LinuxGSM Alert Summary ================================= Server name LinuxGSM Information Unable to query jk2server. Game server has been restarted. Game Jedi Knight II: Jedi Outcast Server IP 135.148.59.26:27960 Hostname 25573dac03c5 Is my Game Server Online? https://ismygameserver.online/quake/135.148.59.26:27960 Server Time Sat Mar 7 09:13:21 PM UTC 2026 Distro Details ================================= Date: Sat Mar 7 09:13:21 PM UTC 2026 Distro: Ubuntu 24.04.3 LTS Arch: x86_64 Kernel: 6.8.0-90-generic Hostname: 25573dac03c5 Environment: docker Uptime: 44d, 22h, 42m tmux: 3.4 glibc: 2.39 Server Resource ================================= CPU Model: Common KVM processor Cores: 16 Frequency: 3695.998MHz Avg Load: 29.05, 28.13, 27.16 Memory Mem: total used free cached available Physical: 67GB 28GB 38GB 35GB 38GB Swap: 50GB 0B 50GB Storage Filesystem: overlay Total: 503G Used: 348G Available: 135G Network IP: 0.0.0.0 Internet IP: 135.148.59.26 Jedi Knight II: Jedi Outcast Resource Usage ================================= CPU Used: 0.4% Mem Used: 0% 39MB Storage Total: 19M Serverfiles: 713M Jedi Knight II: Jedi Outcast Server Details ================================= Server name: LinuxGSM App ID: 6030 Server IP: 0.0.0.0:27960 Internet IP: 135.148.59.26:27960 Server password: ******** RCON password: ******** Maxplayers: 32 Default map: ffa_bespin Server Version: 1.04 Master server: listed Status: STARTED Query Check: https://ismygameserver.online/quake/135.148.59.26:27960 jk2server Logs ================================= Script log =================== /data/log/script/jk2server-script.log Mar 07 21:12:28.983 jk2server: CORE: PASS: Using cached IP as public IP address Mar 07 21:12:30.334 jk2server: MONITOR: PASS: Using cached IP as public IP address Mar 07 21:12:32.878 jk2server: MONITOR: PASS: Using cached IP as public IP address Mar 07 21:12:34.561 jk2server: MONITOR: INFO: Checking session: CHECKING Mar 07 21:12:34.803 jk2server: MONITOR: PASS: Checking session: OK Mar 07 21:12:36.429 jk2server: MONITOR: INFO: Querying port: gamedig: 127.0.0.1:27960 : 1 : QUERYING Mar 07 21:12:38.345 jk2server: MONITOR: INFO: Querying port: gamedig: 127.0.0.1:27960 : 4 : QUERYING Mar 07 21:12:41.169 jk2server: MONITOR: WARN: Querying port: gamedig: 127.0.0.1:27960 : 1 : FAIL Mar 07 21:12:42.783 jk2server: MONITOR: INFO: Querying port: gamedig: 172.17.0.14:27960 : 1 : QUERYING Mar 07 21:12:43.058 jk2server: MONITOR: WARN: Querying port: gamedig: 127.0.0.1:27960 : 4 : FAIL Mar 07 21:12:44.672 jk2server: MONITOR: INFO: Querying port: gamedig: 172.17.0.14:27960 : 4 : QUERYING Mar 07 21:12:47.457 jk2server: MONITOR: WARN: Querying port: gamedig: 172.17.0.14:27960 : 1 : FAIL Mar 07 21:12:49.068 jk2server: MONITOR: INFO: Querying port: gamedig: 135.148.59.26:27960 : 1 : QUERYING Mar 07 21:12:49.439 jk2server: MONITOR: WARN: Querying port: gamedig: 172.17.0.14:27960 : 4 : FAIL Mar 07 21:12:51.050 jk2server: MONITOR: INFO: Querying port: gamedig: 135.148.59.26:27960 : 4 : QUERYING Mar 07 21:12:53.835 jk2server: MONITOR: WARN: Querying port: gamedig: 135.148.59.26:27960 : 1 : FAIL Mar 07 21:12:55.806 jk2server: MONITOR: WARN: Querying port: gamedig: 135.148.59.26:27960 : 4 : FAIL Mar 07 21:13:13.595 jk2server: MONITOR: INFO: Querying port: gamedig: 127.0.0.1:27960 : 2 : QUERYING Mar 07 21:13:15.590 jk2server: MONITOR: INFO: Querying port: gamedig: 127.0.0.1:27960 : 5 : QUERYING Mar 07 21:13:18.346 jk2server: MONITOR: WARN: Querying port: gamedig: 127.0.0.1:27960 : 2 : FAIL Mar 07 21:13:19.958 jk2server: MONITOR: INFO: Querying port: gamedig: 172.17.0.14:27960 : 2 : QUERYING Mar 07 21:13:20.426 jk2server: MONITOR: WARN: Querying port: gamedig: 127.0.0.1:27960 : 5 : FAIL Mar 07 21:13:20.640 jk2server: MONITOR: WARN: Querying port: gamedig: 127.0.0.1:27960 : 5 : FAIL Mar 07 21:13:20.653 jk2server: MONITOR: INFO: Sending alert: Unable to query jk2server. Game server has been restarted Mar 07 21:13:21.019 jk2server: MONITOR: PASS: Using cached IP as public IP address Console log ==================== /data/log/console/jk2server-console.log ] 2026-03-07 21:09:31 jk2mpgame loaded in 6377408 bytes on the hunk ] 2026-03-07 21:09:31 ------- Game Initialization ------- ] 2026-03-07 21:09:31 gamename: basejk ] 2026-03-07 21:09:31 gamedate: Jul 03 2002 ] 2026-03-07 21:09:31 ------------------------------------------------------------ ] 2026-03-07 21:09:31 InitGame: \capturelimit\8\dmflags\0\duel_fraglimit\10\fraglimit\3\g_blueteam\Rebellion\g_duelWeaponDisable\1\g_forceBasedTeams\0\g_forcePowerDisable\0\g_forceRegenTime\200\g_jediVmerc\0\g_maxForceRank\6\g_maxGameClients\0\g_privateDuel\1\g_redteam\Empire\g_saberLocking\1\g_weaponDisable\0\sv_floodProtect\3\sv_hostname\noname\sv_maxPing\0\sv_maxRate\0\sv_maxclients\8\sv_minPing\0\timelimit\0\protocol\16\version\JK2MP: v1.04mv linux-amd64 Feb 15 2018\JK2MV\1.4.1\g_maxHolocronCarry\3\g_gametype\0\g_needpass\0\mapname\ffa_bespin\sv_privateClients\0\sv_allowAnonymous\0\sv_allowDownload\0\gamename\basejk ] 2026-03-07 21:09:32 0 teams with 0 entities ] 2026-03-07 21:09:32 21 items registered ] 2026-03-07 21:09:32 ----------------------------------- ] 2026-03-07 21:09:32 ------- BotLib Initialization ------- ] 2026-03-07 21:09:32 29 bots parsed ] 2026-03-07 21:09:32 19 arenas parsed ] 2026-03-07 21:09:32 ----------------------------------- ] 2026-03-07 21:09:32 couldn't exec jk2server.cfg ] 2026-03-07 21:09:32 Server switched to hibernation mode ] 2026-03-07 21:09:32 Resolving masterjk2.ravensoft.com ] 2026-03-07 21:09:32 masterjk2.ravensoft.com resolved to 12.206.251.141:28060 ] 2026-03-07 21:09:32 Sending heartbeat to masterjk2.ravensoft.com ] 2026-03-07 21:09:32 Resolving master.jk2mv.org ] 2026-03-07 21:09:32 master.jk2mv.org resolved to 78.47.50.174:28060 ] 2026-03-07 21:09:32 Sending heartbeat to master.jk2mv.org ] 2026-03-07 21:09:32 Resolving master.jkhub.org ] 2026-03-07 21:09:32 master.jkhub.org resolved to 135.148.31.123:28060 ] 2026-03-07 21:09:32 Sending heartbeat to master.jkhub.org ] Server log =================== /data/serverfiles/GameData/logs (NO LOG FILES)