601a79 Is my Game Server Online? https://ismygameserver.online/valve/135.148.34.204:27131 Server Time Mon Oct 12 10:25:23 AM UTC 2026 Distro Details ================================= Date: Mon Oct 12 10:25:23 AM UTC 2026 Distro: Ubuntu 24.04.4 LTS Arch: x86_64 Kernel: 6.8.0-139-generic Hostname: ac43d3601a79 Environment: docker Uptime: 28d, 23h, 39m tmux: 3.4 glibc: 2.39 Server Resource ================================= CPU Model: Intel(R) Xeon(R) E-2288G CPU @ 3.70GHz Cores: 16 Frequency: 4258.780MHz Avg Load: 8.99, 9.76, 10.48 Memory Mem: total used free cached available Physical: 126GB 29GB 96GB 71GB 96GB Swap: 1.0GB 0B 1.0GB Storage Filesystem: overlay Total: 878G Used: 283G Available: 551G Network IP: 0.0.0.0 Internet IP: 135.148.34.204 Insurgency: Sandstorm Resource Usage ================================= CPU Used: 59.2% Mem Used: 0.7% 909MB Storage Total: 22M Serverfiles: 4.7G Backups: 32K Insurgency: Sandstorm Server Details ================================= Server name: LinuxGSM App ID: 581330 Server IP: 0.0.0.0:27102 Internet IP: 135.148.34.204:27102 Server password: ******** RCON password: ******** Maxplayers: 28 Default map: Oilfield Default scenario: Scenario_Refinery_Push_Security Master server: not listed Status: STARTED Query Check: https://ismygameserver.online/valve/135.148.34.204:27131 inssserver Logs ================================= Script log =================== /data/log/script/inssserver-script.log Oct 12 10:24:17.681 inssserver: MONITOR: INFO: Querying port: gamedig: 135.148.34.204:27131 : 3 : QUERYING Oct 12 10:24:22.243 inssserver: MONITOR: WARN: Querying port: gamedig: 135.148.34.204:27131 : 3 : FAIL Oct 12 10:24:41.910 inssserver: MONITOR: INFO: Querying port: gamedig: 127.0.0.1:27131 : 4 : QUERYING Oct 12 10:24:43.510 inssserver: CORE: PASS: Using cached IP as public IP address Oct 12 10:24:44.408 inssserver: MONITOR: WARN: Default RCON password detected Oct 12 10:24:44.423 inssserver: MONITOR: PASS: Using cached IP as public IP address Oct 12 10:24:46.419 inssserver: MONITOR: WARN: Querying port: gamedig: 127.0.0.1:27131 : 4 : FAIL Oct 12 10:24:48.025 inssserver: MONITOR: INFO: Querying port: gamedig: 172.17.0.21:27131 : 4 : QUERYING Oct 12 10:24:48.515 inssserver: MONITOR: PASS: Using cached IP as public IP address Oct 12 10:24:50.147 inssserver: MONITOR: INFO: Checking session: CHECKING Oct 12 10:24:50.363 inssserver: MONITOR: PASS: Checking session: OK Oct 12 10:24:51.971 inssserver: MONITOR: INFO: Querying port: gamedig: 127.0.0.1:27131 : 1 : QUERYING Oct 12 10:24:52.564 inssserver: MONITOR: WARN: Querying port: gamedig: 172.17.0.21:27131 : 4 : FAIL Oct 12 10:24:54.169 inssserver: MONITOR: INFO: Querying port: gamedig: 135.148.34.204:27131 : 4 : QUERYING Oct 12 10:24:56.482 inssserver: MONITOR: WARN: Querying port: gamedig: 127.0.0.1:27131 : 1 : FAIL Oct 12 10:24:58.088 inssserver: MONITOR: INFO: Querying port: gamedig: 172.17.0.21:27131 : 1 : QUERYING Oct 12 10:24:58.701 inssserver: MONITOR: WARN: Querying port: gamedig: 135.148.34.204:27131 : 4 : FAIL Oct 12 10:25:02.600 inssserver: MONITOR: WARN: Querying port: gamedig: 172.17.0.21:27131 : 1 : FAIL Oct 12 10:25:04.206 inssserver: MONITOR: INFO: Querying port: gamedig: 135.148.34.204:27131 : 1 : QUERYING Oct 12 10:25:08.735 inssserver: MONITOR: WARN: Querying port: gamedig: 135.148.34.204:27131 : 1 : FAIL Oct 12 10:25:18.370 inssserver: MONITOR: INFO: Querying port: gamedig: 127.0.0.1:27131 : 5 : QUERYING Oct 12 10:25:22.866 inssserver: MONITOR: WARN: Querying port: gamedig: 127.0.0.1:27131 : 5 : FAIL Oct 12 10:25:23.070 inssserver: MONITOR: WARN: Querying port: gamedig: 127.0.0.1:27131 : 5 : FAIL Oct 12 10:25:23.274 inssserver: MONITOR: PASS: Using cached IP as public IP address Oct 12 10:25:23.295 inssserver: MONITOR: INFO: Sending alert: Unable to query inssserver. Game server has been restarted Console log ==================== /data/log/console/inssserver-console.log [2026.10.12-10.21.54:675][ 6]LogGameState: Match State Changed from LoadingAssets to WaitingToStart [2026.10.12-10.21.54:675][ 6]LogSession: Display: AINSGameSession::HandleMatchIsWaitingToStart [2026.10.12-10.21.54:994][ 6]LogGameState: Round reset. Authority:3 [2026.10.12-10.21.55:029][ 6]LogObjectives: Ownership of objective 'OCPush_A' changed from 1 to 1 [2026.10.12-10.21.55:029][ 6]LogObjectives: Ownership of objective 'OCPush_B' changed from 1 to 1 [2026.10.12-10.21.55:029][ 6]LogObjectives: Ownership of objective 'OCPush_C' changed from 1 to 1 [2026.10.12-10.21.55:029][ 6]LogObjectives: Ownership of objective 'OCPush_D' changed from 1 to 1 [2026.10.12-10.21.55:029][ 6]LogObjectives: Ownership of objective 'ODPush_E' changed from 1 to 1 [2026.10.12-10.21.55:029][ 6]LogSpawning: Spawnzone 'SZPushATeam2Start' disabled for team 1 [2026.10.12-10.21.55:029][ 6]LogSpawning: Spawnzone 'SZPushATeam2Start' enabled for team 1 [2026.10.12-10.21.55:029][ 6]LogSpawning: Spawnzone 'SZPushATeam1' enabled for team 0 [2026.10.12-10.21.55:029][ 6]LogSpawning: Spawnzone 'SZPushVehicleTeam1' enabled for team 0 [2026.10.12-10.21.55:029][ 6]LogGameMode: Display: Advancing spawns for faction 0 to obj 0: 2 zones enabled (21 player starts), 0 disabled [2026.10.12-10.21.55:030][ 7]LogPros: SDK:server/Hydra/Api/DedicatedServers/DsDsmCommunication/HandshakeResponse,ERROR_SDK=RequestFailed:{"id":1,"message":"Failed. Error 14 (/Hydra.Api.DedicatedServers.DsDsmCommunication.DsDsmCommunicationApi/Handshake : CURLE_COULDNT_RESOLVE_HOST check_network)."} [2026.10.12-10.21.55:043][ 7]LogPros: SDK:server/LEECH/CORE,ERROR_SDK=AuthorizationDisconnect:Backend session state changed with error code [127] and message 'DSM communication handshake failed' [2026.10.12-10.21.55:043][ 7]LogPros: SDK:server/LEECH/CORE:Backend session disconnected with code (127) and message (DSM communication handshake failed) [2026.10.12-10.21.55:043][ 7]LogINSGameInstance: Error: HydraError: operator() ResultCode=127(EProsdkErrorCodeAuthorization::SDK_DSM_COMMUNICATION_CHANNEL_FAILED) -- The server DSM communication channel has failed or the DSM communication endpoint is unreachable. [2026.10.12-10.21.55:043][ 7]LogHydra: Error: operator() ResultCode=127(EProsdkErrorCodeAuthorization::SDK_DSM_COMMUNICATION_CHANNEL_FAILED) -- The server DSM communication channel has failed or the DSM communication endpoint is unreachable. [2026.10.12-10.21.55:043][ 7]LogOnline: Display: HydraServerStateChanged: Start State: 3, ErrorCode: 121, Message: [DSM communication handshake failed] [2026.10.12-10.21.55:059][ 8]LogPros: SDK:LEECH/ADF:ADF_FORCE_DUMP [2026.10.12-10.21.55:059][ 8]LogOnline: Display: HydraServerStateChanged: Start State: 0, ErrorCode: 0, Message: [] [2026.10.12-10.21.55:315][ 24]LogSession: Display: OnCreateSessionComplete: Session: (GameSession) Result: (1) [2026.10.12-10.21.55:315][ 24]LogEOSAntiCheat: Display: ServerBeginSession: Result : (EOS_Success) [2026.10.12-10.22.09:232][856]LogOnline: Warning: OSS: Async task 'FOnlineAsyncTaskSteamCreateServer bWasSuccessful: 0' failed in 15.018066 seconds [2026.10.12-10.22.09:232][856]LogSession: Display: OnCreateSessionComplete: Session: (GameSession) Result: (0) Server log =================== /data/serverfiles/Insurgency/Saved/Logs [2026.10.12-10.17.42:186][ 0]LogModuleManager: Shutting down and abandoning module CoreUObject (6) [2026.10.12-10.17.42:186][ 0]LogModuleManager: Shutting down and abandoning module PakFile (4) [2026.10.12-10.17.42:186][ 0]LogModuleManager: Shutting down and abandoning module RSA (3) [2026.10.12-10.17.42:186][ 0]LogExit: Exiting. [2026.10.12-10.17.42:195][ 0]Log file closed, 10/12/26 10:17:42 [2026.10.12-10.21.41:783][ 0]CrashReportCoreLog: Final state (Receiver) = Unknown UploadState value [2026.10.12-10.21.41:783][ 0]LogCore: Engine exit requested (reason: CrashReportClientApp RequestExit) [2026.10.12-10.21.41:783][ 0]LogExit: Preparing to exit. [2026.10.12-10.21.41:783][ 0]LogExit: Object subsystem successfully closed. [2026.10.12-10.21.41:784][ 0]LogModuleManager: Shutting down and abandoning module CrashDebugHelper (8) [2026.10.12-10.21.41:784][ 0]LogModuleManager: Shutting down and abandoning module CoreUObject (6) [2026.10.12-10.21.41:784][ 0]LogModuleManager: Shutting down and abandoning module PakFile (4) [2026.10.12-10.21.41:785][ 0]LogModuleManager: Shutting down and abandoning module RSA (3) [2026.10.12-10.21.41:785][ 0]LogExit: Exiting. [2026.10.12-10.21.41:787][ 0]Log file closed, 10/12/26 10:21:41 [2026.10.12-10.21.55:043][ 7]LogPros: SDK:server/LEECH/CORE:Backend session disconnected with code (127) and message (DSM communication handshake failed) [2026.10.12-10.21.55:043][ 7]LogINSGameInstance: Error: HydraError: operator() ResultCode=127(EProsdkErrorCodeAuthorization::SDK_DSM_COMMUNICATION_CHANNEL_FAILED) -- The server DSM communication channel has failed or the DSM communication endpoint is unreachable. [2026.10.12-10.21.55:043][ 7]LogHydra: Error: operator() ResultCode=127(EProsdkErrorCodeAuthorization::SDK_DSM_COMMUNICATION_CHANNEL_FAILED) -- The server DSM communication channel has failed or the DSM communication endpoint is unreachable. [2026.10.12-10.21.55:043][ 7]LogOnline: Display: HydraServerStateChanged: Start State: 3, ErrorCode: 121, Message: [DSM communication handshake failed] [2026.10.12-10.21.55:059][ 8]LogPros: SDK:LEECH/ADF:ADF_FORCE_DUMP [2026.10.12-10.21.55:059][ 8]LogOnline: Display: HydraServerStateChanged: Start State: 0, ErrorCode: 0, Message: [] [2026.10.12-10.21.55:315][ 24]LogSession: Display: OnCreateSessionComplete: Session: (GameSession) Result: (1) [2026.10.12-10.21.55:315][ 24]LogEOSAntiCheat: Display: ServerBeginSession: Result : (EOS_Success) [2026.10.12-10.22.09:232][856]LogOnline: Warning: OSS: Async task 'FOnlineAsyncTaskSteamCreateServer bWasSuccessful: 0' failed in 15.018066 seconds [2026.10.12-10.22.09:232][856]LogSession: Display: OnCreateSessionComplete: Session: (GameSession) Result: (0)