skyconv.c:80:27: warning: a function declaration without a prototype is deprecated in all versions of C [-Wstrict-prototypes] 80 | static void allocate_tiles() { | ^ | void skyconv.c:98:23: warning: a function declaration without a prototype is deprecated in all versions of C [-Wstrict-prototypes] 98 | static void free_tiles() { | ^ | void skyconv.c:193:34: warning: a function declaration without a prototype is deprecated in all versions of C [-Wstrict-prototypes] 193 | static void assign_tile_positions() { | ^ | void skyconv.c:222:17: warning: a function declaration without a prototype is deprecated in all versions of C [-Wstrict-prototypes] 222 | void write_tiles() { | ^ | void skyconv.c:276:27: warning: a function declaration without a prototype is deprecated in all versions of C [-Wstrict-prototypes] 276 | static void write_skybox_c() { /* write c data to disc */ | ^ | void skyconv.c:327:25: warning: a function declaration without a prototype is deprecated in all versions of C [-Wstrict-prototypes] 327 | static void write_cake_c() { | ^ | void skyconv.c:495:18: warning: a function declaration without a prototype is deprecated in all versions of C [-Wstrict-prototypes] 495 | static void usage() { | ^ | void 7 warnings generated. aifc_decode.c:138:11: warning: a function declaration without a prototype is deprecated in all versions of C [-Wstrict-prototypes] 138 | s32 myrand() | ^ | void 1 warning generated. extracting actors/amp/amp_body.rgba16.png extracting actors/amp/amp_electricity.rgba16.png extracting actors/amp/amp_eyes.rgba16.png extracting actors/amp/amp_mouth.rgba16.png extracting actors/blue_coin_switch/blue_coin_switch_side.rgba16.png extracting actors/blue_coin_switch/blue_coin_switch_top.rgba16.png extracting actors/bobomb/bob-omb_left_side.rgba16.png extracting actors/bobomb/bob-omb_right_side.rgba16.png extracting actors/breakable_box/cork_box_surface.rgba16.png extracting actors/breakable_box/crazy_box_surface.rgba16.png extracting actors/cannon_barrel/cannon_barrel.rgba16.png extracting actors/cannon_base/cannon_base.rgba16.png extracting actors/cannon_lid/cannon_lid.rgba16.png extracting actors/checkerboard_platform/checkerboard_platform.rgba16.png extracting actors/checkerboard_platform/checkerboard_platform_side.rgba16.png extracting actors/chuckya/chuckya_body_arm_left_side.rgba16.png extracting actors/chuckya/chuckya_body_arm_right_side.rgba16.png extracting actors/chuckya/chuckya_eyes.rgba16.png extracting actors/chuckya/chuckya_hand_antenna.rgba16.png extracting actors/exclamation_box/exclamation_box_front.rgba16.png extracting actors/exclamation_box/exclamation_box_side.rgba16.png extracting actors/exclamation_box/metal_cap_box_front.rgba16.png extracting actors/exclamation_box/metal_cap_box_side.rgba16.png extracting actors/exclamation_box/vanish_cap_box_front.rgba16.png extracting actors/exclamation_box/vanish_cap_box_side.rgba16.png extracting actors/exclamation_box/wing_cap_box_front.rgba16.png extracting actors/exclamation_box/wing_cap_box_side.rgba16.png extracting actors/exclamation_box_outline/exclamation_box_outline.rgba16.png extracting actors/exclamation_box_outline/exclamation_point.rgba16.png extracting actors/flyguy/flyguy_cloth_wrinkle.rgba16.png extracting actors/flyguy/flyguy_face.rgba16.png extracting actors/flyguy/flyguy_propeller.ia16.png extracting actors/goomba/goomba_body.rgba16.png extracting actors/goomba/goomba_face.rgba16.png extracting actors/goomba/goomba_face_blink.rgba16.png extracting actors/heart/spinning_heart.rgba16.png extracting actors/metal_box/metal_box_side.rgba16.png extracting actors/purple_switch/purple_switch_base.rgba16.png extracting actors/purple_switch/purple_switch_exclamation_point.rgba16.png extracting actors/blue_fish/blue_fish.rgba16.png extracting actors/butterfly/butterfly_wing.rgba16.png extracting actors/coin/coin_front.ia16.png extracting actors/coin/coin_side.ia16.png extracting actors/coin/coin_tilt_left.ia16.png extracting actors/coin/coin_tilt_right.ia16.png extracting actors/dirt/dirt_particle.rgba16.png extracting actors/door/bbh_door.rgba16.png extracting actors/door/bbh_door_overlay.rgba16.png extracting actors/door/door_lock.rgba16.png extracting actors/door/hmc_mural_door.rgba16.png extracting actors/door/hmc_mural_door_overlay.rgba16.png extracting actors/door/metal_door.rgba16.png extracting actors/door/metal_door_overlay.rgba16.png extracting actors/door/one_star_door_sign.rgba16.png extracting actors/door/polished_wooden_door.rgba16.png extracting actors/door/polished_wooden_door_overlay.rgba16.png extracting actors/door/rough_wooden_door.rgba16.png extracting actors/door/rough_wooden_door_overlay.rgba16.png extracting actors/door/three_star_door_sign.rgba16.png extracting actors/door/zero_star_door_sign.rgba16.png extracting actors/explosion/explosion_0.rgba16.png extracting actors/explosion/explosion_1.rgba16.png extracting actors/explosion/explosion_2.rgba16.png extracting actors/explosion/explosion_3.rgba16.png extracting actors/explosion/explosion_4.rgba16.png extracting actors/explosion/explosion_5.rgba16.png extracting actors/explosion/explosion_6.rgba16.png extracting actors/flame/flame_0.ia16.png extracting actors/flame/flame_1.ia16.png extracting actors/flame/flame_2.ia16.png extracting actors/flame/flame_3.ia16.png extracting actors/flame/flame_4.ia16.png extracting actors/flame/flame_5.ia16.png extracting actors/flame/flame_6.ia16.png extracting actors/flame/flame_7.ia16.png extracting actors/leaves/leaf.rgba16.png extracting actors/mist/mist.ia16.png extracting actors/mushroom_1up/1-up_mushroom.rgba16.png extracting actors/pebble/pebble.rgba16.png extracting actors/power_meter/power_meter_five_segments.rgba16.png extracting actors/power_meter/power_meter_four_segments.rgba16.png extracting actors/power_meter/power_meter_full.rgba16.png extracting actors/power_meter/power_meter_left_side.rgba16.png extracting actors/power_meter/power_meter_one_segment.rgba16.png extracting actors/power_meter/power_meter_right_side.rgba16.png extracting actors/power_meter/power_meter_seven_segments.rgba16.png extracting actors/power_meter/power_meter_six_segments.rgba16.png extracting actors/power_meter/power_meter_three_segments.rgba16.png extracting actors/power_meter/power_meter_two_segments.rgba16.png extracting actors/sand/sand_particle.rgba16.png extracting actors/star/star_surface.rgba16.png extracting actors/tree/palm_tree.rgba16.png extracting actors/tree/pine_tree.rgba16.png extracting actors/tree/snowy_pine_tree.rgba16.png extracting actors/tree/tree_left_side.rgba16.png extracting actors/tree/tree_right_side.rgba16.png extracting actors/warp_pipe/warp_pipe_side.rgba16.png extracting actors/warp_pipe/warp_pipe_top.rgba16.png extracting actors/white_particle/snow_particle.rgba16.png extracting actors/wooden_signpost/wooden_signpost_back.rgba16.png extracting actors/wooden_signpost/wooden_signpost_front.rgba16.png extracting actors/bobomb/bob-omb_buddy_left_side.rgba16.png extracting actors/bobomb/bob-omb_buddy_right_side.rgba16.png extracting actors/bobomb/bob-omb_eyes.rgba16.png extracting actors/bobomb/bob-omb_eyes_blink.rgba16.png extracting actors/king_bobomb/bob-omb_buddy_body_unused.rgba16.png extracting actors/king_bobomb/bob-omb_buddy_left_side_unused.rgba16.png extracting actors/king_bobomb/bob-omb_buddy_right_side_unused.rgba16.png extracting actors/king_bobomb/king_bob-omb_arm.rgba16.png extracting actors/king_bobomb/king_bob-omb_body_unused.rgba16.png extracting actors/king_bobomb/king_bob-omb_crown_rim.rgba16.png extracting actors/king_bobomb/king_bob-omb_eyes.rgba16.png extracting actors/king_bobomb/king_bob-omb_left_side.rgba16.png extracting actors/king_bobomb/king_bob-omb_right_side.rgba16.png extracting actors/water_bubble/water_bubble.rgba16.png extracting actors/bomb/bomb_left_side.rgba16.png extracting actors/bomb/bomb_right_side.rgba16.png extracting actors/bomb/bomb_spike.rgba16.png extracting actors/bowser/bowser_armband.rgba16.png extracting actors/bowser/bowser_armband_spike.rgba16.png extracting actors/bowser/bowser_blue_eye_unused.rgba16.png extracting actors/bowser/bowser_body.rgba16.png extracting actors/bowser/bowser_chest.rgba16.png extracting actors/bowser/bowser_claw_edge.rgba16.png extracting actors/bowser/bowser_claw_horn_angle.rgba16.png extracting actors/bowser/bowser_claw_horn_tooth.rgba16.png extracting actors/bowser/bowser_eye_center_0.rgba16.png extracting actors/bowser/bowser_eye_center_1.rgba16.png extracting actors/bowser/bowser_eye_closed_0.rgba16.png extracting actors/bowser/bowser_eye_closed_1.rgba16.png extracting actors/bowser/bowser_eye_far_left_0.rgba16.png extracting actors/bowser/bowser_eye_far_left_1.rgba16.png extracting actors/bowser/bowser_eye_half_closed_0.rgba16.png extracting actors/bowser/bowser_eye_half_closed_1.rgba16.png extracting actors/bowser/bowser_eye_left_0.rgba16.png extracting actors/bowser/bowser_eye_left_1.rgba16.png extracting actors/bowser/bowser_eye_right_0.rgba16.png extracting actors/bowser/bowser_eye_right_1.rgba16.png extracting actors/bowser/bowser_eyebrow.rgba16.png extracting actors/bowser/bowser_hair.rgba16.png extracting actors/bowser/bowser_mouth_unused.rgba16.png extracting actors/bowser/bowser_muzzle.rgba16.png extracting actors/bowser/bowser_nostrils.rgba16.png extracting actors/bowser/bowser_shell.rgba16.png extracting actors/bowser/bowser_shell_edge.rgba16.png extracting actors/bowser/bowser_tongue.rgba16.png extracting actors/bowser/bowser_upper_face.rgba16.png extracting actors/bowser_flame/bowser_flame_0.rgba16.png extracting actors/bowser_flame/bowser_flame_1.rgba16.png extracting actors/bowser_flame/bowser_flame_10.rgba16.png extracting actors/bowser_flame/bowser_flame_11.rgba16.png extracting actors/bowser_flame/bowser_flame_12.rgba16.png extracting actors/bowser_flame/bowser_flame_13.rgba16.png extracting actors/bowser_flame/bowser_flame_2.rgba16.png extracting actors/bowser_flame/bowser_flame_3.rgba16.png extracting actors/bowser_flame/bowser_flame_4.rgba16.png extracting actors/bowser_flame/bowser_flame_5.rgba16.png extracting actors/bowser_flame/bowser_flame_6.rgba16.png extracting actors/bowser_flame/bowser_flame_7.rgba16.png extracting actors/bowser_flame/bowser_flame_8.rgba16.png extracting actors/bowser_flame/bowser_flame_9.rgba16.png extracting actors/impact_ring/impact_ring_left_side.ia16.png extracting actors/impact_ring/impact_ring_right_side.ia16.png extracting actors/impact_smoke/impact_smoke_0.ia16.png extracting actors/impact_smoke/impact_smoke_1.ia16.png extracting actors/impact_smoke/impact_smoke_2.ia16.png extracting actors/impact_smoke/impact_smoke_3.ia16.png extracting actors/piranha_plant/piranha_plant_tongue.rgba16.png extracting actors/water_mine/water_mine_left_side_unused.rgba16.png extracting actors/water_mine/water_mine_right_side_unused.rgba16.png extracting actors/water_mine/water_mine_spike_unused.rgba16.png extracting textures/segment2/font_graphics.06410.ia1.png extracting actors/boo/boo_eyes.rgba16.png extracting actors/boo/boo_mouth.rgba16.png extracting actors/boo_castle/bbh_boo_eyes.rgba16.png extracting actors/boo_castle/bbh_boo_mouth.rgba16.png extracting actors/book/book_cover.rgba16.png extracting actors/bookend/bookend_cover.rgba16.png extracting actors/bookend/bookend_mouth.rgba16.png extracting actors/bookend/bookend_pages.rgba16.png extracting actors/bookend/bookend_spine.rgba16.png extracting actors/bookend/bookend_tooth.rgba16.png extracting actors/chain_chomp/chain_chomp_tooth.rgba16.png extracting actors/chair/chair_bottom.rgba16.png extracting actors/chair/chair_front.rgba16.png extracting actors/chair/chair_leg.rgba16.png extracting actors/chair/chair_surface_unused.rgba16.png extracting actors/haunted_cage/bbh_cage_bars.rgba16.png extracting actors/haunted_cage/bbh_cage_double_ornament.rgba16.png extracting actors/haunted_cage/bbh_cage_floor.rgba16.png extracting actors/haunted_cage/bbh_cage_garbage.rgba16.png extracting actors/haunted_cage/bbh_cage_ornament.rgba16.png extracting actors/haunted_cage/bbh_cage_wooden_base.rgba16.png extracting actors/mad_piano/mad_piano_body.rgba16.png extracting actors/mad_piano/mad_piano_keys.rgba16.png extracting actors/mad_piano/mad_piano_keys_corner.rgba16.png extracting actors/mad_piano/mad_piano_keys_edge.rgba16.png extracting actors/mad_piano/mad_piano_mouth.rgba16.png extracting actors/mad_piano/mad_piano_tooth.rgba16.png extracting textures/spooky/bbh_textures.0A000.rgba16.png extracting actors/bub/bub_eye_border.rgba16.png extracting actors/bub/bub_eyes.rgba16.png extracting actors/bub/bub_fins.rgba16.png extracting actors/bub/bub_scales.rgba16.png extracting actors/bubba/bubba_eye_border.rgba16.png extracting actors/bubba/bubba_eyes_unused.rgba16.png extracting actors/bubba/bubba_fins.rgba16.png extracting actors/bubba/bubba_scales.rgba16.png extracting actors/bubba/bubba_sunglasses.rgba16.png extracting actors/lakitu_cameraman/lakitu_cameraman_cloud_face_unused.rgba16.png extracting actors/lakitu_cameraman/lakitu_cameraman_eyes_closed.rgba16.png extracting actors/lakitu_cameraman/lakitu_cameraman_eyes_open.rgba16.png extracting actors/lakitu_cameraman/lakitu_cameraman_frown.rgba16.png extracting actors/lakitu_cameraman/lakitu_cameraman_shell.rgba16.png extracting actors/lakitu_enemy/lakitu_enemy_cloud_face_unused.rgba16.png extracting actors/lakitu_enemy/lakitu_enemy_eyes_closed.rgba16.png extracting actors/lakitu_enemy/lakitu_enemy_eyes_open.rgba16.png extracting actors/lakitu_enemy/lakitu_enemy_frown.rgba16.png extracting actors/lakitu_enemy/lakitu_enemy_shell.rgba16.png extracting actors/star/star_eye.rgba16.png extracting actors/wiggler/wiggler_eye.rgba16.png extracting actors/wiggler/wiggler_flower.rgba16.png extracting actors/wiggler/wiggler_frown.rgba16.png extracting actors/wiggler/wiggler_nose_left_side.rgba16.png extracting actors/wiggler/wiggler_nose_right_side.rgba16.png extracting actors/wiggler/wiggler_segment_left_side.rgba16.png extracting actors/wiggler/wiggler_segment_right_side.rgba16.png extracting actors/bubble/bubble.rgba16.png extracting actors/bubble/mr_i_bubble.rgba16.png extracting actors/burn_smoke/burn_smoke.ia16.png extracting actors/mario/mario_eyes_center.rgba16.png extracting actors/mario/mario_eyes_closed.rgba16.png extracting actors/mario/mario_eyes_closed_unused_0.rgba16.png extracting actors/mario/mario_eyes_closed_unused_1.rgba16.png extracting actors/mario/mario_eyes_dead.rgba16.png extracting actors/mario/mario_eyes_down_unused.rgba16.png extracting actors/mario/mario_eyes_half_closed.rgba16.png extracting actors/mario/mario_eyes_left_unused.rgba16.png extracting actors/mario/mario_eyes_right_unused.rgba16.png extracting actors/mario/mario_eyes_up_unused.rgba16.png extracting actors/mario/mario_logo.rgba16.png extracting actors/mario/mario_metal.rgba16.png extracting actors/mario/mario_metal_wing_tip_unused.rgba16.png extracting actors/mario/mario_metal_wing_unused.rgba16.png extracting actors/mario/mario_mustache.rgba16.png extracting actors/mario/mario_overalls_button.rgba16.png extracting actors/mario/mario_sideburn.rgba16.png extracting actors/mario/mario_wing.rgba16.png extracting actors/mario/mario_wing_tip.rgba16.png extracting actors/mario_cap/mario_cap_logo.rgba16.png extracting actors/mario_cap/mario_cap_metal.rgba16.png extracting actors/mario_cap/mario_cap_metal_wing_tip_unused.rgba16.png extracting actors/mario_cap/mario_cap_metal_wing_unused.rgba16.png extracting actors/mario_cap/mario_cap_wing.rgba16.png extracting actors/mario_cap/mario_cap_wing_tip.rgba16.png extracting actors/sparkle/sparkle_0.rgba16.png extracting actors/sparkle/sparkle_1.rgba16.png extracting actors/sparkle/sparkle_2.rgba16.png extracting actors/sparkle/sparkle_3.rgba16.png extracting actors/sparkle/sparkle_4.rgba16.png extracting actors/sparkle/sparkle_5.rgba16.png extracting actors/sparkle_animation/sparkle_animation_0.ia16.png extracting actors/sparkle_animation/sparkle_animation_1.ia16.png extracting actors/sparkle_animation/sparkle_animation_2.ia16.png extracting actors/sparkle_animation/sparkle_animation_3.ia16.png extracting actors/sparkle_animation/sparkle_animation_4.ia16.png extracting actors/stomp_smoke/stomp_smoke_0.ia16.png extracting actors/stomp_smoke/stomp_smoke_1.ia16.png extracting actors/stomp_smoke/stomp_smoke_2.ia16.png extracting actors/stomp_smoke/stomp_smoke_3.ia16.png extracting actors/stomp_smoke/stomp_smoke_4.ia16.png extracting actors/stomp_smoke/stomp_smoke_5.ia16.png extracting actors/walk_smoke/walk_smoke_0.ia16.png extracting actors/walk_smoke/walk_smoke_1.ia16.png extracting actors/walk_smoke/walk_smoke_2.ia16.png extracting actors/walk_smoke/walk_smoke_3.ia16.png extracting actors/walk_smoke/walk_smoke_4.ia16.png extracting actors/walk_smoke/walk_smoke_5.ia16.png extracting actors/walk_smoke/walk_smoke_6.ia16.png extracting actors/water_splash/water_splash_0.rgba16.png extracting actors/water_splash/water_splash_1.rgba16.png extracting actors/water_splash/water_splash_2.rgba16.png extracting actors/water_splash/water_splash_3.rgba16.png extracting actors/water_splash/water_splash_4.rgba16.png extracting actors/water_splash/water_splash_5.rgba16.png extracting actors/water_splash/water_splash_6.rgba16.png extracting actors/water_splash/water_splash_7.rgba16.png extracting actors/water_wave/water_wave_0.ia16.png extracting actors/water_wave/water_wave_1.ia16.png extracting actors/water_wave/water_wave_2.ia16.png extracting actors/water_wave/water_wave_3.ia16.png extracting actors/white_particle_small/small_snow_particle.rgba16.png extracting actors/bullet_bill/bullet_bill_eye.rgba16.png extracting actors/bullet_bill/bullet_bill_mouth.rgba16.png extracting actors/heave_ho/heave-ho_arm_ornament.rgba16.png extracting actors/heave_ho/heave-ho_face.rgba16.png extracting actors/heave_ho/heave-ho_logo.rgba16.png extracting actors/heave_ho/heave-ho_platform.rgba16.png extracting actors/heave_ho/heave-ho_roller.rgba16.png extracting actors/heave_ho/heave-ho_turnkey.rgba16.png extracting actors/hoot/hoot_eyes.rgba16.png extracting actors/hoot/hoot_wing.rgba16.png extracting actors/hoot/hoot_wing_tip.rgba16.png extracting actors/king_bobomb/king_bob-omb_hand.rgba16.png extracting actors/thwomp/thwomp_face.rgba16.png extracting actors/thwomp/thwomp_surface.rgba16.png extracting actors/yellow_sphere/yellow_sphere.rgba16.png extracting actors/yellow_sphere_small/small_yellow_sphere.rgba16.png extracting actors/yoshi_egg/yoshi_egg_0_unused.rgba16.png extracting actors/yoshi_egg/yoshi_egg_1_unused.rgba16.png extracting actors/yoshi_egg/yoshi_egg_2_unused.rgba16.png extracting actors/yoshi_egg/yoshi_egg_3_unused.rgba16.png extracting actors/yoshi_egg/yoshi_egg_4_unused.rgba16.png extracting actors/yoshi_egg/yoshi_egg_5_unused.rgba16.png extracting actors/yoshi_egg/yoshi_egg_6_unused.rgba16.png extracting actors/yoshi_egg/yoshi_egg_7_unused.rgba16.png extracting actors/bully/bully_eye.rgba16.png extracting actors/bully/bully_horn.rgba16.png extracting actors/bully/bully_left_side.rgba16.png extracting actors/bully/bully_right_side.rgba16.png extracting actors/chillychief/chill_bully_eye.rgba16.png extracting actors/capswitch/cap_switch_base.rgba16.png extracting actors/capswitch/cap_switch_head.ia16.png extracting actors/springboard/springboard_base_unused.rgba16.png extracting actors/springboard/springboard_top_unused.rgba16.png extracting actors/chain_ball/chain_ball.rgba16.png extracting actors/chain_chomp/chain_chomp_bright_shine.rgba16.png extracting actors/chain_chomp/chain_chomp_dull_shine.rgba16.png extracting actors/chain_chomp/chain_chomp_eye.rgba16.png extracting actors/chain_chomp/chain_chomp_tongue.rgba16.png extracting actors/dorrie/dorrie_tongue.rgba16.png extracting actors/koopa/koopa_eye_border.rgba16.png extracting actors/koopa/koopa_eyes_closed.rgba16.png extracting actors/koopa/koopa_eyes_open.rgba16.png extracting actors/koopa/koopa_nostrils.rgba16.png extracting actors/koopa/koopa_shell_back.rgba16.png extracting actors/koopa/koopa_shell_front.rgba16.png extracting actors/koopa/koopa_shell_front_top.rgba16.png extracting actors/koopa/koopa_shoe.rgba16.png extracting actors/koopa_flag/koopa_flag_banner.rgba16.png extracting actors/koopa_shell/koopa_shell_back.rgba16.png extracting actors/koopa_shell/koopa_shell_front.rgba16.png extracting actors/piranha_plant/piranha_plant_bottom_lip.rgba16.png extracting actors/piranha_plant/piranha_plant_leaf.rgba16.png extracting actors/piranha_plant/piranha_plant_skin.rgba16.png extracting actors/piranha_plant/piranha_plant_stem.rgba16.png extracting actors/piranha_plant/piranha_plant_tooth.rgba16.png extracting actors/poundable_pole/poundable_pole_side.rgba16.png extracting actors/poundable_pole/poundable_pole_top.rgba16.png extracting actors/whomp/whomp_back.rgba16.png extracting actors/whomp/whomp_face.rgba16.png extracting actors/whomp/whomp_hand.rgba16.png extracting actors/whomp/whomp_surface.rgba16.png extracting textures/segment2/font_graphics.06420.ia1.png extracting actors/chillychief/chill_bully_left_side.rgba16.png extracting actors/chillychief/chill_bully_right_side.rgba16.png extracting actors/moneybag/moneybag_eyes.rgba16.png extracting actors/moneybag/moneybag_mouth.rgba16.png extracting actors/clam_shell/clam_shell.rgba16.png extracting actors/clam_shell/clam_shell_mouth.rgba16.png extracting actors/manta/manta_eye.rgba16.png extracting actors/manta/manta_fin_corner.rgba16.png extracting actors/manta/manta_fin_edge.rgba16.png extracting actors/manta/manta_gills.rgba16.png extracting actors/sushi/sushi_eye.rgba16.png extracting actors/sushi/sushi_snout.rgba16.png extracting actors/sushi/sushi_tooth.rgba16.png extracting actors/tornado/tornado.ia16.png extracting actors/unagi/unagi_body.rgba16.png extracting actors/unagi/unagi_eye.rgba16.png extracting actors/unagi/unagi_head_base.rgba16.png extracting actors/unagi/unagi_mouth.rgba16.png extracting actors/unagi/unagi_tail.rgba16.png extracting actors/unagi/unagi_tooth.rgba16.png extracting actors/whirlpool/whirlpool.ia16.png extracting actors/cyan_fish/cyan_fish.rgba16.png extracting actors/seaweed/seaweed_base.rgba16.png extracting actors/seaweed/seaweed_lower_center.rgba16.png extracting actors/seaweed/seaweed_tip.rgba16.png extracting actors/seaweed/seaweed_upper_center.rgba16.png extracting actors/skeeter/skeeter_eye.rgba16.png extracting actors/skeeter/skeeter_iris.rgba16.png extracting actors/treasure_chest/treasure_chest_front.rgba16.png extracting actors/treasure_chest/treasure_chest_lock.rgba16.png extracting actors/treasure_chest/treasure_chest_lock_top.rgba16.png extracting actors/treasure_chest/treasure_chest_side.rgba16.png extracting actors/water_ring/water_ring.rgba16.png extracting actors/dorrie/dorrie_eye.rgba16.png extracting actors/dorrie/dorrie_skin.rgba16.png extracting actors/mr_i_eyeball/mr_i_eyeball_left_side.rgba16.png extracting actors/mr_i_eyeball/mr_i_eyeball_right_side.rgba16.png extracting actors/mr_i_iris/mr_i_iris_closed.rgba16.png extracting actors/mr_i_iris/mr_i_iris_mostly_closed.rgba16.png extracting actors/mr_i_iris/mr_i_iris_mostly_open.rgba16.png extracting actors/mr_i_iris/mr_i_iris_open.rgba16.png extracting actors/scuttlebug/scuttlebug_eye.rgba16.png extracting actors/scuttlebug/scuttlebug_iris.rgba16.png extracting actors/scuttlebug/scuttlebug_left_side.rgba16.png extracting actors/scuttlebug/scuttlebug_leg.rgba16.png extracting actors/scuttlebug/scuttlebug_right_side.rgba16.png extracting actors/snufit/snufit_body.rgba16.png extracting actors/snufit/snufit_eye.rgba16.png extracting actors/snufit/snufit_mask_strap.rgba16.png extracting actors/snufit/snufit_mouth.rgba16.png extracting actors/swoop/swoop_body.rgba16.png extracting actors/swoop/swoop_eye.rgba16.png extracting actors/swoop/swoop_nose.rgba16.png extracting actors/swoop/swoop_wing.rgba16.png extracting actors/eyerok/eyerok_bricks.rgba16.png extracting actors/eyerok/eyerok_eye_closed.rgba16.png extracting actors/eyerok/eyerok_eye_mostly_closed.rgba16.png extracting actors/eyerok/eyerok_eye_mostly_open.rgba16.png extracting actors/eyerok/eyerok_eye_open.rgba16.png extracting actors/klepto/klepto_beak.rgba16.png extracting actors/klepto/klepto_chest_tuft.rgba16.png extracting actors/klepto/klepto_eye.rgba16.png extracting actors/klepto/klepto_wing.rgba16.png extracting actors/klepto/klepto_wing_flap.rgba16.png extracting actors/pokey/pokey_body.rgba16.png extracting actors/pokey/pokey_face.rgba16.png extracting actors/pokey/pokey_face_blink.rgba16.png extracting textures/generic/bob_textures.00800.rgba16.png extracting actors/fwoosh/fwoosh_face.ia16.png extracting actors/monty_mole/monty_mole_cheek.rgba16.png extracting actors/monty_mole/monty_mole_claw.rgba16.png extracting actors/monty_mole/monty_mole_eye.rgba16.png extracting actors/monty_mole/monty_mole_nose.rgba16.png extracting actors/monty_mole/monty_mole_tooth.rgba16.png extracting actors/monty_mole_hole/monty_mole_hole.ia16.png extracting actors/smoke/smoke.ia16.png extracting actors/ukiki/ukiki_butt.rgba16.png extracting actors/ukiki/ukiki_face.rgba16.png extracting actors/ukiki/ukiki_face_blink.rgba16.png extracting actors/ukiki/ukiki_fur.rgba16.png extracting actors/lakitu_cameraman/lakitu_camera_lens.rgba16.png extracting actors/mips/mips_eyes.rgba16.png extracting actors/toad/toad_face.rgba16.png extracting actors/toad/toad_head.rgba16.png extracting actors/peach/peach_chest_jewel.rgba16.png extracting actors/peach/peach_crown_jewel.rgba16.png extracting actors/peach/peach_dress.rgba16.png extracting actors/peach/peach_eye_closed.rgba16.png extracting actors/peach/peach_eye_mostly_closed.rgba16.png extracting actors/peach/peach_eye_mostly_open.rgba16.png extracting actors/peach/peach_eye_open.rgba16.png extracting actors/peach/peach_lips.rgba16.png extracting actors/peach/peach_lips_scrunched.rgba16.png extracting actors/peach/peach_nostril.rgba16.png extracting actors/yoshi/yoshi_eye.rgba16.png extracting actors/yoshi/yoshi_eye_blink.rgba16.png extracting actors/yoshi/yoshi_nostril.rgba16.png extracting actors/penguin/penguin_beak.rgba16.png extracting actors/penguin/penguin_eye_angry.rgba16.png extracting actors/penguin/penguin_eye_angry_unused.rgba16.png extracting actors/penguin/penguin_eye_closed.rgba16.png extracting actors/penguin/penguin_eye_half_closed.rgba16.png extracting actors/penguin/penguin_eye_open.rgba16.png extracting actors/snowman/mr_blizzard_eye.rgba16.png extracting actors/snowman/mr_blizzard_left_side.rgba16.png extracting actors/snowman/mr_blizzard_mitten.rgba16.png extracting actors/snowman/mr_blizzard_mouth.rgba16.png extracting actors/snowman/mr_blizzard_right_side.rgba16.png extracting actors/spindrift/spindrift_face.rgba16.png extracting actors/spindrift/spindrift_head.rgba16.png extracting actors/spindrift/spindrift_leaf.rgba16.png extracting actors/spindrift/spindrift_petal.rgba16.png extracting levels/ccm/5.rgba16.png extracting levels/ccm/6.rgba16.png extracting levels/bbh/0.rgba16.png extracting levels/bbh/1.rgba16.png extracting levels/bbh/2.rgba16.png extracting levels/bbh/3.rgba16.png extracting levels/bbh/4.rgba16.png extracting levels/bbh/5.rgba16.png extracting levels/bbh/6.rgba16.png extracting levels/bitdw/0.rgba16.png extracting levels/bitdw/1.rgba16.png extracting levels/bitdw/2.rgba16.png extracting levels/bitdw/3.rgba16.png extracting levels/bitfs/0.rgba16.png extracting levels/bitfs/1.rgba16.png extracting levels/bitfs/2.rgba16.png extracting levels/bits/0.rgba16.png extracting levels/bits/1.rgba16.png extracting levels/bits/2.rgba16.png extracting levels/bob/0.rgba16.png extracting levels/bob/1.rgba16.png extracting levels/bob/2.rgba16.png extracting levels/bob/3.rgba16.png extracting levels/bob/4.rgba16.png extracting levels/bowser_1/0.rgba16.png extracting levels/bowser_1/1.rgba16.png extracting levels/bowser_1/2.rgba16.png extracting levels/bowser_2/0.rgba16.png extracting levels/bowser_3/0.rgba16.png extracting levels/bowser_3/1.rgba16.png extracting levels/bowser_3/2.rgba16.png extracting levels/castle_grounds/0.rgba16.png extracting levels/castle_grounds/1.rgba16.png extracting levels/castle_grounds/2.rgba16.png extracting levels/castle_grounds/3.rgba16.png extracting levels/castle_grounds/4.rgba16.png extracting levels/castle_grounds/5.ia8.png extracting levels/castle_inside/1.rgba16.png extracting levels/castle_inside/10.rgba16.png extracting levels/castle_inside/11.rgba16.png extracting levels/castle_inside/12.rgba16.png extracting levels/castle_inside/13.rgba16.png extracting levels/castle_inside/14.rgba16.png extracting levels/castle_inside/15.rgba16.png extracting levels/castle_inside/16.ia16.png extracting levels/castle_inside/17.rgba16.png extracting levels/castle_inside/18.rgba16.png extracting levels/castle_inside/19.rgba16.png extracting levels/castle_inside/20.rgba16.png extracting levels/castle_inside/21.rgba16.png extracting levels/castle_inside/22.rgba16.png extracting levels/castle_inside/23_us.rgba16.png extracting levels/castle_inside/24_us.rgba16.png extracting levels/castle_inside/25.rgba16.png extracting levels/castle_inside/26.rgba16.png extracting levels/castle_inside/27.rgba16.png extracting levels/castle_inside/28.rgba16.png extracting levels/castle_inside/29.rgba16.png extracting levels/castle_inside/3.rgba16.png extracting levels/castle_inside/30.rgba16.png extracting levels/castle_inside/31.rgba16.png extracting levels/castle_inside/32.rgba16.png extracting levels/castle_inside/33.rgba16.png extracting levels/castle_inside/34.rgba16.png extracting levels/castle_inside/35.rgba16.png extracting levels/castle_inside/36.rgba16.png extracting levels/castle_inside/37.rgba16.png extracting levels/castle_inside/38.rgba16.png extracting levels/castle_inside/39.rgba16.png extracting levels/castle_inside/4.rgba16.png extracting levels/castle_inside/40.rgba16.png extracting levels/castle_inside/5.rgba16.png extracting levels/castle_inside/6.rgba16.png extracting levels/castle_inside/7.rgba16.png extracting levels/castle_inside/8.rgba16.png extracting levels/castle_inside/9.rgba16.png extracting levels/hmc/7.rgba16.png extracting levels/castle_inside/2.ia16.png extracting textures/cave/hmc_textures.0C000.ia16.png extracting textures/spooky/bbh_textures.00000.rgba16.png extracting textures/spooky/bbh_textures.00800.rgba16.png extracting textures/spooky/bbh_textures.01800.rgba16.png extracting textures/spooky/bbh_textures.02800.rgba16.png extracting textures/spooky/bbh_textures.03800.rgba16.png extracting textures/spooky/bbh_textures.04800.rgba16.png extracting textures/spooky/bbh_textures.05000.rgba16.png extracting textures/spooky/bbh_textures.06000.rgba16.png extracting textures/spooky/bbh_textures.06800.rgba16.png extracting textures/spooky/bbh_textures.07000.rgba16.png extracting textures/spooky/bbh_textures.08000.rgba16.png extracting textures/spooky/bbh_textures.08800.rgba16.png extracting textures/spooky/bbh_textures.09000.rgba16.png extracting textures/spooky/bbh_textures.0A800.ia16.png extracting textures/spooky/bbh_textures.0B000.ia16.png extracting textures/spooky/bbh_textures.0B800.ia16.png extracting levels/castle_inside/castle_light.ia16.png extracting levels/ddd/1.rgba16.png extracting levels/jrb/0.rgba16.png extracting textures/cave/hmc_textures.00000.rgba16.png extracting textures/cave/hmc_textures.01000.rgba16.png extracting textures/cave/hmc_textures.01800.rgba16.png extracting textures/cave/hmc_textures.02800.rgba16.png extracting textures/cave/hmc_textures.03000.rgba16.png extracting textures/cave/hmc_textures.03800.rgba16.png extracting textures/cave/hmc_textures.04800.rgba16.png extracting textures/cave/hmc_textures.05800.rgba16.png extracting textures/cave/hmc_textures.06800.rgba16.png extracting textures/cave/hmc_textures.07000.rgba16.png extracting textures/cave/hmc_textures.07800.rgba16.png extracting textures/cave/hmc_textures.08800.rgba16.png extracting textures/cave/hmc_textures.09800.rgba16.png extracting textures/cave/hmc_textures.0A000.rgba16.png extracting textures/cave/hmc_textures.0A800.rgba16.png extracting textures/cave/hmc_textures.0B800.ia16.png extracting levels/ccm/0.rgba16.png extracting levels/ccm/1.rgba16.png extracting levels/ccm/10.rgba16.png extracting levels/ccm/11.rgba16.png extracting levels/ccm/12.rgba16.png extracting levels/ccm/2.rgba16.png extracting levels/ccm/3.rgba16.png extracting levels/ccm/4.rgba16.png extracting levels/ccm/7.rgba16.png extracting levels/ccm/8.ia16.png extracting levels/ccm/9.ia16.png extracting levels/lll/27.ia16.png extracting levels/cotmc/0.rgba16.png extracting levels/cotmc/1.rgba16.png extracting levels/cotmc/2.rgba16.png extracting levels/cotmc/3.rgba16.png extracting levels/cotmc/4.rgba16.png extracting levels/ddd/0.rgba16.png extracting levels/ddd/2.rgba16.png extracting levels/ddd/3.rgba16.png extracting levels/ddd/4.rgba16.png extracting levels/ending/cake.png extracting levels/hmc/0.rgba16.png extracting levels/hmc/1.rgba16.png extracting levels/hmc/2.rgba16.png extracting levels/hmc/3.rgba16.png extracting levels/hmc/4.rgba16.png extracting levels/hmc/5.rgba16.png extracting levels/hmc/6.rgba16.png extracting levels/intro/0.rgba16.png extracting levels/intro/1.rgba16.png extracting levels/intro/2_copyright.rgba16.png extracting levels/intro/3_tm.rgba16.png extracting levels/jrb/1.rgba16.png extracting levels/jrb/2.rgba16.png extracting levels/jrb/3.rgba16.png extracting levels/lll/0.rgba16.png extracting levels/lll/1.rgba16.png extracting levels/lll/10.rgba16.png extracting levels/lll/11.rgba16.png extracting levels/lll/12.rgba16.png extracting levels/lll/13.rgba16.png extracting levels/lll/14.rgba16.png extracting levels/lll/15.rgba16.png extracting levels/lll/16.rgba16.png extracting levels/lll/17.rgba16.png extracting levels/lll/18.rgba16.png extracting levels/lll/19.rgba16.png extracting levels/lll/2.rgba16.png extracting levels/lll/20.rgba16.png extracting levels/lll/21.rgba16.png extracting levels/lll/22.rgba16.png extracting levels/lll/23.rgba16.png extracting levels/lll/24.rgba16.png extracting levels/lll/25.rgba16.png extracting levels/lll/26.rgba16.png extracting levels/lll/28.rgba16.png extracting levels/lll/29.rgba16.png extracting levels/lll/3.rgba16.png extracting levels/lll/30.rgba16.png extracting levels/lll/31.rgba16.png extracting levels/lll/32.rgba16.png extracting levels/lll/4.rgba16.png extracting levels/lll/5.rgba16.png extracting levels/lll/6.rgba16.png extracting levels/lll/8.rgba16.png extracting levels/lll/9.rgba16.png extracting levels/lll/7.rgba16.png extracting textures/fire/lll_textures.00000.rgba16.png extracting textures/fire/lll_textures.00800.rgba16.png extracting textures/fire/lll_textures.01000.rgba16.png extracting textures/fire/lll_textures.01800.rgba16.png extracting textures/fire/lll_textures.02000.rgba16.png extracting textures/fire/lll_textures.02800.rgba16.png extracting textures/fire/lll_textures.03000.rgba16.png extracting textures/fire/lll_textures.03800.rgba16.png extracting textures/fire/lll_textures.04000.rgba16.png extracting textures/fire/lll_textures.04800.rgba16.png extracting textures/fire/lll_textures.05000.rgba16.png extracting textures/fire/lll_textures.05800.rgba16.png extracting textures/fire/lll_textures.06000.rgba16.png extracting textures/fire/lll_textures.06800.rgba16.png extracting textures/fire/lll_textures.07000.rgba16.png extracting textures/fire/lll_textures.07800.rgba16.png extracting textures/fire/lll_textures.08000.rgba16.png extracting textures/fire/lll_textures.08800.rgba16.png extracting textures/fire/lll_textures.09800.rgba16.png extracting textures/fire/lll_textures.0A000.rgba16.png extracting textures/fire/lll_textures.0A800.rgba16.png extracting textures/fire/lll_textures.0B000.rgba16.png extracting textures/fire/lll_textures.0B800.rgba16.png extracting levels/menu/main_menu_seg7.00018.rgba16.png extracting levels/menu/main_menu_seg7.00818.rgba16.png extracting levels/menu/main_menu_seg7.01018.rgba16.png extracting levels/menu/main_menu_seg7.02018.rgba16.png extracting levels/menu/main_menu_seg7.03468.rgba16.png extracting levels/menu/main_menu_seg7.03C68.rgba16.png extracting levels/menu/main_menu_seg7.04468.rgba16.png extracting levels/menu/main_menu_seg7.04C68.rgba16.png extracting levels/menu/main_menu_seg7.05468.rgba16.png extracting levels/menu/main_menu_seg7.06328.rgba16.png extracting levels/menu/main_menu_seg7.06B28.rgba16.png extracting levels/menu/main_menu_seg7.073D0.rgba16.png extracting levels/menu/main_menu_seg7.075D0.rgba16.png extracting levels/menu/main_menu_seg7.077D0.rgba16.png extracting levels/menu/main_menu_seg7.079D0.rgba16.png extracting levels/menu/main_menu_seg7.07BD0.rgba16.png extracting levels/menu/main_menu_seg7.07DD0.rgba16.png extracting levels/menu/main_menu_seg7.07FD0.rgba16.png extracting levels/menu/main_menu_seg7.081D0.rgba16.png extracting levels/menu/main_menu_seg7.083D0.rgba16.png extracting levels/menu/main_menu_seg7.085D0.rgba16.png extracting levels/menu/main_menu_seg7.087D0.rgba16.png extracting levels/menu/main_menu_seg7.089D0.rgba16.png extracting levels/menu/main_menu_seg7.08BD0.rgba16.png extracting levels/menu/main_menu_seg7.08DD0.rgba16.png extracting levels/menu/main_menu_seg7.08FD0.rgba16.png extracting levels/menu/main_menu_seg7.091D0.rgba16.png extracting levels/menu/main_menu_seg7.093D0.rgba16.png extracting levels/menu/main_menu_seg7.095D0.rgba16.png extracting levels/menu/main_menu_seg7.097D0.rgba16.png extracting levels/menu/main_menu_seg7.099D0.rgba16.png extracting levels/menu/main_menu_seg7.09BD0.rgba16.png extracting levels/menu/main_menu_seg7.09DD0.rgba16.png extracting levels/menu/main_menu_seg7.09FD0.rgba16.png extracting levels/menu/main_menu_seg7.0A1D0.rgba16.png extracting levels/menu/main_menu_seg7.0A3D0.rgba16.png extracting levels/menu/main_menu_seg7.0A5D0.rgba16.png extracting levels/menu/main_menu_seg7.0A7D0.rgba16.png extracting levels/menu/main_menu_seg7.0A9D0.rgba16.png extracting levels/menu/main_menu_seg7.0D1A8.rgba16.png extracting levels/menu/main_menu_seg7.0E1A8.rgba16.png extracting levels/menu/main_menu_seg7_us.0AC40.ia8.png extracting levels/menu/main_menu_seg7_us.0AC80.ia8.png extracting levels/menu/main_menu_seg7_us.0ACC0.ia8.png extracting levels/menu/main_menu_seg7_us.0AD00.ia8.png extracting levels/menu/main_menu_seg7_us.0AD40.ia8.png extracting levels/menu/main_menu_seg7_us.0AD80.ia8.png extracting levels/menu/main_menu_seg7_us.0ADC0.ia8.png extracting levels/menu/main_menu_seg7_us.0AE00.ia8.png extracting levels/menu/main_menu_seg7_us.0AE40.ia8.png extracting levels/menu/main_menu_seg7_us.0AE80.ia8.png extracting levels/menu/main_menu_seg7_us.0AEC0.ia8.png extracting levels/menu/main_menu_seg7_us.0AF00.ia8.png extracting levels/menu/main_menu_seg7_us.0AF40.ia8.png extracting levels/menu/main_menu_seg7_us.0AF80.ia8.png extracting levels/menu/main_menu_seg7_us.0AFC0.ia8.png extracting levels/menu/main_menu_seg7_us.0B000.ia8.png extracting levels/menu/main_menu_seg7_us.0B040.ia8.png extracting levels/menu/main_menu_seg7_us.0B080.ia8.png extracting levels/menu/main_menu_seg7_us.0B0C0.ia8.png extracting levels/menu/main_menu_seg7_us.0B100.ia8.png extracting levels/menu/main_menu_seg7_us.0B140.ia8.png extracting levels/menu/main_menu_seg7_us.0B180.ia8.png extracting levels/menu/main_menu_seg7_us.0B1C0.ia8.png extracting levels/menu/main_menu_seg7_us.0B200.ia8.png extracting levels/menu/main_menu_seg7_us.0B240.ia8.png extracting levels/menu/main_menu_seg7_us.0B280.ia8.png extracting levels/menu/main_menu_seg7_us.0B2C0.ia8.png extracting levels/menu/main_menu_seg7_us.0B300.ia8.png extracting levels/menu/main_menu_seg7_us.0B340.ia8.png extracting levels/menu/main_menu_seg7_us.0B380.ia8.png extracting levels/menu/main_menu_seg7_us.0B3C0.ia8.png extracting levels/menu/main_menu_seg7_us.0B400.ia8.png extracting levels/menu/main_menu_seg7_us.0B440.ia8.png extracting levels/menu/main_menu_seg7_us.0B480.ia8.png extracting levels/menu/main_menu_seg7_us.0B4C0.ia8.png extracting levels/menu/main_menu_seg7_us.0B500.ia8.png extracting levels/menu/main_menu_seg7_us.0B540.ia8.png extracting levels/menu/main_menu_seg7_us.0B580.ia8.png extracting levels/menu/main_menu_seg7_us.0B5C0.ia8.png extracting levels/menu/main_menu_seg7_us.0B600.ia8.png extracting levels/menu/main_menu_seg7_us.0B640.ia8.png extracting levels/menu/main_menu_seg7_us.0B680.ia8.png extracting levels/menu/main_menu_seg7_us.0B6C0.ia8.png extracting levels/menu/main_menu_seg7_us.0B700.ia8.png extracting levels/menu/main_menu_seg7_us.0B740.ia8.png extracting levels/menu/main_menu_seg7_us.0B780.ia8.png extracting levels/menu/main_menu_seg7_us.0B7C0.ia8.png extracting levels/menu/main_menu_seg7_us.0B800.ia8.png extracting textures/segment2/segment2.05000.rgba16.png extracting levels/pss/0.rgba16.png extracting levels/pss/1.ia16.png extracting levels/pss/2.rgba16.png extracting levels/rr/1.rgba16.png extracting levels/rr/2.rgba16.png extracting levels/rr/quarter_flying_carpet.rgba16.png extracting levels/sl/0.rgba16.png extracting levels/sl/1.rgba16.png extracting levels/sl/2.rgba16.png extracting levels/sl/3.rgba16.png extracting levels/sl/4.rgba16.png extracting levels/ssl/0.rgba16.png extracting levels/ssl/1.ia16.png extracting levels/ssl/10.rgba16.png extracting levels/ssl/11.rgba16.png extracting levels/ssl/2.rgba16.png extracting levels/ssl/3.rgba16.png extracting levels/ssl/4.rgba16.png extracting levels/ssl/5.rgba16.png extracting levels/ssl/6.rgba16.png extracting levels/ssl/8.rgba16.png extracting levels/ssl/9.rgba16.png extracting levels/ssl/7.rgba16.png extracting textures/generic/bob_textures.00000.rgba16.png extracting textures/generic/bob_textures.01000.rgba16.png extracting textures/generic/bob_textures.01800.rgba16.png extracting textures/generic/bob_textures.02000.rgba16.png extracting textures/generic/bob_textures.02800.rgba16.png extracting textures/generic/bob_textures.03000.rgba16.png extracting textures/generic/bob_textures.03800.rgba16.png extracting textures/generic/bob_textures.04000.rgba16.png extracting textures/generic/bob_textures.04800.rgba16.png extracting textures/generic/bob_textures.05000.rgba16.png extracting textures/generic/bob_textures.05800.rgba16.png extracting textures/generic/bob_textures.06000.rgba16.png extracting textures/generic/bob_textures.07000.rgba16.png 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sound/samples/sfx_mario/15.aiff extracting sound/samples/sfx_mario/16.aiff extracting sound/samples/sfx_mario/17.aiff extracting sound/samples/sfx_mario/18.aiff extracting sound/samples/sfx_mario/19.aiff extracting sound/samples/sfx_mario/1A.aiff extracting sound/samples/sfx_mario_peach/00.aiff extracting sound/samples/sfx_mario_peach/01.aiff extracting sound/samples/sfx_mario_peach/02.aiff extracting sound/samples/sfx_mario_peach/03.aiff extracting sound/samples/sfx_mario_peach/04.aiff extracting sound/samples/sfx_mario_peach/05.aiff extracting sound/samples/sfx_mario_peach/06.aiff extracting sound/samples/sfx_mario_peach/07.aiff extracting sound/samples/sfx_mario_peach/08.aiff extracting sound/samples/sfx_mario_peach/09.aiff extracting sound/samples/sfx_mario_peach/0A.aiff extracting sound/samples/sfx_mario_peach/0B.aiff extracting sound/samples/sfx_mario_peach/0C.aiff extracting sound/samples/sfx_mario_peach/0D.aiff extracting sound/samples/sfx_mario_peach/0E.aiff extracting sound/samples/sfx_mario_peach/0F.aiff extracting sound/samples/sfx_mario_peach/10.aiff extracting sound/samples/sfx_mario_peach/11.aiff extracting sound/samples/sfx_mario_peach/12.aiff extracting sound/samples/sfx_mario_peach/13.aiff extracting sound/samples/sfx_mario_peach/14.aiff extracting sound/samples/sfx_mario_peach/15.aiff extracting sound/samples/sfx_mario_peach/16.aiff extracting sound/samples/sfx_terrain/00_step_default.aiff extracting sound/samples/sfx_terrain/01_step_grass.aiff extracting sound/samples/sfx_terrain/02_step_stone.aiff extracting sound/samples/sfx_terrain/03_step_spooky.aiff extracting sound/samples/sfx_terrain/04_step_snow.aiff extracting sound/samples/sfx_terrain/05_step_ice.aiff extracting sound/samples/sfx_terrain/06_step_metal.aiff extracting sound/samples/sfx_terrain/07_step_sand.aiff extracting sound/samples/sfx_water/00_plunge.aiff extracting sound/samples/sfx_water/01_splash.aiff extracting sound/samples/sfx_water/02_swim.aiff extracting textures/effect/bubble.06048.rgba16.png extracting textures/effect/flower.00008.rgba16.png extracting textures/effect/flower.00808.rgba16.png extracting textures/effect/flower.01008.rgba16.png extracting textures/effect/flower.01808.rgba16.png extracting textures/effect/lava_bubble.02020.rgba16.png extracting textures/effect/lava_bubble.02820.rgba16.png extracting textures/effect/lava_bubble.03020.rgba16.png extracting textures/effect/lava_bubble.03820.rgba16.png extracting textures/effect/lava_bubble.04020.rgba16.png extracting textures/effect/lava_bubble.04820.rgba16.png extracting textures/effect/lava_bubble.05020.rgba16.png extracting textures/effect/lava_bubble.05820.rgba16.png extracting textures/effect/tiny_bubble.0684C.rgba16.png extracting textures/effect/tiny_bubble.06AD8.rgba16.png extracting textures/grass/wf_textures.00000.rgba16.png extracting textures/grass/wf_textures.00800.rgba16.png extracting textures/grass/wf_textures.01000.rgba16.png extracting textures/grass/wf_textures.01800.rgba16.png extracting textures/grass/wf_textures.02000.rgba16.png extracting textures/grass/wf_textures.02800.rgba16.png extracting textures/grass/wf_textures.03000.rgba16.png extracting textures/grass/wf_textures.03800.rgba16.png extracting textures/grass/wf_textures.04000.rgba16.png extracting textures/grass/wf_textures.04800.rgba16.png extracting textures/grass/wf_textures.05000.rgba16.png extracting textures/grass/wf_textures.05800.rgba16.png extracting textures/grass/wf_textures.06800.rgba16.png extracting textures/grass/wf_textures.07000.rgba16.png extracting textures/grass/wf_textures.07800.rgba16.png extracting textures/grass/wf_textures.08000.rgba16.png extracting textures/grass/wf_textures.08800.rgba16.png extracting textures/grass/wf_textures.09000.rgba16.png extracting textures/grass/wf_textures.09800.rgba16.png extracting textures/grass/wf_textures.0A000.rgba16.png extracting textures/grass/wf_textures.0A800.rgba16.png extracting textures/grass/wf_textures.0B800.ia16.png extracting textures/grass/wf_textures.06000.rgba16.png extracting textures/mountain/ttm_textures.0A000.rgba16.png extracting textures/sky/metal_hole.rgba16.png extracting textures/sky/rr_textures.00000.rgba16.png extracting textures/sky/rr_textures.00800.rgba16.png extracting textures/sky/rr_textures.01000.rgba16.png extracting textures/sky/rr_textures.01800.rgba16.png extracting textures/sky/rr_textures.02000.rgba16.png extracting textures/sky/rr_textures.03000.rgba16.png extracting textures/sky/rr_textures.03800.rgba16.png extracting textures/sky/rr_textures.04800.rgba16.png extracting textures/sky/rr_textures.05000.rgba16.png extracting textures/sky/rr_textures.05800.rgba16.png extracting textures/sky/rr_textures.06000.rgba16.png extracting textures/sky/rr_textures.07000.rgba16.png extracting textures/sky/rr_textures.07800.rgba16.png extracting textures/sky/rr_textures.08000.rgba16.png extracting textures/inside/inside_castle_textures.00000.rgba16.png extracting textures/inside/inside_castle_textures.01000.rgba16.png extracting textures/inside/inside_castle_textures.02000.rgba16.png extracting textures/inside/inside_castle_textures.03000.rgba16.png extracting textures/inside/inside_castle_textures.03800.rgba16.png extracting textures/inside/inside_castle_textures.04000.rgba16.png extracting textures/inside/inside_castle_textures.05000.rgba16.png extracting textures/inside/inside_castle_textures.05800.rgba16.png extracting textures/inside/inside_castle_textures.06000.rgba16.png extracting textures/inside/inside_castle_textures.07000.rgba16.png extracting textures/inside/inside_castle_textures.08000.rgba16.png extracting textures/inside/inside_castle_textures.08800.rgba16.png extracting textures/inside/inside_castle_textures.09000.rgba16.png extracting textures/inside/inside_castle_textures.0A000.rgba16.png extracting textures/inside/inside_castle_textures.0B000.rgba16.png extracting textures/inside/inside_castle_textures.0B800.rgba16.png extracting textures/inside/inside_castle_textures.04800.rgba16.png extracting textures/machine/ttc_textures.00000.rgba16.png extracting textures/machine/ttc_textures.00800.rgba16.png extracting textures/machine/ttc_textures.01000.rgba16.png extracting textures/machine/ttc_textures.01800.rgba16.png extracting textures/machine/ttc_textures.02000.rgba16.png extracting textures/machine/ttc_textures.02800.rgba16.png extracting textures/machine/ttc_textures.03000.rgba16.png extracting textures/machine/ttc_textures.03800.rgba16.png extracting textures/machine/ttc_textures.04000.rgba16.png extracting textures/machine/ttc_textures.05000.rgba16.png extracting textures/machine/ttc_textures.05800.rgba16.png extracting textures/machine/ttc_textures.06000.rgba16.png extracting textures/machine/ttc_textures.06800.rgba16.png extracting textures/machine/ttc_textures.07000.rgba16.png extracting textures/machine/ttc_textures.07800.rgba16.png extracting textures/machine/ttc_textures.08000.rgba16.png extracting textures/machine/ttc_textures.08400.rgba16.png extracting textures/ipl3_raw/ipl3_font_00.ia1.png extracting textures/ipl3_raw/ipl3_font_01.ia1.png extracting textures/ipl3_raw/ipl3_font_02.ia1.png extracting textures/ipl3_raw/ipl3_font_03.ia1.png extracting textures/ipl3_raw/ipl3_font_04.ia1.png extracting textures/ipl3_raw/ipl3_font_05.ia1.png extracting textures/ipl3_raw/ipl3_font_06.ia1.png extracting textures/ipl3_raw/ipl3_font_07.ia1.png extracting textures/ipl3_raw/ipl3_font_08.ia1.png extracting textures/ipl3_raw/ipl3_font_09.ia1.png extracting textures/ipl3_raw/ipl3_font_10.ia1.png extracting textures/ipl3_raw/ipl3_font_11.ia1.png extracting textures/ipl3_raw/ipl3_font_12.ia1.png extracting textures/ipl3_raw/ipl3_font_13.ia1.png extracting textures/ipl3_raw/ipl3_font_14.ia1.png extracting textures/ipl3_raw/ipl3_font_15.ia1.png extracting textures/ipl3_raw/ipl3_font_16.ia1.png extracting textures/ipl3_raw/ipl3_font_17.ia1.png extracting textures/ipl3_raw/ipl3_font_18.ia1.png extracting textures/ipl3_raw/ipl3_font_19.ia1.png extracting textures/ipl3_raw/ipl3_font_20.ia1.png extracting textures/ipl3_raw/ipl3_font_21.ia1.png extracting textures/ipl3_raw/ipl3_font_22.ia1.png extracting textures/ipl3_raw/ipl3_font_23.ia1.png extracting textures/ipl3_raw/ipl3_font_24.ia1.png extracting textures/ipl3_raw/ipl3_font_25.ia1.png extracting textures/ipl3_raw/ipl3_font_26.ia1.png extracting textures/ipl3_raw/ipl3_font_27.ia1.png extracting textures/ipl3_raw/ipl3_font_28.ia1.png extracting textures/ipl3_raw/ipl3_font_29.ia1.png extracting textures/ipl3_raw/ipl3_font_30.ia1.png extracting textures/ipl3_raw/ipl3_font_31.ia1.png extracting textures/ipl3_raw/ipl3_font_32.ia1.png extracting textures/ipl3_raw/ipl3_font_33.ia1.png extracting textures/ipl3_raw/ipl3_font_34.ia1.png extracting textures/ipl3_raw/ipl3_font_35.ia1.png extracting textures/ipl3_raw/ipl3_font_36.ia1.png extracting textures/ipl3_raw/ipl3_font_37.ia1.png extracting textures/ipl3_raw/ipl3_font_38.ia1.png extracting textures/ipl3_raw/ipl3_font_39.ia1.png extracting textures/ipl3_raw/ipl3_font_40.ia1.png extracting textures/ipl3_raw/ipl3_font_41.ia1.png extracting textures/ipl3_raw/ipl3_font_42.ia1.png extracting textures/ipl3_raw/ipl3_font_43.ia1.png extracting textures/ipl3_raw/ipl3_font_44.ia1.png extracting textures/ipl3_raw/ipl3_font_45.ia1.png extracting textures/ipl3_raw/ipl3_font_46.ia1.png extracting textures/ipl3_raw/ipl3_font_47.ia1.png extracting textures/ipl3_raw/ipl3_font_48.ia1.png extracting textures/ipl3_raw/ipl3_font_49.ia1.png extracting assets/demos/bbh.bin extracting assets/demos/bitdw.bin extracting assets/demos/ccm.bin extracting assets/demos/hmc.bin extracting assets/demos/jrb.bin extracting assets/demos/pss.bin extracting assets/demos/unused.bin extracting assets/demos/wf.bin extracting sound/sequences/us/01_cutscene_collect_star.m64 extracting sound/sequences/us/02_menu_title_screen.m64 extracting sound/sequences/us/03_level_grass.m64 extracting sound/sequences/us/04_level_inside_castle.m64 extracting sound/sequences/us/05_level_water.m64 extracting sound/sequences/us/06_level_hot.m64 extracting sound/sequences/us/07_level_boss_koopa.m64 extracting sound/sequences/us/08_level_snow.m64 extracting sound/sequences/us/09_level_slide.m64 extracting sound/sequences/us/0A_level_spooky.m64 extracting sound/sequences/us/0B_event_piranha_plant.m64 extracting sound/sequences/us/0C_level_underground.m64 extracting sound/sequences/us/0D_menu_star_select.m64 extracting sound/sequences/us/0E_event_powerup.m64 extracting sound/sequences/us/0F_event_metal_cap.m64 extracting sound/sequences/us/10_event_koopa_message.m64 extracting sound/sequences/us/11_level_koopa_road.m64 extracting sound/sequences/us/12_event_high_score.m64 extracting sound/sequences/us/13_event_merry_go_round.m64 extracting sound/sequences/us/14_event_race.m64 extracting sound/sequences/us/15_cutscene_star_spawn.m64 extracting sound/sequences/us/16_event_boss.m64 extracting sound/sequences/us/17_cutscene_collect_key.m64 extracting sound/sequences/us/18_event_endless_stairs.m64 extracting sound/sequences/us/19_level_boss_koopa_final.m64 extracting sound/sequences/us/1A_cutscene_credits.m64 extracting sound/sequences/us/1B_event_solve_puzzle.m64 extracting sound/sequences/us/1C_event_toad_message.m64 extracting sound/sequences/us/1D_event_peach_message.m64 extracting sound/sequences/us/1E_cutscene_intro.m64 extracting sound/sequences/us/1F_cutscene_victory.m64 extracting sound/sequences/us/20_cutscene_ending.m64 extracting sound/sequences/us/21_menu_file_select.m64 extracting sound/sequences/us/22_cutscene_lakitu.m64 extracting textures/intro_raw/hand_closed.rgba16.png extracting textures/intro_raw/hand_open.rgba16.png extracting textures/intro_raw/mario_face_shine.ia8.png extracting textures/intro_raw/red_star_0.rgba16.png extracting textures/intro_raw/red_star_1.rgba16.png extracting textures/intro_raw/red_star_2.rgba16.png extracting textures/intro_raw/red_star_3.rgba16.png extracting textures/intro_raw/red_star_4.rgba16.png extracting textures/intro_raw/red_star_5.rgba16.png extracting textures/intro_raw/red_star_6.rgba16.png extracting textures/intro_raw/red_star_7.rgba16.png extracting textures/intro_raw/sparkle_0.rgba16.png extracting textures/intro_raw/sparkle_1.rgba16.png extracting textures/intro_raw/sparkle_2.rgba16.png extracting textures/intro_raw/sparkle_3.rgba16.png extracting textures/intro_raw/sparkle_4.rgba16.png extracting textures/intro_raw/sparkle_5.rgba16.png extracting textures/intro_raw/white_star_0.rgba16.png extracting textures/intro_raw/white_star_1.rgba16.png extracting textures/intro_raw/white_star_2.rgba16.png extracting textures/intro_raw/white_star_3.rgba16.png extracting textures/intro_raw/white_star_4.rgba16.png extracting textures/intro_raw/white_star_5.rgba16.png extracting textures/intro_raw/white_star_6.rgba16.png extracting textures/intro_raw/white_star_7.rgba16.png extracting textures/outside/castle_grounds_textures.00000.rgba16.png extracting textures/outside/castle_grounds_textures.00800.rgba16.png extracting textures/outside/castle_grounds_textures.01000.rgba16.png extracting textures/outside/castle_grounds_textures.02000.rgba16.png extracting textures/outside/castle_grounds_textures.03000.rgba16.png extracting textures/outside/castle_grounds_textures.03800.rgba16.png extracting textures/outside/castle_grounds_textures.04000.rgba16.png extracting textures/outside/castle_grounds_textures.04800.rgba16.png extracting textures/outside/castle_grounds_textures.05800.rgba16.png extracting textures/outside/castle_grounds_textures.06000.rgba16.png extracting textures/outside/castle_grounds_textures.06800.rgba16.png extracting textures/outside/castle_grounds_textures.07800.rgba16.png extracting textures/outside/castle_grounds_textures.08000.rgba16.png extracting textures/outside/castle_grounds_textures.08800.rgba16.png extracting textures/outside/castle_grounds_textures.09000.rgba16.png extracting textures/outside/castle_grounds_textures.09800.rgba16.png extracting textures/outside/castle_grounds_textures.0A000.rgba16.png extracting textures/outside/castle_grounds_textures.0A800.rgba16.png extracting textures/outside/castle_grounds_textures.0B000.rgba16.png extracting textures/outside/castle_grounds_textures.0B400.rgba16.png extracting textures/skyboxes/bbh.png extracting textures/skyboxes/bidw.png extracting textures/skyboxes/bitfs.png extracting textures/skyboxes/bits.png extracting textures/skyboxes/ccm.png extracting textures/skyboxes/cloud_floor.png extracting textures/skyboxes/clouds.png extracting textures/skyboxes/ssl.png extracting textures/skyboxes/water.png extracting textures/skyboxes/wdw.png extracting textures/snow/ccm_textures.00000.rgba16.png extracting textures/snow/ccm_textures.00800.rgba16.png extracting textures/snow/ccm_textures.01000.rgba16.png extracting textures/snow/ccm_textures.02000.rgba16.png extracting textures/snow/ccm_textures.02800.rgba16.png extracting textures/snow/ccm_textures.03000.rgba16.png extracting textures/snow/ccm_textures.03800.rgba16.png extracting textures/snow/ccm_textures.04000.rgba16.png extracting textures/snow/ccm_textures.04800.rgba16.png extracting textures/snow/ccm_textures.05000.rgba16.png extracting textures/snow/ccm_textures.05800.rgba16.png extracting textures/snow/ccm_textures.06000.rgba16.png extracting textures/snow/ccm_textures.06800.rgba16.png extracting textures/snow/ccm_textures.07000.rgba16.png extracting textures/snow/ccm_textures.08000.rgba16.png extracting textures/snow/ccm_textures.08800.rgba16.png extracting textures/snow/ccm_textures.09000.ia16.png extracting textures/snow/ccm_textures.09800.ia16.png extracting textures/title_screen_bg/title_screen_bg.001C0.rgba16.png extracting textures/title_screen_bg/title_screen_bg.00E40.rgba16.png extracting textures/title_screen_bg/title_screen_bg.01AC0.rgba16.png extracting textures/title_screen_bg/title_screen_bg.02740.rgba16.png extracting textures/title_screen_bg/title_screen_bg.033C0.rgba16.png extracting textures/title_screen_bg/title_screen_bg.04040.rgba16.png extracting textures/title_screen_bg/title_screen_bg.04CC0.rgba16.png extracting textures/title_screen_bg/title_screen_bg.05940.rgba16.png extracting textures/water/jrb_textures.00000.rgba16.png extracting textures/water/jrb_textures.00800.rgba16.png extracting textures/water/jrb_textures.01800.rgba16.png extracting textures/water/jrb_textures.02800.rgba16.png extracting textures/water/jrb_textures.03800.rgba16.png extracting textures/water/jrb_textures.04800.rgba16.png extracting textures/water/jrb_textures.05800.rgba16.png extracting textures/water/jrb_textures.06000.rgba16.png extracting textures/water/jrb_textures.06800.rgba16.png extracting textures/water/jrb_textures.07800.rgba16.png extracting textures/water/jrb_textures.08800.rgba16.png extracting textures/water/jrb_textures.09000.rgba16.png extracting textures/water/jrb_textures.0A000.rgba16.png extracting textures/water/jrb_textures.0A800.rgba16.png extracting textures/water/jrb_textures.0B800.rgba16.png make[1]: Entering directory '/data/data/com.termux/files/home/sm64-izzys-port-android/tools' gcc -I../include -I. -Wall -Wextra -Wno-unused-parameter -pedantic -std=c99 -O2 -s n64graphics_ci_dir/n64graphics_ci.c n64graphics_ci_dir/exoquant/exoquant.c n64graphics_ci_dir/utils.c -o n64graphics_ci -lm In file included from n64graphics_ci_dir/n64graphics_ci.c:13: n64graphics_ci_dir/exoquant/exoquant.h:103:21: warning: a function declaration without a prototype is deprecated in all versions of C [-Wstrict-prototypes] 103 | exq_data *exq_init(); | ^ | void n64graphics_ci_dir/exoquant/exoquant.h:150:23: warning: no newline at end of file [-Wnewline-eof] 150 | #endif // __EXOQUANT_H | ^ In file included from n64graphics_ci_dir/n64graphics_ci.c:15: n64graphics_ci_dir/n64graphics_ci.h:42:7: warning: no newline at end of file [-Wnewline-eof] 42 | #endif | ^ 3 warnings generated. In file included from n64graphics_ci_dir/exoquant/exoquant.c:25: n64graphics_ci_dir/exoquant/exoquant.h:103:21: warning: a function declaration without a prototype is deprecated in all versions of C [-Wstrict-prototypes] 103 | exq_data *exq_init(); | ^ | void n64graphics_ci_dir/exoquant/exoquant.h:150:23: warning: no newline at end of file [-Wnewline-eof] 150 | #endif // __EXOQUANT_H | ^ n64graphics_ci_dir/exoquant/exoquant.c:46:19: warning: a function declaration without a prototype is deprecated in all versions of C [-Wstrict-prototypes] 46 | exq_data *exq_init() | ^ | void 3 warnings generated. gcc -I../include -I. -Wall -Wextra -Wno-unused-parameter -pedantic -std=c99 -O2 -s -DN64CKSUM_STANDALONE n64cksum.c utils.c -o n64cksum -lm gcc -I../include -I. -Wall -Wextra -Wno-unused-parameter -pedantic -std=c99 -O2 -s textconv.c utf8.c hashtable.c -o textconv -lm gcc -I../include -I. -Wall -Wextra -Wno-unused-parameter -pedantic -std=c99 -O2 -s patch_libultra_math.c -o patch_libultra_math -lm gcc -I../include -I. -Wall -Wextra -Wno-unused-parameter -pedantic -std=c99 -O2 -s aiff_extract_codebook.c -o aiff_extract_codebook -lm gcc -I../include -I. -Wall -Wextra -Wno-unused-parameter -pedantic -std=c99 -O2 -s -Wno-unused-result -Wno-uninitialized -Wno-sign-compare -Wno-absolute-value sdk-tools/adpcm/vadpcm_enc.c sdk-tools/adpcm/vpredictor.c sdk-tools/adpcm/quant.c sdk-tools/adpcm/util.c sdk-tools/adpcm/vencode.c -o vadpcm_enc -lm gcc -I../include -I. -Wall -Wextra -Wno-unused-parameter -pedantic -std=c99 -O2 -s -Iaudiofile -Wno-uninitialized sdk-tools/tabledesign/codebook.c sdk-tools/tabledesign/estimate.c sdk-tools/tabledesign/print.c sdk-tools/tabledesign/tabledesign.c -o tabledesign -lm -Laudiofile -laudiofile -lstdc++ -lm gcc -I../include -I. -Wall -Wextra -Wno-unused-parameter -pedantic -std=c99 -O2 -s extract_data_for_mio.c -o extract_data_for_mio -lm make[1]: Leaving directory '/data/data/com.termux/files/home/sm64-izzys-port-android/tools' cpp -P -DVERSION_US -D_LANGUAGE_C -DNON_MATCHING -DAVOID_UB -DUSE_GLES -I . -o build/us_pc/level_rules.mk levels/level_rules.mk make[1]: Entering directory '/data/data/com.termux/files/home/sm64-izzys-port-android/tools' make[1]: Nothing to be done for 'default'. make[1]: Leaving directory '/data/data/com.termux/files/home/sm64-izzys-port-android/tools' src/engine/behavior_script.c:34:13: warning: unused function 'goto_behavior_unused' [-Wunused-function] 34 | static void goto_behavior_unused(const BehaviorScript *bhvAddr) { | ^~~~~~~~~~~~~~~~~~~~ src/engine/behavior_script.c:110:13: warning: unused function 'stub_behavior_script_1' [-Wunused-function] 110 | static void stub_behavior_script_1(void) { | ^~~~~~~~~~~~~~~~~~~~~~ src/engine/behavior_script.c:698:13: warning: unused function 'bhv_cmd_set_int_random_from_table' [-Wunused-function] 698 | static void bhv_cmd_set_int_random_from_table(s32 tableSize) { | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 3 warnings generated. cc -c -O2 -I include -I build/us_pc -I build/us_pc/include -I src -I . -I SDL/include -DDYNOS -DRAPI_GL=1 -DWAPI_SDL2=1 -DAAPI_SDL2=1 -DCAPI_SDL2=1 -DHAVE_SDL2=1 -DVERSION_US -D_LANGUAGE_C -DNON_MATCHING -DAVOID_UB -DUSE_GLES -DF3DEX_GBI_2E -Wno-error=implicit-function-declaration -Wno-error=incompatible-function-pointer-types -fno-strict-aliasing -fwrapv -DTOUCH_CONTROLS -DBETTERCAMERA -DNODRAWINGDISTANCE -DTEXTURE_FIX -DEXT_OPTIONS_MENU -DEXTERNAL_DATA -DFS_BASEDIR="\"res\"" -fPIC -o build/us_pc/src/engine/behavior_script.o src/engine/behavior_script.c cc -c -O2 -I include -I build/us_pc -I build/us_pc/include -I src -I . -I SDL/include -DDYNOS -DRAPI_GL=1 -DWAPI_SDL2=1 -DAAPI_SDL2=1 -DCAPI_SDL2=1 -DHAVE_SDL2=1 -DVERSION_US -D_LANGUAGE_C -DNON_MATCHING -DAVOID_UB -DUSE_GLES -DF3DEX_GBI_2E -Wno-error=implicit-function-declaration -Wno-error=incompatible-function-pointer-types -fno-strict-aliasing -fwrapv -DTOUCH_CONTROLS -DBETTERCAMERA -DNODRAWINGDISTANCE -DTEXTURE_FIX -DEXT_OPTIONS_MENU -DEXTERNAL_DATA -DFS_BASEDIR="\"res\"" -fPIC -o build/us_pc/src/engine/geo_layout.o src/engine/geo_layout.c cc -c -O2 -I include -I build/us_pc -I build/us_pc/include -I src -I . -I SDL/include -DDYNOS -DRAPI_GL=1 -DWAPI_SDL2=1 -DAAPI_SDL2=1 -DCAPI_SDL2=1 -DHAVE_SDL2=1 -DVERSION_US -D_LANGUAGE_C -DNON_MATCHING -DAVOID_UB -DUSE_GLES -DF3DEX_GBI_2E -Wno-error=implicit-function-declaration -Wno-error=incompatible-function-pointer-types -fno-strict-aliasing -fwrapv -DTOUCH_CONTROLS -DBETTERCAMERA -DNODRAWINGDISTANCE -DTEXTURE_FIX -DEXT_OPTIONS_MENU -DEXTERNAL_DATA -DFS_BASEDIR="\"res\"" -fPIC -o build/us_pc/src/engine/graph_node.o src/engine/graph_node.c cc -c -O2 -I include -I build/us_pc -I build/us_pc/include -I src -I . -I SDL/include -DDYNOS -DRAPI_GL=1 -DWAPI_SDL2=1 -DAAPI_SDL2=1 -DCAPI_SDL2=1 -DHAVE_SDL2=1 -DVERSION_US -D_LANGUAGE_C -DNON_MATCHING -DAVOID_UB -DUSE_GLES -DF3DEX_GBI_2E -Wno-error=implicit-function-declaration -Wno-error=incompatible-function-pointer-types -fno-strict-aliasing -fwrapv -DTOUCH_CONTROLS -DBETTERCAMERA -DNODRAWINGDISTANCE -DTEXTURE_FIX -DEXT_OPTIONS_MENU -DEXTERNAL_DATA -DFS_BASEDIR="\"res\"" -fPIC -o build/us_pc/src/engine/graph_node_manager.o src/engine/graph_node_manager.c cc -c -O2 -I include -I build/us_pc -I build/us_pc/include -I src -I . -I SDL/include -DDYNOS -DRAPI_GL=1 -DWAPI_SDL2=1 -DAAPI_SDL2=1 -DCAPI_SDL2=1 -DHAVE_SDL2=1 -DVERSION_US -D_LANGUAGE_C -DNON_MATCHING -DAVOID_UB -DUSE_GLES -DF3DEX_GBI_2E -Wno-error=implicit-function-declaration -Wno-error=incompatible-function-pointer-types -fno-strict-aliasing -fwrapv -DTOUCH_CONTROLS -DBETTERCAMERA -DNODRAWINGDISTANCE -DTEXTURE_FIX -DEXT_OPTIONS_MENU -DEXTERNAL_DATA -DFS_BASEDIR="\"res\"" -fPIC -o build/us_pc/src/engine/level_script.o src/engine/level_script.c cc -c -O2 -I include -I build/us_pc -I build/us_pc/include -I src -I . -I SDL/include -DDYNOS -DRAPI_GL=1 -DWAPI_SDL2=1 -DAAPI_SDL2=1 -DCAPI_SDL2=1 -DHAVE_SDL2=1 -DVERSION_US -D_LANGUAGE_C -DNON_MATCHING -DAVOID_UB -DUSE_GLES -DF3DEX_GBI_2E -Wno-error=implicit-function-declaration -Wno-error=incompatible-function-pointer-types -fno-strict-aliasing -fwrapv -DTOUCH_CONTROLS -DBETTERCAMERA -DNODRAWINGDISTANCE -DTEXTURE_FIX -DEXT_OPTIONS_MENU -DEXTERNAL_DATA -DFS_BASEDIR="\"res\"" -fPIC -o build/us_pc/src/engine/math_util.o src/engine/math_util.c src/engine/surface_collision.c:374:11: warning: unused variable 'unused8038BE50' [-Wunused-variable] 374 | static u8 unused8038BE50[0x40]; | ^~~~~~~~~~~~~~ 1 warning generated. cc -c -O2 -I include -I build/us_pc -I build/us_pc/include -I src -I . -I SDL/include -DDYNOS -DRAPI_GL=1 -DWAPI_SDL2=1 -DAAPI_SDL2=1 -DCAPI_SDL2=1 -DHAVE_SDL2=1 -DVERSION_US -D_LANGUAGE_C -DNON_MATCHING -DAVOID_UB -DUSE_GLES -DF3DEX_GBI_2E -Wno-error=implicit-function-declaration -Wno-error=incompatible-function-pointer-types -fno-strict-aliasing -fwrapv -DTOUCH_CONTROLS -DBETTERCAMERA -DNODRAWINGDISTANCE -DTEXTURE_FIX -DEXT_OPTIONS_MENU -DEXTERNAL_DATA -DFS_BASEDIR="\"res\"" -fPIC -o build/us_pc/src/engine/surface_collision.o src/engine/surface_collision.c src/engine/surface_load.c:363:5: warning: call to undeclared function 'vec3s_copy'; ISO C99 and later do not support implicit function declarations [-Wimplicit-function-declaration] 363 | vec3s_copy(surface->prevVertex1, surface->vertex1); | ^ src/engine/surface_load.c:295:13: warning: unused function 'stub_surface_load_1' [-Wunused-function] 295 | static void stub_surface_load_1(void) { | ^~~~~~~~~~~~~~~~~~~ src/engine/surface_load.c:660:13: warning: unused function 'unused_80383604' [-Wunused-function] 660 | static void unused_80383604(void) { | ^~~~~~~~~~~~~~~ 3 warnings generated. cc -c -O2 -I include -I build/us_pc -I build/us_pc/include -I src -I . -I SDL/include -DDYNOS -DRAPI_GL=1 -DWAPI_SDL2=1 -DAAPI_SDL2=1 -DCAPI_SDL2=1 -DHAVE_SDL2=1 -DVERSION_US -D_LANGUAGE_C -DNON_MATCHING -DAVOID_UB -DUSE_GLES -DF3DEX_GBI_2E -Wno-error=implicit-function-declaration -Wno-error=incompatible-function-pointer-types -fno-strict-aliasing -fwrapv -DTOUCH_CONTROLS -DBETTERCAMERA -DNODRAWINGDISTANCE -DTEXTURE_FIX -DEXT_OPTIONS_MENU -DEXTERNAL_DATA -DFS_BASEDIR="\"res\"" -fPIC -o build/us_pc/src/engine/surface_load.o src/engine/surface_load.c src/engine/surface_load.c:363:5: warning: call to undeclared function 'vec3s_copy'; ISO C99 and later do not support implicit function declarations [-Wimplicit-function-declaration] 363 | vec3s_copy(surface->prevVertex1, surface->vertex1); | ^ 1 warning generated. cc -c -O2 -I include -I build/us_pc -I build/us_pc/include -I src -I . -I SDL/include -DDYNOS -DRAPI_GL=1 -DWAPI_SDL2=1 -DAAPI_SDL2=1 -DCAPI_SDL2=1 -DHAVE_SDL2=1 -DVERSION_US -D_LANGUAGE_C -DNON_MATCHING -DAVOID_UB -DUSE_GLES -DF3DEX_GBI_2E -Wno-error=implicit-function-declaration -Wno-error=incompatible-function-pointer-types -fno-strict-aliasing -fwrapv -DTOUCH_CONTROLS -DBETTERCAMERA -DNODRAWINGDISTANCE -DTEXTURE_FIX -DEXT_OPTIONS_MENU -DEXTERNAL_DATA -DFS_BASEDIR="\"res\"" -fPIC -o build/us_pc/src/game/area.o src/game/area.c In file included from src/game/behavior_actions.c:111: src/game/behaviors/chuckya.inc.c:122:36: warning: variable 'sp3C' is uninitialized when used here [-Wuninitialized] 122 | print_debug_bottom_up("fg %d", sp3C); | ^~~~ src/game/behaviors/chuckya.inc.c:74:13: note: initialize the variable 'sp3C' to silence this warning 74 | s32 sp3C; | ^ | = 0 In file included from src/game/behavior_actions.c:257: src/game/behaviors/fish.inc.c:15:9: warning: variable 'minDistToMario' set but not used [-Wunused-but-set-variable] 15 | f32 minDistToMario; | ^ In file included from src/game/behavior_actions.c:213: src/game/behaviors/bowser.inc.c:184:13: warning: unused function 'bowser_debug_actions' [-Wunused-function] 184 | static void bowser_debug_actions(void) // unused | ^~~~~~~~~~~~~~~~~~~~ In file included from src/game/behavior_actions.c:231: src/game/behaviors/ukiki.inc.c:504:13: warning: unused function 'ukiki_blink_timer' [-Wunused-function] 504 | static void ukiki_blink_timer(void) { | ^~~~~~~~~~~~~~~~~ 4 warnings generated. cc -c -O2 -I include -I build/us_pc -I build/us_pc/include -I src -I . -I SDL/include -DDYNOS -DRAPI_GL=1 -DWAPI_SDL2=1 -DAAPI_SDL2=1 -DCAPI_SDL2=1 -DHAVE_SDL2=1 -DVERSION_US -D_LANGUAGE_C -DNON_MATCHING -DAVOID_UB -DUSE_GLES -DF3DEX_GBI_2E -Wno-error=implicit-function-declaration -Wno-error=incompatible-function-pointer-types -fno-strict-aliasing -fwrapv -DTOUCH_CONTROLS -DBETTERCAMERA -DNODRAWINGDISTANCE -DTEXTURE_FIX -DEXT_OPTIONS_MENU -DEXTERNAL_DATA -DFS_BASEDIR="\"res\"" -fPIC -o build/us_pc/src/game/behavior_actions.o src/game/behavior_actions.c tools/textconv charmap_menu.txt include/text_menu_strings.h.in build/us_pc/include/text_menu_strings.h tools/textconv charmap.txt include/text_options_strings.h.in build/us_pc/include/text_options_strings.h tools/textconv charmap.txt include/text_strings.h.in build/us_pc/include/text_strings.h src/game/camera.c:707:1: warning: non-void function does not return a value [-Wreturn-type] 707 | } | ^ src/game/camera.c:1715:1: warning: non-void function does not return a value [-Wreturn-type] 1715 | } | ^ src/game/camera.c:2040:1: warning: non-void function does not return a value [-Wreturn-type] 2040 | } | ^ src/game/camera.c:5003:12: warning: variable 'dummy' is uninitialized when used here [-Wuninitialized] 5003 | return dummy; | ^~~~~ src/game/camera.c:4904:14: note: initialize the variable 'dummy' to silence this warning 4904 | s16 dummy; | ^ | = 0 src/game/camera.c:5421:21: warning: implicit conversion from 'int' to 's16' (aka 'short') changes value from 32768 to -32768 [-Wconstant-conversion] 5421 | *rotation = DEGREES(180); | ~ ^~~~~~~~~~~~ src/game/camera.h:26:35: note: expanded from macro 'DEGREES' 26 | #define DEGREES(x) ((x) * 0x10000 / 360) | ~~~~~~~~~~~~~~^~~~~ src/game/camera.c:9573:9: warning: variable 'posReturn' set but not used [-Wunused-but-set-variable] 9573 | s32 posReturn = 0; | ^ src/game/camera.c:9586:38: warning: implicit conversion from 'int' to 's16' (aka 'short') changes value from 32768 to -32768 [-Wconstant-conversion] 9586 | rotate_in_xz(c->focus, c->focus, DEGREES(180)); | ~~~~~~~~~~~~ ^~~~~~~~~~~~ src/game/camera.h:26:35: note: expanded from macro 'DEGREES' 26 | #define DEGREES(x) ((x) * 0x10000 / 360) | ~~~~~~~~~~~~~~^~~~~ src/game/camera.c:9587:34: warning: implicit conversion from 'int' to 's16' (aka 'short') changes value from 32768 to -32768 [-Wconstant-conversion] 9587 | rotate_in_xz(c->pos, c->pos, DEGREES(180)); | ~~~~~~~~~~~~ ^~~~~~~~~~~~ src/game/camera.h:26:35: note: expanded from macro 'DEGREES' 26 | #define DEGREES(x) ((x) * 0x10000 / 360) | ~~~~~~~~~~~~~~^~~~~ In file included from src/game/camera.c:710: src/game/bettercamera.inc.h:237:12: warning: unused function 'newcam_approach_float' [-Wunused-function] 237 | static f32 newcam_approach_float(f32 var, f32 val, f32 inc) { | ^~~~~~~~~~~~~~~~~~~~~ src/game/bettercamera.inc.h:244:12: warning: unused function 'newcam_approach_s16' [-Wunused-function] 244 | static s16 newcam_approach_s16(s16 var, s16 val, s16 inc) { | ^~~~~~~~~~~~~~~~~~~ src/game/camera.c:1717:13: warning: unused function 'stub_camera_1' [-Wunused-function] 1717 | static void stub_camera_1(UNUSED s32 unused) { | ^~~~~~~~~~~~~ src/game/camera.c:5372:13: warning: unused function 'unused_set_pos_rel_mario' [-Wunused-function] 5372 | static void unused_set_pos_rel_mario(struct Camera *c, f32 leftRight, f32 yOff, f32 forwBack, s16 yawOff) { | ^~~~~~~~~~~~~~~~~~~~~~~~ src/game/camera.c:7274:13: warning: unused function 'stub_camera_5' [-Wunused-function] 7274 | static void stub_camera_5(UNUSED struct Camera *c) { | ^~~~~~~~~~~~~ src/game/camera.c:7768:24: warning: unused function 'cutscene_dance_unused' [-Wunused-function] 7768 | static BAD_RETURN(s32) cutscene_dance_unused(UNUSED struct Camera *c) { | ^~~~~~~~~~~~~~~~~~~~~ src/game/camera.c:8681:13: warning: unused function 'unused_water_death_move_to_side_of_mario' [-Wunused-function] 8681 | static void unused_water_death_move_to_side_of_mario(struct Camera *c) { | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ src/game/camera.c:8955:13: warning: unused function 'unused_cutscene_goto_cvar' [-Wunused-function] 8955 | static void unused_cutscene_goto_cvar(struct Camera *c) { | ^~~~~~~~~~~~~~~~~~~~~~~~~ src/game/camera.c:9116:13: warning: unused function 'unused_cam_to_mario' [-Wunused-function] 9116 | static void unused_cam_to_mario(struct Camera *c) { | ^~~~~~~~~~~~~~~~~~~ 17 warnings generated. cc -c -O2 -I include -I build/us_pc -I build/us_pc/include -I src -I . -I SDL/include -DDYNOS -DRAPI_GL=1 -DWAPI_SDL2=1 -DAAPI_SDL2=1 -DCAPI_SDL2=1 -DHAVE_SDL2=1 -DVERSION_US -D_LANGUAGE_C -DNON_MATCHING -DAVOID_UB -DUSE_GLES -DF3DEX_GBI_2E -Wno-error=implicit-function-declaration -Wno-error=incompatible-function-pointer-types -fno-strict-aliasing -fwrapv -DTOUCH_CONTROLS -DBETTERCAMERA -DNODRAWINGDISTANCE -DTEXTURE_FIX -DEXT_OPTIONS_MENU -DEXTERNAL_DATA -DFS_BASEDIR="\"res\"" -fPIC -o build/us_pc/src/game/camera.o src/game/camera.c src/game/camera.c:707:1: warning: non-void function does not return a value [-Wreturn-type] 707 | } | ^ src/game/camera.c:1715:1: warning: non-void function does not return a value [-Wreturn-type] 1715 | } | ^ src/game/camera.c:2040:1: warning: non-void function does not return a value [-Wreturn-type] 2040 | } | ^ src/game/camera.c:5421:21: warning: implicit conversion from 'int' to 's16' (aka 'short') changes value from 32768 to -32768 [-Wconstant-conversion] 5421 | *rotation = DEGREES(180); | ~ ^~~~~~~~~~~~ src/game/camera.h:26:35: note: expanded from macro 'DEGREES' 26 | #define DEGREES(x) ((x) * 0x10000 / 360) | ~~~~~~~~~~~~~~^~~~~ src/game/camera.c:9586:38: warning: implicit conversion from 'int' to 's16' (aka 'short') changes value from 32768 to -32768 [-Wconstant-conversion] 9586 | rotate_in_xz(c->focus, c->focus, DEGREES(180)); | ~~~~~~~~~~~~ ^~~~~~~~~~~~ src/game/camera.h:26:35: note: expanded from macro 'DEGREES' 26 | #define DEGREES(x) ((x) * 0x10000 / 360) | ~~~~~~~~~~~~~~^~~~~ src/game/camera.c:9587:34: warning: implicit conversion from 'int' to 's16' (aka 'short') changes value from 32768 to -32768 [-Wconstant-conversion] 9587 | rotate_in_xz(c->pos, c->pos, DEGREES(180)); | ~~~~~~~~~~~~ ^~~~~~~~~~~~ src/game/camera.h:26:35: note: expanded from macro 'DEGREES' 26 | #define DEGREES(x) ((x) * 0x10000 / 360) | ~~~~~~~~~~~~~~^~~~~ 6 warnings generated. src/game/debug.c:340:13: warning: unused function 'check_debug_button_seq' [-Wunused-function] 340 | static void check_debug_button_seq(void) { | ^~~~~~~~~~~~~~~~~~~~~~ src/game/debug.c:370:13: warning: unused function 'try_change_debug_page' [-Wunused-function] 370 | static void try_change_debug_page(void) { | ^~~~~~~~~~~~~~~~~~~~~ 2 warnings generated. cc -c -O2 -I include -I build/us_pc -I build/us_pc/include -I src -I . -I SDL/include -DDYNOS -DRAPI_GL=1 -DWAPI_SDL2=1 -DAAPI_SDL2=1 -DCAPI_SDL2=1 -DHAVE_SDL2=1 -DVERSION_US -D_LANGUAGE_C -DNON_MATCHING -DAVOID_UB -DUSE_GLES -DF3DEX_GBI_2E -Wno-error=implicit-function-declaration -Wno-error=incompatible-function-pointer-types -fno-strict-aliasing -fwrapv -DTOUCH_CONTROLS -DBETTERCAMERA -DNODRAWINGDISTANCE -DTEXTURE_FIX -DEXT_OPTIONS_MENU -DEXTERNAL_DATA -DFS_BASEDIR="\"res\"" -fPIC -o build/us_pc/src/game/debug.o src/game/debug.c cc -c -O2 -I include -I build/us_pc -I build/us_pc/include -I src -I . -I SDL/include -DDYNOS -DRAPI_GL=1 -DWAPI_SDL2=1 -DAAPI_SDL2=1 -DCAPI_SDL2=1 -DHAVE_SDL2=1 -DVERSION_US -D_LANGUAGE_C -DNON_MATCHING -DAVOID_UB -DUSE_GLES -DF3DEX_GBI_2E -Wno-error=implicit-function-declaration -Wno-error=incompatible-function-pointer-types -fno-strict-aliasing -fwrapv -DTOUCH_CONTROLS -DBETTERCAMERA -DNODRAWINGDISTANCE -DTEXTURE_FIX -DEXT_OPTIONS_MENU -DEXTERNAL_DATA -DFS_BASEDIR="\"res\"" -fPIC -o build/us_pc/src/game/debug_course.o src/game/debug_course.c src/game/envfx_bubbles.c:547:9: warning: call to undeclared function 'interpolate_vectors_s16'; ISO C99 and later do not support implicit function declarations [-Wimplicit-function-declaration] 547 | interpolate_vectors_s16(interpolatedVertices[0], prevVertex1, vertex1); | ^ 1 warning generated. cc -c -O2 -I include -I build/us_pc -I build/us_pc/include -I src -I . -I SDL/include -DDYNOS -DRAPI_GL=1 -DWAPI_SDL2=1 -DAAPI_SDL2=1 -DCAPI_SDL2=1 -DHAVE_SDL2=1 -DVERSION_US -D_LANGUAGE_C -DNON_MATCHING -DAVOID_UB -DUSE_GLES -DF3DEX_GBI_2E -Wno-error=implicit-function-declaration -Wno-error=incompatible-function-pointer-types -fno-strict-aliasing -fwrapv -DTOUCH_CONTROLS -DBETTERCAMERA -DNODRAWINGDISTANCE -DTEXTURE_FIX -DEXT_OPTIONS_MENU -DEXTERNAL_DATA -DFS_BASEDIR="\"res\"" -fPIC -o build/us_pc/src/game/envfx_bubbles.o src/game/envfx_bubbles.c src/game/envfx_bubbles.c:547:9: warning: call to undeclared function 'interpolate_vectors_s16'; ISO C99 and later do not support implicit function declarations [-Wimplicit-function-declaration] 547 | interpolate_vectors_s16(interpolatedVertices[0], prevVertex1, vertex1); | ^ 1 warning generated. src/game/envfx_snow.c:297:12: warning: unused function 'is_in_mystery_snow_area' [-Wunused-function] 297 | static s32 is_in_mystery_snow_area(s32 x, UNUSED s32 y, s32 z) { | ^~~~~~~~~~~~~~~~~~~~~~~ 1 warning generated. cc -c -O2 -I include -I build/us_pc -I build/us_pc/include -I src -I . -I SDL/include -DDYNOS -DRAPI_GL=1 -DWAPI_SDL2=1 -DAAPI_SDL2=1 -DCAPI_SDL2=1 -DHAVE_SDL2=1 -DVERSION_US -D_LANGUAGE_C -DNON_MATCHING -DAVOID_UB -DUSE_GLES -DF3DEX_GBI_2E -Wno-error=implicit-function-declaration -Wno-error=incompatible-function-pointer-types -fno-strict-aliasing -fwrapv -DTOUCH_CONTROLS -DBETTERCAMERA -DNODRAWINGDISTANCE -DTEXTURE_FIX -DEXT_OPTIONS_MENU -DEXTERNAL_DATA -DFS_BASEDIR="\"res\"" -fPIC -o build/us_pc/src/game/envfx_snow.o src/game/envfx_snow.c src/game/game_init.c:315:13: warning: unused function 'record_demo' [-Wunused-function] 315 | static void record_demo(void) { | ^~~~~~~~~~~ 1 warning generated. cc -c -O2 -I include -I build/us_pc -I build/us_pc/include -I src -I . -I SDL/include -DDYNOS -DRAPI_GL=1 -DWAPI_SDL2=1 -DAAPI_SDL2=1 -DCAPI_SDL2=1 -DHAVE_SDL2=1 -DVERSION_US -D_LANGUAGE_C -DNON_MATCHING -DAVOID_UB -DUSE_GLES -DF3DEX_GBI_2E -Wno-error=implicit-function-declaration -Wno-error=incompatible-function-pointer-types -fno-strict-aliasing -fwrapv -DTOUCH_CONTROLS -DBETTERCAMERA -DNODRAWINGDISTANCE -DTEXTURE_FIX -DEXT_OPTIONS_MENU -DEXTERNAL_DATA -DFS_BASEDIR="\"res\"" -fPIC -o build/us_pc/src/game/game_init.o src/game/game_init.c cc -c -O2 -I include -I build/us_pc -I build/us_pc/include -I src -I . -I SDL/include -DDYNOS -DRAPI_GL=1 -DWAPI_SDL2=1 -DAAPI_SDL2=1 -DCAPI_SDL2=1 -DHAVE_SDL2=1 -DVERSION_US -D_LANGUAGE_C -DNON_MATCHING -DAVOID_UB -DUSE_GLES -DF3DEX_GBI_2E -Wno-error=implicit-function-declaration -Wno-error=incompatible-function-pointer-types -fno-strict-aliasing -fwrapv -DTOUCH_CONTROLS -DBETTERCAMERA -DNODRAWINGDISTANCE -DTEXTURE_FIX -DEXT_OPTIONS_MENU -DEXTERNAL_DATA -DFS_BASEDIR="\"res\"" -fPIC -o build/us_pc/src/game/geo_misc.o src/game/geo_misc.c src/game/hud.c:58:31: warning: unused variable 'sUnusedHUDValues' [-Wunused-variable] 58 | static struct UnusedHUDStruct sUnusedHUDValues = { 0x00, 0x0A, 0x00 }; | ^~~~~~~~~~~~~~~~ 1 warning generated. cc -c -O2 -I include -I build/us_pc -I build/us_pc/include -I src -I . -I SDL/include -DDYNOS -DRAPI_GL=1 -DWAPI_SDL2=1 -DAAPI_SDL2=1 -DCAPI_SDL2=1 -DHAVE_SDL2=1 -DVERSION_US -D_LANGUAGE_C -DNON_MATCHING -DAVOID_UB -DUSE_GLES -DF3DEX_GBI_2E -Wno-error=implicit-function-declaration -Wno-error=incompatible-function-pointer-types -fno-strict-aliasing -fwrapv -DTOUCH_CONTROLS -DBETTERCAMERA -DNODRAWINGDISTANCE -DTEXTURE_FIX -DEXT_OPTIONS_MENU -DEXTERNAL_DATA -DFS_BASEDIR="\"res\"" -fPIC -o build/us_pc/src/game/hud.o src/game/hud.c cc -c -O2 -I include -I build/us_pc -I build/us_pc/include -I src -I . -I SDL/include -DDYNOS -DRAPI_GL=1 -DWAPI_SDL2=1 -DAAPI_SDL2=1 -DCAPI_SDL2=1 -DHAVE_SDL2=1 -DVERSION_US -D_LANGUAGE_C -DNON_MATCHING -DAVOID_UB -DUSE_GLES -DF3DEX_GBI_2E -Wno-error=implicit-function-declaration -Wno-error=incompatible-function-pointer-types -fno-strict-aliasing -fwrapv -DTOUCH_CONTROLS -DBETTERCAMERA -DNODRAWINGDISTANCE -DTEXTURE_FIX -DEXT_OPTIONS_MENU -DEXTERNAL_DATA -DFS_BASEDIR="\"res\"" -fPIC -o build/us_pc/src/game/ingame_menu.o src/game/ingame_menu.c src/game/interaction.c:528:12: warning: unused function 'unused_determine_knockback_action' [-Wunused-function] 528 | static u32 unused_determine_knockback_action(struct MarioState *m) { | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ src/game/interaction.c:1281:12: warning: unused function 'interact_stub' [-Wunused-function] 1281 | static u32 interact_stub(UNUSED struct MarioState *m, UNUSED u32 interactType, struct Object *o) { | ^~~~~~~~~~~~~ 2 warnings generated. cc -c -O2 -I include -I build/us_pc -I build/us_pc/include -I src -I . -I SDL/include -DDYNOS -DRAPI_GL=1 -DWAPI_SDL2=1 -DAAPI_SDL2=1 -DCAPI_SDL2=1 -DHAVE_SDL2=1 -DVERSION_US -D_LANGUAGE_C -DNON_MATCHING -DAVOID_UB -DUSE_GLES -DF3DEX_GBI_2E -Wno-error=implicit-function-declaration -Wno-error=incompatible-function-pointer-types -fno-strict-aliasing -fwrapv -DTOUCH_CONTROLS -DBETTERCAMERA -DNODRAWINGDISTANCE -DTEXTURE_FIX -DEXT_OPTIONS_MENU -DEXTERNAL_DATA -DFS_BASEDIR="\"res\"" -fPIC -o build/us_pc/src/game/interaction.o src/game/interaction.c src/game/level_geo.c:16:67: warning: unused parameter 'mtxf' [-Wunused-parameter] 16 | Gfx *geo_envfx_main(s32 callContext, struct GraphNode *node, Mat4 mtxf) { | ^ 1 warning generated. cc -c -O2 -I include -I build/us_pc -I build/us_pc/include -I src -I . -I SDL/include -DDYNOS -DRAPI_GL=1 -DWAPI_SDL2=1 -DAAPI_SDL2=1 -DCAPI_SDL2=1 -DHAVE_SDL2=1 -DVERSION_US -D_LANGUAGE_C -DNON_MATCHING -DAVOID_UB -DUSE_GLES -DF3DEX_GBI_2E -Wno-error=implicit-function-declaration -Wno-error=incompatible-function-pointer-types -fno-strict-aliasing -fwrapv -DTOUCH_CONTROLS -DBETTERCAMERA -DNODRAWINGDISTANCE -DTEXTURE_FIX -DEXT_OPTIONS_MENU -DEXTERNAL_DATA -DFS_BASEDIR="\"res\"" -fPIC -o build/us_pc/src/game/level_geo.o src/game/level_geo.c src/game/level_update.c:1120:12: warning: unused function 'play_mode_unused' [-Wunused-function] 1120 | static s32 play_mode_unused(void) { | ^~~~~~~~~~~~~~~~ 1 warning generated. cc -c -O2 -I include -I build/us_pc -I build/us_pc/include -I src -I . -I SDL/include -DDYNOS -DRAPI_GL=1 -DWAPI_SDL2=1 -DAAPI_SDL2=1 -DCAPI_SDL2=1 -DHAVE_SDL2=1 -DVERSION_US -D_LANGUAGE_C -DNON_MATCHING -DAVOID_UB -DUSE_GLES -DF3DEX_GBI_2E -Wno-error=implicit-function-declaration -Wno-error=incompatible-function-pointer-types -fno-strict-aliasing -fwrapv -DTOUCH_CONTROLS -DBETTERCAMERA -DNODRAWINGDISTANCE -DTEXTURE_FIX -DEXT_OPTIONS_MENU -DEXTERNAL_DATA -DFS_BASEDIR="\"res\"" -fPIC -o build/us_pc/src/game/level_update.o src/game/level_update.c src/game/macro_special_objects.c:82:13: warning: unused function 'spawn_macro_coin_unknown' [-Wunused-function] 82 | static void spawn_macro_coin_unknown(const BehaviorScript *behavior, s16 a1[]) { | ^~~~~~~~~~~~~~~~~~~~~~~~ 1 warning generated. cc -c -O2 -I include -I build/us_pc -I build/us_pc/include -I src -I . -I SDL/include -DDYNOS -DRAPI_GL=1 -DWAPI_SDL2=1 -DAAPI_SDL2=1 -DCAPI_SDL2=1 -DHAVE_SDL2=1 -DVERSION_US -D_LANGUAGE_C -DNON_MATCHING -DAVOID_UB -DUSE_GLES -DF3DEX_GBI_2E -Wno-error=implicit-function-declaration -Wno-error=incompatible-function-pointer-types -fno-strict-aliasing -fwrapv -DTOUCH_CONTROLS -DBETTERCAMERA -DNODRAWINGDISTANCE -DTEXTURE_FIX -DEXT_OPTIONS_MENU -DEXTERNAL_DATA -DFS_BASEDIR="\"res\"" -fPIC -o build/us_pc/src/game/macro_special_objects.o src/game/macro_special_objects.c src/game/mario.c:1705:13: warning: unused function 'debug_update_mario_cap' [-Wunused-function] 1705 | static void debug_update_mario_cap(u16 button, s32 flags, u16 capTimer, u16 capMusic) { | ^~~~~~~~~~~~~~~~~~~~~~ 1 warning generated. cc -c -O2 -I include -I build/us_pc -I build/us_pc/include -I src -I . -I SDL/include -DDYNOS -DRAPI_GL=1 -DWAPI_SDL2=1 -DAAPI_SDL2=1 -DCAPI_SDL2=1 -DHAVE_SDL2=1 -DVERSION_US -D_LANGUAGE_C -DNON_MATCHING -DAVOID_UB -DUSE_GLES -DF3DEX_GBI_2E -Wno-error=implicit-function-declaration -Wno-error=incompatible-function-pointer-types -fno-strict-aliasing -fwrapv -DTOUCH_CONTROLS -DBETTERCAMERA -DNODRAWINGDISTANCE -DTEXTURE_FIX -DEXT_OPTIONS_MENU -DEXTERNAL_DATA -DFS_BASEDIR="\"res\"" -fPIC -o build/us_pc/src/game/mario.o src/game/mario.c src/game/mario_actions_airborne.c:75:24: warning: result of comparison of constant 8390825 with expression of type 'u16' (aka 'unsigned short') is always false [-Wtautological-constant-out-of-range-compare] 75 | if (m->actionState == ACT_GROUND_POUND) { | ~~~~~~~~~~~~~~ ^ ~~~~~~~~~~~~~~~~ 1 warning generated. cc -c -O2 -I include -I build/us_pc -I build/us_pc/include -I src -I . -I SDL/include -DDYNOS -DRAPI_GL=1 -DWAPI_SDL2=1 -DAAPI_SDL2=1 -DCAPI_SDL2=1 -DHAVE_SDL2=1 -DVERSION_US -D_LANGUAGE_C -DNON_MATCHING -DAVOID_UB -DUSE_GLES -DF3DEX_GBI_2E -Wno-error=implicit-function-declaration -Wno-error=incompatible-function-pointer-types -fno-strict-aliasing -fwrapv -DTOUCH_CONTROLS -DBETTERCAMERA -DNODRAWINGDISTANCE -DTEXTURE_FIX -DEXT_OPTIONS_MENU -DEXTERNAL_DATA -DFS_BASEDIR="\"res\"" -fPIC -o build/us_pc/src/game/mario_actions_airborne.o src/game/mario_actions_airborne.c src/game/mario_actions_airborne.c:75:24: warning: result of comparison of constant 8390825 with expression of type 'u16' (aka 'unsigned short') is always false [-Wtautological-constant-out-of-range-compare] 75 | if (m->actionState == ACT_GROUND_POUND) { | ~~~~~~~~~~~~~~ ^ ~~~~~~~~~~~~~~~~ 1 warning generated. cc -c -O2 -I include -I build/us_pc -I build/us_pc/include -I src -I . -I SDL/include -DDYNOS -DRAPI_GL=1 -DWAPI_SDL2=1 -DAAPI_SDL2=1 -DCAPI_SDL2=1 -DHAVE_SDL2=1 -DVERSION_US -D_LANGUAGE_C -DNON_MATCHING -DAVOID_UB -DUSE_GLES -DF3DEX_GBI_2E -Wno-error=implicit-function-declaration -Wno-error=incompatible-function-pointer-types -fno-strict-aliasing -fwrapv -DTOUCH_CONTROLS -DBETTERCAMERA -DNODRAWINGDISTANCE -DTEXTURE_FIX -DEXT_OPTIONS_MENU -DEXTERNAL_DATA -DFS_BASEDIR="\"res\"" -fPIC -o build/us_pc/src/game/mario_actions_automatic.o src/game/mario_actions_automatic.c src/game/mario_actions_cutscene.c:222:13: warning: unused function 'stub_is_textbox_active' [-Wunused-function] 222 | static void stub_is_textbox_active(u16 *a0) { | ^~~~~~~~~~~~~~~~~~~~~~ 1 warning generated. cc -c -O2 -I include -I build/us_pc -I build/us_pc/include -I src -I . -I SDL/include -DDYNOS -DRAPI_GL=1 -DWAPI_SDL2=1 -DAAPI_SDL2=1 -DCAPI_SDL2=1 -DHAVE_SDL2=1 -DVERSION_US -D_LANGUAGE_C -DNON_MATCHING -DAVOID_UB -DUSE_GLES -DF3DEX_GBI_2E -Wno-error=implicit-function-declaration -Wno-error=incompatible-function-pointer-types -fno-strict-aliasing -fwrapv -DTOUCH_CONTROLS -DBETTERCAMERA -DNODRAWINGDISTANCE -DTEXTURE_FIX -DEXT_OPTIONS_MENU -DEXTERNAL_DATA -DFS_BASEDIR="\"res\"" -fPIC -o build/us_pc/src/game/mario_actions_cutscene.o src/game/mario_actions_cutscene.c cc -c -O2 -I include -I build/us_pc -I build/us_pc/include -I src -I . -I SDL/include -DDYNOS -DRAPI_GL=1 -DWAPI_SDL2=1 -DAAPI_SDL2=1 -DCAPI_SDL2=1 -DHAVE_SDL2=1 -DVERSION_US -D_LANGUAGE_C -DNON_MATCHING -DAVOID_UB -DUSE_GLES -DF3DEX_GBI_2E -Wno-error=implicit-function-declaration -Wno-error=incompatible-function-pointer-types -fno-strict-aliasing -fwrapv -DTOUCH_CONTROLS -DBETTERCAMERA -DNODRAWINGDISTANCE -DTEXTURE_FIX -DEXT_OPTIONS_MENU -DEXTERNAL_DATA -DFS_BASEDIR="\"res\"" -fPIC -o build/us_pc/src/game/mario_actions_moving.o src/game/mario_actions_moving.c cc -c -O2 -I include -I build/us_pc -I build/us_pc/include -I src -I . -I SDL/include -DDYNOS -DRAPI_GL=1 -DWAPI_SDL2=1 -DAAPI_SDL2=1 -DCAPI_SDL2=1 -DHAVE_SDL2=1 -DVERSION_US -D_LANGUAGE_C -DNON_MATCHING -DAVOID_UB -DUSE_GLES -DF3DEX_GBI_2E -Wno-error=implicit-function-declaration -Wno-error=incompatible-function-pointer-types -fno-strict-aliasing -fwrapv -DTOUCH_CONTROLS -DBETTERCAMERA -DNODRAWINGDISTANCE -DTEXTURE_FIX -DEXT_OPTIONS_MENU -DEXTERNAL_DATA -DFS_BASEDIR="\"res\"" -fPIC -o build/us_pc/src/game/mario_actions_object.o src/game/mario_actions_object.c cc -c -O2 -I include -I build/us_pc -I build/us_pc/include -I src -I . -I SDL/include -DDYNOS -DRAPI_GL=1 -DWAPI_SDL2=1 -DAAPI_SDL2=1 -DCAPI_SDL2=1 -DHAVE_SDL2=1 -DVERSION_US -D_LANGUAGE_C -DNON_MATCHING -DAVOID_UB -DUSE_GLES -DF3DEX_GBI_2E -Wno-error=implicit-function-declaration -Wno-error=incompatible-function-pointer-types -fno-strict-aliasing -fwrapv -DTOUCH_CONTROLS -DBETTERCAMERA -DNODRAWINGDISTANCE -DTEXTURE_FIX -DEXT_OPTIONS_MENU -DEXTERNAL_DATA -DFS_BASEDIR="\"res\"" -fPIC -o build/us_pc/src/game/mario_actions_stationary.o src/game/mario_actions_stationary.c cc -c -O2 -I include -I build/us_pc -I build/us_pc/include -I src -I . -I SDL/include -DDYNOS -DRAPI_GL=1 -DWAPI_SDL2=1 -DAAPI_SDL2=1 -DCAPI_SDL2=1 -DHAVE_SDL2=1 -DVERSION_US -D_LANGUAGE_C -DNON_MATCHING -DAVOID_UB -DUSE_GLES -DF3DEX_GBI_2E -Wno-error=implicit-function-declaration -Wno-error=incompatible-function-pointer-types -fno-strict-aliasing -fwrapv -DTOUCH_CONTROLS -DBETTERCAMERA -DNODRAWINGDISTANCE -DTEXTURE_FIX -DEXT_OPTIONS_MENU -DEXTERNAL_DATA -DFS_BASEDIR="\"res\"" -fPIC -o build/us_pc/src/game/mario_actions_submerged.o src/game/mario_actions_submerged.c cc -c -O2 -I include -I build/us_pc -I build/us_pc/include -I src -I . -I SDL/include -DDYNOS -DRAPI_GL=1 -DWAPI_SDL2=1 -DAAPI_SDL2=1 -DCAPI_SDL2=1 -DHAVE_SDL2=1 -DVERSION_US -D_LANGUAGE_C -DNON_MATCHING -DAVOID_UB -DUSE_GLES -DF3DEX_GBI_2E -Wno-error=implicit-function-declaration -Wno-error=incompatible-function-pointer-types -fno-strict-aliasing -fwrapv -DTOUCH_CONTROLS -DBETTERCAMERA -DNODRAWINGDISTANCE -DTEXTURE_FIX -DEXT_OPTIONS_MENU -DEXTERNAL_DATA -DFS_BASEDIR="\"res\"" -fPIC -o build/us_pc/src/game/mario_misc.o src/game/mario_misc.c src/game/mario_step.c:17:1: warning: missing field 'prevVertex1' initializer [-Wmissing-field-initializers] 17 | }; | ^ 1 warning generated. cc -c -O2 -I include -I build/us_pc -I build/us_pc/include -I src -I . -I SDL/include -DDYNOS -DRAPI_GL=1 -DWAPI_SDL2=1 -DAAPI_SDL2=1 -DCAPI_SDL2=1 -DHAVE_SDL2=1 -DVERSION_US -D_LANGUAGE_C -DNON_MATCHING -DAVOID_UB -DUSE_GLES -DF3DEX_GBI_2E -Wno-error=implicit-function-declaration -Wno-error=incompatible-function-pointer-types -fno-strict-aliasing -fwrapv -DTOUCH_CONTROLS -DBETTERCAMERA -DNODRAWINGDISTANCE -DTEXTURE_FIX -DEXT_OPTIONS_MENU -DEXTERNAL_DATA -DFS_BASEDIR="\"res\"" -fPIC -o build/us_pc/src/game/mario_step.o src/game/mario_step.c src/game/memory.c:225:9: warning: unused variable 'size' [-Wunused-variable] 225 | u32 size = ALIGN16(srcEnd - srcStart); | ^~~~ 1 warning generated. cc -c -O2 -I include -I build/us_pc -I build/us_pc/include -I src -I . -I SDL/include -DDYNOS -DRAPI_GL=1 -DWAPI_SDL2=1 -DAAPI_SDL2=1 -DCAPI_SDL2=1 -DHAVE_SDL2=1 -DVERSION_US -D_LANGUAGE_C -DNON_MATCHING -DAVOID_UB -DUSE_GLES -DF3DEX_GBI_2E -Wno-error=implicit-function-declaration -Wno-error=incompatible-function-pointer-types -fno-strict-aliasing -fwrapv -DTOUCH_CONTROLS -DBETTERCAMERA -DNODRAWINGDISTANCE -DTEXTURE_FIX -DEXT_OPTIONS_MENU -DEXTERNAL_DATA -DFS_BASEDIR="\"res\"" -fPIC -o build/us_pc/src/game/memory.o src/game/memory.c cc -c -O2 -I include -I build/us_pc -I build/us_pc/include -I src -I . -I SDL/include -DDYNOS -DRAPI_GL=1 -DWAPI_SDL2=1 -DAAPI_SDL2=1 -DCAPI_SDL2=1 -DHAVE_SDL2=1 -DVERSION_US -D_LANGUAGE_C -DNON_MATCHING -DAVOID_UB -DUSE_GLES -DF3DEX_GBI_2E -Wno-error=implicit-function-declaration -Wno-error=incompatible-function-pointer-types -fno-strict-aliasing -fwrapv -DTOUCH_CONTROLS -DBETTERCAMERA -DNODRAWINGDISTANCE -DTEXTURE_FIX -DEXT_OPTIONS_MENU -DEXTERNAL_DATA -DFS_BASEDIR="\"res\"" -fPIC -o build/us_pc/src/game/moving_texture.o src/game/moving_texture.c src/game/obj_behaviors.c:529:9: warning: unused variable 'objX' [-Wunused-variable] 529 | f32 objX = obj->oPosX; | ^~~~ src/game/obj_behaviors.c:530:9: warning: unused variable 'objY' [-Wunused-variable] 530 | f32 objY = obj->oPosY; | ^~~~ src/game/obj_behaviors.c:531:9: warning: unused variable 'objZ' [-Wunused-variable] 531 | f32 objZ = obj->oPosZ; | ^~~~ src/game/obj_behaviors.c:528:52: warning: unused parameter 'dist' [-Wunused-parameter] 528 | void set_object_visibility(struct Object *obj, s32 dist) { | ^ In file included from src/game/obj_behaviors.c:825: src/game/behaviors/bowling_ball.inc.c:87:32: warning: variable 'sp18' is uninitialized when used here [-Wuninitialized] 87 | sp18 = cur_obj_follow_path(sp18); | ^~~~ src/game/behaviors/bowling_ball.inc.c:81:13: note: initialize the variable 'sp18' to silence this warning 81 | s32 sp18; | ^ | = 0 src/game/behaviors/bowling_ball.inc.c:116:32: warning: variable 'sp1c' is uninitialized when used here [-Wuninitialized] 116 | sp1c = cur_obj_follow_path(sp1c); | ^~~~ src/game/behaviors/bowling_ball.inc.c:111:13: note: initialize the variable 'sp1c' to silence this warning 111 | s32 sp1c; | ^ | = 0 In file included from src/game/obj_behaviors.c:838: src/game/behaviors/snowman.inc.c:60:32: warning: variable 'sp20' is uninitialized when used here [-Wuninitialized] 60 | sp20 = cur_obj_follow_path(sp20); | ^~~~ src/game/behaviors/snowman.inc.c:55:13: note: initialize the variable 'sp20' to silence this warning 55 | s32 sp20; | ^ | = 0 In file included from src/game/obj_behaviors.c:841: src/game/behaviors/spawn_star.inc.c:126:23: warning: variable 'sp1C' is uninitialized when used here [-Wuninitialized] 126 | sp1C = spawn_star(sp1C, sp20, sp24, sp28); | ^~~~ src/game/behaviors/spawn_star.inc.c:125:24: note: initialize the variable 'sp1C' to silence this warning 125 | struct Object *sp1C; | ^ | = NULL src/game/behaviors/spawn_star.inc.c:132:23: warning: variable 'sp1C' is uninitialized when used here [-Wuninitialized] 132 | sp1C = spawn_star(sp1C, sp20, sp24, sp28); | ^~~~ src/game/behaviors/spawn_star.inc.c:131:24: note: initialize the variable 'sp1C' to silence this warning 131 | struct Object *sp1C; | ^ | = NULL src/game/behaviors/spawn_star.inc.c:138:23: warning: variable 'sp1C' is uninitialized when used here [-Wuninitialized] 138 | sp1C = spawn_star(sp1C, sp20, sp24, sp28); | ^~~~ src/game/behaviors/spawn_star.inc.c:137:24: note: initialize the variable 'sp1C' to silence this warning 137 | struct Object *sp1C; | ^ | = NULL In file included from src/game/obj_behaviors.c:852: src/game/behaviors/manta_ray.inc.c:41:32: warning: variable 'sp18' is uninitialized when used here [-Wuninitialized] 41 | sp18 = cur_obj_follow_path(sp18); | ^~~~ src/game/behaviors/manta_ray.inc.c:37:13: note: initialize the variable 'sp18' to silence this warning 37 | s32 sp18; | ^ | = 0 In file included from src/game/obj_behaviors.c:857: src/game/behaviors/mips.inc.c:123:40: warning: variable 'followStatus' is uninitialized when used here [-Wuninitialized] 123 | followStatus = cur_obj_follow_path(followStatus); | ^~~~~~~~~~~~ src/game/behaviors/mips.inc.c:113:21: note: initialize the variable 'followStatus' to silence this warning 113 | s32 followStatus; | ^ | = 0 12 warnings generated. cc -c -O2 -I include -I build/us_pc -I build/us_pc/include -I src -I . -I SDL/include -DDYNOS -DRAPI_GL=1 -DWAPI_SDL2=1 -DAAPI_SDL2=1 -DCAPI_SDL2=1 -DHAVE_SDL2=1 -DVERSION_US -D_LANGUAGE_C -DNON_MATCHING -DAVOID_UB -DUSE_GLES -DF3DEX_GBI_2E -Wno-error=implicit-function-declaration -Wno-error=incompatible-function-pointer-types -fno-strict-aliasing -fwrapv -DTOUCH_CONTROLS -DBETTERCAMERA -DNODRAWINGDISTANCE -DTEXTURE_FIX -DEXT_OPTIONS_MENU -DEXTERNAL_DATA -DFS_BASEDIR="\"res\"" -fPIC -o build/us_pc/src/game/obj_behaviors.o src/game/obj_behaviors.c In file included from src/game/obj_behaviors_2.c:906: src/game/behaviors/camera_lakitu.inc.c:83:13: warning: variable 'targetMovePitch' is used uninitialized whenever 'if' condition is false [-Wsometimes-uninitialized] 83 | if (o->oCameraLakituSpeed != 0.0f) { | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~ src/game/obj_behaviors_2.c:52:11: note: expanded from macro 'o' 52 | #define o gCurrentObject | ^ src/game/behaviors/camera_lakitu.inc.c:124:29: note: uninitialized use occurs here 124 | obj_move_pitch_approach(targetMovePitch, o->oCameraLakituPitchVel); | ^~~~~~~~~~~~~~~ src/game/behaviors/camera_lakitu.inc.c:83:9: note: remove the 'if' if its condition is always true 83 | if (o->oCameraLakituSpeed != 0.0f) { | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ src/game/behaviors/camera_lakitu.inc.c:64:24: note: initialize the variable 'targetMovePitch' to silence this warning 64 | s16 targetMovePitch; | ^ | = 0 src/game/behaviors/camera_lakitu.inc.c:83:13: warning: variable 'targetMoveYaw' is used uninitialized whenever 'if' condition is false [-Wsometimes-uninitialized] 83 | if (o->oCameraLakituSpeed != 0.0f) { | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~ src/game/obj_behaviors_2.c:52:11: note: expanded from macro 'o' 52 | #define o gCurrentObject | ^ src/game/behaviors/camera_lakitu.inc.c:127:31: note: uninitialized use occurs here 127 | cur_obj_rotate_yaw_toward(targetMoveYaw, o->oCameraLakituYawVel); | ^~~~~~~~~~~~~ src/game/behaviors/camera_lakitu.inc.c:83:9: note: remove the 'if' if its condition is always true 83 | if (o->oCameraLakituSpeed != 0.0f) { | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ src/game/behaviors/camera_lakitu.inc.c:65:22: note: initialize the variable 'targetMoveYaw' to silence this warning 65 | s16 targetMoveYaw; | ^ | = 0 src/game/obj_behaviors_2.c:643:13: warning: unused function 'obj_unused_die' [-Wunused-function] 643 | static void obj_unused_die(void) { | ^~~~~~~~~~~~~~ 3 warnings generated. cc -c -O2 -I include -I build/us_pc -I build/us_pc/include -I src -I . -I SDL/include -DDYNOS -DRAPI_GL=1 -DWAPI_SDL2=1 -DAAPI_SDL2=1 -DCAPI_SDL2=1 -DHAVE_SDL2=1 -DVERSION_US -D_LANGUAGE_C -DNON_MATCHING -DAVOID_UB -DUSE_GLES -DF3DEX_GBI_2E -Wno-error=implicit-function-declaration -Wno-error=incompatible-function-pointer-types -fno-strict-aliasing -fwrapv -DTOUCH_CONTROLS -DBETTERCAMERA -DNODRAWINGDISTANCE -DTEXTURE_FIX -DEXT_OPTIONS_MENU -DEXTERNAL_DATA -DFS_BASEDIR="\"res\"" -fPIC -o build/us_pc/src/game/obj_behaviors_2.o src/game/obj_behaviors_2.c src/game/object_collision.c:60:1: warning: non-void function does not return a value in all control paths [-Wreturn-type] 60 | } | ^ src/game/object_collision.c:92:1: warning: non-void function does not return a value in all control paths [-Wreturn-type] 92 | } | ^ 2 warnings generated. cc -c -O2 -I include -I build/us_pc -I build/us_pc/include -I src -I . -I SDL/include -DDYNOS -DRAPI_GL=1 -DWAPI_SDL2=1 -DAAPI_SDL2=1 -DCAPI_SDL2=1 -DHAVE_SDL2=1 -DVERSION_US -D_LANGUAGE_C -DNON_MATCHING -DAVOID_UB -DUSE_GLES -DF3DEX_GBI_2E -Wno-error=implicit-function-declaration -Wno-error=incompatible-function-pointer-types -fno-strict-aliasing -fwrapv -DTOUCH_CONTROLS -DBETTERCAMERA -DNODRAWINGDISTANCE -DTEXTURE_FIX -DEXT_OPTIONS_MENU -DEXTERNAL_DATA -DFS_BASEDIR="\"res\"" -fPIC -o build/us_pc/src/game/object_collision.o src/game/object_collision.c src/game/object_collision.c:60:1: warning: non-void function does not return a value in all control paths [-Wreturn-type] 60 | } | ^ src/game/object_collision.c:92:1: warning: non-void function does not return a value in all control paths [-Wreturn-type] 92 | } | ^ 2 warnings generated. src/game/object_helpers.c:1390:13: warning: unused function 'stub_obj_helpers_1' [-Wunused-function] 1390 | static void stub_obj_helpers_1(void) { | ^~~~~~~~~~~~~~~~~~ src/game/object_helpers.c:2251:13: warning: unused function 'stub_obj_helpers_2' [-Wunused-function] 2251 | static void stub_obj_helpers_2(void) { | ^~~~~~~~~~~~~~~~~~ src/game/object_helpers.c:2399:13: warning: unused function 'stub_obj_helpers_5' [-Wunused-function] 2399 | static void stub_obj_helpers_5(void) { | ^~~~~~~~~~~~~~~~~~ 3 warnings generated. cc -c -O2 -I include -I build/us_pc -I build/us_pc/include -I src -I . -I SDL/include -DDYNOS -DRAPI_GL=1 -DWAPI_SDL2=1 -DAAPI_SDL2=1 -DCAPI_SDL2=1 -DHAVE_SDL2=1 -DVERSION_US -D_LANGUAGE_C -DNON_MATCHING -DAVOID_UB -DUSE_GLES -DF3DEX_GBI_2E -Wno-error=implicit-function-declaration -Wno-error=incompatible-function-pointer-types -fno-strict-aliasing -fwrapv -DTOUCH_CONTROLS -DBETTERCAMERA -DNODRAWINGDISTANCE -DTEXTURE_FIX -DEXT_OPTIONS_MENU -DEXTERNAL_DATA -DFS_BASEDIR="\"res\"" -fPIC -o build/us_pc/src/game/object_helpers.o src/game/object_helpers.c src/game/object_list_processor.c:605:12: warning: unused function 'unused_get_elapsed_time' [-Wunused-function] 605 | static u16 unused_get_elapsed_time(u64 *cycleCounts, s32 index) { | ^~~~~~~~~~~~~~~~~~~~~~~ 1 warning generated. cc -c -O2 -I include -I build/us_pc -I build/us_pc/include -I src -I . -I SDL/include -DDYNOS -DRAPI_GL=1 -DWAPI_SDL2=1 -DAAPI_SDL2=1 -DCAPI_SDL2=1 -DHAVE_SDL2=1 -DVERSION_US -D_LANGUAGE_C -DNON_MATCHING -DAVOID_UB -DUSE_GLES -DF3DEX_GBI_2E -Wno-error=implicit-function-declaration -Wno-error=incompatible-function-pointer-types -fno-strict-aliasing -fwrapv -DTOUCH_CONTROLS -DBETTERCAMERA -DNODRAWINGDISTANCE -DTEXTURE_FIX -DEXT_OPTIONS_MENU -DEXTERNAL_DATA -DFS_BASEDIR="\"res\"" -fPIC -o build/us_pc/src/game/object_list_processor.o src/game/object_list_processor.c cc -c -O2 -I include -I build/us_pc -I build/us_pc/include -I src -I . -I SDL/include -DDYNOS -DRAPI_GL=1 -DWAPI_SDL2=1 -DAAPI_SDL2=1 -DCAPI_SDL2=1 -DHAVE_SDL2=1 -DVERSION_US -D_LANGUAGE_C -DNON_MATCHING -DAVOID_UB -DUSE_GLES -DF3DEX_GBI_2E -Wno-error=implicit-function-declaration -Wno-error=incompatible-function-pointer-types -fno-strict-aliasing -fwrapv -DTOUCH_CONTROLS -DBETTERCAMERA -DNODRAWINGDISTANCE -DTEXTURE_FIX -DEXT_OPTIONS_MENU -DEXTERNAL_DATA -DFS_BASEDIR="\"res\"" -fPIC -o build/us_pc/src/game/options_menu.o src/game/options_menu.c src/game/paintings.c:283:1: warning: non-void function does not return a value in all control paths [-Wreturn-type] 283 | } | ^ src/game/paintings.c:308:1: warning: non-void function does not return a value in all control paths [-Wreturn-type] 308 | } | ^ src/game/paintings.c:339:1: warning: non-void function does not return a value in all control paths [-Wreturn-type] 339 | } | ^ 3 warnings generated. cc -c -O2 -I include -I build/us_pc -I build/us_pc/include -I src -I . -I SDL/include -DDYNOS -DRAPI_GL=1 -DWAPI_SDL2=1 -DAAPI_SDL2=1 -DCAPI_SDL2=1 -DHAVE_SDL2=1 -DVERSION_US -D_LANGUAGE_C -DNON_MATCHING -DAVOID_UB -DUSE_GLES -DF3DEX_GBI_2E -Wno-error=implicit-function-declaration -Wno-error=incompatible-function-pointer-types -fno-strict-aliasing -fwrapv -DTOUCH_CONTROLS -DBETTERCAMERA -DNODRAWINGDISTANCE -DTEXTURE_FIX -DEXT_OPTIONS_MENU -DEXTERNAL_DATA -DFS_BASEDIR="\"res\"" -fPIC -o build/us_pc/src/game/paintings.o src/game/paintings.c src/game/paintings.c:283:1: warning: non-void function does not return a value in all control paths [-Wreturn-type] 283 | } | ^ src/game/paintings.c:308:1: warning: non-void function does not return a value in all control paths [-Wreturn-type] 308 | } | ^ src/game/paintings.c:339:1: warning: non-void function does not return a value in all control paths [-Wreturn-type] 339 | } | ^ 3 warnings generated. cc -c -O2 -I include -I build/us_pc -I build/us_pc/include -I src -I . -I SDL/include -DDYNOS -DRAPI_GL=1 -DWAPI_SDL2=1 -DAAPI_SDL2=1 -DCAPI_SDL2=1 -DHAVE_SDL2=1 -DVERSION_US -D_LANGUAGE_C -DNON_MATCHING -DAVOID_UB -DUSE_GLES -DF3DEX_GBI_2E -Wno-error=implicit-function-declaration -Wno-error=incompatible-function-pointer-types -fno-strict-aliasing -fwrapv -DTOUCH_CONTROLS -DBETTERCAMERA -DNODRAWINGDISTANCE -DTEXTURE_FIX -DEXT_OPTIONS_MENU -DEXTERNAL_DATA -DFS_BASEDIR="\"res\"" -fPIC -o build/us_pc/src/game/platform_displacement.o src/game/platform_displacement.c cc -c -O2 -I include -I build/us_pc -I build/us_pc/include -I src -I . -I SDL/include -DDYNOS -DRAPI_GL=1 -DWAPI_SDL2=1 -DAAPI_SDL2=1 -DCAPI_SDL2=1 -DHAVE_SDL2=1 -DVERSION_US -D_LANGUAGE_C -DNON_MATCHING -DAVOID_UB -DUSE_GLES -DF3DEX_GBI_2E -Wno-error=implicit-function-declaration -Wno-error=incompatible-function-pointer-types -fno-strict-aliasing -fwrapv -DTOUCH_CONTROLS -DBETTERCAMERA -DNODRAWINGDISTANCE -DTEXTURE_FIX -DEXT_OPTIONS_MENU -DEXTERNAL_DATA -DFS_BASEDIR="\"res\"" -fPIC -o build/us_pc/src/game/print.o src/game/print.c cc -c -O2 -I include -I build/us_pc -I build/us_pc/include -I src -I . -I SDL/include -DDYNOS -DRAPI_GL=1 -DWAPI_SDL2=1 -DAAPI_SDL2=1 -DCAPI_SDL2=1 -DHAVE_SDL2=1 -DVERSION_US -D_LANGUAGE_C -DNON_MATCHING -DAVOID_UB -DUSE_GLES -DF3DEX_GBI_2E -Wno-error=implicit-function-declaration -Wno-error=incompatible-function-pointer-types -fno-strict-aliasing -fwrapv -DTOUCH_CONTROLS -DBETTERCAMERA -DNODRAWINGDISTANCE -DTEXTURE_FIX -DEXT_OPTIONS_MENU -DEXTERNAL_DATA -DFS_BASEDIR="\"res\"" -fPIC -o build/us_pc/src/game/profiler.o src/game/profiler.c cc -c -O2 -I include -I build/us_pc -I build/us_pc/include -I src -I . -I SDL/include -DDYNOS -DRAPI_GL=1 -DWAPI_SDL2=1 -DAAPI_SDL2=1 -DCAPI_SDL2=1 -DHAVE_SDL2=1 -DVERSION_US -D_LANGUAGE_C -DNON_MATCHING -DAVOID_UB -DUSE_GLES -DF3DEX_GBI_2E -Wno-error=implicit-function-declaration -Wno-error=incompatible-function-pointer-types -fno-strict-aliasing -fwrapv -DTOUCH_CONTROLS -DBETTERCAMERA -DNODRAWINGDISTANCE -DTEXTURE_FIX -DEXT_OPTIONS_MENU -DEXTERNAL_DATA -DFS_BASEDIR="\"res\"" -fPIC -o build/us_pc/src/game/rendering_graph_node.o src/game/rendering_graph_node.c cc -c -O2 -I include -I build/us_pc -I build/us_pc/include -I src -I . -I SDL/include -DDYNOS -DRAPI_GL=1 -DWAPI_SDL2=1 -DAAPI_SDL2=1 -DCAPI_SDL2=1 -DHAVE_SDL2=1 -DVERSION_US -D_LANGUAGE_C -DNON_MATCHING -DAVOID_UB -DUSE_GLES -DF3DEX_GBI_2E -Wno-error=implicit-function-declaration -Wno-error=incompatible-function-pointer-types -fno-strict-aliasing -fwrapv -DTOUCH_CONTROLS -DBETTERCAMERA -DNODRAWINGDISTANCE -DTEXTURE_FIX -DEXT_OPTIONS_MENU -DEXTERNAL_DATA -DFS_BASEDIR="\"res\"" -fPIC -o build/us_pc/src/game/save_file.o src/game/save_file.c src/game/screen_transition.c:322:1: warning: non-void function does not return a value in all control paths [-Wreturn-type] 322 | } | ^ 1 warning generated. cc -c -O2 -I include -I build/us_pc -I build/us_pc/include -I src -I . -I SDL/include -DDYNOS -DRAPI_GL=1 -DWAPI_SDL2=1 -DAAPI_SDL2=1 -DCAPI_SDL2=1 -DHAVE_SDL2=1 -DVERSION_US -D_LANGUAGE_C -DNON_MATCHING -DAVOID_UB -DUSE_GLES -DF3DEX_GBI_2E -Wno-error=implicit-function-declaration -Wno-error=incompatible-function-pointer-types -fno-strict-aliasing -fwrapv -DTOUCH_CONTROLS -DBETTERCAMERA -DNODRAWINGDISTANCE -DTEXTURE_FIX -DEXT_OPTIONS_MENU -DEXTERNAL_DATA -DFS_BASEDIR="\"res\"" -fPIC -o build/us_pc/src/game/screen_transition.o src/game/screen_transition.c src/game/screen_transition.c:322:1: warning: non-void function does not return a value in all control paths [-Wreturn-type] 322 | } | ^ 1 warning generated. src/game/shadow.c:193:1: warning: non-void function does not return a value in all control paths [-Wreturn-type] 193 | } | ^ 1 warning generated. cc -c -O2 -I include -I build/us_pc -I build/us_pc/include -I src -I . -I SDL/include -DDYNOS -DRAPI_GL=1 -DWAPI_SDL2=1 -DAAPI_SDL2=1 -DCAPI_SDL2=1 -DHAVE_SDL2=1 -DVERSION_US -D_LANGUAGE_C -DNON_MATCHING -DAVOID_UB -DUSE_GLES -DF3DEX_GBI_2E -Wno-error=implicit-function-declaration -Wno-error=incompatible-function-pointer-types -fno-strict-aliasing -fwrapv -DTOUCH_CONTROLS -DBETTERCAMERA -DNODRAWINGDISTANCE -DTEXTURE_FIX -DEXT_OPTIONS_MENU -DEXTERNAL_DATA -DFS_BASEDIR="\"res\"" -fPIC -o build/us_pc/src/game/shadow.o src/game/shadow.c src/game/shadow.c:193:1: warning: non-void function does not return a value in all control paths [-Wreturn-type] 193 | } | ^ 1 warning generated. cc -c -O2 -I include -I build/us_pc -I build/us_pc/include -I src -I . -I SDL/include -DDYNOS -DRAPI_GL=1 -DWAPI_SDL2=1 -DAAPI_SDL2=1 -DCAPI_SDL2=1 -DHAVE_SDL2=1 -DVERSION_US -D_LANGUAGE_C -DNON_MATCHING -DAVOID_UB -DUSE_GLES -DF3DEX_GBI_2E -Wno-error=implicit-function-declaration -Wno-error=incompatible-function-pointer-types -fno-strict-aliasing -fwrapv -DTOUCH_CONTROLS -DBETTERCAMERA -DNODRAWINGDISTANCE -DTEXTURE_FIX -DEXT_OPTIONS_MENU -DEXTERNAL_DATA -DFS_BASEDIR="\"res\"" -fPIC -o build/us_pc/src/game/skybox.o src/game/skybox.c src/game/sound_init.c:32:11: warning: unused variable 'unused8032C6D8' [-Wunused-variable] 32 | static u8 unused8032C6D8[16] = { 0 }; | ^~~~~~~~~~~~~~ 1 warning generated. cc -c -O2 -I include -I build/us_pc -I build/us_pc/include -I src -I . -I SDL/include -DDYNOS -DRAPI_GL=1 -DWAPI_SDL2=1 -DAAPI_SDL2=1 -DCAPI_SDL2=1 -DHAVE_SDL2=1 -DVERSION_US -D_LANGUAGE_C -DNON_MATCHING -DAVOID_UB -DUSE_GLES -DF3DEX_GBI_2E -Wno-error=implicit-function-declaration -Wno-error=incompatible-function-pointer-types -fno-strict-aliasing -fwrapv -DTOUCH_CONTROLS -DBETTERCAMERA -DNODRAWINGDISTANCE -DTEXTURE_FIX -DEXT_OPTIONS_MENU -DEXTERNAL_DATA -DFS_BASEDIR="\"res\"" -fPIC -o build/us_pc/src/game/sound_init.o src/game/sound_init.c src/game/spawn_object.c:165:13: warning: function 'unused_delete_leaf_nodes' is not needed and will not be emitted [-Wunneeded-internal-declaration] 165 | static void unused_delete_leaf_nodes(struct Object *obj) { | ^~~~~~~~~~~~~~~~~~~~~~~~ 1 warning generated. cc -c -O2 -I include -I build/us_pc -I build/us_pc/include -I src -I . -I SDL/include -DDYNOS -DRAPI_GL=1 -DWAPI_SDL2=1 -DAAPI_SDL2=1 -DCAPI_SDL2=1 -DHAVE_SDL2=1 -DVERSION_US -D_LANGUAGE_C -DNON_MATCHING -DAVOID_UB -DUSE_GLES -DF3DEX_GBI_2E -Wno-error=implicit-function-declaration -Wno-error=incompatible-function-pointer-types -fno-strict-aliasing -fwrapv -DTOUCH_CONTROLS -DBETTERCAMERA -DNODRAWINGDISTANCE -DTEXTURE_FIX -DEXT_OPTIONS_MENU -DEXTERNAL_DATA -DFS_BASEDIR="\"res\"" -fPIC -o build/us_pc/src/game/spawn_object.o src/game/spawn_object.c cc -c -O2 -I include -I build/us_pc -I build/us_pc/include -I src -I . -I SDL/include -DDYNOS -DRAPI_GL=1 -DWAPI_SDL2=1 -DAAPI_SDL2=1 -DCAPI_SDL2=1 -DHAVE_SDL2=1 -DVERSION_US -D_LANGUAGE_C -DNON_MATCHING -DAVOID_UB -DUSE_GLES -DF3DEX_GBI_2E -Wno-error=implicit-function-declaration -Wno-error=incompatible-function-pointer-types -fno-strict-aliasing -fwrapv -DTOUCH_CONTROLS -DBETTERCAMERA -DNODRAWINGDISTANCE -DTEXTURE_FIX -DEXT_OPTIONS_MENU -DEXTERNAL_DATA -DFS_BASEDIR="\"res\"" -fPIC -o build/us_pc/src/game/spawn_sound.o src/game/spawn_sound.c cc -c -O2 -I include -I build/us_pc -I build/us_pc/include -I src -I . -I SDL/include -DDYNOS -DRAPI_GL=1 -DWAPI_SDL2=1 -DAAPI_SDL2=1 -DCAPI_SDL2=1 -DHAVE_SDL2=1 -DVERSION_US -D_LANGUAGE_C -DNON_MATCHING -DAVOID_UB -DUSE_GLES -DF3DEX_GBI_2E -Wno-error=implicit-function-declaration -Wno-error=incompatible-function-pointer-types -fno-strict-aliasing -fwrapv -DTOUCH_CONTROLS -DBETTERCAMERA -DNODRAWINGDISTANCE -DTEXTURE_FIX -DEXT_OPTIONS_MENU -DEXTERNAL_DATA -DFS_BASEDIR="\"res\"" -fPIC -o build/us_pc/src/game/thread6.o src/game/thread6.c src/audio/data.c:179:7: warning: implicit conversion from 'int' to 's16' (aka 'short') changes value from 65535 to -1 [-Wconstant-conversion] 179 | { BE_TO_HOST16(ADSR_HANG), 0 } // then continue staying there | ~ ^~~~~~~~~~~~~~~~~~~~~~~ include/macros.h:74:26: note: expanded from macro 'BE_TO_HOST16' 74 | # define BE_TO_HOST16(x) BSWAP16(x) | ^~~~~~~~~~ include/macros.h:62:39: note: expanded from macro 'BSWAP16' 62 | #define BSWAP16(x) (((x) & 0xFF) << 8 | (((x) >> 8) & 0xFF)) | ~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~~~~~~~ src/audio/data.c:178:7: warning: implicit conversion from 'int' to 's16' (aka 'short') changes value from 59395 to -6141 [-Wconstant-conversion] 178 | { BE_TO_HOST16(1000), BE_TO_HOST16(32000) }, // stay there for 4.16 seconds | ~ ^~~~~~~~~~~~~~~~~~ include/macros.h:74:26: note: expanded from macro 'BE_TO_HOST16' 74 | # define BE_TO_HOST16(x) BSWAP16(x) | ^~~~~~~~~~ include/macros.h:62:39: note: expanded from macro 'BSWAP16' 62 | #define BSWAP16(x) (((x) & 0xFF) << 8 | (((x) >> 8) & 0xFF)) | ~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~~~~~~~ 2 warnings generated. cc -c -O2 -I include -I build/us_pc -I build/us_pc/include -I src -I . -I SDL/include -DDYNOS -DRAPI_GL=1 -DWAPI_SDL2=1 -DAAPI_SDL2=1 -DCAPI_SDL2=1 -DHAVE_SDL2=1 -DVERSION_US -D_LANGUAGE_C -DNON_MATCHING -DAVOID_UB -DUSE_GLES -DF3DEX_GBI_2E -Wno-error=implicit-function-declaration -Wno-error=incompatible-function-pointer-types -fno-strict-aliasing -fwrapv -DTOUCH_CONTROLS -DBETTERCAMERA -DNODRAWINGDISTANCE -DTEXTURE_FIX -DEXT_OPTIONS_MENU -DEXTERNAL_DATA -DFS_BASEDIR="\"res\"" -fPIC -o build/us_pc/src/audio/data.o src/audio/data.c src/audio/data.c:179:7: warning: implicit conversion from 'int' to 's16' (aka 'short') changes value from 65535 to -1 [-Wconstant-conversion] 179 | { BE_TO_HOST16(ADSR_HANG), 0 } // then continue staying there | ~ ^~~~~~~~~~~~~~~~~~~~~~~ include/macros.h:74:26: note: expanded from macro 'BE_TO_HOST16' 74 | # define BE_TO_HOST16(x) BSWAP16(x) | ^~~~~~~~~~ include/macros.h:62:39: note: expanded from macro 'BSWAP16' 62 | #define BSWAP16(x) (((x) & 0xFF) << 8 | (((x) >> 8) & 0xFF)) | ~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~~~~~~~ src/audio/data.c:178:7: warning: implicit conversion from 'int' to 's16' (aka 'short') changes value from 59395 to -6141 [-Wconstant-conversion] 178 | { BE_TO_HOST16(1000), BE_TO_HOST16(32000) }, // stay there for 4.16 seconds | ~ ^~~~~~~~~~~~~~~~~~ include/macros.h:74:26: note: expanded from macro 'BE_TO_HOST16' 74 | # define BE_TO_HOST16(x) BSWAP16(x) | ^~~~~~~~~~ include/macros.h:62:39: note: expanded from macro 'BSWAP16' 62 | #define BSWAP16(x) (((x) & 0xFF) << 8 | (((x) >> 8) & 0xFF)) | ~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~~~~~~~ 2 warnings generated. cc -c -O2 -I include -I build/us_pc -I build/us_pc/include -I src -I . -I SDL/include -DDYNOS -DRAPI_GL=1 -DWAPI_SDL2=1 -DAAPI_SDL2=1 -DCAPI_SDL2=1 -DHAVE_SDL2=1 -DVERSION_US -D_LANGUAGE_C -DNON_MATCHING -DAVOID_UB -DUSE_GLES -DF3DEX_GBI_2E -Wno-error=implicit-function-declaration -Wno-error=incompatible-function-pointer-types -fno-strict-aliasing -fwrapv -DTOUCH_CONTROLS -DBETTERCAMERA -DNODRAWINGDISTANCE -DTEXTURE_FIX -DEXT_OPTIONS_MENU -DEXTERNAL_DATA -DFS_BASEDIR="\"res\"" -fPIC -o build/us_pc/src/audio/effects.o src/audio/effects.c cc -c -O2 -I include -I build/us_pc -I build/us_pc/include -I src -I . -I SDL/include -DDYNOS -DRAPI_GL=1 -DWAPI_SDL2=1 -DAAPI_SDL2=1 -DCAPI_SDL2=1 -DHAVE_SDL2=1 -DVERSION_US -D_LANGUAGE_C -DNON_MATCHING -DAVOID_UB -DUSE_GLES -DF3DEX_GBI_2E -Wno-error=implicit-function-declaration -Wno-error=incompatible-function-pointer-types -fno-strict-aliasing -fwrapv -DTOUCH_CONTROLS -DBETTERCAMERA -DNODRAWINGDISTANCE -DTEXTURE_FIX -DEXT_OPTIONS_MENU -DEXTERNAL_DATA -DFS_BASEDIR="\"res\"" -fPIC -o build/us_pc/src/audio/external.o src/audio/external.c cc -c -O2 -I include -I build/us_pc -I build/us_pc/include -I src -I . -I SDL/include -DDYNOS -DRAPI_GL=1 -DWAPI_SDL2=1 -DAAPI_SDL2=1 -DCAPI_SDL2=1 -DHAVE_SDL2=1 -DVERSION_US -D_LANGUAGE_C -DNON_MATCHING -DAVOID_UB -DUSE_GLES -DF3DEX_GBI_2E -Wno-error=implicit-function-declaration -Wno-error=incompatible-function-pointer-types -fno-strict-aliasing -fwrapv -DTOUCH_CONTROLS -DBETTERCAMERA -DNODRAWINGDISTANCE -DTEXTURE_FIX -DEXT_OPTIONS_MENU -DEXTERNAL_DATA -DFS_BASEDIR="\"res\"" -fPIC -o build/us_pc/src/audio/globals_start.o src/audio/globals_start.c src/audio/heap.c:305:13: warning: unused function 'unused_803163D4' [-Wunused-function] 305 | static void unused_803163D4(void) { | ^~~~~~~~~~~~~~~ 1 warning generated. cc -c -O2 -I include -I build/us_pc -I build/us_pc/include -I src -I . -I SDL/include -DDYNOS -DRAPI_GL=1 -DWAPI_SDL2=1 -DAAPI_SDL2=1 -DCAPI_SDL2=1 -DHAVE_SDL2=1 -DVERSION_US -D_LANGUAGE_C -DNON_MATCHING -DAVOID_UB -DUSE_GLES -DF3DEX_GBI_2E -Wno-error=implicit-function-declaration -Wno-error=incompatible-function-pointer-types -fno-strict-aliasing -fwrapv -DTOUCH_CONTROLS -DBETTERCAMERA -DNODRAWINGDISTANCE -DTEXTURE_FIX -DEXT_OPTIONS_MENU -DEXTERNAL_DATA -DFS_BASEDIR="\"res\"" -fPIC -o build/us_pc/src/audio/heap.o src/audio/heap.c src/audio/load.c:393:6: warning: unused function 'patch_sound' [-Wunused-function] 393 | void patch_sound(UNUSED struct AudioBankSound *sound, UNUSED u8 *memBase, UNUSED u8 *offsetBase) { | ^~~~~~~~~~~ 1 warning generated. cc -c -O2 -I include -I build/us_pc -I build/us_pc/include -I src -I . -I SDL/include -DDYNOS -DRAPI_GL=1 -DWAPI_SDL2=1 -DAAPI_SDL2=1 -DCAPI_SDL2=1 -DHAVE_SDL2=1 -DVERSION_US -D_LANGUAGE_C -DNON_MATCHING -DAVOID_UB -DUSE_GLES -DF3DEX_GBI_2E -Wno-error=implicit-function-declaration -Wno-error=incompatible-function-pointer-types -fno-strict-aliasing -fwrapv -DTOUCH_CONTROLS -DBETTERCAMERA -DNODRAWINGDISTANCE -DTEXTURE_FIX -DEXT_OPTIONS_MENU -DEXTERNAL_DATA -DFS_BASEDIR="\"res\"" -fPIC -o build/us_pc/src/audio/load.o src/audio/load.c cc -c -O2 -I include -I build/us_pc -I build/us_pc/include -I src -I . -I SDL/include -DDYNOS -DRAPI_GL=1 -DWAPI_SDL2=1 -DAAPI_SDL2=1 -DCAPI_SDL2=1 -DHAVE_SDL2=1 -DVERSION_US -D_LANGUAGE_C -DNON_MATCHING -DAVOID_UB -DUSE_GLES -DF3DEX_GBI_2E -Wno-error=implicit-function-declaration -Wno-error=incompatible-function-pointer-types -fno-strict-aliasing -fwrapv -DTOUCH_CONTROLS -DBETTERCAMERA -DNODRAWINGDISTANCE -DTEXTURE_FIX -DEXT_OPTIONS_MENU -DEXTERNAL_DATA -DFS_BASEDIR="\"res\"" -fPIC -o build/us_pc/src/audio/playback.o src/audio/playback.c cc -c -O2 -I include -I build/us_pc -I build/us_pc/include -I src -I . -I SDL/include -DDYNOS -DRAPI_GL=1 -DWAPI_SDL2=1 -DAAPI_SDL2=1 -DCAPI_SDL2=1 -DHAVE_SDL2=1 -DVERSION_US -D_LANGUAGE_C -DNON_MATCHING -DAVOID_UB -DUSE_GLES -DF3DEX_GBI_2E -Wno-error=implicit-function-declaration -Wno-error=incompatible-function-pointer-types -fno-strict-aliasing -fwrapv -DTOUCH_CONTROLS -DBETTERCAMERA -DNODRAWINGDISTANCE -DTEXTURE_FIX -DEXT_OPTIONS_MENU -DEXTERNAL_DATA -DFS_BASEDIR="\"res\"" -fPIC -o build/us_pc/src/audio/port_eu.o src/audio/port_eu.c cc -c -O2 -I include -I build/us_pc -I build/us_pc/include -I src -I . -I SDL/include -DDYNOS -DRAPI_GL=1 -DWAPI_SDL2=1 -DAAPI_SDL2=1 -DCAPI_SDL2=1 -DHAVE_SDL2=1 -DVERSION_US -D_LANGUAGE_C -DNON_MATCHING -DAVOID_UB -DUSE_GLES -DF3DEX_GBI_2E -Wno-error=implicit-function-declaration -Wno-error=incompatible-function-pointer-types -fno-strict-aliasing -fwrapv -DTOUCH_CONTROLS -DBETTERCAMERA -DNODRAWINGDISTANCE -DTEXTURE_FIX -DEXT_OPTIONS_MENU -DEXTERNAL_DATA -DFS_BASEDIR="\"res\"" -fPIC -o build/us_pc/src/audio/seqplayer.o src/audio/seqplayer.c cc -c -O2 -I include -I build/us_pc -I build/us_pc/include -I src -I . -I SDL/include -DDYNOS -DRAPI_GL=1 -DWAPI_SDL2=1 -DAAPI_SDL2=1 -DCAPI_SDL2=1 -DHAVE_SDL2=1 -DVERSION_US -D_LANGUAGE_C -DNON_MATCHING -DAVOID_UB -DUSE_GLES -DF3DEX_GBI_2E -Wno-error=implicit-function-declaration -Wno-error=incompatible-function-pointer-types -fno-strict-aliasing -fwrapv -DTOUCH_CONTROLS -DBETTERCAMERA -DNODRAWINGDISTANCE -DTEXTURE_FIX -DEXT_OPTIONS_MENU -DEXTERNAL_DATA -DFS_BASEDIR="\"res\"" -fPIC -o build/us_pc/src/audio/synthesis.o src/audio/synthesis.c src/menu/file_select.c:42:12: warning: unused variable 'sSoundTextY' [-Wunused-variable] 42 | static s16 sSoundTextY; | ^~~~~~~~~~~ 1 warning generated. cc -c -O2 -I include -I build/us_pc -I build/us_pc/include -I src -I . -I SDL/include -DDYNOS -DRAPI_GL=1 -DWAPI_SDL2=1 -DAAPI_SDL2=1 -DCAPI_SDL2=1 -DHAVE_SDL2=1 -DVERSION_US -D_LANGUAGE_C -DNON_MATCHING -DAVOID_UB -DUSE_GLES -DF3DEX_GBI_2E -Wno-error=implicit-function-declaration -Wno-error=incompatible-function-pointer-types -fno-strict-aliasing -fwrapv -DTOUCH_CONTROLS -DBETTERCAMERA -DNODRAWINGDISTANCE -DTEXTURE_FIX -DEXT_OPTIONS_MENU -DEXTERNAL_DATA -DFS_BASEDIR="\"res\"" -fPIC -o build/us_pc/src/menu/file_select.o src/menu/file_select.c src/menu/intro_geo.c:129:9: warning: call to undeclared function 'interpolate_vectors'; ISO C99 and later do not support implicit function declarations [-Wimplicit-function-declaration] 129 | interpolate_vectors(scaleInterpolated, sIntroScale, scale); | ^ 1 warning generated. cc -c -O2 -I include -I build/us_pc -I build/us_pc/include -I src -I . -I SDL/include -DDYNOS -DRAPI_GL=1 -DWAPI_SDL2=1 -DAAPI_SDL2=1 -DCAPI_SDL2=1 -DHAVE_SDL2=1 -DVERSION_US -D_LANGUAGE_C -DNON_MATCHING -DAVOID_UB -DUSE_GLES -DF3DEX_GBI_2E -Wno-error=implicit-function-declaration -Wno-error=incompatible-function-pointer-types -fno-strict-aliasing -fwrapv -DTOUCH_CONTROLS -DBETTERCAMERA -DNODRAWINGDISTANCE -DTEXTURE_FIX -DEXT_OPTIONS_MENU -DEXTERNAL_DATA -DFS_BASEDIR="\"res\"" -fPIC -o build/us_pc/src/menu/intro_geo.o src/menu/intro_geo.c src/menu/intro_geo.c:129:9: warning: call to undeclared function 'interpolate_vectors'; ISO C99 and later do not support implicit function declarations [-Wimplicit-function-declaration] 129 | interpolate_vectors(scaleInterpolated, sIntroScale, scale); | ^ 1 warning generated. src/menu/level_select_menu.c:85:31: warning: comparison of integers of different signs: 'int' and 'u32' (aka 'unsigned int') [-Wsign-compare] 85 | if((++gDemoInputListID_2) == gDemo.animDmaTable->count) | ~~~~~~~~~~~~~~~~~~~~ ^ ~~~~~~~~~~~~~~~~~~~~~~~~~ 1 warning generated. cc -c -O2 -I include -I build/us_pc -I build/us_pc/include -I src -I . -I SDL/include -DDYNOS -DRAPI_GL=1 -DWAPI_SDL2=1 -DAAPI_SDL2=1 -DCAPI_SDL2=1 -DHAVE_SDL2=1 -DVERSION_US -D_LANGUAGE_C -DNON_MATCHING -DAVOID_UB -DUSE_GLES -DF3DEX_GBI_2E -Wno-error=implicit-function-declaration -Wno-error=incompatible-function-pointer-types -fno-strict-aliasing -fwrapv -DTOUCH_CONTROLS -DBETTERCAMERA -DNODRAWINGDISTANCE -DTEXTURE_FIX -DEXT_OPTIONS_MENU -DEXTERNAL_DATA -DFS_BASEDIR="\"res\"" -fPIC -o build/us_pc/src/menu/level_select_menu.o src/menu/level_select_menu.c cc -c -O2 -I include -I build/us_pc -I build/us_pc/include -I src -I . -I SDL/include -DDYNOS -DRAPI_GL=1 -DWAPI_SDL2=1 -DAAPI_SDL2=1 -DCAPI_SDL2=1 -DHAVE_SDL2=1 -DVERSION_US -D_LANGUAGE_C -DNON_MATCHING -DAVOID_UB -DUSE_GLES -DF3DEX_GBI_2E -Wno-error=implicit-function-declaration -Wno-error=incompatible-function-pointer-types -fno-strict-aliasing -fwrapv -DTOUCH_CONTROLS -DBETTERCAMERA -DNODRAWINGDISTANCE -DTEXTURE_FIX -DEXT_OPTIONS_MENU -DEXTERNAL_DATA -DFS_BASEDIR="\"res\"" -fPIC -o build/us_pc/src/menu/star_select.o src/menu/star_select.c cc -c -O2 -I include -I build/us_pc -I build/us_pc/include -I src -I . -I SDL/include -DDYNOS -DRAPI_GL=1 -DWAPI_SDL2=1 -DAAPI_SDL2=1 -DCAPI_SDL2=1 -DHAVE_SDL2=1 -DVERSION_US -D_LANGUAGE_C -DNON_MATCHING -DAVOID_UB -DUSE_GLES -DF3DEX_GBI_2E -Wno-error=implicit-function-declaration -Wno-error=incompatible-function-pointer-types -fno-strict-aliasing -fwrapv -DTOUCH_CONTROLS -DBETTERCAMERA -DNODRAWINGDISTANCE -DTEXTURE_FIX -DEXT_OPTIONS_MENU -DEXTERNAL_DATA -DFS_BASEDIR="\"res\"" -fPIC -o build/us_pc/src/buffers/buffers.o src/buffers/buffers.c cc -c -O2 -I include -I build/us_pc -I build/us_pc/include -I src -I . -I SDL/include -DDYNOS -DRAPI_GL=1 -DWAPI_SDL2=1 -DAAPI_SDL2=1 -DCAPI_SDL2=1 -DHAVE_SDL2=1 -DVERSION_US -D_LANGUAGE_C -DNON_MATCHING -DAVOID_UB -DUSE_GLES -DF3DEX_GBI_2E -Wno-error=implicit-function-declaration -Wno-error=incompatible-function-pointer-types -fno-strict-aliasing -fwrapv -DTOUCH_CONTROLS -DBETTERCAMERA -DNODRAWINGDISTANCE -DTEXTURE_FIX -DEXT_OPTIONS_MENU -DEXTERNAL_DATA -DFS_BASEDIR="\"res\"" -fPIC -o build/us_pc/src/buffers/framebuffers.o src/buffers/framebuffers.c cc -c -O2 -I include -I build/us_pc -I build/us_pc/include -I src -I . -I SDL/include -DDYNOS -DRAPI_GL=1 -DWAPI_SDL2=1 -DAAPI_SDL2=1 -DCAPI_SDL2=1 -DHAVE_SDL2=1 -DVERSION_US -D_LANGUAGE_C -DNON_MATCHING -DAVOID_UB -DUSE_GLES -DF3DEX_GBI_2E -Wno-error=implicit-function-declaration -Wno-error=incompatible-function-pointer-types -fno-strict-aliasing -fwrapv -DTOUCH_CONTROLS -DBETTERCAMERA -DNODRAWINGDISTANCE -DTEXTURE_FIX -DEXT_OPTIONS_MENU -DEXTERNAL_DATA -DFS_BASEDIR="\"res\"" -fPIC -o build/us_pc/src/buffers/gfx_output_buffer.o src/buffers/gfx_output_buffer.c cc -c -O2 -I include -I build/us_pc -I build/us_pc/include -I src -I . -I SDL/include -DDYNOS -DRAPI_GL=1 -DWAPI_SDL2=1 -DAAPI_SDL2=1 -DCAPI_SDL2=1 -DHAVE_SDL2=1 -DVERSION_US -D_LANGUAGE_C -DNON_MATCHING -DAVOID_UB -DUSE_GLES -DF3DEX_GBI_2E -Wno-error=implicit-function-declaration -Wno-error=incompatible-function-pointer-types -fno-strict-aliasing -fwrapv -DTOUCH_CONTROLS -DBETTERCAMERA -DNODRAWINGDISTANCE -DTEXTURE_FIX -DEXT_OPTIONS_MENU -DEXTERNAL_DATA -DFS_BASEDIR="\"res\"" -fPIC -o build/us_pc/src/buffers/zbuffer.o src/buffers/zbuffer.c python3 tools/zeroterm.py "actors/blue_coin_switch/blue_coin_switch_side.rgba16" > build/us_pc/actors/blue_coin_switch/blue_coin_switch_side.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/blue_coin_switch/blue_coin_switch_side.rgba16 > build/us_pc/actors/blue_coin_switch/blue_coin_switch_side.rgba16.inc.c echo >> build/us_pc/actors/blue_coin_switch/blue_coin_switch_side.rgba16.inc.c python3 tools/zeroterm.py "actors/blue_coin_switch/blue_coin_switch_top.rgba16" > build/us_pc/actors/blue_coin_switch/blue_coin_switch_top.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/blue_coin_switch/blue_coin_switch_top.rgba16 > build/us_pc/actors/blue_coin_switch/blue_coin_switch_top.rgba16.inc.c echo >> build/us_pc/actors/blue_coin_switch/blue_coin_switch_top.rgba16.inc.c python3 tools/zeroterm.py "actors/amp/amp_body.rgba16" > build/us_pc/actors/amp/amp_body.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/amp/amp_body.rgba16 > build/us_pc/actors/amp/amp_body.rgba16.inc.c echo >> build/us_pc/actors/amp/amp_body.rgba16.inc.c python3 tools/zeroterm.py "actors/amp/amp_electricity.rgba16" > build/us_pc/actors/amp/amp_electricity.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/amp/amp_electricity.rgba16 > build/us_pc/actors/amp/amp_electricity.rgba16.inc.c echo >> build/us_pc/actors/amp/amp_electricity.rgba16.inc.c python3 tools/zeroterm.py "actors/amp/amp_eyes.rgba16" > build/us_pc/actors/amp/amp_eyes.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/amp/amp_eyes.rgba16 > build/us_pc/actors/amp/amp_eyes.rgba16.inc.c echo >> build/us_pc/actors/amp/amp_eyes.rgba16.inc.c python3 tools/zeroterm.py "actors/amp/amp_mouth.rgba16" > build/us_pc/actors/amp/amp_mouth.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/amp/amp_mouth.rgba16 > build/us_pc/actors/amp/amp_mouth.rgba16.inc.c echo >> build/us_pc/actors/amp/amp_mouth.rgba16.inc.c python3 tools/zeroterm.py "actors/cannon_lid/cannon_lid.rgba16" > build/us_pc/actors/cannon_lid/cannon_lid.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/cannon_lid/cannon_lid.rgba16 > build/us_pc/actors/cannon_lid/cannon_lid.rgba16.inc.c echo >> build/us_pc/actors/cannon_lid/cannon_lid.rgba16.inc.c python3 tools/zeroterm.py "actors/cannon_base/cannon_base.rgba16" > build/us_pc/actors/cannon_base/cannon_base.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/cannon_base/cannon_base.rgba16 > build/us_pc/actors/cannon_base/cannon_base.rgba16.inc.c echo >> build/us_pc/actors/cannon_base/cannon_base.rgba16.inc.c python3 tools/zeroterm.py "actors/cannon_barrel/cannon_barrel.rgba16" > build/us_pc/actors/cannon_barrel/cannon_barrel.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/cannon_barrel/cannon_barrel.rgba16 > build/us_pc/actors/cannon_barrel/cannon_barrel.rgba16.inc.c echo >> build/us_pc/actors/cannon_barrel/cannon_barrel.rgba16.inc.c python3 tools/zeroterm.py "actors/chuckya/chuckya_body_arm_left_side.rgba16" > build/us_pc/actors/chuckya/chuckya_body_arm_left_side.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/chuckya/chuckya_body_arm_left_side.rgba16 > build/us_pc/actors/chuckya/chuckya_body_arm_left_side.rgba16.inc.c echo >> build/us_pc/actors/chuckya/chuckya_body_arm_left_side.rgba16.inc.c python3 tools/zeroterm.py "actors/chuckya/chuckya_body_arm_right_side.rgba16" > build/us_pc/actors/chuckya/chuckya_body_arm_right_side.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/chuckya/chuckya_body_arm_right_side.rgba16 > build/us_pc/actors/chuckya/chuckya_body_arm_right_side.rgba16.inc.c echo >> build/us_pc/actors/chuckya/chuckya_body_arm_right_side.rgba16.inc.c python3 tools/zeroterm.py "actors/chuckya/chuckya_eyes.rgba16" > build/us_pc/actors/chuckya/chuckya_eyes.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/chuckya/chuckya_eyes.rgba16 > build/us_pc/actors/chuckya/chuckya_eyes.rgba16.inc.c echo >> build/us_pc/actors/chuckya/chuckya_eyes.rgba16.inc.c python3 tools/zeroterm.py "actors/chuckya/chuckya_hand_antenna.rgba16" > build/us_pc/actors/chuckya/chuckya_hand_antenna.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/chuckya/chuckya_hand_antenna.rgba16 > build/us_pc/actors/chuckya/chuckya_hand_antenna.rgba16.inc.c echo >> build/us_pc/actors/chuckya/chuckya_hand_antenna.rgba16.inc.c python3 tools/zeroterm.py "actors/purple_switch/purple_switch_base.rgba16" > build/us_pc/actors/purple_switch/purple_switch_base.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/purple_switch/purple_switch_base.rgba16 > build/us_pc/actors/purple_switch/purple_switch_base.rgba16.inc.c echo >> build/us_pc/actors/purple_switch/purple_switch_base.rgba16.inc.c python3 tools/zeroterm.py "actors/purple_switch/purple_switch_exclamation_point.rgba16" > build/us_pc/actors/purple_switch/purple_switch_exclamation_point.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/purple_switch/purple_switch_exclamation_point.rgba16 > build/us_pc/actors/purple_switch/purple_switch_exclamation_point.rgba16.inc.c echo >> build/us_pc/actors/purple_switch/purple_switch_exclamation_point.rgba16.inc.c python3 tools/zeroterm.py "actors/checkerboard_platform/checkerboard_platform.rgba16" > build/us_pc/actors/checkerboard_platform/checkerboard_platform.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/checkerboard_platform/checkerboard_platform.rgba16 > build/us_pc/actors/checkerboard_platform/checkerboard_platform.rgba16.inc.c echo >> build/us_pc/actors/checkerboard_platform/checkerboard_platform.rgba16.inc.c python3 tools/zeroterm.py "actors/checkerboard_platform/checkerboard_platform_side.rgba16" > build/us_pc/actors/checkerboard_platform/checkerboard_platform_side.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/checkerboard_platform/checkerboard_platform_side.rgba16 > build/us_pc/actors/checkerboard_platform/checkerboard_platform_side.rgba16.inc.c echo >> build/us_pc/actors/checkerboard_platform/checkerboard_platform_side.rgba16.inc.c python3 tools/zeroterm.py "actors/heart/spinning_heart.rgba16" > build/us_pc/actors/heart/spinning_heart.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/heart/spinning_heart.rgba16 > build/us_pc/actors/heart/spinning_heart.rgba16.inc.c echo >> build/us_pc/actors/heart/spinning_heart.rgba16.inc.c python3 tools/zeroterm.py "actors/flyguy/flyguy_cloth_wrinkle.rgba16" > build/us_pc/actors/flyguy/flyguy_cloth_wrinkle.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/flyguy/flyguy_cloth_wrinkle.rgba16 > build/us_pc/actors/flyguy/flyguy_cloth_wrinkle.rgba16.inc.c echo >> build/us_pc/actors/flyguy/flyguy_cloth_wrinkle.rgba16.inc.c python3 tools/zeroterm.py "actors/flyguy/flyguy_face.rgba16" > build/us_pc/actors/flyguy/flyguy_face.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/flyguy/flyguy_face.rgba16 > build/us_pc/actors/flyguy/flyguy_face.rgba16.inc.c echo >> build/us_pc/actors/flyguy/flyguy_face.rgba16.inc.c python3 tools/zeroterm.py "actors/flyguy/flyguy_propeller.ia16" > build/us_pc/actors/flyguy/flyguy_propeller.ia16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/flyguy/flyguy_propeller.ia16 > build/us_pc/actors/flyguy/flyguy_propeller.ia16.inc.c echo >> build/us_pc/actors/flyguy/flyguy_propeller.ia16.inc.c python3 tools/zeroterm.py "actors/breakable_box/cork_box_surface.rgba16" > build/us_pc/actors/breakable_box/cork_box_surface.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/breakable_box/cork_box_surface.rgba16 > build/us_pc/actors/breakable_box/cork_box_surface.rgba16.inc.c echo >> build/us_pc/actors/breakable_box/cork_box_surface.rgba16.inc.c python3 tools/zeroterm.py "actors/breakable_box/crazy_box_surface.rgba16" > build/us_pc/actors/breakable_box/crazy_box_surface.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/breakable_box/crazy_box_surface.rgba16 > build/us_pc/actors/breakable_box/crazy_box_surface.rgba16.inc.c echo >> build/us_pc/actors/breakable_box/crazy_box_surface.rgba16.inc.c python3 tools/zeroterm.py "actors/exclamation_box/exclamation_box_front.rgba16" > build/us_pc/actors/exclamation_box/exclamation_box_front.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/exclamation_box/exclamation_box_front.rgba16 > build/us_pc/actors/exclamation_box/exclamation_box_front.rgba16.inc.c echo >> build/us_pc/actors/exclamation_box/exclamation_box_front.rgba16.inc.c python3 tools/zeroterm.py "actors/exclamation_box/exclamation_box_side.rgba16" > build/us_pc/actors/exclamation_box/exclamation_box_side.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/exclamation_box/exclamation_box_side.rgba16 > build/us_pc/actors/exclamation_box/exclamation_box_side.rgba16.inc.c echo >> build/us_pc/actors/exclamation_box/exclamation_box_side.rgba16.inc.c python3 tools/zeroterm.py "actors/exclamation_box/metal_cap_box_front.rgba16" > build/us_pc/actors/exclamation_box/metal_cap_box_front.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/exclamation_box/metal_cap_box_front.rgba16 > build/us_pc/actors/exclamation_box/metal_cap_box_front.rgba16.inc.c echo >> build/us_pc/actors/exclamation_box/metal_cap_box_front.rgba16.inc.c python3 tools/zeroterm.py "actors/exclamation_box/metal_cap_box_side.rgba16" > build/us_pc/actors/exclamation_box/metal_cap_box_side.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/exclamation_box/metal_cap_box_side.rgba16 > build/us_pc/actors/exclamation_box/metal_cap_box_side.rgba16.inc.c echo >> build/us_pc/actors/exclamation_box/metal_cap_box_side.rgba16.inc.c python3 tools/zeroterm.py "actors/exclamation_box/vanish_cap_box_front.rgba16" > build/us_pc/actors/exclamation_box/vanish_cap_box_front.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/exclamation_box/vanish_cap_box_front.rgba16 > build/us_pc/actors/exclamation_box/vanish_cap_box_front.rgba16.inc.c echo >> build/us_pc/actors/exclamation_box/vanish_cap_box_front.rgba16.inc.c python3 tools/zeroterm.py "actors/exclamation_box/vanish_cap_box_side.rgba16" > build/us_pc/actors/exclamation_box/vanish_cap_box_side.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/exclamation_box/vanish_cap_box_side.rgba16 > build/us_pc/actors/exclamation_box/vanish_cap_box_side.rgba16.inc.c echo >> build/us_pc/actors/exclamation_box/vanish_cap_box_side.rgba16.inc.c python3 tools/zeroterm.py "actors/exclamation_box/wing_cap_box_front.rgba16" > build/us_pc/actors/exclamation_box/wing_cap_box_front.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/exclamation_box/wing_cap_box_front.rgba16 > build/us_pc/actors/exclamation_box/wing_cap_box_front.rgba16.inc.c echo >> build/us_pc/actors/exclamation_box/wing_cap_box_front.rgba16.inc.c python3 tools/zeroterm.py "actors/exclamation_box/wing_cap_box_side.rgba16" > build/us_pc/actors/exclamation_box/wing_cap_box_side.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/exclamation_box/wing_cap_box_side.rgba16 > build/us_pc/actors/exclamation_box/wing_cap_box_side.rgba16.inc.c echo >> build/us_pc/actors/exclamation_box/wing_cap_box_side.rgba16.inc.c python3 tools/zeroterm.py "actors/goomba/goomba_body.rgba16" > build/us_pc/actors/goomba/goomba_body.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/goomba/goomba_body.rgba16 > build/us_pc/actors/goomba/goomba_body.rgba16.inc.c echo >> build/us_pc/actors/goomba/goomba_body.rgba16.inc.c python3 tools/zeroterm.py "actors/goomba/goomba_face.rgba16" > build/us_pc/actors/goomba/goomba_face.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/goomba/goomba_face.rgba16 > build/us_pc/actors/goomba/goomba_face.rgba16.inc.c echo >> build/us_pc/actors/goomba/goomba_face.rgba16.inc.c python3 tools/zeroterm.py "actors/goomba/goomba_face_blink.rgba16" > build/us_pc/actors/goomba/goomba_face_blink.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/goomba/goomba_face_blink.rgba16 > build/us_pc/actors/goomba/goomba_face_blink.rgba16.inc.c echo >> build/us_pc/actors/goomba/goomba_face_blink.rgba16.inc.c python3 tools/zeroterm.py "actors/bobomb/bob-omb_buddy_left_side.rgba16" > build/us_pc/actors/bobomb/bob-omb_buddy_left_side.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/bobomb/bob-omb_buddy_left_side.rgba16 > build/us_pc/actors/bobomb/bob-omb_buddy_left_side.rgba16.inc.c echo >> build/us_pc/actors/bobomb/bob-omb_buddy_left_side.rgba16.inc.c python3 tools/zeroterm.py "actors/bobomb/bob-omb_buddy_right_side.rgba16" > build/us_pc/actors/bobomb/bob-omb_buddy_right_side.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/bobomb/bob-omb_buddy_right_side.rgba16 > build/us_pc/actors/bobomb/bob-omb_buddy_right_side.rgba16.inc.c echo >> build/us_pc/actors/bobomb/bob-omb_buddy_right_side.rgba16.inc.c python3 tools/zeroterm.py "actors/bobomb/bob-omb_eyes.rgba16" > build/us_pc/actors/bobomb/bob-omb_eyes.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/bobomb/bob-omb_eyes.rgba16 > build/us_pc/actors/bobomb/bob-omb_eyes.rgba16.inc.c echo >> build/us_pc/actors/bobomb/bob-omb_eyes.rgba16.inc.c python3 tools/zeroterm.py "actors/bobomb/bob-omb_eyes_blink.rgba16" > build/us_pc/actors/bobomb/bob-omb_eyes_blink.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/bobomb/bob-omb_eyes_blink.rgba16 > build/us_pc/actors/bobomb/bob-omb_eyes_blink.rgba16.inc.c echo >> build/us_pc/actors/bobomb/bob-omb_eyes_blink.rgba16.inc.c python3 tools/zeroterm.py "actors/bobomb/bob-omb_left_side.rgba16" > build/us_pc/actors/bobomb/bob-omb_left_side.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/bobomb/bob-omb_left_side.rgba16 > build/us_pc/actors/bobomb/bob-omb_left_side.rgba16.inc.c echo >> build/us_pc/actors/bobomb/bob-omb_left_side.rgba16.inc.c python3 tools/zeroterm.py "actors/bobomb/bob-omb_right_side.rgba16" > build/us_pc/actors/bobomb/bob-omb_right_side.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/bobomb/bob-omb_right_side.rgba16 > build/us_pc/actors/bobomb/bob-omb_right_side.rgba16.inc.c echo >> build/us_pc/actors/bobomb/bob-omb_right_side.rgba16.inc.c python3 tools/zeroterm.py "actors/metal_box/metal_box_side.rgba16" > build/us_pc/actors/metal_box/metal_box_side.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/metal_box/metal_box_side.rgba16 > build/us_pc/actors/metal_box/metal_box_side.rgba16.inc.c echo >> build/us_pc/actors/metal_box/metal_box_side.rgba16.inc.c python3 tools/zeroterm.py "actors/exclamation_box_outline/exclamation_box_outline.rgba16" > build/us_pc/actors/exclamation_box_outline/exclamation_box_outline.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/exclamation_box_outline/exclamation_box_outline.rgba16 > build/us_pc/actors/exclamation_box_outline/exclamation_box_outline.rgba16.inc.c echo >> build/us_pc/actors/exclamation_box_outline/exclamation_box_outline.rgba16.inc.c python3 tools/zeroterm.py "actors/exclamation_box_outline/exclamation_point.rgba16" > build/us_pc/actors/exclamation_box_outline/exclamation_point.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/exclamation_box_outline/exclamation_point.rgba16 > build/us_pc/actors/exclamation_box_outline/exclamation_point.rgba16.inc.c echo >> build/us_pc/actors/exclamation_box_outline/exclamation_point.rgba16.inc.c python3 tools/zeroterm.py "actors/koopa_shell/koopa_shell_back.rgba16" > build/us_pc/actors/koopa_shell/koopa_shell_back.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/koopa_shell/koopa_shell_back.rgba16 > build/us_pc/actors/koopa_shell/koopa_shell_back.rgba16.inc.c echo >> build/us_pc/actors/koopa_shell/koopa_shell_back.rgba16.inc.c python3 tools/zeroterm.py "actors/koopa_shell/koopa_shell_front.rgba16" > build/us_pc/actors/koopa_shell/koopa_shell_front.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/koopa_shell/koopa_shell_front.rgba16 > build/us_pc/actors/koopa_shell/koopa_shell_front.rgba16.inc.c echo >> build/us_pc/actors/koopa_shell/koopa_shell_front.rgba16.inc.c cc -c -O2 -I include -I build/us_pc -I build/us_pc/include -I src -I . -I SDL/include -DDYNOS -DRAPI_GL=1 -DWAPI_SDL2=1 -DAAPI_SDL2=1 -DCAPI_SDL2=1 -DHAVE_SDL2=1 -DVERSION_US -D_LANGUAGE_C -DNON_MATCHING -DAVOID_UB -DUSE_GLES -DF3DEX_GBI_2E -Wno-error=implicit-function-declaration -Wno-error=incompatible-function-pointer-types -fno-strict-aliasing -fwrapv -DTOUCH_CONTROLS -DBETTERCAMERA -DNODRAWINGDISTANCE -DTEXTURE_FIX -DEXT_OPTIONS_MENU -DEXTERNAL_DATA -DFS_BASEDIR="\"res\"" -fPIC -o build/us_pc/actors/common0.o actors/common0.c cc -c -O2 -I include -I build/us_pc -I build/us_pc/include -I src -I . -I SDL/include -DDYNOS -DRAPI_GL=1 -DWAPI_SDL2=1 -DAAPI_SDL2=1 -DCAPI_SDL2=1 -DHAVE_SDL2=1 -DVERSION_US -D_LANGUAGE_C -DNON_MATCHING -DAVOID_UB -DUSE_GLES -DF3DEX_GBI_2E -Wno-error=implicit-function-declaration -Wno-error=incompatible-function-pointer-types -fno-strict-aliasing -fwrapv -DTOUCH_CONTROLS -DBETTERCAMERA -DNODRAWINGDISTANCE -DTEXTURE_FIX -DEXT_OPTIONS_MENU -DEXTERNAL_DATA -DFS_BASEDIR="\"res\"" -fPIC -o build/us_pc/actors/common0_geo.o actors/common0_geo.c python3 tools/zeroterm.py "actors/mist/mist.ia16" > build/us_pc/actors/mist/mist.ia16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/mist/mist.ia16 > build/us_pc/actors/mist/mist.ia16.inc.c echo >> build/us_pc/actors/mist/mist.ia16.inc.c python3 tools/zeroterm.py "actors/explosion/explosion_0.rgba16" > build/us_pc/actors/explosion/explosion_0.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/explosion/explosion_0.rgba16 > build/us_pc/actors/explosion/explosion_0.rgba16.inc.c echo >> build/us_pc/actors/explosion/explosion_0.rgba16.inc.c python3 tools/zeroterm.py "actors/explosion/explosion_1.rgba16" > build/us_pc/actors/explosion/explosion_1.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/explosion/explosion_1.rgba16 > build/us_pc/actors/explosion/explosion_1.rgba16.inc.c echo >> build/us_pc/actors/explosion/explosion_1.rgba16.inc.c python3 tools/zeroterm.py "actors/explosion/explosion_2.rgba16" > build/us_pc/actors/explosion/explosion_2.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/explosion/explosion_2.rgba16 > build/us_pc/actors/explosion/explosion_2.rgba16.inc.c echo >> build/us_pc/actors/explosion/explosion_2.rgba16.inc.c python3 tools/zeroterm.py "actors/explosion/explosion_3.rgba16" > build/us_pc/actors/explosion/explosion_3.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/explosion/explosion_3.rgba16 > build/us_pc/actors/explosion/explosion_3.rgba16.inc.c echo >> build/us_pc/actors/explosion/explosion_3.rgba16.inc.c python3 tools/zeroterm.py "actors/explosion/explosion_4.rgba16" > build/us_pc/actors/explosion/explosion_4.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/explosion/explosion_4.rgba16 > build/us_pc/actors/explosion/explosion_4.rgba16.inc.c echo >> build/us_pc/actors/explosion/explosion_4.rgba16.inc.c python3 tools/zeroterm.py "actors/explosion/explosion_5.rgba16" > build/us_pc/actors/explosion/explosion_5.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/explosion/explosion_5.rgba16 > build/us_pc/actors/explosion/explosion_5.rgba16.inc.c echo >> build/us_pc/actors/explosion/explosion_5.rgba16.inc.c python3 tools/zeroterm.py "actors/explosion/explosion_6.rgba16" > build/us_pc/actors/explosion/explosion_6.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/explosion/explosion_6.rgba16 > build/us_pc/actors/explosion/explosion_6.rgba16.inc.c echo >> build/us_pc/actors/explosion/explosion_6.rgba16.inc.c python3 tools/zeroterm.py "actors/butterfly/butterfly_wing.rgba16" > build/us_pc/actors/butterfly/butterfly_wing.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/butterfly/butterfly_wing.rgba16 > build/us_pc/actors/butterfly/butterfly_wing.rgba16.inc.c echo >> build/us_pc/actors/butterfly/butterfly_wing.rgba16.inc.c python3 tools/zeroterm.py "actors/coin/coin_front.ia16" > build/us_pc/actors/coin/coin_front.ia16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/coin/coin_front.ia16 > build/us_pc/actors/coin/coin_front.ia16.inc.c echo >> build/us_pc/actors/coin/coin_front.ia16.inc.c python3 tools/zeroterm.py "actors/coin/coin_side.ia16" > build/us_pc/actors/coin/coin_side.ia16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/coin/coin_side.ia16 > build/us_pc/actors/coin/coin_side.ia16.inc.c echo >> build/us_pc/actors/coin/coin_side.ia16.inc.c python3 tools/zeroterm.py "actors/coin/coin_tilt_left.ia16" > build/us_pc/actors/coin/coin_tilt_left.ia16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/coin/coin_tilt_left.ia16 > build/us_pc/actors/coin/coin_tilt_left.ia16.inc.c echo >> build/us_pc/actors/coin/coin_tilt_left.ia16.inc.c python3 tools/zeroterm.py "actors/coin/coin_tilt_right.ia16" > build/us_pc/actors/coin/coin_tilt_right.ia16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/coin/coin_tilt_right.ia16 > build/us_pc/actors/coin/coin_tilt_right.ia16.inc.c echo >> build/us_pc/actors/coin/coin_tilt_right.ia16.inc.c python3 tools/zeroterm.py "actors/warp_pipe/warp_pipe_side.rgba16" > build/us_pc/actors/warp_pipe/warp_pipe_side.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/warp_pipe/warp_pipe_side.rgba16 > build/us_pc/actors/warp_pipe/warp_pipe_side.rgba16.inc.c echo >> build/us_pc/actors/warp_pipe/warp_pipe_side.rgba16.inc.c python3 tools/zeroterm.py "actors/warp_pipe/warp_pipe_top.rgba16" > build/us_pc/actors/warp_pipe/warp_pipe_top.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/warp_pipe/warp_pipe_top.rgba16 > build/us_pc/actors/warp_pipe/warp_pipe_top.rgba16.inc.c echo >> build/us_pc/actors/warp_pipe/warp_pipe_top.rgba16.inc.c python3 tools/zeroterm.py "actors/door/bbh_door.rgba16" > build/us_pc/actors/door/bbh_door.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/door/bbh_door.rgba16 > build/us_pc/actors/door/bbh_door.rgba16.inc.c echo >> build/us_pc/actors/door/bbh_door.rgba16.inc.c python3 tools/zeroterm.py "actors/door/bbh_door_overlay.rgba16" > build/us_pc/actors/door/bbh_door_overlay.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/door/bbh_door_overlay.rgba16 > build/us_pc/actors/door/bbh_door_overlay.rgba16.inc.c echo >> build/us_pc/actors/door/bbh_door_overlay.rgba16.inc.c python3 tools/zeroterm.py "actors/door/door_lock.rgba16" > build/us_pc/actors/door/door_lock.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/door/door_lock.rgba16 > build/us_pc/actors/door/door_lock.rgba16.inc.c echo >> build/us_pc/actors/door/door_lock.rgba16.inc.c python3 tools/zeroterm.py "actors/door/hmc_mural_door.rgba16" > build/us_pc/actors/door/hmc_mural_door.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/door/hmc_mural_door.rgba16 > build/us_pc/actors/door/hmc_mural_door.rgba16.inc.c echo >> build/us_pc/actors/door/hmc_mural_door.rgba16.inc.c python3 tools/zeroterm.py "actors/door/hmc_mural_door_overlay.rgba16" > build/us_pc/actors/door/hmc_mural_door_overlay.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/door/hmc_mural_door_overlay.rgba16 > build/us_pc/actors/door/hmc_mural_door_overlay.rgba16.inc.c echo >> build/us_pc/actors/door/hmc_mural_door_overlay.rgba16.inc.c python3 tools/zeroterm.py "actors/door/metal_door.rgba16" > build/us_pc/actors/door/metal_door.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/door/metal_door.rgba16 > build/us_pc/actors/door/metal_door.rgba16.inc.c echo >> build/us_pc/actors/door/metal_door.rgba16.inc.c python3 tools/zeroterm.py "actors/door/metal_door_overlay.rgba16" > build/us_pc/actors/door/metal_door_overlay.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/door/metal_door_overlay.rgba16 > build/us_pc/actors/door/metal_door_overlay.rgba16.inc.c echo >> build/us_pc/actors/door/metal_door_overlay.rgba16.inc.c python3 tools/zeroterm.py "actors/door/one_star_door_sign.rgba16" > build/us_pc/actors/door/one_star_door_sign.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/door/one_star_door_sign.rgba16 > build/us_pc/actors/door/one_star_door_sign.rgba16.inc.c echo >> build/us_pc/actors/door/one_star_door_sign.rgba16.inc.c python3 tools/zeroterm.py "actors/door/polished_wooden_door.rgba16" > build/us_pc/actors/door/polished_wooden_door.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/door/polished_wooden_door.rgba16 > build/us_pc/actors/door/polished_wooden_door.rgba16.inc.c echo >> build/us_pc/actors/door/polished_wooden_door.rgba16.inc.c python3 tools/zeroterm.py "actors/door/polished_wooden_door_overlay.rgba16" > build/us_pc/actors/door/polished_wooden_door_overlay.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/door/polished_wooden_door_overlay.rgba16 > build/us_pc/actors/door/polished_wooden_door_overlay.rgba16.inc.c echo >> build/us_pc/actors/door/polished_wooden_door_overlay.rgba16.inc.c python3 tools/zeroterm.py "actors/door/rough_wooden_door.rgba16" > build/us_pc/actors/door/rough_wooden_door.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/door/rough_wooden_door.rgba16 > build/us_pc/actors/door/rough_wooden_door.rgba16.inc.c echo >> build/us_pc/actors/door/rough_wooden_door.rgba16.inc.c python3 tools/zeroterm.py "actors/door/rough_wooden_door_overlay.rgba16" > build/us_pc/actors/door/rough_wooden_door_overlay.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/door/rough_wooden_door_overlay.rgba16 > build/us_pc/actors/door/rough_wooden_door_overlay.rgba16.inc.c echo >> build/us_pc/actors/door/rough_wooden_door_overlay.rgba16.inc.c python3 tools/zeroterm.py "actors/door/three_star_door_sign.rgba16" > build/us_pc/actors/door/three_star_door_sign.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/door/three_star_door_sign.rgba16 > build/us_pc/actors/door/three_star_door_sign.rgba16.inc.c echo >> build/us_pc/actors/door/three_star_door_sign.rgba16.inc.c python3 tools/zeroterm.py "actors/door/zero_star_door_sign.rgba16" > build/us_pc/actors/door/zero_star_door_sign.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/door/zero_star_door_sign.rgba16 > build/us_pc/actors/door/zero_star_door_sign.rgba16.inc.c echo >> build/us_pc/actors/door/zero_star_door_sign.rgba16.inc.c python3 tools/zeroterm.py "actors/flame/flame_0.ia16" > build/us_pc/actors/flame/flame_0.ia16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/flame/flame_0.ia16 > build/us_pc/actors/flame/flame_0.ia16.inc.c echo >> build/us_pc/actors/flame/flame_0.ia16.inc.c python3 tools/zeroterm.py "actors/flame/flame_1.ia16" > build/us_pc/actors/flame/flame_1.ia16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/flame/flame_1.ia16 > build/us_pc/actors/flame/flame_1.ia16.inc.c echo >> build/us_pc/actors/flame/flame_1.ia16.inc.c python3 tools/zeroterm.py "actors/flame/flame_2.ia16" > build/us_pc/actors/flame/flame_2.ia16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/flame/flame_2.ia16 > build/us_pc/actors/flame/flame_2.ia16.inc.c echo >> build/us_pc/actors/flame/flame_2.ia16.inc.c python3 tools/zeroterm.py "actors/flame/flame_3.ia16" > build/us_pc/actors/flame/flame_3.ia16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/flame/flame_3.ia16 > build/us_pc/actors/flame/flame_3.ia16.inc.c echo >> build/us_pc/actors/flame/flame_3.ia16.inc.c python3 tools/zeroterm.py "actors/flame/flame_4.ia16" > build/us_pc/actors/flame/flame_4.ia16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/flame/flame_4.ia16 > build/us_pc/actors/flame/flame_4.ia16.inc.c echo >> build/us_pc/actors/flame/flame_4.ia16.inc.c python3 tools/zeroterm.py "actors/flame/flame_5.ia16" > build/us_pc/actors/flame/flame_5.ia16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/flame/flame_5.ia16 > build/us_pc/actors/flame/flame_5.ia16.inc.c echo >> build/us_pc/actors/flame/flame_5.ia16.inc.c python3 tools/zeroterm.py "actors/flame/flame_6.ia16" > build/us_pc/actors/flame/flame_6.ia16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/flame/flame_6.ia16 > build/us_pc/actors/flame/flame_6.ia16.inc.c echo >> build/us_pc/actors/flame/flame_6.ia16.inc.c python3 tools/zeroterm.py "actors/flame/flame_7.ia16" > build/us_pc/actors/flame/flame_7.ia16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/flame/flame_7.ia16 > build/us_pc/actors/flame/flame_7.ia16.inc.c echo >> build/us_pc/actors/flame/flame_7.ia16.inc.c python3 tools/zeroterm.py "actors/blue_fish/blue_fish.rgba16" > build/us_pc/actors/blue_fish/blue_fish.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/blue_fish/blue_fish.rgba16 > build/us_pc/actors/blue_fish/blue_fish.rgba16.inc.c echo >> build/us_pc/actors/blue_fish/blue_fish.rgba16.inc.c python3 tools/zeroterm.py "actors/pebble/pebble.rgba16" > build/us_pc/actors/pebble/pebble.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/pebble/pebble.rgba16 > build/us_pc/actors/pebble/pebble.rgba16.inc.c echo >> build/us_pc/actors/pebble/pebble.rgba16.inc.c python3 tools/zeroterm.py "actors/leaves/leaf.rgba16" > build/us_pc/actors/leaves/leaf.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/leaves/leaf.rgba16 > build/us_pc/actors/leaves/leaf.rgba16.inc.c echo >> build/us_pc/actors/leaves/leaf.rgba16.inc.c python3 tools/zeroterm.py "actors/mario_cap/mario_cap_logo.rgba16" > build/us_pc/actors/mario_cap/mario_cap_logo.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/mario_cap/mario_cap_logo.rgba16 > build/us_pc/actors/mario_cap/mario_cap_logo.rgba16.inc.c echo >> build/us_pc/actors/mario_cap/mario_cap_logo.rgba16.inc.c python3 tools/zeroterm.py "actors/mario_cap/mario_cap_metal.rgba16" > build/us_pc/actors/mario_cap/mario_cap_metal.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/mario_cap/mario_cap_metal.rgba16 > build/us_pc/actors/mario_cap/mario_cap_metal.rgba16.inc.c echo >> build/us_pc/actors/mario_cap/mario_cap_metal.rgba16.inc.c python3 tools/zeroterm.py "actors/mario_cap/mario_cap_metal_wing_tip_unused.rgba16" > build/us_pc/actors/mario_cap/mario_cap_metal_wing_tip_unused.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/mario_cap/mario_cap_metal_wing_tip_unused.rgba16 > build/us_pc/actors/mario_cap/mario_cap_metal_wing_tip_unused.rgba16.inc.c echo >> build/us_pc/actors/mario_cap/mario_cap_metal_wing_tip_unused.rgba16.inc.c python3 tools/zeroterm.py "actors/mario_cap/mario_cap_metal_wing_unused.rgba16" > build/us_pc/actors/mario_cap/mario_cap_metal_wing_unused.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/mario_cap/mario_cap_metal_wing_unused.rgba16 > build/us_pc/actors/mario_cap/mario_cap_metal_wing_unused.rgba16.inc.c echo >> build/us_pc/actors/mario_cap/mario_cap_metal_wing_unused.rgba16.inc.c python3 tools/zeroterm.py "actors/mario_cap/mario_cap_wing.rgba16" > build/us_pc/actors/mario_cap/mario_cap_wing.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/mario_cap/mario_cap_wing.rgba16 > build/us_pc/actors/mario_cap/mario_cap_wing.rgba16.inc.c echo >> build/us_pc/actors/mario_cap/mario_cap_wing.rgba16.inc.c python3 tools/zeroterm.py "actors/mario_cap/mario_cap_wing_tip.rgba16" > build/us_pc/actors/mario_cap/mario_cap_wing_tip.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/mario_cap/mario_cap_wing_tip.rgba16 > build/us_pc/actors/mario_cap/mario_cap_wing_tip.rgba16.inc.c echo >> build/us_pc/actors/mario_cap/mario_cap_wing_tip.rgba16.inc.c python3 tools/zeroterm.py "actors/power_meter/power_meter_five_segments.rgba16" > build/us_pc/actors/power_meter/power_meter_five_segments.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/power_meter/power_meter_five_segments.rgba16 > build/us_pc/actors/power_meter/power_meter_five_segments.rgba16.inc.c echo >> build/us_pc/actors/power_meter/power_meter_five_segments.rgba16.inc.c python3 tools/zeroterm.py "actors/power_meter/power_meter_four_segments.rgba16" > build/us_pc/actors/power_meter/power_meter_four_segments.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/power_meter/power_meter_four_segments.rgba16 > build/us_pc/actors/power_meter/power_meter_four_segments.rgba16.inc.c echo >> build/us_pc/actors/power_meter/power_meter_four_segments.rgba16.inc.c python3 tools/zeroterm.py "actors/power_meter/power_meter_full.rgba16" > build/us_pc/actors/power_meter/power_meter_full.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/power_meter/power_meter_full.rgba16 > build/us_pc/actors/power_meter/power_meter_full.rgba16.inc.c echo >> build/us_pc/actors/power_meter/power_meter_full.rgba16.inc.c python3 tools/zeroterm.py "actors/power_meter/power_meter_left_side.rgba16" > build/us_pc/actors/power_meter/power_meter_left_side.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/power_meter/power_meter_left_side.rgba16 > build/us_pc/actors/power_meter/power_meter_left_side.rgba16.inc.c echo >> build/us_pc/actors/power_meter/power_meter_left_side.rgba16.inc.c python3 tools/zeroterm.py "actors/power_meter/power_meter_one_segment.rgba16" > build/us_pc/actors/power_meter/power_meter_one_segment.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/power_meter/power_meter_one_segment.rgba16 > build/us_pc/actors/power_meter/power_meter_one_segment.rgba16.inc.c echo >> build/us_pc/actors/power_meter/power_meter_one_segment.rgba16.inc.c python3 tools/zeroterm.py "actors/power_meter/power_meter_right_side.rgba16" > build/us_pc/actors/power_meter/power_meter_right_side.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/power_meter/power_meter_right_side.rgba16 > build/us_pc/actors/power_meter/power_meter_right_side.rgba16.inc.c echo >> build/us_pc/actors/power_meter/power_meter_right_side.rgba16.inc.c python3 tools/zeroterm.py "actors/power_meter/power_meter_seven_segments.rgba16" > build/us_pc/actors/power_meter/power_meter_seven_segments.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/power_meter/power_meter_seven_segments.rgba16 > build/us_pc/actors/power_meter/power_meter_seven_segments.rgba16.inc.c echo >> build/us_pc/actors/power_meter/power_meter_seven_segments.rgba16.inc.c python3 tools/zeroterm.py "actors/power_meter/power_meter_six_segments.rgba16" > build/us_pc/actors/power_meter/power_meter_six_segments.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/power_meter/power_meter_six_segments.rgba16 > build/us_pc/actors/power_meter/power_meter_six_segments.rgba16.inc.c echo >> build/us_pc/actors/power_meter/power_meter_six_segments.rgba16.inc.c python3 tools/zeroterm.py "actors/power_meter/power_meter_three_segments.rgba16" > build/us_pc/actors/power_meter/power_meter_three_segments.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/power_meter/power_meter_three_segments.rgba16 > build/us_pc/actors/power_meter/power_meter_three_segments.rgba16.inc.c echo >> build/us_pc/actors/power_meter/power_meter_three_segments.rgba16.inc.c python3 tools/zeroterm.py "actors/power_meter/power_meter_two_segments.rgba16" > build/us_pc/actors/power_meter/power_meter_two_segments.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/power_meter/power_meter_two_segments.rgba16 > build/us_pc/actors/power_meter/power_meter_two_segments.rgba16.inc.c echo >> build/us_pc/actors/power_meter/power_meter_two_segments.rgba16.inc.c python3 tools/zeroterm.py "actors/mushroom_1up/1-up_mushroom.rgba16" > build/us_pc/actors/mushroom_1up/1-up_mushroom.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/mushroom_1up/1-up_mushroom.rgba16 > build/us_pc/actors/mushroom_1up/1-up_mushroom.rgba16.inc.c echo >> build/us_pc/actors/mushroom_1up/1-up_mushroom.rgba16.inc.c python3 tools/zeroterm.py "actors/star/star_eye.rgba16" > build/us_pc/actors/star/star_eye.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/star/star_eye.rgba16 > build/us_pc/actors/star/star_eye.rgba16.inc.c echo >> build/us_pc/actors/star/star_eye.rgba16.inc.c python3 tools/zeroterm.py "actors/star/star_surface.rgba16" > build/us_pc/actors/star/star_surface.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/star/star_surface.rgba16 > build/us_pc/actors/star/star_surface.rgba16.inc.c echo >> build/us_pc/actors/star/star_surface.rgba16.inc.c python3 tools/zeroterm.py "actors/sand/sand_particle.rgba16" > build/us_pc/actors/sand/sand_particle.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/sand/sand_particle.rgba16 > build/us_pc/actors/sand/sand_particle.rgba16.inc.c echo >> build/us_pc/actors/sand/sand_particle.rgba16.inc.c python3 tools/zeroterm.py "actors/dirt/dirt_particle.rgba16" > build/us_pc/actors/dirt/dirt_particle.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/dirt/dirt_particle.rgba16 > build/us_pc/actors/dirt/dirt_particle.rgba16.inc.c echo >> build/us_pc/actors/dirt/dirt_particle.rgba16.inc.c python3 tools/zeroterm.py "actors/white_particle/snow_particle.rgba16" > build/us_pc/actors/white_particle/snow_particle.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/white_particle/snow_particle.rgba16 > build/us_pc/actors/white_particle/snow_particle.rgba16.inc.c echo >> build/us_pc/actors/white_particle/snow_particle.rgba16.inc.c python3 tools/zeroterm.py "actors/wooden_signpost/wooden_signpost_back.rgba16" > build/us_pc/actors/wooden_signpost/wooden_signpost_back.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/wooden_signpost/wooden_signpost_back.rgba16 > build/us_pc/actors/wooden_signpost/wooden_signpost_back.rgba16.inc.c echo >> build/us_pc/actors/wooden_signpost/wooden_signpost_back.rgba16.inc.c python3 tools/zeroterm.py "actors/wooden_signpost/wooden_signpost_front.rgba16" > build/us_pc/actors/wooden_signpost/wooden_signpost_front.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/wooden_signpost/wooden_signpost_front.rgba16 > build/us_pc/actors/wooden_signpost/wooden_signpost_front.rgba16.inc.c echo >> build/us_pc/actors/wooden_signpost/wooden_signpost_front.rgba16.inc.c python3 tools/zeroterm.py "actors/tree/palm_tree.rgba16" > build/us_pc/actors/tree/palm_tree.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/tree/palm_tree.rgba16 > build/us_pc/actors/tree/palm_tree.rgba16.inc.c echo >> build/us_pc/actors/tree/palm_tree.rgba16.inc.c python3 tools/zeroterm.py "actors/tree/pine_tree.rgba16" > build/us_pc/actors/tree/pine_tree.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/tree/pine_tree.rgba16 > build/us_pc/actors/tree/pine_tree.rgba16.inc.c echo >> build/us_pc/actors/tree/pine_tree.rgba16.inc.c python3 tools/zeroterm.py "actors/tree/snowy_pine_tree.rgba16" > build/us_pc/actors/tree/snowy_pine_tree.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/tree/snowy_pine_tree.rgba16 > build/us_pc/actors/tree/snowy_pine_tree.rgba16.inc.c echo >> build/us_pc/actors/tree/snowy_pine_tree.rgba16.inc.c python3 tools/zeroterm.py "actors/tree/tree_left_side.rgba16" > build/us_pc/actors/tree/tree_left_side.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/tree/tree_left_side.rgba16 > build/us_pc/actors/tree/tree_left_side.rgba16.inc.c echo >> build/us_pc/actors/tree/tree_left_side.rgba16.inc.c python3 tools/zeroterm.py "actors/tree/tree_right_side.rgba16" > build/us_pc/actors/tree/tree_right_side.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/tree/tree_right_side.rgba16 > build/us_pc/actors/tree/tree_right_side.rgba16.inc.c echo >> build/us_pc/actors/tree/tree_right_side.rgba16.inc.c cc -c -O2 -I include -I build/us_pc -I build/us_pc/include -I src -I . -I SDL/include -DDYNOS -DRAPI_GL=1 -DWAPI_SDL2=1 -DAAPI_SDL2=1 -DCAPI_SDL2=1 -DHAVE_SDL2=1 -DVERSION_US -D_LANGUAGE_C -DNON_MATCHING -DAVOID_UB -DUSE_GLES -DF3DEX_GBI_2E -Wno-error=implicit-function-declaration -Wno-error=incompatible-function-pointer-types -fno-strict-aliasing -fwrapv -DTOUCH_CONTROLS -DBETTERCAMERA -DNODRAWINGDISTANCE -DTEXTURE_FIX -DEXT_OPTIONS_MENU -DEXTERNAL_DATA -DFS_BASEDIR="\"res\"" -fPIC -o build/us_pc/actors/common1.o actors/common1.c cc -c -O2 -I include -I build/us_pc -I build/us_pc/include -I src -I . -I SDL/include -DDYNOS -DRAPI_GL=1 -DWAPI_SDL2=1 -DAAPI_SDL2=1 -DCAPI_SDL2=1 -DHAVE_SDL2=1 -DVERSION_US -D_LANGUAGE_C -DNON_MATCHING -DAVOID_UB -DUSE_GLES -DF3DEX_GBI_2E -Wno-error=implicit-function-declaration -Wno-error=incompatible-function-pointer-types -fno-strict-aliasing -fwrapv -DTOUCH_CONTROLS -DBETTERCAMERA -DNODRAWINGDISTANCE -DTEXTURE_FIX -DEXT_OPTIONS_MENU -DEXTERNAL_DATA -DFS_BASEDIR="\"res\"" -fPIC -o build/us_pc/actors/common1_geo.o actors/common1_geo.c python3 tools/zeroterm.py "actors/mario/mario_eyes_center.rgba16" > build/us_pc/actors/mario/mario_eyes_center.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/mario/mario_eyes_center.rgba16 > build/us_pc/actors/mario/mario_eyes_center.rgba16.inc.c echo >> build/us_pc/actors/mario/mario_eyes_center.rgba16.inc.c python3 tools/zeroterm.py "actors/mario/mario_eyes_closed.rgba16" > build/us_pc/actors/mario/mario_eyes_closed.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/mario/mario_eyes_closed.rgba16 > build/us_pc/actors/mario/mario_eyes_closed.rgba16.inc.c echo >> build/us_pc/actors/mario/mario_eyes_closed.rgba16.inc.c python3 tools/zeroterm.py "actors/mario/mario_eyes_closed_unused_0.rgba16" > build/us_pc/actors/mario/mario_eyes_closed_unused_0.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/mario/mario_eyes_closed_unused_0.rgba16 > build/us_pc/actors/mario/mario_eyes_closed_unused_0.rgba16.inc.c echo >> build/us_pc/actors/mario/mario_eyes_closed_unused_0.rgba16.inc.c python3 tools/zeroterm.py "actors/mario/mario_eyes_closed_unused_1.rgba16" > build/us_pc/actors/mario/mario_eyes_closed_unused_1.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/mario/mario_eyes_closed_unused_1.rgba16 > build/us_pc/actors/mario/mario_eyes_closed_unused_1.rgba16.inc.c echo >> build/us_pc/actors/mario/mario_eyes_closed_unused_1.rgba16.inc.c python3 tools/zeroterm.py "actors/mario/mario_eyes_dead.rgba16" > build/us_pc/actors/mario/mario_eyes_dead.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/mario/mario_eyes_dead.rgba16 > build/us_pc/actors/mario/mario_eyes_dead.rgba16.inc.c echo >> build/us_pc/actors/mario/mario_eyes_dead.rgba16.inc.c python3 tools/zeroterm.py "actors/mario/mario_eyes_down_unused.rgba16" > build/us_pc/actors/mario/mario_eyes_down_unused.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/mario/mario_eyes_down_unused.rgba16 > build/us_pc/actors/mario/mario_eyes_down_unused.rgba16.inc.c echo >> build/us_pc/actors/mario/mario_eyes_down_unused.rgba16.inc.c python3 tools/zeroterm.py "actors/mario/mario_eyes_half_closed.rgba16" > build/us_pc/actors/mario/mario_eyes_half_closed.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/mario/mario_eyes_half_closed.rgba16 > build/us_pc/actors/mario/mario_eyes_half_closed.rgba16.inc.c echo >> build/us_pc/actors/mario/mario_eyes_half_closed.rgba16.inc.c python3 tools/zeroterm.py "actors/mario/mario_eyes_left_unused.rgba16" > build/us_pc/actors/mario/mario_eyes_left_unused.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/mario/mario_eyes_left_unused.rgba16 > build/us_pc/actors/mario/mario_eyes_left_unused.rgba16.inc.c echo >> build/us_pc/actors/mario/mario_eyes_left_unused.rgba16.inc.c python3 tools/zeroterm.py "actors/mario/mario_eyes_right_unused.rgba16" > build/us_pc/actors/mario/mario_eyes_right_unused.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/mario/mario_eyes_right_unused.rgba16 > build/us_pc/actors/mario/mario_eyes_right_unused.rgba16.inc.c echo >> build/us_pc/actors/mario/mario_eyes_right_unused.rgba16.inc.c python3 tools/zeroterm.py "actors/mario/mario_eyes_up_unused.rgba16" > build/us_pc/actors/mario/mario_eyes_up_unused.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/mario/mario_eyes_up_unused.rgba16 > build/us_pc/actors/mario/mario_eyes_up_unused.rgba16.inc.c echo >> build/us_pc/actors/mario/mario_eyes_up_unused.rgba16.inc.c python3 tools/zeroterm.py "actors/mario/mario_logo.rgba16" > build/us_pc/actors/mario/mario_logo.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/mario/mario_logo.rgba16 > build/us_pc/actors/mario/mario_logo.rgba16.inc.c echo >> build/us_pc/actors/mario/mario_logo.rgba16.inc.c python3 tools/zeroterm.py "actors/mario/mario_metal.rgba16" > build/us_pc/actors/mario/mario_metal.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/mario/mario_metal.rgba16 > build/us_pc/actors/mario/mario_metal.rgba16.inc.c echo >> build/us_pc/actors/mario/mario_metal.rgba16.inc.c python3 tools/zeroterm.py "actors/mario/mario_metal_wing_tip_unused.rgba16" > build/us_pc/actors/mario/mario_metal_wing_tip_unused.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/mario/mario_metal_wing_tip_unused.rgba16 > build/us_pc/actors/mario/mario_metal_wing_tip_unused.rgba16.inc.c echo >> build/us_pc/actors/mario/mario_metal_wing_tip_unused.rgba16.inc.c python3 tools/zeroterm.py "actors/mario/mario_metal_wing_unused.rgba16" > build/us_pc/actors/mario/mario_metal_wing_unused.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/mario/mario_metal_wing_unused.rgba16 > build/us_pc/actors/mario/mario_metal_wing_unused.rgba16.inc.c echo >> build/us_pc/actors/mario/mario_metal_wing_unused.rgba16.inc.c python3 tools/zeroterm.py "actors/mario/mario_mustache.rgba16" > build/us_pc/actors/mario/mario_mustache.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/mario/mario_mustache.rgba16 > build/us_pc/actors/mario/mario_mustache.rgba16.inc.c echo >> build/us_pc/actors/mario/mario_mustache.rgba16.inc.c python3 tools/zeroterm.py "actors/mario/mario_overalls_button.rgba16" > build/us_pc/actors/mario/mario_overalls_button.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/mario/mario_overalls_button.rgba16 > build/us_pc/actors/mario/mario_overalls_button.rgba16.inc.c echo >> build/us_pc/actors/mario/mario_overalls_button.rgba16.inc.c python3 tools/zeroterm.py "actors/mario/mario_sideburn.rgba16" > build/us_pc/actors/mario/mario_sideburn.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/mario/mario_sideburn.rgba16 > build/us_pc/actors/mario/mario_sideburn.rgba16.inc.c echo >> build/us_pc/actors/mario/mario_sideburn.rgba16.inc.c python3 tools/zeroterm.py "actors/mario/mario_wing.rgba16" > build/us_pc/actors/mario/mario_wing.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/mario/mario_wing.rgba16 > build/us_pc/actors/mario/mario_wing.rgba16.inc.c echo >> build/us_pc/actors/mario/mario_wing.rgba16.inc.c python3 tools/zeroterm.py "actors/mario/mario_wing_tip.rgba16" > build/us_pc/actors/mario/mario_wing_tip.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/mario/mario_wing_tip.rgba16 > build/us_pc/actors/mario/mario_wing_tip.rgba16.inc.c echo >> build/us_pc/actors/mario/mario_wing_tip.rgba16.inc.c python3 tools/zeroterm.py "actors/bubble/bubble.rgba16" > build/us_pc/actors/bubble/bubble.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/bubble/bubble.rgba16 > build/us_pc/actors/bubble/bubble.rgba16.inc.c echo >> build/us_pc/actors/bubble/bubble.rgba16.inc.c python3 tools/zeroterm.py "actors/bubble/mr_i_bubble.rgba16" > build/us_pc/actors/bubble/mr_i_bubble.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/bubble/mr_i_bubble.rgba16 > build/us_pc/actors/bubble/mr_i_bubble.rgba16.inc.c echo >> build/us_pc/actors/bubble/mr_i_bubble.rgba16.inc.c python3 tools/zeroterm.py "actors/walk_smoke/walk_smoke_0.ia16" > build/us_pc/actors/walk_smoke/walk_smoke_0.ia16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/walk_smoke/walk_smoke_0.ia16 > build/us_pc/actors/walk_smoke/walk_smoke_0.ia16.inc.c echo >> build/us_pc/actors/walk_smoke/walk_smoke_0.ia16.inc.c python3 tools/zeroterm.py "actors/walk_smoke/walk_smoke_1.ia16" > build/us_pc/actors/walk_smoke/walk_smoke_1.ia16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/walk_smoke/walk_smoke_1.ia16 > build/us_pc/actors/walk_smoke/walk_smoke_1.ia16.inc.c echo >> build/us_pc/actors/walk_smoke/walk_smoke_1.ia16.inc.c python3 tools/zeroterm.py "actors/walk_smoke/walk_smoke_2.ia16" > build/us_pc/actors/walk_smoke/walk_smoke_2.ia16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/walk_smoke/walk_smoke_2.ia16 > build/us_pc/actors/walk_smoke/walk_smoke_2.ia16.inc.c echo >> build/us_pc/actors/walk_smoke/walk_smoke_2.ia16.inc.c python3 tools/zeroterm.py "actors/walk_smoke/walk_smoke_3.ia16" > build/us_pc/actors/walk_smoke/walk_smoke_3.ia16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/walk_smoke/walk_smoke_3.ia16 > build/us_pc/actors/walk_smoke/walk_smoke_3.ia16.inc.c echo >> build/us_pc/actors/walk_smoke/walk_smoke_3.ia16.inc.c python3 tools/zeroterm.py "actors/walk_smoke/walk_smoke_4.ia16" > build/us_pc/actors/walk_smoke/walk_smoke_4.ia16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/walk_smoke/walk_smoke_4.ia16 > build/us_pc/actors/walk_smoke/walk_smoke_4.ia16.inc.c echo >> build/us_pc/actors/walk_smoke/walk_smoke_4.ia16.inc.c python3 tools/zeroterm.py "actors/walk_smoke/walk_smoke_5.ia16" > build/us_pc/actors/walk_smoke/walk_smoke_5.ia16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/walk_smoke/walk_smoke_5.ia16 > build/us_pc/actors/walk_smoke/walk_smoke_5.ia16.inc.c echo >> build/us_pc/actors/walk_smoke/walk_smoke_5.ia16.inc.c python3 tools/zeroterm.py "actors/walk_smoke/walk_smoke_6.ia16" > build/us_pc/actors/walk_smoke/walk_smoke_6.ia16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/walk_smoke/walk_smoke_6.ia16 > build/us_pc/actors/walk_smoke/walk_smoke_6.ia16.inc.c echo >> build/us_pc/actors/walk_smoke/walk_smoke_6.ia16.inc.c python3 tools/zeroterm.py "actors/burn_smoke/burn_smoke.ia16" > build/us_pc/actors/burn_smoke/burn_smoke.ia16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/burn_smoke/burn_smoke.ia16 > build/us_pc/actors/burn_smoke/burn_smoke.ia16.inc.c echo >> build/us_pc/actors/burn_smoke/burn_smoke.ia16.inc.c python3 tools/zeroterm.py "actors/stomp_smoke/stomp_smoke_0.ia16" > build/us_pc/actors/stomp_smoke/stomp_smoke_0.ia16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/stomp_smoke/stomp_smoke_0.ia16 > build/us_pc/actors/stomp_smoke/stomp_smoke_0.ia16.inc.c echo >> build/us_pc/actors/stomp_smoke/stomp_smoke_0.ia16.inc.c python3 tools/zeroterm.py "actors/stomp_smoke/stomp_smoke_1.ia16" > build/us_pc/actors/stomp_smoke/stomp_smoke_1.ia16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/stomp_smoke/stomp_smoke_1.ia16 > build/us_pc/actors/stomp_smoke/stomp_smoke_1.ia16.inc.c echo >> build/us_pc/actors/stomp_smoke/stomp_smoke_1.ia16.inc.c python3 tools/zeroterm.py "actors/stomp_smoke/stomp_smoke_2.ia16" > build/us_pc/actors/stomp_smoke/stomp_smoke_2.ia16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/stomp_smoke/stomp_smoke_2.ia16 > build/us_pc/actors/stomp_smoke/stomp_smoke_2.ia16.inc.c echo >> build/us_pc/actors/stomp_smoke/stomp_smoke_2.ia16.inc.c python3 tools/zeroterm.py "actors/stomp_smoke/stomp_smoke_3.ia16" > build/us_pc/actors/stomp_smoke/stomp_smoke_3.ia16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/stomp_smoke/stomp_smoke_3.ia16 > build/us_pc/actors/stomp_smoke/stomp_smoke_3.ia16.inc.c echo >> build/us_pc/actors/stomp_smoke/stomp_smoke_3.ia16.inc.c python3 tools/zeroterm.py "actors/stomp_smoke/stomp_smoke_4.ia16" > build/us_pc/actors/stomp_smoke/stomp_smoke_4.ia16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/stomp_smoke/stomp_smoke_4.ia16 > build/us_pc/actors/stomp_smoke/stomp_smoke_4.ia16.inc.c echo >> build/us_pc/actors/stomp_smoke/stomp_smoke_4.ia16.inc.c python3 tools/zeroterm.py "actors/stomp_smoke/stomp_smoke_5.ia16" > build/us_pc/actors/stomp_smoke/stomp_smoke_5.ia16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/stomp_smoke/stomp_smoke_5.ia16 > build/us_pc/actors/stomp_smoke/stomp_smoke_5.ia16.inc.c echo >> build/us_pc/actors/stomp_smoke/stomp_smoke_5.ia16.inc.c python3 tools/zeroterm.py "actors/water_wave/water_wave_0.ia16" > build/us_pc/actors/water_wave/water_wave_0.ia16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/water_wave/water_wave_0.ia16 > build/us_pc/actors/water_wave/water_wave_0.ia16.inc.c echo >> build/us_pc/actors/water_wave/water_wave_0.ia16.inc.c python3 tools/zeroterm.py "actors/water_wave/water_wave_1.ia16" > build/us_pc/actors/water_wave/water_wave_1.ia16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/water_wave/water_wave_1.ia16 > build/us_pc/actors/water_wave/water_wave_1.ia16.inc.c echo >> build/us_pc/actors/water_wave/water_wave_1.ia16.inc.c python3 tools/zeroterm.py "actors/water_wave/water_wave_2.ia16" > build/us_pc/actors/water_wave/water_wave_2.ia16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/water_wave/water_wave_2.ia16 > build/us_pc/actors/water_wave/water_wave_2.ia16.inc.c echo >> build/us_pc/actors/water_wave/water_wave_2.ia16.inc.c python3 tools/zeroterm.py "actors/water_wave/water_wave_3.ia16" > build/us_pc/actors/water_wave/water_wave_3.ia16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/water_wave/water_wave_3.ia16 > build/us_pc/actors/water_wave/water_wave_3.ia16.inc.c echo >> build/us_pc/actors/water_wave/water_wave_3.ia16.inc.c python3 tools/zeroterm.py "actors/sparkle/sparkle_0.rgba16" > build/us_pc/actors/sparkle/sparkle_0.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/sparkle/sparkle_0.rgba16 > build/us_pc/actors/sparkle/sparkle_0.rgba16.inc.c echo >> build/us_pc/actors/sparkle/sparkle_0.rgba16.inc.c python3 tools/zeroterm.py "actors/sparkle/sparkle_1.rgba16" > build/us_pc/actors/sparkle/sparkle_1.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/sparkle/sparkle_1.rgba16 > build/us_pc/actors/sparkle/sparkle_1.rgba16.inc.c echo >> build/us_pc/actors/sparkle/sparkle_1.rgba16.inc.c python3 tools/zeroterm.py "actors/sparkle/sparkle_2.rgba16" > build/us_pc/actors/sparkle/sparkle_2.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/sparkle/sparkle_2.rgba16 > build/us_pc/actors/sparkle/sparkle_2.rgba16.inc.c echo >> build/us_pc/actors/sparkle/sparkle_2.rgba16.inc.c python3 tools/zeroterm.py "actors/sparkle/sparkle_3.rgba16" > build/us_pc/actors/sparkle/sparkle_3.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/sparkle/sparkle_3.rgba16 > build/us_pc/actors/sparkle/sparkle_3.rgba16.inc.c echo >> build/us_pc/actors/sparkle/sparkle_3.rgba16.inc.c python3 tools/zeroterm.py "actors/sparkle/sparkle_4.rgba16" > build/us_pc/actors/sparkle/sparkle_4.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/sparkle/sparkle_4.rgba16 > build/us_pc/actors/sparkle/sparkle_4.rgba16.inc.c echo >> build/us_pc/actors/sparkle/sparkle_4.rgba16.inc.c python3 tools/zeroterm.py "actors/sparkle/sparkle_5.rgba16" > build/us_pc/actors/sparkle/sparkle_5.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/sparkle/sparkle_5.rgba16 > build/us_pc/actors/sparkle/sparkle_5.rgba16.inc.c echo >> build/us_pc/actors/sparkle/sparkle_5.rgba16.inc.c python3 tools/zeroterm.py "actors/water_splash/water_splash_0.rgba16" > build/us_pc/actors/water_splash/water_splash_0.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/water_splash/water_splash_0.rgba16 > build/us_pc/actors/water_splash/water_splash_0.rgba16.inc.c echo >> build/us_pc/actors/water_splash/water_splash_0.rgba16.inc.c python3 tools/zeroterm.py "actors/water_splash/water_splash_1.rgba16" > build/us_pc/actors/water_splash/water_splash_1.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/water_splash/water_splash_1.rgba16 > build/us_pc/actors/water_splash/water_splash_1.rgba16.inc.c echo >> build/us_pc/actors/water_splash/water_splash_1.rgba16.inc.c python3 tools/zeroterm.py "actors/water_splash/water_splash_2.rgba16" > build/us_pc/actors/water_splash/water_splash_2.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/water_splash/water_splash_2.rgba16 > build/us_pc/actors/water_splash/water_splash_2.rgba16.inc.c echo >> build/us_pc/actors/water_splash/water_splash_2.rgba16.inc.c python3 tools/zeroterm.py "actors/water_splash/water_splash_3.rgba16" > build/us_pc/actors/water_splash/water_splash_3.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/water_splash/water_splash_3.rgba16 > build/us_pc/actors/water_splash/water_splash_3.rgba16.inc.c echo >> build/us_pc/actors/water_splash/water_splash_3.rgba16.inc.c python3 tools/zeroterm.py "actors/water_splash/water_splash_4.rgba16" > build/us_pc/actors/water_splash/water_splash_4.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/water_splash/water_splash_4.rgba16 > build/us_pc/actors/water_splash/water_splash_4.rgba16.inc.c echo >> build/us_pc/actors/water_splash/water_splash_4.rgba16.inc.c python3 tools/zeroterm.py "actors/water_splash/water_splash_5.rgba16" > build/us_pc/actors/water_splash/water_splash_5.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/water_splash/water_splash_5.rgba16 > build/us_pc/actors/water_splash/water_splash_5.rgba16.inc.c echo >> build/us_pc/actors/water_splash/water_splash_5.rgba16.inc.c python3 tools/zeroterm.py "actors/water_splash/water_splash_6.rgba16" > build/us_pc/actors/water_splash/water_splash_6.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/water_splash/water_splash_6.rgba16 > build/us_pc/actors/water_splash/water_splash_6.rgba16.inc.c echo >> build/us_pc/actors/water_splash/water_splash_6.rgba16.inc.c python3 tools/zeroterm.py "actors/water_splash/water_splash_7.rgba16" > build/us_pc/actors/water_splash/water_splash_7.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/water_splash/water_splash_7.rgba16 > build/us_pc/actors/water_splash/water_splash_7.rgba16.inc.c echo >> build/us_pc/actors/water_splash/water_splash_7.rgba16.inc.c python3 tools/zeroterm.py "actors/white_particle_small/small_snow_particle.rgba16" > build/us_pc/actors/white_particle_small/small_snow_particle.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/white_particle_small/small_snow_particle.rgba16 > build/us_pc/actors/white_particle_small/small_snow_particle.rgba16.inc.c echo >> build/us_pc/actors/white_particle_small/small_snow_particle.rgba16.inc.c python3 tools/zeroterm.py "actors/sparkle_animation/sparkle_animation_0.ia16" > build/us_pc/actors/sparkle_animation/sparkle_animation_0.ia16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/sparkle_animation/sparkle_animation_0.ia16 > build/us_pc/actors/sparkle_animation/sparkle_animation_0.ia16.inc.c echo >> build/us_pc/actors/sparkle_animation/sparkle_animation_0.ia16.inc.c python3 tools/zeroterm.py "actors/sparkle_animation/sparkle_animation_1.ia16" > build/us_pc/actors/sparkle_animation/sparkle_animation_1.ia16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/sparkle_animation/sparkle_animation_1.ia16 > build/us_pc/actors/sparkle_animation/sparkle_animation_1.ia16.inc.c echo >> build/us_pc/actors/sparkle_animation/sparkle_animation_1.ia16.inc.c python3 tools/zeroterm.py "actors/sparkle_animation/sparkle_animation_2.ia16" > build/us_pc/actors/sparkle_animation/sparkle_animation_2.ia16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/sparkle_animation/sparkle_animation_2.ia16 > build/us_pc/actors/sparkle_animation/sparkle_animation_2.ia16.inc.c echo >> build/us_pc/actors/sparkle_animation/sparkle_animation_2.ia16.inc.c python3 tools/zeroterm.py "actors/sparkle_animation/sparkle_animation_3.ia16" > build/us_pc/actors/sparkle_animation/sparkle_animation_3.ia16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/sparkle_animation/sparkle_animation_3.ia16 > build/us_pc/actors/sparkle_animation/sparkle_animation_3.ia16.inc.c echo >> build/us_pc/actors/sparkle_animation/sparkle_animation_3.ia16.inc.c python3 tools/zeroterm.py "actors/sparkle_animation/sparkle_animation_4.ia16" > build/us_pc/actors/sparkle_animation/sparkle_animation_4.ia16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/sparkle_animation/sparkle_animation_4.ia16 > build/us_pc/actors/sparkle_animation/sparkle_animation_4.ia16.inc.c echo >> build/us_pc/actors/sparkle_animation/sparkle_animation_4.ia16.inc.c cc -c -O2 -I include -I build/us_pc -I build/us_pc/include -I src -I . -I SDL/include -DDYNOS -DRAPI_GL=1 -DWAPI_SDL2=1 -DAAPI_SDL2=1 -DCAPI_SDL2=1 -DHAVE_SDL2=1 -DVERSION_US -D_LANGUAGE_C -DNON_MATCHING -DAVOID_UB -DUSE_GLES -DF3DEX_GBI_2E -Wno-error=implicit-function-declaration -Wno-error=incompatible-function-pointer-types -fno-strict-aliasing -fwrapv -DTOUCH_CONTROLS -DBETTERCAMERA -DNODRAWINGDISTANCE -DTEXTURE_FIX -DEXT_OPTIONS_MENU -DEXTERNAL_DATA -DFS_BASEDIR="\"res\"" -fPIC -o build/us_pc/actors/group0.o actors/group0.c cc -c -O2 -I include -I build/us_pc -I build/us_pc/include -I src -I . -I SDL/include -DDYNOS -DRAPI_GL=1 -DWAPI_SDL2=1 -DAAPI_SDL2=1 -DCAPI_SDL2=1 -DHAVE_SDL2=1 -DVERSION_US -D_LANGUAGE_C -DNON_MATCHING -DAVOID_UB -DUSE_GLES -DF3DEX_GBI_2E -Wno-error=implicit-function-declaration -Wno-error=incompatible-function-pointer-types -fno-strict-aliasing -fwrapv -DTOUCH_CONTROLS -DBETTERCAMERA -DNODRAWINGDISTANCE -DTEXTURE_FIX -DEXT_OPTIONS_MENU -DEXTERNAL_DATA -DFS_BASEDIR="\"res\"" -fPIC -o build/us_pc/actors/group0_geo.o actors/group0_geo.c python3 tools/zeroterm.py "actors/yellow_sphere_small/small_yellow_sphere.rgba16" > build/us_pc/actors/yellow_sphere_small/small_yellow_sphere.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/yellow_sphere_small/small_yellow_sphere.rgba16 > build/us_pc/actors/yellow_sphere_small/small_yellow_sphere.rgba16.inc.c echo >> build/us_pc/actors/yellow_sphere_small/small_yellow_sphere.rgba16.inc.c python3 tools/zeroterm.py "actors/hoot/hoot_eyes.rgba16" > build/us_pc/actors/hoot/hoot_eyes.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/hoot/hoot_eyes.rgba16 > build/us_pc/actors/hoot/hoot_eyes.rgba16.inc.c echo >> build/us_pc/actors/hoot/hoot_eyes.rgba16.inc.c python3 tools/zeroterm.py "actors/hoot/hoot_wing.rgba16" > build/us_pc/actors/hoot/hoot_wing.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/hoot/hoot_wing.rgba16 > build/us_pc/actors/hoot/hoot_wing.rgba16.inc.c echo >> build/us_pc/actors/hoot/hoot_wing.rgba16.inc.c python3 tools/zeroterm.py "actors/hoot/hoot_wing_tip.rgba16" > build/us_pc/actors/hoot/hoot_wing_tip.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/hoot/hoot_wing_tip.rgba16 > build/us_pc/actors/hoot/hoot_wing_tip.rgba16.inc.c echo >> build/us_pc/actors/hoot/hoot_wing_tip.rgba16.inc.c python3 tools/zeroterm.py "actors/yoshi_egg/yoshi_egg_0_unused.rgba16" > build/us_pc/actors/yoshi_egg/yoshi_egg_0_unused.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/yoshi_egg/yoshi_egg_0_unused.rgba16 > build/us_pc/actors/yoshi_egg/yoshi_egg_0_unused.rgba16.inc.c echo >> build/us_pc/actors/yoshi_egg/yoshi_egg_0_unused.rgba16.inc.c python3 tools/zeroterm.py "actors/yoshi_egg/yoshi_egg_1_unused.rgba16" > build/us_pc/actors/yoshi_egg/yoshi_egg_1_unused.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/yoshi_egg/yoshi_egg_1_unused.rgba16 > build/us_pc/actors/yoshi_egg/yoshi_egg_1_unused.rgba16.inc.c echo >> build/us_pc/actors/yoshi_egg/yoshi_egg_1_unused.rgba16.inc.c python3 tools/zeroterm.py "actors/yoshi_egg/yoshi_egg_2_unused.rgba16" > build/us_pc/actors/yoshi_egg/yoshi_egg_2_unused.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/yoshi_egg/yoshi_egg_2_unused.rgba16 > build/us_pc/actors/yoshi_egg/yoshi_egg_2_unused.rgba16.inc.c echo >> build/us_pc/actors/yoshi_egg/yoshi_egg_2_unused.rgba16.inc.c python3 tools/zeroterm.py "actors/yoshi_egg/yoshi_egg_3_unused.rgba16" > build/us_pc/actors/yoshi_egg/yoshi_egg_3_unused.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/yoshi_egg/yoshi_egg_3_unused.rgba16 > build/us_pc/actors/yoshi_egg/yoshi_egg_3_unused.rgba16.inc.c echo >> build/us_pc/actors/yoshi_egg/yoshi_egg_3_unused.rgba16.inc.c python3 tools/zeroterm.py "actors/yoshi_egg/yoshi_egg_4_unused.rgba16" > build/us_pc/actors/yoshi_egg/yoshi_egg_4_unused.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/yoshi_egg/yoshi_egg_4_unused.rgba16 > build/us_pc/actors/yoshi_egg/yoshi_egg_4_unused.rgba16.inc.c echo >> build/us_pc/actors/yoshi_egg/yoshi_egg_4_unused.rgba16.inc.c python3 tools/zeroterm.py "actors/yoshi_egg/yoshi_egg_5_unused.rgba16" > build/us_pc/actors/yoshi_egg/yoshi_egg_5_unused.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/yoshi_egg/yoshi_egg_5_unused.rgba16 > build/us_pc/actors/yoshi_egg/yoshi_egg_5_unused.rgba16.inc.c echo >> build/us_pc/actors/yoshi_egg/yoshi_egg_5_unused.rgba16.inc.c python3 tools/zeroterm.py "actors/yoshi_egg/yoshi_egg_6_unused.rgba16" > build/us_pc/actors/yoshi_egg/yoshi_egg_6_unused.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/yoshi_egg/yoshi_egg_6_unused.rgba16 > build/us_pc/actors/yoshi_egg/yoshi_egg_6_unused.rgba16.inc.c echo >> build/us_pc/actors/yoshi_egg/yoshi_egg_6_unused.rgba16.inc.c python3 tools/zeroterm.py "actors/yoshi_egg/yoshi_egg_7_unused.rgba16" > build/us_pc/actors/yoshi_egg/yoshi_egg_7_unused.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/yoshi_egg/yoshi_egg_7_unused.rgba16 > build/us_pc/actors/yoshi_egg/yoshi_egg_7_unused.rgba16.inc.c echo >> build/us_pc/actors/yoshi_egg/yoshi_egg_7_unused.rgba16.inc.c python3 tools/zeroterm.py "actors/thwomp/thwomp_face.rgba16" > build/us_pc/actors/thwomp/thwomp_face.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/thwomp/thwomp_face.rgba16 > build/us_pc/actors/thwomp/thwomp_face.rgba16.inc.c echo >> build/us_pc/actors/thwomp/thwomp_face.rgba16.inc.c python3 tools/zeroterm.py "actors/thwomp/thwomp_surface.rgba16" > build/us_pc/actors/thwomp/thwomp_surface.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/thwomp/thwomp_surface.rgba16 > build/us_pc/actors/thwomp/thwomp_surface.rgba16.inc.c echo >> build/us_pc/actors/thwomp/thwomp_surface.rgba16.inc.c python3 tools/zeroterm.py "actors/bullet_bill/bullet_bill_eye.rgba16" > build/us_pc/actors/bullet_bill/bullet_bill_eye.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/bullet_bill/bullet_bill_eye.rgba16 > build/us_pc/actors/bullet_bill/bullet_bill_eye.rgba16.inc.c echo >> build/us_pc/actors/bullet_bill/bullet_bill_eye.rgba16.inc.c python3 tools/zeroterm.py "actors/bullet_bill/bullet_bill_mouth.rgba16" > build/us_pc/actors/bullet_bill/bullet_bill_mouth.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/bullet_bill/bullet_bill_mouth.rgba16 > build/us_pc/actors/bullet_bill/bullet_bill_mouth.rgba16.inc.c echo >> build/us_pc/actors/bullet_bill/bullet_bill_mouth.rgba16.inc.c python3 tools/zeroterm.py "actors/heave_ho/heave-ho_arm_ornament.rgba16" > build/us_pc/actors/heave_ho/heave-ho_arm_ornament.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/heave_ho/heave-ho_arm_ornament.rgba16 > build/us_pc/actors/heave_ho/heave-ho_arm_ornament.rgba16.inc.c echo >> build/us_pc/actors/heave_ho/heave-ho_arm_ornament.rgba16.inc.c python3 tools/zeroterm.py "actors/heave_ho/heave-ho_face.rgba16" > build/us_pc/actors/heave_ho/heave-ho_face.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/heave_ho/heave-ho_face.rgba16 > build/us_pc/actors/heave_ho/heave-ho_face.rgba16.inc.c echo >> build/us_pc/actors/heave_ho/heave-ho_face.rgba16.inc.c python3 tools/zeroterm.py "actors/heave_ho/heave-ho_logo.rgba16" > build/us_pc/actors/heave_ho/heave-ho_logo.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/heave_ho/heave-ho_logo.rgba16 > build/us_pc/actors/heave_ho/heave-ho_logo.rgba16.inc.c echo >> build/us_pc/actors/heave_ho/heave-ho_logo.rgba16.inc.c python3 tools/zeroterm.py "actors/heave_ho/heave-ho_platform.rgba16" > build/us_pc/actors/heave_ho/heave-ho_platform.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/heave_ho/heave-ho_platform.rgba16 > build/us_pc/actors/heave_ho/heave-ho_platform.rgba16.inc.c echo >> build/us_pc/actors/heave_ho/heave-ho_platform.rgba16.inc.c python3 tools/zeroterm.py "actors/heave_ho/heave-ho_roller.rgba16" > build/us_pc/actors/heave_ho/heave-ho_roller.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/heave_ho/heave-ho_roller.rgba16 > build/us_pc/actors/heave_ho/heave-ho_roller.rgba16.inc.c echo >> build/us_pc/actors/heave_ho/heave-ho_roller.rgba16.inc.c python3 tools/zeroterm.py "actors/heave_ho/heave-ho_turnkey.rgba16" > build/us_pc/actors/heave_ho/heave-ho_turnkey.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/heave_ho/heave-ho_turnkey.rgba16 > build/us_pc/actors/heave_ho/heave-ho_turnkey.rgba16.inc.c echo >> build/us_pc/actors/heave_ho/heave-ho_turnkey.rgba16.inc.c cc -c -O2 -I include -I build/us_pc -I build/us_pc/include -I src -I . -I SDL/include -DDYNOS -DRAPI_GL=1 -DWAPI_SDL2=1 -DAAPI_SDL2=1 -DCAPI_SDL2=1 -DHAVE_SDL2=1 -DVERSION_US -D_LANGUAGE_C -DNON_MATCHING -DAVOID_UB -DUSE_GLES -DF3DEX_GBI_2E -Wno-error=implicit-function-declaration -Wno-error=incompatible-function-pointer-types -fno-strict-aliasing -fwrapv -DTOUCH_CONTROLS -DBETTERCAMERA -DNODRAWINGDISTANCE -DTEXTURE_FIX -DEXT_OPTIONS_MENU -DEXTERNAL_DATA -DFS_BASEDIR="\"res\"" -fPIC -o build/us_pc/actors/group1.o actors/group1.c python3 tools/zeroterm.py "actors/peach/peach_chest_jewel.rgba16" > build/us_pc/actors/peach/peach_chest_jewel.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/peach/peach_chest_jewel.rgba16 > build/us_pc/actors/peach/peach_chest_jewel.rgba16.inc.c echo >> build/us_pc/actors/peach/peach_chest_jewel.rgba16.inc.c python3 tools/zeroterm.py "actors/peach/peach_crown_jewel.rgba16" > build/us_pc/actors/peach/peach_crown_jewel.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/peach/peach_crown_jewel.rgba16 > build/us_pc/actors/peach/peach_crown_jewel.rgba16.inc.c echo >> build/us_pc/actors/peach/peach_crown_jewel.rgba16.inc.c python3 tools/zeroterm.py "actors/peach/peach_dress.rgba16" > build/us_pc/actors/peach/peach_dress.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/peach/peach_dress.rgba16 > build/us_pc/actors/peach/peach_dress.rgba16.inc.c echo >> build/us_pc/actors/peach/peach_dress.rgba16.inc.c python3 tools/zeroterm.py "actors/peach/peach_eye_closed.rgba16" > build/us_pc/actors/peach/peach_eye_closed.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/peach/peach_eye_closed.rgba16 > build/us_pc/actors/peach/peach_eye_closed.rgba16.inc.c echo >> build/us_pc/actors/peach/peach_eye_closed.rgba16.inc.c python3 tools/zeroterm.py "actors/peach/peach_eye_mostly_closed.rgba16" > build/us_pc/actors/peach/peach_eye_mostly_closed.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/peach/peach_eye_mostly_closed.rgba16 > build/us_pc/actors/peach/peach_eye_mostly_closed.rgba16.inc.c echo >> build/us_pc/actors/peach/peach_eye_mostly_closed.rgba16.inc.c python3 tools/zeroterm.py "actors/peach/peach_eye_mostly_open.rgba16" > build/us_pc/actors/peach/peach_eye_mostly_open.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/peach/peach_eye_mostly_open.rgba16 > build/us_pc/actors/peach/peach_eye_mostly_open.rgba16.inc.c echo >> build/us_pc/actors/peach/peach_eye_mostly_open.rgba16.inc.c python3 tools/zeroterm.py "actors/peach/peach_eye_open.rgba16" > build/us_pc/actors/peach/peach_eye_open.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/peach/peach_eye_open.rgba16 > build/us_pc/actors/peach/peach_eye_open.rgba16.inc.c echo >> build/us_pc/actors/peach/peach_eye_open.rgba16.inc.c python3 tools/zeroterm.py "actors/peach/peach_lips.rgba16" > build/us_pc/actors/peach/peach_lips.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/peach/peach_lips.rgba16 > build/us_pc/actors/peach/peach_lips.rgba16.inc.c echo >> build/us_pc/actors/peach/peach_lips.rgba16.inc.c python3 tools/zeroterm.py "actors/peach/peach_lips_scrunched.rgba16" > build/us_pc/actors/peach/peach_lips_scrunched.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/peach/peach_lips_scrunched.rgba16 > build/us_pc/actors/peach/peach_lips_scrunched.rgba16.inc.c echo >> build/us_pc/actors/peach/peach_lips_scrunched.rgba16.inc.c python3 tools/zeroterm.py "actors/peach/peach_nostril.rgba16" > build/us_pc/actors/peach/peach_nostril.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/peach/peach_nostril.rgba16 > build/us_pc/actors/peach/peach_nostril.rgba16.inc.c echo >> build/us_pc/actors/peach/peach_nostril.rgba16.inc.c python3 tools/zeroterm.py "actors/yoshi/yoshi_eye.rgba16" > build/us_pc/actors/yoshi/yoshi_eye.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/yoshi/yoshi_eye.rgba16 > build/us_pc/actors/yoshi/yoshi_eye.rgba16.inc.c echo >> build/us_pc/actors/yoshi/yoshi_eye.rgba16.inc.c python3 tools/zeroterm.py "actors/yoshi/yoshi_eye_blink.rgba16" > build/us_pc/actors/yoshi/yoshi_eye_blink.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/yoshi/yoshi_eye_blink.rgba16 > build/us_pc/actors/yoshi/yoshi_eye_blink.rgba16.inc.c echo >> build/us_pc/actors/yoshi/yoshi_eye_blink.rgba16.inc.c python3 tools/zeroterm.py "actors/yoshi/yoshi_nostril.rgba16" > build/us_pc/actors/yoshi/yoshi_nostril.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/yoshi/yoshi_nostril.rgba16 > build/us_pc/actors/yoshi/yoshi_nostril.rgba16.inc.c echo >> build/us_pc/actors/yoshi/yoshi_nostril.rgba16.inc.c cc -c -O2 -I include -I build/us_pc -I build/us_pc/include -I src -I . -I SDL/include -DDYNOS -DRAPI_GL=1 -DWAPI_SDL2=1 -DAAPI_SDL2=1 -DCAPI_SDL2=1 -DHAVE_SDL2=1 -DVERSION_US -D_LANGUAGE_C -DNON_MATCHING -DAVOID_UB -DUSE_GLES -DF3DEX_GBI_2E -Wno-error=implicit-function-declaration -Wno-error=incompatible-function-pointer-types -fno-strict-aliasing -fwrapv -DTOUCH_CONTROLS -DBETTERCAMERA -DNODRAWINGDISTANCE -DTEXTURE_FIX -DEXT_OPTIONS_MENU -DEXTERNAL_DATA -DFS_BASEDIR="\"res\"" -fPIC -o build/us_pc/actors/group10.o actors/group10.c cc -c -O2 -I include -I build/us_pc -I build/us_pc/include -I src -I . -I SDL/include -DDYNOS -DRAPI_GL=1 -DWAPI_SDL2=1 -DAAPI_SDL2=1 -DCAPI_SDL2=1 -DHAVE_SDL2=1 -DVERSION_US -D_LANGUAGE_C -DNON_MATCHING -DAVOID_UB -DUSE_GLES -DF3DEX_GBI_2E -Wno-error=implicit-function-declaration -Wno-error=incompatible-function-pointer-types -fno-strict-aliasing -fwrapv -DTOUCH_CONTROLS -DBETTERCAMERA -DNODRAWINGDISTANCE -DTEXTURE_FIX -DEXT_OPTIONS_MENU -DEXTERNAL_DATA -DFS_BASEDIR="\"res\"" -fPIC -o build/us_pc/actors/group10_geo.o actors/group10_geo.c python3 tools/zeroterm.py "actors/bubba/bubba_eye_border.rgba16" > build/us_pc/actors/bubba/bubba_eye_border.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/bubba/bubba_eye_border.rgba16 > build/us_pc/actors/bubba/bubba_eye_border.rgba16.inc.c echo >> build/us_pc/actors/bubba/bubba_eye_border.rgba16.inc.c python3 tools/zeroterm.py "actors/bubba/bubba_eyes_unused.rgba16" > build/us_pc/actors/bubba/bubba_eyes_unused.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/bubba/bubba_eyes_unused.rgba16 > build/us_pc/actors/bubba/bubba_eyes_unused.rgba16.inc.c echo >> build/us_pc/actors/bubba/bubba_eyes_unused.rgba16.inc.c python3 tools/zeroterm.py "actors/bubba/bubba_fins.rgba16" > build/us_pc/actors/bubba/bubba_fins.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/bubba/bubba_fins.rgba16 > build/us_pc/actors/bubba/bubba_fins.rgba16.inc.c echo >> build/us_pc/actors/bubba/bubba_fins.rgba16.inc.c python3 tools/zeroterm.py "actors/bubba/bubba_scales.rgba16" > build/us_pc/actors/bubba/bubba_scales.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/bubba/bubba_scales.rgba16 > build/us_pc/actors/bubba/bubba_scales.rgba16.inc.c echo >> build/us_pc/actors/bubba/bubba_scales.rgba16.inc.c python3 tools/zeroterm.py "actors/bubba/bubba_sunglasses.rgba16" > build/us_pc/actors/bubba/bubba_sunglasses.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/bubba/bubba_sunglasses.rgba16 > build/us_pc/actors/bubba/bubba_sunglasses.rgba16.inc.c echo >> build/us_pc/actors/bubba/bubba_sunglasses.rgba16.inc.c python3 tools/zeroterm.py "actors/wiggler/wiggler_eye.rgba16" > build/us_pc/actors/wiggler/wiggler_eye.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/wiggler/wiggler_eye.rgba16 > build/us_pc/actors/wiggler/wiggler_eye.rgba16.inc.c echo >> build/us_pc/actors/wiggler/wiggler_eye.rgba16.inc.c python3 tools/zeroterm.py "actors/wiggler/wiggler_flower.rgba16" > build/us_pc/actors/wiggler/wiggler_flower.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/wiggler/wiggler_flower.rgba16 > build/us_pc/actors/wiggler/wiggler_flower.rgba16.inc.c echo >> build/us_pc/actors/wiggler/wiggler_flower.rgba16.inc.c python3 tools/zeroterm.py "actors/wiggler/wiggler_frown.rgba16" > build/us_pc/actors/wiggler/wiggler_frown.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/wiggler/wiggler_frown.rgba16 > build/us_pc/actors/wiggler/wiggler_frown.rgba16.inc.c echo >> build/us_pc/actors/wiggler/wiggler_frown.rgba16.inc.c python3 tools/zeroterm.py "actors/wiggler/wiggler_nose_left_side.rgba16" > build/us_pc/actors/wiggler/wiggler_nose_left_side.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/wiggler/wiggler_nose_left_side.rgba16 > build/us_pc/actors/wiggler/wiggler_nose_left_side.rgba16.inc.c echo >> build/us_pc/actors/wiggler/wiggler_nose_left_side.rgba16.inc.c python3 tools/zeroterm.py "actors/wiggler/wiggler_nose_right_side.rgba16" > build/us_pc/actors/wiggler/wiggler_nose_right_side.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/wiggler/wiggler_nose_right_side.rgba16 > build/us_pc/actors/wiggler/wiggler_nose_right_side.rgba16.inc.c echo >> build/us_pc/actors/wiggler/wiggler_nose_right_side.rgba16.inc.c python3 tools/zeroterm.py "actors/wiggler/wiggler_segment_left_side.rgba16" > build/us_pc/actors/wiggler/wiggler_segment_left_side.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/wiggler/wiggler_segment_left_side.rgba16 > build/us_pc/actors/wiggler/wiggler_segment_left_side.rgba16.inc.c echo >> build/us_pc/actors/wiggler/wiggler_segment_left_side.rgba16.inc.c python3 tools/zeroterm.py "actors/wiggler/wiggler_segment_right_side.rgba16" > build/us_pc/actors/wiggler/wiggler_segment_right_side.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/wiggler/wiggler_segment_right_side.rgba16 > build/us_pc/actors/wiggler/wiggler_segment_right_side.rgba16.inc.c echo >> build/us_pc/actors/wiggler/wiggler_segment_right_side.rgba16.inc.c python3 tools/zeroterm.py "actors/lakitu_enemy/lakitu_enemy_cloud_face_unused.rgba16" > build/us_pc/actors/lakitu_enemy/lakitu_enemy_cloud_face_unused.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/lakitu_enemy/lakitu_enemy_cloud_face_unused.rgba16 > build/us_pc/actors/lakitu_enemy/lakitu_enemy_cloud_face_unused.rgba16.inc.c echo >> build/us_pc/actors/lakitu_enemy/lakitu_enemy_cloud_face_unused.rgba16.inc.c python3 tools/zeroterm.py "actors/lakitu_enemy/lakitu_enemy_eyes_closed.rgba16" > build/us_pc/actors/lakitu_enemy/lakitu_enemy_eyes_closed.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/lakitu_enemy/lakitu_enemy_eyes_closed.rgba16 > build/us_pc/actors/lakitu_enemy/lakitu_enemy_eyes_closed.rgba16.inc.c echo >> build/us_pc/actors/lakitu_enemy/lakitu_enemy_eyes_closed.rgba16.inc.c python3 tools/zeroterm.py "actors/lakitu_enemy/lakitu_enemy_eyes_open.rgba16" > build/us_pc/actors/lakitu_enemy/lakitu_enemy_eyes_open.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/lakitu_enemy/lakitu_enemy_eyes_open.rgba16 > build/us_pc/actors/lakitu_enemy/lakitu_enemy_eyes_open.rgba16.inc.c echo >> build/us_pc/actors/lakitu_enemy/lakitu_enemy_eyes_open.rgba16.inc.c python3 tools/zeroterm.py "actors/lakitu_enemy/lakitu_enemy_frown.rgba16" > build/us_pc/actors/lakitu_enemy/lakitu_enemy_frown.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/lakitu_enemy/lakitu_enemy_frown.rgba16 > build/us_pc/actors/lakitu_enemy/lakitu_enemy_frown.rgba16.inc.c echo >> build/us_pc/actors/lakitu_enemy/lakitu_enemy_frown.rgba16.inc.c python3 tools/zeroterm.py "actors/lakitu_enemy/lakitu_enemy_shell.rgba16" > build/us_pc/actors/lakitu_enemy/lakitu_enemy_shell.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/lakitu_enemy/lakitu_enemy_shell.rgba16 > build/us_pc/actors/lakitu_enemy/lakitu_enemy_shell.rgba16.inc.c echo >> build/us_pc/actors/lakitu_enemy/lakitu_enemy_shell.rgba16.inc.c cc -c -O2 -I include -I build/us_pc -I build/us_pc/include -I src -I . -I SDL/include -DDYNOS -DRAPI_GL=1 -DWAPI_SDL2=1 -DAAPI_SDL2=1 -DCAPI_SDL2=1 -DHAVE_SDL2=1 -DVERSION_US -D_LANGUAGE_C -DNON_MATCHING -DAVOID_UB -DUSE_GLES -DF3DEX_GBI_2E -Wno-error=implicit-function-declaration -Wno-error=incompatible-function-pointer-types -fno-strict-aliasing -fwrapv -DTOUCH_CONTROLS -DBETTERCAMERA -DNODRAWINGDISTANCE -DTEXTURE_FIX -DEXT_OPTIONS_MENU -DEXTERNAL_DATA -DFS_BASEDIR="\"res\"" -fPIC -o build/us_pc/actors/group11.o actors/group11.c cc -c -O2 -I include -I build/us_pc -I build/us_pc/include -I src -I . -I SDL/include -DDYNOS -DRAPI_GL=1 -DWAPI_SDL2=1 -DAAPI_SDL2=1 -DCAPI_SDL2=1 -DHAVE_SDL2=1 -DVERSION_US -D_LANGUAGE_C -DNON_MATCHING -DAVOID_UB -DUSE_GLES -DF3DEX_GBI_2E -Wno-error=implicit-function-declaration -Wno-error=incompatible-function-pointer-types -fno-strict-aliasing -fwrapv -DTOUCH_CONTROLS -DBETTERCAMERA -DNODRAWINGDISTANCE -DTEXTURE_FIX -DEXT_OPTIONS_MENU -DEXTERNAL_DATA -DFS_BASEDIR="\"res\"" -fPIC -o build/us_pc/actors/group11_geo.o actors/group11_geo.c python3 tools/zeroterm.py "actors/bowser_flame/bowser_flame_0.rgba16" > build/us_pc/actors/bowser_flame/bowser_flame_0.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/bowser_flame/bowser_flame_0.rgba16 > build/us_pc/actors/bowser_flame/bowser_flame_0.rgba16.inc.c echo >> build/us_pc/actors/bowser_flame/bowser_flame_0.rgba16.inc.c python3 tools/zeroterm.py "actors/bowser_flame/bowser_flame_1.rgba16" > build/us_pc/actors/bowser_flame/bowser_flame_1.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/bowser_flame/bowser_flame_1.rgba16 > build/us_pc/actors/bowser_flame/bowser_flame_1.rgba16.inc.c echo >> build/us_pc/actors/bowser_flame/bowser_flame_1.rgba16.inc.c python3 tools/zeroterm.py "actors/bowser_flame/bowser_flame_10.rgba16" > build/us_pc/actors/bowser_flame/bowser_flame_10.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/bowser_flame/bowser_flame_10.rgba16 > build/us_pc/actors/bowser_flame/bowser_flame_10.rgba16.inc.c echo >> build/us_pc/actors/bowser_flame/bowser_flame_10.rgba16.inc.c python3 tools/zeroterm.py "actors/bowser_flame/bowser_flame_11.rgba16" > build/us_pc/actors/bowser_flame/bowser_flame_11.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/bowser_flame/bowser_flame_11.rgba16 > build/us_pc/actors/bowser_flame/bowser_flame_11.rgba16.inc.c echo >> build/us_pc/actors/bowser_flame/bowser_flame_11.rgba16.inc.c python3 tools/zeroterm.py "actors/bowser_flame/bowser_flame_12.rgba16" > build/us_pc/actors/bowser_flame/bowser_flame_12.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/bowser_flame/bowser_flame_12.rgba16 > build/us_pc/actors/bowser_flame/bowser_flame_12.rgba16.inc.c echo >> build/us_pc/actors/bowser_flame/bowser_flame_12.rgba16.inc.c python3 tools/zeroterm.py "actors/bowser_flame/bowser_flame_13.rgba16" > build/us_pc/actors/bowser_flame/bowser_flame_13.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/bowser_flame/bowser_flame_13.rgba16 > build/us_pc/actors/bowser_flame/bowser_flame_13.rgba16.inc.c echo >> build/us_pc/actors/bowser_flame/bowser_flame_13.rgba16.inc.c python3 tools/zeroterm.py "actors/bowser_flame/bowser_flame_2.rgba16" > build/us_pc/actors/bowser_flame/bowser_flame_2.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/bowser_flame/bowser_flame_2.rgba16 > build/us_pc/actors/bowser_flame/bowser_flame_2.rgba16.inc.c echo >> build/us_pc/actors/bowser_flame/bowser_flame_2.rgba16.inc.c python3 tools/zeroterm.py "actors/bowser_flame/bowser_flame_3.rgba16" > build/us_pc/actors/bowser_flame/bowser_flame_3.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/bowser_flame/bowser_flame_3.rgba16 > build/us_pc/actors/bowser_flame/bowser_flame_3.rgba16.inc.c echo >> build/us_pc/actors/bowser_flame/bowser_flame_3.rgba16.inc.c python3 tools/zeroterm.py "actors/bowser_flame/bowser_flame_4.rgba16" > build/us_pc/actors/bowser_flame/bowser_flame_4.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/bowser_flame/bowser_flame_4.rgba16 > build/us_pc/actors/bowser_flame/bowser_flame_4.rgba16.inc.c echo >> build/us_pc/actors/bowser_flame/bowser_flame_4.rgba16.inc.c python3 tools/zeroterm.py "actors/bowser_flame/bowser_flame_5.rgba16" > build/us_pc/actors/bowser_flame/bowser_flame_5.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/bowser_flame/bowser_flame_5.rgba16 > build/us_pc/actors/bowser_flame/bowser_flame_5.rgba16.inc.c echo >> build/us_pc/actors/bowser_flame/bowser_flame_5.rgba16.inc.c python3 tools/zeroterm.py "actors/bowser_flame/bowser_flame_6.rgba16" > build/us_pc/actors/bowser_flame/bowser_flame_6.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/bowser_flame/bowser_flame_6.rgba16 > build/us_pc/actors/bowser_flame/bowser_flame_6.rgba16.inc.c echo >> build/us_pc/actors/bowser_flame/bowser_flame_6.rgba16.inc.c python3 tools/zeroterm.py "actors/bowser_flame/bowser_flame_7.rgba16" > build/us_pc/actors/bowser_flame/bowser_flame_7.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/bowser_flame/bowser_flame_7.rgba16 > build/us_pc/actors/bowser_flame/bowser_flame_7.rgba16.inc.c echo >> build/us_pc/actors/bowser_flame/bowser_flame_7.rgba16.inc.c python3 tools/zeroterm.py "actors/bowser_flame/bowser_flame_8.rgba16" > build/us_pc/actors/bowser_flame/bowser_flame_8.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/bowser_flame/bowser_flame_8.rgba16 > build/us_pc/actors/bowser_flame/bowser_flame_8.rgba16.inc.c echo >> build/us_pc/actors/bowser_flame/bowser_flame_8.rgba16.inc.c python3 tools/zeroterm.py "actors/bowser_flame/bowser_flame_9.rgba16" > build/us_pc/actors/bowser_flame/bowser_flame_9.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/bowser_flame/bowser_flame_9.rgba16 > build/us_pc/actors/bowser_flame/bowser_flame_9.rgba16.inc.c echo >> build/us_pc/actors/bowser_flame/bowser_flame_9.rgba16.inc.c python3 tools/zeroterm.py "actors/impact_ring/impact_ring_left_side.ia16" > build/us_pc/actors/impact_ring/impact_ring_left_side.ia16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/impact_ring/impact_ring_left_side.ia16 > build/us_pc/actors/impact_ring/impact_ring_left_side.ia16.inc.c echo >> build/us_pc/actors/impact_ring/impact_ring_left_side.ia16.inc.c python3 tools/zeroterm.py "actors/impact_ring/impact_ring_right_side.ia16" > build/us_pc/actors/impact_ring/impact_ring_right_side.ia16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/impact_ring/impact_ring_right_side.ia16 > build/us_pc/actors/impact_ring/impact_ring_right_side.ia16.inc.c echo >> build/us_pc/actors/impact_ring/impact_ring_right_side.ia16.inc.c python3 tools/zeroterm.py "actors/yellow_sphere/yellow_sphere.rgba16" > build/us_pc/actors/yellow_sphere/yellow_sphere.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/yellow_sphere/yellow_sphere.rgba16 > build/us_pc/actors/yellow_sphere/yellow_sphere.rgba16.inc.c echo >> build/us_pc/actors/yellow_sphere/yellow_sphere.rgba16.inc.c python3 tools/zeroterm.py "actors/bowser/bowser_armband.rgba16" > build/us_pc/actors/bowser/bowser_armband.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/bowser/bowser_armband.rgba16 > build/us_pc/actors/bowser/bowser_armband.rgba16.inc.c echo >> build/us_pc/actors/bowser/bowser_armband.rgba16.inc.c python3 tools/zeroterm.py "actors/bowser/bowser_armband_spike.rgba16" > build/us_pc/actors/bowser/bowser_armband_spike.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/bowser/bowser_armband_spike.rgba16 > build/us_pc/actors/bowser/bowser_armband_spike.rgba16.inc.c echo >> build/us_pc/actors/bowser/bowser_armband_spike.rgba16.inc.c python3 tools/zeroterm.py "actors/bowser/bowser_blue_eye_unused.rgba16" > build/us_pc/actors/bowser/bowser_blue_eye_unused.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/bowser/bowser_blue_eye_unused.rgba16 > build/us_pc/actors/bowser/bowser_blue_eye_unused.rgba16.inc.c echo >> build/us_pc/actors/bowser/bowser_blue_eye_unused.rgba16.inc.c python3 tools/zeroterm.py "actors/bowser/bowser_body.rgba16" > build/us_pc/actors/bowser/bowser_body.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/bowser/bowser_body.rgba16 > build/us_pc/actors/bowser/bowser_body.rgba16.inc.c echo >> build/us_pc/actors/bowser/bowser_body.rgba16.inc.c python3 tools/zeroterm.py "actors/bowser/bowser_chest.rgba16" > build/us_pc/actors/bowser/bowser_chest.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/bowser/bowser_chest.rgba16 > build/us_pc/actors/bowser/bowser_chest.rgba16.inc.c echo >> build/us_pc/actors/bowser/bowser_chest.rgba16.inc.c python3 tools/zeroterm.py "actors/bowser/bowser_claw_edge.rgba16" > build/us_pc/actors/bowser/bowser_claw_edge.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/bowser/bowser_claw_edge.rgba16 > build/us_pc/actors/bowser/bowser_claw_edge.rgba16.inc.c echo >> build/us_pc/actors/bowser/bowser_claw_edge.rgba16.inc.c python3 tools/zeroterm.py "actors/bowser/bowser_claw_horn_angle.rgba16" > build/us_pc/actors/bowser/bowser_claw_horn_angle.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/bowser/bowser_claw_horn_angle.rgba16 > build/us_pc/actors/bowser/bowser_claw_horn_angle.rgba16.inc.c echo >> build/us_pc/actors/bowser/bowser_claw_horn_angle.rgba16.inc.c python3 tools/zeroterm.py "actors/bowser/bowser_claw_horn_tooth.rgba16" > build/us_pc/actors/bowser/bowser_claw_horn_tooth.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/bowser/bowser_claw_horn_tooth.rgba16 > build/us_pc/actors/bowser/bowser_claw_horn_tooth.rgba16.inc.c echo >> build/us_pc/actors/bowser/bowser_claw_horn_tooth.rgba16.inc.c python3 tools/zeroterm.py "actors/bowser/bowser_eye_center_0.rgba16" > build/us_pc/actors/bowser/bowser_eye_center_0.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/bowser/bowser_eye_center_0.rgba16 > build/us_pc/actors/bowser/bowser_eye_center_0.rgba16.inc.c echo >> build/us_pc/actors/bowser/bowser_eye_center_0.rgba16.inc.c python3 tools/zeroterm.py "actors/bowser/bowser_eye_center_1.rgba16" > build/us_pc/actors/bowser/bowser_eye_center_1.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/bowser/bowser_eye_center_1.rgba16 > build/us_pc/actors/bowser/bowser_eye_center_1.rgba16.inc.c echo >> build/us_pc/actors/bowser/bowser_eye_center_1.rgba16.inc.c python3 tools/zeroterm.py "actors/bowser/bowser_eye_closed_0.rgba16" > build/us_pc/actors/bowser/bowser_eye_closed_0.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/bowser/bowser_eye_closed_0.rgba16 > build/us_pc/actors/bowser/bowser_eye_closed_0.rgba16.inc.c echo >> build/us_pc/actors/bowser/bowser_eye_closed_0.rgba16.inc.c python3 tools/zeroterm.py "actors/bowser/bowser_eye_closed_1.rgba16" > build/us_pc/actors/bowser/bowser_eye_closed_1.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/bowser/bowser_eye_closed_1.rgba16 > build/us_pc/actors/bowser/bowser_eye_closed_1.rgba16.inc.c echo >> build/us_pc/actors/bowser/bowser_eye_closed_1.rgba16.inc.c python3 tools/zeroterm.py "actors/bowser/bowser_eye_far_left_0.rgba16" > build/us_pc/actors/bowser/bowser_eye_far_left_0.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/bowser/bowser_eye_far_left_0.rgba16 > build/us_pc/actors/bowser/bowser_eye_far_left_0.rgba16.inc.c echo >> build/us_pc/actors/bowser/bowser_eye_far_left_0.rgba16.inc.c python3 tools/zeroterm.py "actors/bowser/bowser_eye_far_left_1.rgba16" > build/us_pc/actors/bowser/bowser_eye_far_left_1.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/bowser/bowser_eye_far_left_1.rgba16 > build/us_pc/actors/bowser/bowser_eye_far_left_1.rgba16.inc.c echo >> build/us_pc/actors/bowser/bowser_eye_far_left_1.rgba16.inc.c python3 tools/zeroterm.py "actors/bowser/bowser_eye_half_closed_0.rgba16" > build/us_pc/actors/bowser/bowser_eye_half_closed_0.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/bowser/bowser_eye_half_closed_0.rgba16 > build/us_pc/actors/bowser/bowser_eye_half_closed_0.rgba16.inc.c echo >> build/us_pc/actors/bowser/bowser_eye_half_closed_0.rgba16.inc.c python3 tools/zeroterm.py "actors/bowser/bowser_eye_half_closed_1.rgba16" > build/us_pc/actors/bowser/bowser_eye_half_closed_1.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/bowser/bowser_eye_half_closed_1.rgba16 > build/us_pc/actors/bowser/bowser_eye_half_closed_1.rgba16.inc.c echo >> build/us_pc/actors/bowser/bowser_eye_half_closed_1.rgba16.inc.c python3 tools/zeroterm.py "actors/bowser/bowser_eye_left_0.rgba16" > build/us_pc/actors/bowser/bowser_eye_left_0.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/bowser/bowser_eye_left_0.rgba16 > build/us_pc/actors/bowser/bowser_eye_left_0.rgba16.inc.c echo >> build/us_pc/actors/bowser/bowser_eye_left_0.rgba16.inc.c python3 tools/zeroterm.py "actors/bowser/bowser_eye_left_1.rgba16" > build/us_pc/actors/bowser/bowser_eye_left_1.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/bowser/bowser_eye_left_1.rgba16 > build/us_pc/actors/bowser/bowser_eye_left_1.rgba16.inc.c echo >> build/us_pc/actors/bowser/bowser_eye_left_1.rgba16.inc.c python3 tools/zeroterm.py "actors/bowser/bowser_eye_right_0.rgba16" > build/us_pc/actors/bowser/bowser_eye_right_0.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/bowser/bowser_eye_right_0.rgba16 > build/us_pc/actors/bowser/bowser_eye_right_0.rgba16.inc.c echo >> build/us_pc/actors/bowser/bowser_eye_right_0.rgba16.inc.c python3 tools/zeroterm.py "actors/bowser/bowser_eye_right_1.rgba16" > build/us_pc/actors/bowser/bowser_eye_right_1.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/bowser/bowser_eye_right_1.rgba16 > build/us_pc/actors/bowser/bowser_eye_right_1.rgba16.inc.c echo >> build/us_pc/actors/bowser/bowser_eye_right_1.rgba16.inc.c python3 tools/zeroterm.py "actors/bowser/bowser_eyebrow.rgba16" > build/us_pc/actors/bowser/bowser_eyebrow.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/bowser/bowser_eyebrow.rgba16 > build/us_pc/actors/bowser/bowser_eyebrow.rgba16.inc.c echo >> build/us_pc/actors/bowser/bowser_eyebrow.rgba16.inc.c python3 tools/zeroterm.py "actors/bowser/bowser_hair.rgba16" > build/us_pc/actors/bowser/bowser_hair.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/bowser/bowser_hair.rgba16 > build/us_pc/actors/bowser/bowser_hair.rgba16.inc.c echo >> build/us_pc/actors/bowser/bowser_hair.rgba16.inc.c python3 tools/zeroterm.py "actors/bowser/bowser_mouth_unused.rgba16" > build/us_pc/actors/bowser/bowser_mouth_unused.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/bowser/bowser_mouth_unused.rgba16 > build/us_pc/actors/bowser/bowser_mouth_unused.rgba16.inc.c echo >> build/us_pc/actors/bowser/bowser_mouth_unused.rgba16.inc.c python3 tools/zeroterm.py "actors/bowser/bowser_muzzle.rgba16" > build/us_pc/actors/bowser/bowser_muzzle.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/bowser/bowser_muzzle.rgba16 > build/us_pc/actors/bowser/bowser_muzzle.rgba16.inc.c echo >> build/us_pc/actors/bowser/bowser_muzzle.rgba16.inc.c python3 tools/zeroterm.py "actors/bowser/bowser_nostrils.rgba16" > build/us_pc/actors/bowser/bowser_nostrils.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/bowser/bowser_nostrils.rgba16 > build/us_pc/actors/bowser/bowser_nostrils.rgba16.inc.c echo >> build/us_pc/actors/bowser/bowser_nostrils.rgba16.inc.c python3 tools/zeroterm.py "actors/bowser/bowser_shell.rgba16" > build/us_pc/actors/bowser/bowser_shell.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/bowser/bowser_shell.rgba16 > build/us_pc/actors/bowser/bowser_shell.rgba16.inc.c echo >> build/us_pc/actors/bowser/bowser_shell.rgba16.inc.c python3 tools/zeroterm.py "actors/bowser/bowser_shell_edge.rgba16" > build/us_pc/actors/bowser/bowser_shell_edge.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/bowser/bowser_shell_edge.rgba16 > build/us_pc/actors/bowser/bowser_shell_edge.rgba16.inc.c echo >> build/us_pc/actors/bowser/bowser_shell_edge.rgba16.inc.c python3 tools/zeroterm.py "actors/bowser/bowser_tongue.rgba16" > build/us_pc/actors/bowser/bowser_tongue.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/bowser/bowser_tongue.rgba16 > build/us_pc/actors/bowser/bowser_tongue.rgba16.inc.c echo >> build/us_pc/actors/bowser/bowser_tongue.rgba16.inc.c python3 tools/zeroterm.py "actors/bowser/bowser_upper_face.rgba16" > build/us_pc/actors/bowser/bowser_upper_face.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/bowser/bowser_upper_face.rgba16 > build/us_pc/actors/bowser/bowser_upper_face.rgba16.inc.c echo >> build/us_pc/actors/bowser/bowser_upper_face.rgba16.inc.c python3 tools/zeroterm.py "actors/bomb/bomb_left_side.rgba16" > build/us_pc/actors/bomb/bomb_left_side.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/bomb/bomb_left_side.rgba16 > build/us_pc/actors/bomb/bomb_left_side.rgba16.inc.c echo >> build/us_pc/actors/bomb/bomb_left_side.rgba16.inc.c python3 tools/zeroterm.py "actors/bomb/bomb_right_side.rgba16" > build/us_pc/actors/bomb/bomb_right_side.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/bomb/bomb_right_side.rgba16 > build/us_pc/actors/bomb/bomb_right_side.rgba16.inc.c echo >> build/us_pc/actors/bomb/bomb_right_side.rgba16.inc.c python3 tools/zeroterm.py "actors/bomb/bomb_spike.rgba16" > build/us_pc/actors/bomb/bomb_spike.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/bomb/bomb_spike.rgba16 > build/us_pc/actors/bomb/bomb_spike.rgba16.inc.c echo >> build/us_pc/actors/bomb/bomb_spike.rgba16.inc.c python3 tools/zeroterm.py "actors/impact_smoke/impact_smoke_0.ia16" > build/us_pc/actors/impact_smoke/impact_smoke_0.ia16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/impact_smoke/impact_smoke_0.ia16 > build/us_pc/actors/impact_smoke/impact_smoke_0.ia16.inc.c echo >> build/us_pc/actors/impact_smoke/impact_smoke_0.ia16.inc.c python3 tools/zeroterm.py "actors/impact_smoke/impact_smoke_1.ia16" > build/us_pc/actors/impact_smoke/impact_smoke_1.ia16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/impact_smoke/impact_smoke_1.ia16 > build/us_pc/actors/impact_smoke/impact_smoke_1.ia16.inc.c echo >> build/us_pc/actors/impact_smoke/impact_smoke_1.ia16.inc.c python3 tools/zeroterm.py "actors/impact_smoke/impact_smoke_2.ia16" > build/us_pc/actors/impact_smoke/impact_smoke_2.ia16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/impact_smoke/impact_smoke_2.ia16 > build/us_pc/actors/impact_smoke/impact_smoke_2.ia16.inc.c echo >> build/us_pc/actors/impact_smoke/impact_smoke_2.ia16.inc.c python3 tools/zeroterm.py "actors/impact_smoke/impact_smoke_3.ia16" > build/us_pc/actors/impact_smoke/impact_smoke_3.ia16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/impact_smoke/impact_smoke_3.ia16 > build/us_pc/actors/impact_smoke/impact_smoke_3.ia16.inc.c echo >> build/us_pc/actors/impact_smoke/impact_smoke_3.ia16.inc.c cc -c -O2 -I include -I build/us_pc -I build/us_pc/include -I src -I . -I SDL/include -DDYNOS -DRAPI_GL=1 -DWAPI_SDL2=1 -DAAPI_SDL2=1 -DCAPI_SDL2=1 -DHAVE_SDL2=1 -DVERSION_US -D_LANGUAGE_C -DNON_MATCHING -DAVOID_UB -DUSE_GLES -DF3DEX_GBI_2E -Wno-error=implicit-function-declaration -Wno-error=incompatible-function-pointer-types -fno-strict-aliasing -fwrapv -DTOUCH_CONTROLS -DBETTERCAMERA -DNODRAWINGDISTANCE -DTEXTURE_FIX -DEXT_OPTIONS_MENU -DEXTERNAL_DATA -DFS_BASEDIR="\"res\"" -fPIC -o build/us_pc/actors/group12.o actors/group12.c cc -c -O2 -I include -I build/us_pc -I build/us_pc/include -I src -I . -I SDL/include -DDYNOS -DRAPI_GL=1 -DWAPI_SDL2=1 -DAAPI_SDL2=1 -DCAPI_SDL2=1 -DHAVE_SDL2=1 -DVERSION_US -D_LANGUAGE_C -DNON_MATCHING -DAVOID_UB -DUSE_GLES -DF3DEX_GBI_2E -Wno-error=implicit-function-declaration -Wno-error=incompatible-function-pointer-types -fno-strict-aliasing -fwrapv -DTOUCH_CONTROLS -DBETTERCAMERA -DNODRAWINGDISTANCE -DTEXTURE_FIX -DEXT_OPTIONS_MENU -DEXTERNAL_DATA -DFS_BASEDIR="\"res\"" -fPIC -o build/us_pc/actors/group12_geo.o actors/group12_geo.c python3 tools/zeroterm.py "actors/skeeter/skeeter_eye.rgba16" > build/us_pc/actors/skeeter/skeeter_eye.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/skeeter/skeeter_eye.rgba16 > build/us_pc/actors/skeeter/skeeter_eye.rgba16.inc.c echo >> build/us_pc/actors/skeeter/skeeter_eye.rgba16.inc.c python3 tools/zeroterm.py "actors/skeeter/skeeter_iris.rgba16" > build/us_pc/actors/skeeter/skeeter_iris.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/skeeter/skeeter_iris.rgba16 > build/us_pc/actors/skeeter/skeeter_iris.rgba16.inc.c echo >> build/us_pc/actors/skeeter/skeeter_iris.rgba16.inc.c python3 tools/zeroterm.py "actors/seaweed/seaweed_base.rgba16" > build/us_pc/actors/seaweed/seaweed_base.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/seaweed/seaweed_base.rgba16 > build/us_pc/actors/seaweed/seaweed_base.rgba16.inc.c echo >> build/us_pc/actors/seaweed/seaweed_base.rgba16.inc.c python3 tools/zeroterm.py "actors/seaweed/seaweed_lower_center.rgba16" > build/us_pc/actors/seaweed/seaweed_lower_center.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/seaweed/seaweed_lower_center.rgba16 > build/us_pc/actors/seaweed/seaweed_lower_center.rgba16.inc.c echo >> build/us_pc/actors/seaweed/seaweed_lower_center.rgba16.inc.c python3 tools/zeroterm.py "actors/seaweed/seaweed_tip.rgba16" > build/us_pc/actors/seaweed/seaweed_tip.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/seaweed/seaweed_tip.rgba16 > build/us_pc/actors/seaweed/seaweed_tip.rgba16.inc.c echo >> build/us_pc/actors/seaweed/seaweed_tip.rgba16.inc.c python3 tools/zeroterm.py "actors/seaweed/seaweed_upper_center.rgba16" > build/us_pc/actors/seaweed/seaweed_upper_center.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/seaweed/seaweed_upper_center.rgba16 > build/us_pc/actors/seaweed/seaweed_upper_center.rgba16.inc.c echo >> build/us_pc/actors/seaweed/seaweed_upper_center.rgba16.inc.c python3 tools/zeroterm.py "actors/water_mine/water_mine_left_side_unused.rgba16" > build/us_pc/actors/water_mine/water_mine_left_side_unused.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/water_mine/water_mine_left_side_unused.rgba16 > build/us_pc/actors/water_mine/water_mine_left_side_unused.rgba16.inc.c echo >> build/us_pc/actors/water_mine/water_mine_left_side_unused.rgba16.inc.c python3 tools/zeroterm.py "actors/water_mine/water_mine_right_side_unused.rgba16" > build/us_pc/actors/water_mine/water_mine_right_side_unused.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/water_mine/water_mine_right_side_unused.rgba16 > build/us_pc/actors/water_mine/water_mine_right_side_unused.rgba16.inc.c echo >> build/us_pc/actors/water_mine/water_mine_right_side_unused.rgba16.inc.c python3 tools/zeroterm.py "actors/water_mine/water_mine_spike_unused.rgba16" > build/us_pc/actors/water_mine/water_mine_spike_unused.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/water_mine/water_mine_spike_unused.rgba16 > build/us_pc/actors/water_mine/water_mine_spike_unused.rgba16.inc.c echo >> build/us_pc/actors/water_mine/water_mine_spike_unused.rgba16.inc.c python3 tools/zeroterm.py "actors/cyan_fish/cyan_fish.rgba16" > build/us_pc/actors/cyan_fish/cyan_fish.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/cyan_fish/cyan_fish.rgba16 > build/us_pc/actors/cyan_fish/cyan_fish.rgba16.inc.c echo >> build/us_pc/actors/cyan_fish/cyan_fish.rgba16.inc.c python3 tools/zeroterm.py "actors/bub/bub_eye_border.rgba16" > build/us_pc/actors/bub/bub_eye_border.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/bub/bub_eye_border.rgba16 > build/us_pc/actors/bub/bub_eye_border.rgba16.inc.c echo >> build/us_pc/actors/bub/bub_eye_border.rgba16.inc.c python3 tools/zeroterm.py "actors/bub/bub_eyes.rgba16" > build/us_pc/actors/bub/bub_eyes.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/bub/bub_eyes.rgba16 > build/us_pc/actors/bub/bub_eyes.rgba16.inc.c echo >> build/us_pc/actors/bub/bub_eyes.rgba16.inc.c python3 tools/zeroterm.py "actors/bub/bub_fins.rgba16" > build/us_pc/actors/bub/bub_fins.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/bub/bub_fins.rgba16 > build/us_pc/actors/bub/bub_fins.rgba16.inc.c echo >> build/us_pc/actors/bub/bub_fins.rgba16.inc.c python3 tools/zeroterm.py "actors/bub/bub_scales.rgba16" > build/us_pc/actors/bub/bub_scales.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/bub/bub_scales.rgba16 > build/us_pc/actors/bub/bub_scales.rgba16.inc.c echo >> build/us_pc/actors/bub/bub_scales.rgba16.inc.c python3 tools/zeroterm.py "actors/water_ring/water_ring.rgba16" > build/us_pc/actors/water_ring/water_ring.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/water_ring/water_ring.rgba16 > build/us_pc/actors/water_ring/water_ring.rgba16.inc.c echo >> build/us_pc/actors/water_ring/water_ring.rgba16.inc.c python3 tools/zeroterm.py "actors/treasure_chest/treasure_chest_front.rgba16" > build/us_pc/actors/treasure_chest/treasure_chest_front.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/treasure_chest/treasure_chest_front.rgba16 > build/us_pc/actors/treasure_chest/treasure_chest_front.rgba16.inc.c echo >> build/us_pc/actors/treasure_chest/treasure_chest_front.rgba16.inc.c python3 tools/zeroterm.py "actors/treasure_chest/treasure_chest_lock.rgba16" > build/us_pc/actors/treasure_chest/treasure_chest_lock.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/treasure_chest/treasure_chest_lock.rgba16 > build/us_pc/actors/treasure_chest/treasure_chest_lock.rgba16.inc.c echo >> build/us_pc/actors/treasure_chest/treasure_chest_lock.rgba16.inc.c python3 tools/zeroterm.py "actors/treasure_chest/treasure_chest_lock_top.rgba16" > build/us_pc/actors/treasure_chest/treasure_chest_lock_top.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/treasure_chest/treasure_chest_lock_top.rgba16 > build/us_pc/actors/treasure_chest/treasure_chest_lock_top.rgba16.inc.c echo >> build/us_pc/actors/treasure_chest/treasure_chest_lock_top.rgba16.inc.c python3 tools/zeroterm.py "actors/treasure_chest/treasure_chest_side.rgba16" > build/us_pc/actors/treasure_chest/treasure_chest_side.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/treasure_chest/treasure_chest_side.rgba16 > build/us_pc/actors/treasure_chest/treasure_chest_side.rgba16.inc.c echo >> build/us_pc/actors/treasure_chest/treasure_chest_side.rgba16.inc.c cc -c -O2 -I include -I build/us_pc -I build/us_pc/include -I src -I . -I SDL/include -DDYNOS -DRAPI_GL=1 -DWAPI_SDL2=1 -DAAPI_SDL2=1 -DCAPI_SDL2=1 -DHAVE_SDL2=1 -DVERSION_US -D_LANGUAGE_C -DNON_MATCHING -DAVOID_UB -DUSE_GLES -DF3DEX_GBI_2E -Wno-error=implicit-function-declaration -Wno-error=incompatible-function-pointer-types -fno-strict-aliasing -fwrapv -DTOUCH_CONTROLS -DBETTERCAMERA -DNODRAWINGDISTANCE -DTEXTURE_FIX -DEXT_OPTIONS_MENU -DEXTERNAL_DATA -DFS_BASEDIR="\"res\"" -fPIC -o build/us_pc/actors/group13.o actors/group13.c cc -c -O2 -I include -I build/us_pc -I build/us_pc/include -I src -I . -I SDL/include -DDYNOS -DRAPI_GL=1 -DWAPI_SDL2=1 -DAAPI_SDL2=1 -DCAPI_SDL2=1 -DHAVE_SDL2=1 -DVERSION_US -D_LANGUAGE_C -DNON_MATCHING -DAVOID_UB -DUSE_GLES -DF3DEX_GBI_2E -Wno-error=implicit-function-declaration -Wno-error=incompatible-function-pointer-types -fno-strict-aliasing -fwrapv -DTOUCH_CONTROLS -DBETTERCAMERA -DNODRAWINGDISTANCE -DTEXTURE_FIX -DEXT_OPTIONS_MENU -DEXTERNAL_DATA -DFS_BASEDIR="\"res\"" -fPIC -o build/us_pc/actors/group13_geo.o actors/group13_geo.c python3 tools/zeroterm.py "actors/koopa_flag/koopa_flag_banner.rgba16" > build/us_pc/actors/koopa_flag/koopa_flag_banner.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/koopa_flag/koopa_flag_banner.rgba16 > build/us_pc/actors/koopa_flag/koopa_flag_banner.rgba16.inc.c echo >> build/us_pc/actors/koopa_flag/koopa_flag_banner.rgba16.inc.c python3 tools/zeroterm.py "actors/poundable_pole/poundable_pole_side.rgba16" > build/us_pc/actors/poundable_pole/poundable_pole_side.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/poundable_pole/poundable_pole_side.rgba16 > build/us_pc/actors/poundable_pole/poundable_pole_side.rgba16.inc.c echo >> build/us_pc/actors/poundable_pole/poundable_pole_side.rgba16.inc.c python3 tools/zeroterm.py "actors/poundable_pole/poundable_pole_top.rgba16" > build/us_pc/actors/poundable_pole/poundable_pole_top.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/poundable_pole/poundable_pole_top.rgba16 > build/us_pc/actors/poundable_pole/poundable_pole_top.rgba16.inc.c echo >> build/us_pc/actors/poundable_pole/poundable_pole_top.rgba16.inc.c python3 tools/zeroterm.py "actors/koopa/koopa_eye_border.rgba16" > build/us_pc/actors/koopa/koopa_eye_border.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/koopa/koopa_eye_border.rgba16 > build/us_pc/actors/koopa/koopa_eye_border.rgba16.inc.c echo >> build/us_pc/actors/koopa/koopa_eye_border.rgba16.inc.c python3 tools/zeroterm.py "actors/koopa/koopa_eyes_closed.rgba16" > build/us_pc/actors/koopa/koopa_eyes_closed.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/koopa/koopa_eyes_closed.rgba16 > build/us_pc/actors/koopa/koopa_eyes_closed.rgba16.inc.c echo >> build/us_pc/actors/koopa/koopa_eyes_closed.rgba16.inc.c python3 tools/zeroterm.py "actors/koopa/koopa_eyes_open.rgba16" > build/us_pc/actors/koopa/koopa_eyes_open.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/koopa/koopa_eyes_open.rgba16 > build/us_pc/actors/koopa/koopa_eyes_open.rgba16.inc.c echo >> build/us_pc/actors/koopa/koopa_eyes_open.rgba16.inc.c python3 tools/zeroterm.py "actors/koopa/koopa_nostrils.rgba16" > build/us_pc/actors/koopa/koopa_nostrils.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/koopa/koopa_nostrils.rgba16 > build/us_pc/actors/koopa/koopa_nostrils.rgba16.inc.c echo >> build/us_pc/actors/koopa/koopa_nostrils.rgba16.inc.c python3 tools/zeroterm.py "actors/koopa/koopa_shell_back.rgba16" > build/us_pc/actors/koopa/koopa_shell_back.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/koopa/koopa_shell_back.rgba16 > build/us_pc/actors/koopa/koopa_shell_back.rgba16.inc.c echo >> build/us_pc/actors/koopa/koopa_shell_back.rgba16.inc.c python3 tools/zeroterm.py "actors/koopa/koopa_shell_front.rgba16" > build/us_pc/actors/koopa/koopa_shell_front.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/koopa/koopa_shell_front.rgba16 > build/us_pc/actors/koopa/koopa_shell_front.rgba16.inc.c echo >> build/us_pc/actors/koopa/koopa_shell_front.rgba16.inc.c python3 tools/zeroterm.py "actors/koopa/koopa_shell_front_top.rgba16" > build/us_pc/actors/koopa/koopa_shell_front_top.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/koopa/koopa_shell_front_top.rgba16 > build/us_pc/actors/koopa/koopa_shell_front_top.rgba16.inc.c echo >> build/us_pc/actors/koopa/koopa_shell_front_top.rgba16.inc.c python3 tools/zeroterm.py "actors/koopa/koopa_shoe.rgba16" > build/us_pc/actors/koopa/koopa_shoe.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/koopa/koopa_shoe.rgba16 > build/us_pc/actors/koopa/koopa_shoe.rgba16.inc.c echo >> build/us_pc/actors/koopa/koopa_shoe.rgba16.inc.c python3 tools/zeroterm.py "actors/piranha_plant/piranha_plant_bottom_lip.rgba16" > build/us_pc/actors/piranha_plant/piranha_plant_bottom_lip.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/piranha_plant/piranha_plant_bottom_lip.rgba16 > build/us_pc/actors/piranha_plant/piranha_plant_bottom_lip.rgba16.inc.c echo >> build/us_pc/actors/piranha_plant/piranha_plant_bottom_lip.rgba16.inc.c python3 tools/zeroterm.py "actors/piranha_plant/piranha_plant_leaf.rgba16" > build/us_pc/actors/piranha_plant/piranha_plant_leaf.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/piranha_plant/piranha_plant_leaf.rgba16 > build/us_pc/actors/piranha_plant/piranha_plant_leaf.rgba16.inc.c echo >> build/us_pc/actors/piranha_plant/piranha_plant_leaf.rgba16.inc.c python3 tools/zeroterm.py "actors/piranha_plant/piranha_plant_skin.rgba16" > build/us_pc/actors/piranha_plant/piranha_plant_skin.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/piranha_plant/piranha_plant_skin.rgba16 > build/us_pc/actors/piranha_plant/piranha_plant_skin.rgba16.inc.c echo >> build/us_pc/actors/piranha_plant/piranha_plant_skin.rgba16.inc.c python3 tools/zeroterm.py "actors/piranha_plant/piranha_plant_stem.rgba16" > build/us_pc/actors/piranha_plant/piranha_plant_stem.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/piranha_plant/piranha_plant_stem.rgba16 > build/us_pc/actors/piranha_plant/piranha_plant_stem.rgba16.inc.c echo >> build/us_pc/actors/piranha_plant/piranha_plant_stem.rgba16.inc.c python3 tools/zeroterm.py "actors/piranha_plant/piranha_plant_tongue.rgba16" > build/us_pc/actors/piranha_plant/piranha_plant_tongue.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/piranha_plant/piranha_plant_tongue.rgba16 > build/us_pc/actors/piranha_plant/piranha_plant_tongue.rgba16.inc.c echo >> build/us_pc/actors/piranha_plant/piranha_plant_tongue.rgba16.inc.c python3 tools/zeroterm.py "actors/piranha_plant/piranha_plant_tooth.rgba16" > build/us_pc/actors/piranha_plant/piranha_plant_tooth.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/piranha_plant/piranha_plant_tooth.rgba16 > build/us_pc/actors/piranha_plant/piranha_plant_tooth.rgba16.inc.c echo >> build/us_pc/actors/piranha_plant/piranha_plant_tooth.rgba16.inc.c python3 tools/zeroterm.py "actors/whomp/whomp_back.rgba16" > build/us_pc/actors/whomp/whomp_back.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/whomp/whomp_back.rgba16 > build/us_pc/actors/whomp/whomp_back.rgba16.inc.c echo >> build/us_pc/actors/whomp/whomp_back.rgba16.inc.c python3 tools/zeroterm.py "actors/whomp/whomp_face.rgba16" > build/us_pc/actors/whomp/whomp_face.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/whomp/whomp_face.rgba16 > build/us_pc/actors/whomp/whomp_face.rgba16.inc.c echo >> build/us_pc/actors/whomp/whomp_face.rgba16.inc.c python3 tools/zeroterm.py "actors/whomp/whomp_hand.rgba16" > build/us_pc/actors/whomp/whomp_hand.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/whomp/whomp_hand.rgba16 > build/us_pc/actors/whomp/whomp_hand.rgba16.inc.c echo >> build/us_pc/actors/whomp/whomp_hand.rgba16.inc.c python3 tools/zeroterm.py "actors/whomp/whomp_surface.rgba16" > build/us_pc/actors/whomp/whomp_surface.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/whomp/whomp_surface.rgba16 > build/us_pc/actors/whomp/whomp_surface.rgba16.inc.c echo >> build/us_pc/actors/whomp/whomp_surface.rgba16.inc.c python3 tools/zeroterm.py "actors/chain_ball/chain_ball.rgba16" > build/us_pc/actors/chain_ball/chain_ball.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/chain_ball/chain_ball.rgba16 > build/us_pc/actors/chain_ball/chain_ball.rgba16.inc.c echo >> build/us_pc/actors/chain_ball/chain_ball.rgba16.inc.c python3 tools/zeroterm.py "actors/chain_chomp/chain_chomp_bright_shine.rgba16" > build/us_pc/actors/chain_chomp/chain_chomp_bright_shine.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/chain_chomp/chain_chomp_bright_shine.rgba16 > build/us_pc/actors/chain_chomp/chain_chomp_bright_shine.rgba16.inc.c echo >> build/us_pc/actors/chain_chomp/chain_chomp_bright_shine.rgba16.inc.c python3 tools/zeroterm.py "actors/chain_chomp/chain_chomp_dull_shine.rgba16" > build/us_pc/actors/chain_chomp/chain_chomp_dull_shine.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/chain_chomp/chain_chomp_dull_shine.rgba16 > build/us_pc/actors/chain_chomp/chain_chomp_dull_shine.rgba16.inc.c echo >> build/us_pc/actors/chain_chomp/chain_chomp_dull_shine.rgba16.inc.c python3 tools/zeroterm.py "actors/chain_chomp/chain_chomp_eye.rgba16" > build/us_pc/actors/chain_chomp/chain_chomp_eye.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/chain_chomp/chain_chomp_eye.rgba16 > build/us_pc/actors/chain_chomp/chain_chomp_eye.rgba16.inc.c echo >> build/us_pc/actors/chain_chomp/chain_chomp_eye.rgba16.inc.c python3 tools/zeroterm.py "actors/chain_chomp/chain_chomp_tongue.rgba16" > build/us_pc/actors/chain_chomp/chain_chomp_tongue.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/chain_chomp/chain_chomp_tongue.rgba16 > build/us_pc/actors/chain_chomp/chain_chomp_tongue.rgba16.inc.c echo >> build/us_pc/actors/chain_chomp/chain_chomp_tongue.rgba16.inc.c python3 tools/zeroterm.py "actors/chain_chomp/chain_chomp_tooth.rgba16" > build/us_pc/actors/chain_chomp/chain_chomp_tooth.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/chain_chomp/chain_chomp_tooth.rgba16 > build/us_pc/actors/chain_chomp/chain_chomp_tooth.rgba16.inc.c echo >> build/us_pc/actors/chain_chomp/chain_chomp_tooth.rgba16.inc.c cc -c -O2 -I include -I build/us_pc -I build/us_pc/include -I src -I . -I SDL/include -DDYNOS -DRAPI_GL=1 -DWAPI_SDL2=1 -DAAPI_SDL2=1 -DCAPI_SDL2=1 -DHAVE_SDL2=1 -DVERSION_US -D_LANGUAGE_C -DNON_MATCHING -DAVOID_UB -DUSE_GLES -DF3DEX_GBI_2E -Wno-error=implicit-function-declaration -Wno-error=incompatible-function-pointer-types -fno-strict-aliasing -fwrapv -DTOUCH_CONTROLS -DBETTERCAMERA -DNODRAWINGDISTANCE -DTEXTURE_FIX -DEXT_OPTIONS_MENU -DEXTERNAL_DATA -DFS_BASEDIR="\"res\"" -fPIC -o build/us_pc/actors/group14.o actors/group14.c cc -c -O2 -I include -I build/us_pc -I build/us_pc/include -I src -I . -I SDL/include -DDYNOS -DRAPI_GL=1 -DWAPI_SDL2=1 -DAAPI_SDL2=1 -DCAPI_SDL2=1 -DHAVE_SDL2=1 -DVERSION_US -D_LANGUAGE_C -DNON_MATCHING -DAVOID_UB -DUSE_GLES -DF3DEX_GBI_2E -Wno-error=implicit-function-declaration -Wno-error=incompatible-function-pointer-types -fno-strict-aliasing -fwrapv -DTOUCH_CONTROLS -DBETTERCAMERA -DNODRAWINGDISTANCE -DTEXTURE_FIX -DEXT_OPTIONS_MENU -DEXTERNAL_DATA -DFS_BASEDIR="\"res\"" -fPIC -o build/us_pc/actors/group14_geo.o actors/group14_geo.c python3 tools/zeroterm.py "actors/lakitu_cameraman/lakitu_camera_lens.rgba16" > build/us_pc/actors/lakitu_cameraman/lakitu_camera_lens.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/lakitu_cameraman/lakitu_camera_lens.rgba16 > build/us_pc/actors/lakitu_cameraman/lakitu_camera_lens.rgba16.inc.c echo >> build/us_pc/actors/lakitu_cameraman/lakitu_camera_lens.rgba16.inc.c python3 tools/zeroterm.py "actors/lakitu_cameraman/lakitu_cameraman_cloud_face_unused.rgba16" > build/us_pc/actors/lakitu_cameraman/lakitu_cameraman_cloud_face_unused.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/lakitu_cameraman/lakitu_cameraman_cloud_face_unused.rgba16 > build/us_pc/actors/lakitu_cameraman/lakitu_cameraman_cloud_face_unused.rgba16.inc.c echo >> build/us_pc/actors/lakitu_cameraman/lakitu_cameraman_cloud_face_unused.rgba16.inc.c python3 tools/zeroterm.py "actors/lakitu_cameraman/lakitu_cameraman_eyes_closed.rgba16" > build/us_pc/actors/lakitu_cameraman/lakitu_cameraman_eyes_closed.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/lakitu_cameraman/lakitu_cameraman_eyes_closed.rgba16 > build/us_pc/actors/lakitu_cameraman/lakitu_cameraman_eyes_closed.rgba16.inc.c echo >> build/us_pc/actors/lakitu_cameraman/lakitu_cameraman_eyes_closed.rgba16.inc.c python3 tools/zeroterm.py "actors/lakitu_cameraman/lakitu_cameraman_eyes_open.rgba16" > build/us_pc/actors/lakitu_cameraman/lakitu_cameraman_eyes_open.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/lakitu_cameraman/lakitu_cameraman_eyes_open.rgba16 > build/us_pc/actors/lakitu_cameraman/lakitu_cameraman_eyes_open.rgba16.inc.c echo >> build/us_pc/actors/lakitu_cameraman/lakitu_cameraman_eyes_open.rgba16.inc.c python3 tools/zeroterm.py "actors/lakitu_cameraman/lakitu_cameraman_frown.rgba16" > build/us_pc/actors/lakitu_cameraman/lakitu_cameraman_frown.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/lakitu_cameraman/lakitu_cameraman_frown.rgba16 > build/us_pc/actors/lakitu_cameraman/lakitu_cameraman_frown.rgba16.inc.c echo >> build/us_pc/actors/lakitu_cameraman/lakitu_cameraman_frown.rgba16.inc.c python3 tools/zeroterm.py "actors/lakitu_cameraman/lakitu_cameraman_shell.rgba16" > build/us_pc/actors/lakitu_cameraman/lakitu_cameraman_shell.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/lakitu_cameraman/lakitu_cameraman_shell.rgba16 > build/us_pc/actors/lakitu_cameraman/lakitu_cameraman_shell.rgba16.inc.c echo >> build/us_pc/actors/lakitu_cameraman/lakitu_cameraman_shell.rgba16.inc.c python3 tools/zeroterm.py "actors/toad/toad_face.rgba16" > build/us_pc/actors/toad/toad_face.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/toad/toad_face.rgba16 > build/us_pc/actors/toad/toad_face.rgba16.inc.c echo >> build/us_pc/actors/toad/toad_face.rgba16.inc.c python3 tools/zeroterm.py "actors/toad/toad_head.rgba16" > build/us_pc/actors/toad/toad_head.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/toad/toad_head.rgba16 > build/us_pc/actors/toad/toad_head.rgba16.inc.c echo >> build/us_pc/actors/toad/toad_head.rgba16.inc.c python3 tools/zeroterm.py "actors/mips/mips_eyes.rgba16" > build/us_pc/actors/mips/mips_eyes.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/mips/mips_eyes.rgba16 > build/us_pc/actors/mips/mips_eyes.rgba16.inc.c echo >> build/us_pc/actors/mips/mips_eyes.rgba16.inc.c python3 tools/zeroterm.py "actors/boo_castle/bbh_boo_eyes.rgba16" > build/us_pc/actors/boo_castle/bbh_boo_eyes.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/boo_castle/bbh_boo_eyes.rgba16 > build/us_pc/actors/boo_castle/bbh_boo_eyes.rgba16.inc.c echo >> build/us_pc/actors/boo_castle/bbh_boo_eyes.rgba16.inc.c python3 tools/zeroterm.py "actors/boo_castle/bbh_boo_mouth.rgba16" > build/us_pc/actors/boo_castle/bbh_boo_mouth.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/boo_castle/bbh_boo_mouth.rgba16 > build/us_pc/actors/boo_castle/bbh_boo_mouth.rgba16.inc.c echo >> build/us_pc/actors/boo_castle/bbh_boo_mouth.rgba16.inc.c cc -c -O2 -I include -I build/us_pc -I build/us_pc/include -I src -I . -I SDL/include -DDYNOS -DRAPI_GL=1 -DWAPI_SDL2=1 -DAAPI_SDL2=1 -DCAPI_SDL2=1 -DHAVE_SDL2=1 -DVERSION_US -D_LANGUAGE_C -DNON_MATCHING -DAVOID_UB -DUSE_GLES -DF3DEX_GBI_2E -Wno-error=implicit-function-declaration -Wno-error=incompatible-function-pointer-types -fno-strict-aliasing -fwrapv -DTOUCH_CONTROLS -DBETTERCAMERA -DNODRAWINGDISTANCE -DTEXTURE_FIX -DEXT_OPTIONS_MENU -DEXTERNAL_DATA -DFS_BASEDIR="\"res\"" -fPIC -o build/us_pc/actors/group15.o actors/group15.c cc -c -O2 -I include -I build/us_pc -I build/us_pc/include -I src -I . -I SDL/include -DDYNOS -DRAPI_GL=1 -DWAPI_SDL2=1 -DAAPI_SDL2=1 -DCAPI_SDL2=1 -DHAVE_SDL2=1 -DVERSION_US -D_LANGUAGE_C -DNON_MATCHING -DAVOID_UB -DUSE_GLES -DF3DEX_GBI_2E -Wno-error=implicit-function-declaration -Wno-error=incompatible-function-pointer-types -fno-strict-aliasing -fwrapv -DTOUCH_CONTROLS -DBETTERCAMERA -DNODRAWINGDISTANCE -DTEXTURE_FIX -DEXT_OPTIONS_MENU -DEXTERNAL_DATA -DFS_BASEDIR="\"res\"" -fPIC -o build/us_pc/actors/group15_geo.o actors/group15_geo.c python3 tools/zeroterm.py "actors/chillychief/chill_bully_eye.rgba16" > build/us_pc/actors/chillychief/chill_bully_eye.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/chillychief/chill_bully_eye.rgba16 > build/us_pc/actors/chillychief/chill_bully_eye.rgba16.inc.c echo >> build/us_pc/actors/chillychief/chill_bully_eye.rgba16.inc.c python3 tools/zeroterm.py "actors/chillychief/chill_bully_left_side.rgba16" > build/us_pc/actors/chillychief/chill_bully_left_side.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/chillychief/chill_bully_left_side.rgba16 > build/us_pc/actors/chillychief/chill_bully_left_side.rgba16.inc.c echo >> build/us_pc/actors/chillychief/chill_bully_left_side.rgba16.inc.c python3 tools/zeroterm.py "actors/chillychief/chill_bully_right_side.rgba16" > build/us_pc/actors/chillychief/chill_bully_right_side.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/chillychief/chill_bully_right_side.rgba16 > build/us_pc/actors/chillychief/chill_bully_right_side.rgba16.inc.c echo >> build/us_pc/actors/chillychief/chill_bully_right_side.rgba16.inc.c python3 tools/zeroterm.py "actors/moneybag/moneybag_eyes.rgba16" > build/us_pc/actors/moneybag/moneybag_eyes.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/moneybag/moneybag_eyes.rgba16 > build/us_pc/actors/moneybag/moneybag_eyes.rgba16.inc.c echo >> build/us_pc/actors/moneybag/moneybag_eyes.rgba16.inc.c python3 tools/zeroterm.py "actors/moneybag/moneybag_mouth.rgba16" > build/us_pc/actors/moneybag/moneybag_mouth.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/moneybag/moneybag_mouth.rgba16 > build/us_pc/actors/moneybag/moneybag_mouth.rgba16.inc.c echo >> build/us_pc/actors/moneybag/moneybag_mouth.rgba16.inc.c cc -c -O2 -I include -I build/us_pc -I build/us_pc/include -I src -I . -I SDL/include -DDYNOS -DRAPI_GL=1 -DWAPI_SDL2=1 -DAAPI_SDL2=1 -DCAPI_SDL2=1 -DHAVE_SDL2=1 -DVERSION_US -D_LANGUAGE_C -DNON_MATCHING -DAVOID_UB -DUSE_GLES -DF3DEX_GBI_2E -Wno-error=implicit-function-declaration -Wno-error=incompatible-function-pointer-types -fno-strict-aliasing -fwrapv -DTOUCH_CONTROLS -DBETTERCAMERA -DNODRAWINGDISTANCE -DTEXTURE_FIX -DEXT_OPTIONS_MENU -DEXTERNAL_DATA -DFS_BASEDIR="\"res\"" -fPIC -o build/us_pc/actors/group16.o actors/group16.c cc -c -O2 -I include -I build/us_pc -I build/us_pc/include -I src -I . -I SDL/include -DDYNOS -DRAPI_GL=1 -DWAPI_SDL2=1 -DAAPI_SDL2=1 -DCAPI_SDL2=1 -DHAVE_SDL2=1 -DVERSION_US -D_LANGUAGE_C -DNON_MATCHING -DAVOID_UB -DUSE_GLES -DF3DEX_GBI_2E -Wno-error=implicit-function-declaration -Wno-error=incompatible-function-pointer-types -fno-strict-aliasing -fwrapv -DTOUCH_CONTROLS -DBETTERCAMERA -DNODRAWINGDISTANCE -DTEXTURE_FIX -DEXT_OPTIONS_MENU -DEXTERNAL_DATA -DFS_BASEDIR="\"res\"" -fPIC -o build/us_pc/actors/group16_geo.o actors/group16_geo.c python3 tools/zeroterm.py "actors/mr_i_eyeball/mr_i_eyeball_left_side.rgba16" > build/us_pc/actors/mr_i_eyeball/mr_i_eyeball_left_side.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/mr_i_eyeball/mr_i_eyeball_left_side.rgba16 > build/us_pc/actors/mr_i_eyeball/mr_i_eyeball_left_side.rgba16.inc.c echo >> build/us_pc/actors/mr_i_eyeball/mr_i_eyeball_left_side.rgba16.inc.c python3 tools/zeroterm.py "actors/mr_i_eyeball/mr_i_eyeball_right_side.rgba16" > build/us_pc/actors/mr_i_eyeball/mr_i_eyeball_right_side.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/mr_i_eyeball/mr_i_eyeball_right_side.rgba16 > build/us_pc/actors/mr_i_eyeball/mr_i_eyeball_right_side.rgba16.inc.c echo >> build/us_pc/actors/mr_i_eyeball/mr_i_eyeball_right_side.rgba16.inc.c python3 tools/zeroterm.py "actors/mr_i_iris/mr_i_iris_closed.rgba16" > build/us_pc/actors/mr_i_iris/mr_i_iris_closed.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/mr_i_iris/mr_i_iris_closed.rgba16 > build/us_pc/actors/mr_i_iris/mr_i_iris_closed.rgba16.inc.c echo >> build/us_pc/actors/mr_i_iris/mr_i_iris_closed.rgba16.inc.c python3 tools/zeroterm.py "actors/mr_i_iris/mr_i_iris_mostly_closed.rgba16" > build/us_pc/actors/mr_i_iris/mr_i_iris_mostly_closed.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/mr_i_iris/mr_i_iris_mostly_closed.rgba16 > build/us_pc/actors/mr_i_iris/mr_i_iris_mostly_closed.rgba16.inc.c echo >> build/us_pc/actors/mr_i_iris/mr_i_iris_mostly_closed.rgba16.inc.c python3 tools/zeroterm.py "actors/mr_i_iris/mr_i_iris_mostly_open.rgba16" > build/us_pc/actors/mr_i_iris/mr_i_iris_mostly_open.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/mr_i_iris/mr_i_iris_mostly_open.rgba16 > build/us_pc/actors/mr_i_iris/mr_i_iris_mostly_open.rgba16.inc.c echo >> build/us_pc/actors/mr_i_iris/mr_i_iris_mostly_open.rgba16.inc.c python3 tools/zeroterm.py "actors/mr_i_iris/mr_i_iris_open.rgba16" > build/us_pc/actors/mr_i_iris/mr_i_iris_open.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/mr_i_iris/mr_i_iris_open.rgba16 > build/us_pc/actors/mr_i_iris/mr_i_iris_open.rgba16.inc.c echo >> build/us_pc/actors/mr_i_iris/mr_i_iris_open.rgba16.inc.c python3 tools/zeroterm.py "actors/swoop/swoop_body.rgba16" > build/us_pc/actors/swoop/swoop_body.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/swoop/swoop_body.rgba16 > build/us_pc/actors/swoop/swoop_body.rgba16.inc.c echo >> build/us_pc/actors/swoop/swoop_body.rgba16.inc.c python3 tools/zeroterm.py "actors/swoop/swoop_eye.rgba16" > build/us_pc/actors/swoop/swoop_eye.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/swoop/swoop_eye.rgba16 > build/us_pc/actors/swoop/swoop_eye.rgba16.inc.c echo >> build/us_pc/actors/swoop/swoop_eye.rgba16.inc.c python3 tools/zeroterm.py "actors/swoop/swoop_nose.rgba16" > build/us_pc/actors/swoop/swoop_nose.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/swoop/swoop_nose.rgba16 > build/us_pc/actors/swoop/swoop_nose.rgba16.inc.c echo >> build/us_pc/actors/swoop/swoop_nose.rgba16.inc.c python3 tools/zeroterm.py "actors/swoop/swoop_wing.rgba16" > build/us_pc/actors/swoop/swoop_wing.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/swoop/swoop_wing.rgba16 > build/us_pc/actors/swoop/swoop_wing.rgba16.inc.c echo >> build/us_pc/actors/swoop/swoop_wing.rgba16.inc.c python3 tools/zeroterm.py "actors/snufit/snufit_body.rgba16" > build/us_pc/actors/snufit/snufit_body.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/snufit/snufit_body.rgba16 > build/us_pc/actors/snufit/snufit_body.rgba16.inc.c echo >> build/us_pc/actors/snufit/snufit_body.rgba16.inc.c python3 tools/zeroterm.py "actors/snufit/snufit_eye.rgba16" > build/us_pc/actors/snufit/snufit_eye.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/snufit/snufit_eye.rgba16 > build/us_pc/actors/snufit/snufit_eye.rgba16.inc.c echo >> build/us_pc/actors/snufit/snufit_eye.rgba16.inc.c python3 tools/zeroterm.py "actors/snufit/snufit_mask_strap.rgba16" > build/us_pc/actors/snufit/snufit_mask_strap.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/snufit/snufit_mask_strap.rgba16 > build/us_pc/actors/snufit/snufit_mask_strap.rgba16.inc.c echo >> build/us_pc/actors/snufit/snufit_mask_strap.rgba16.inc.c python3 tools/zeroterm.py "actors/snufit/snufit_mouth.rgba16" > build/us_pc/actors/snufit/snufit_mouth.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/snufit/snufit_mouth.rgba16 > build/us_pc/actors/snufit/snufit_mouth.rgba16.inc.c echo >> build/us_pc/actors/snufit/snufit_mouth.rgba16.inc.c python3 tools/zeroterm.py "actors/dorrie/dorrie_eye.rgba16" > build/us_pc/actors/dorrie/dorrie_eye.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/dorrie/dorrie_eye.rgba16 > build/us_pc/actors/dorrie/dorrie_eye.rgba16.inc.c echo >> build/us_pc/actors/dorrie/dorrie_eye.rgba16.inc.c python3 tools/zeroterm.py "actors/dorrie/dorrie_skin.rgba16" > build/us_pc/actors/dorrie/dorrie_skin.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/dorrie/dorrie_skin.rgba16 > build/us_pc/actors/dorrie/dorrie_skin.rgba16.inc.c echo >> build/us_pc/actors/dorrie/dorrie_skin.rgba16.inc.c python3 tools/zeroterm.py "actors/dorrie/dorrie_tongue.rgba16" > build/us_pc/actors/dorrie/dorrie_tongue.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/dorrie/dorrie_tongue.rgba16 > build/us_pc/actors/dorrie/dorrie_tongue.rgba16.inc.c echo >> build/us_pc/actors/dorrie/dorrie_tongue.rgba16.inc.c python3 tools/zeroterm.py "actors/scuttlebug/scuttlebug_eye.rgba16" > build/us_pc/actors/scuttlebug/scuttlebug_eye.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/scuttlebug/scuttlebug_eye.rgba16 > build/us_pc/actors/scuttlebug/scuttlebug_eye.rgba16.inc.c echo >> build/us_pc/actors/scuttlebug/scuttlebug_eye.rgba16.inc.c python3 tools/zeroterm.py "actors/scuttlebug/scuttlebug_iris.rgba16" > build/us_pc/actors/scuttlebug/scuttlebug_iris.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/scuttlebug/scuttlebug_iris.rgba16 > build/us_pc/actors/scuttlebug/scuttlebug_iris.rgba16.inc.c echo >> build/us_pc/actors/scuttlebug/scuttlebug_iris.rgba16.inc.c python3 tools/zeroterm.py "actors/scuttlebug/scuttlebug_left_side.rgba16" > build/us_pc/actors/scuttlebug/scuttlebug_left_side.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/scuttlebug/scuttlebug_left_side.rgba16 > build/us_pc/actors/scuttlebug/scuttlebug_left_side.rgba16.inc.c echo >> build/us_pc/actors/scuttlebug/scuttlebug_left_side.rgba16.inc.c python3 tools/zeroterm.py "actors/scuttlebug/scuttlebug_leg.rgba16" > build/us_pc/actors/scuttlebug/scuttlebug_leg.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/scuttlebug/scuttlebug_leg.rgba16 > build/us_pc/actors/scuttlebug/scuttlebug_leg.rgba16.inc.c echo >> build/us_pc/actors/scuttlebug/scuttlebug_leg.rgba16.inc.c python3 tools/zeroterm.py "actors/scuttlebug/scuttlebug_right_side.rgba16" > build/us_pc/actors/scuttlebug/scuttlebug_right_side.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/scuttlebug/scuttlebug_right_side.rgba16 > build/us_pc/actors/scuttlebug/scuttlebug_right_side.rgba16.inc.c echo >> build/us_pc/actors/scuttlebug/scuttlebug_right_side.rgba16.inc.c cc -c -O2 -I include -I build/us_pc -I build/us_pc/include -I src -I . -I SDL/include -DDYNOS -DRAPI_GL=1 -DWAPI_SDL2=1 -DAAPI_SDL2=1 -DCAPI_SDL2=1 -DHAVE_SDL2=1 -DVERSION_US -D_LANGUAGE_C -DNON_MATCHING -DAVOID_UB -DUSE_GLES -DF3DEX_GBI_2E -Wno-error=implicit-function-declaration -Wno-error=incompatible-function-pointer-types -fno-strict-aliasing -fwrapv -DTOUCH_CONTROLS -DBETTERCAMERA -DNODRAWINGDISTANCE -DTEXTURE_FIX -DEXT_OPTIONS_MENU -DEXTERNAL_DATA -DFS_BASEDIR="\"res\"" -fPIC -o build/us_pc/actors/group17.o actors/group17.c cc -c -O2 -I include -I build/us_pc -I build/us_pc/include -I src -I . -I SDL/include -DDYNOS -DRAPI_GL=1 -DWAPI_SDL2=1 -DAAPI_SDL2=1 -DCAPI_SDL2=1 -DHAVE_SDL2=1 -DVERSION_US -D_LANGUAGE_C -DNON_MATCHING -DAVOID_UB -DUSE_GLES -DF3DEX_GBI_2E -Wno-error=implicit-function-declaration -Wno-error=incompatible-function-pointer-types -fno-strict-aliasing -fwrapv -DTOUCH_CONTROLS -DBETTERCAMERA -DNODRAWINGDISTANCE -DTEXTURE_FIX -DEXT_OPTIONS_MENU -DEXTERNAL_DATA -DFS_BASEDIR="\"res\"" -fPIC -o build/us_pc/actors/group17_geo.o actors/group17_geo.c cc -c -O2 -I include -I build/us_pc -I build/us_pc/include -I src -I . -I SDL/include -DDYNOS -DRAPI_GL=1 -DWAPI_SDL2=1 -DAAPI_SDL2=1 -DCAPI_SDL2=1 -DHAVE_SDL2=1 -DVERSION_US -D_LANGUAGE_C -DNON_MATCHING -DAVOID_UB -DUSE_GLES -DF3DEX_GBI_2E -Wno-error=implicit-function-declaration -Wno-error=incompatible-function-pointer-types -fno-strict-aliasing -fwrapv -DTOUCH_CONTROLS -DBETTERCAMERA -DNODRAWINGDISTANCE -DTEXTURE_FIX -DEXT_OPTIONS_MENU -DEXTERNAL_DATA -DFS_BASEDIR="\"res\"" -fPIC -o build/us_pc/actors/group1_geo.o actors/group1_geo.c python3 tools/zeroterm.py "actors/bully/bully_eye.rgba16" > build/us_pc/actors/bully/bully_eye.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/bully/bully_eye.rgba16 > build/us_pc/actors/bully/bully_eye.rgba16.inc.c echo >> build/us_pc/actors/bully/bully_eye.rgba16.inc.c python3 tools/zeroterm.py "actors/bully/bully_horn.rgba16" > build/us_pc/actors/bully/bully_horn.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/bully/bully_horn.rgba16 > build/us_pc/actors/bully/bully_horn.rgba16.inc.c echo >> build/us_pc/actors/bully/bully_horn.rgba16.inc.c python3 tools/zeroterm.py "actors/bully/bully_left_side.rgba16" > build/us_pc/actors/bully/bully_left_side.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/bully/bully_left_side.rgba16 > build/us_pc/actors/bully/bully_left_side.rgba16.inc.c echo >> build/us_pc/actors/bully/bully_left_side.rgba16.inc.c python3 tools/zeroterm.py "actors/bully/bully_right_side.rgba16" > build/us_pc/actors/bully/bully_right_side.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/bully/bully_right_side.rgba16 > build/us_pc/actors/bully/bully_right_side.rgba16.inc.c echo >> build/us_pc/actors/bully/bully_right_side.rgba16.inc.c cc -c -O2 -I include -I build/us_pc -I build/us_pc/include -I src -I . -I SDL/include -DDYNOS -DRAPI_GL=1 -DWAPI_SDL2=1 -DAAPI_SDL2=1 -DCAPI_SDL2=1 -DHAVE_SDL2=1 -DVERSION_US -D_LANGUAGE_C -DNON_MATCHING -DAVOID_UB -DUSE_GLES -DF3DEX_GBI_2E -Wno-error=implicit-function-declaration -Wno-error=incompatible-function-pointer-types -fno-strict-aliasing -fwrapv -DTOUCH_CONTROLS -DBETTERCAMERA -DNODRAWINGDISTANCE -DTEXTURE_FIX -DEXT_OPTIONS_MENU -DEXTERNAL_DATA -DFS_BASEDIR="\"res\"" -fPIC -o build/us_pc/actors/group2.o actors/group2.c cc -c -O2 -I include -I build/us_pc -I build/us_pc/include -I src -I . -I SDL/include -DDYNOS -DRAPI_GL=1 -DWAPI_SDL2=1 -DAAPI_SDL2=1 -DCAPI_SDL2=1 -DHAVE_SDL2=1 -DVERSION_US -D_LANGUAGE_C -DNON_MATCHING -DAVOID_UB -DUSE_GLES -DF3DEX_GBI_2E -Wno-error=implicit-function-declaration -Wno-error=incompatible-function-pointer-types -fno-strict-aliasing -fwrapv -DTOUCH_CONTROLS -DBETTERCAMERA -DNODRAWINGDISTANCE -DTEXTURE_FIX -DEXT_OPTIONS_MENU -DEXTERNAL_DATA -DFS_BASEDIR="\"res\"" -fPIC -o build/us_pc/actors/group2_geo.o actors/group2_geo.c python3 tools/zeroterm.py "actors/king_bobomb/bob-omb_buddy_body_unused.rgba16" > build/us_pc/actors/king_bobomb/bob-omb_buddy_body_unused.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/king_bobomb/bob-omb_buddy_body_unused.rgba16 > build/us_pc/actors/king_bobomb/bob-omb_buddy_body_unused.rgba16.inc.c echo >> build/us_pc/actors/king_bobomb/bob-omb_buddy_body_unused.rgba16.inc.c python3 tools/zeroterm.py "actors/king_bobomb/bob-omb_buddy_left_side_unused.rgba16" > build/us_pc/actors/king_bobomb/bob-omb_buddy_left_side_unused.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/king_bobomb/bob-omb_buddy_left_side_unused.rgba16 > build/us_pc/actors/king_bobomb/bob-omb_buddy_left_side_unused.rgba16.inc.c echo >> build/us_pc/actors/king_bobomb/bob-omb_buddy_left_side_unused.rgba16.inc.c python3 tools/zeroterm.py "actors/king_bobomb/bob-omb_buddy_right_side_unused.rgba16" > build/us_pc/actors/king_bobomb/bob-omb_buddy_right_side_unused.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/king_bobomb/bob-omb_buddy_right_side_unused.rgba16 > build/us_pc/actors/king_bobomb/bob-omb_buddy_right_side_unused.rgba16.inc.c echo >> build/us_pc/actors/king_bobomb/bob-omb_buddy_right_side_unused.rgba16.inc.c python3 tools/zeroterm.py "actors/king_bobomb/king_bob-omb_arm.rgba16" > build/us_pc/actors/king_bobomb/king_bob-omb_arm.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/king_bobomb/king_bob-omb_arm.rgba16 > build/us_pc/actors/king_bobomb/king_bob-omb_arm.rgba16.inc.c echo >> build/us_pc/actors/king_bobomb/king_bob-omb_arm.rgba16.inc.c python3 tools/zeroterm.py "actors/king_bobomb/king_bob-omb_body_unused.rgba16" > build/us_pc/actors/king_bobomb/king_bob-omb_body_unused.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/king_bobomb/king_bob-omb_body_unused.rgba16 > build/us_pc/actors/king_bobomb/king_bob-omb_body_unused.rgba16.inc.c echo >> build/us_pc/actors/king_bobomb/king_bob-omb_body_unused.rgba16.inc.c python3 tools/zeroterm.py "actors/king_bobomb/king_bob-omb_crown_rim.rgba16" > build/us_pc/actors/king_bobomb/king_bob-omb_crown_rim.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/king_bobomb/king_bob-omb_crown_rim.rgba16 > build/us_pc/actors/king_bobomb/king_bob-omb_crown_rim.rgba16.inc.c echo >> build/us_pc/actors/king_bobomb/king_bob-omb_crown_rim.rgba16.inc.c python3 tools/zeroterm.py "actors/king_bobomb/king_bob-omb_eyes.rgba16" > build/us_pc/actors/king_bobomb/king_bob-omb_eyes.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/king_bobomb/king_bob-omb_eyes.rgba16 > build/us_pc/actors/king_bobomb/king_bob-omb_eyes.rgba16.inc.c echo >> build/us_pc/actors/king_bobomb/king_bob-omb_eyes.rgba16.inc.c python3 tools/zeroterm.py "actors/king_bobomb/king_bob-omb_hand.rgba16" > build/us_pc/actors/king_bobomb/king_bob-omb_hand.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/king_bobomb/king_bob-omb_hand.rgba16 > build/us_pc/actors/king_bobomb/king_bob-omb_hand.rgba16.inc.c echo >> build/us_pc/actors/king_bobomb/king_bob-omb_hand.rgba16.inc.c python3 tools/zeroterm.py "actors/king_bobomb/king_bob-omb_left_side.rgba16" > build/us_pc/actors/king_bobomb/king_bob-omb_left_side.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/king_bobomb/king_bob-omb_left_side.rgba16 > build/us_pc/actors/king_bobomb/king_bob-omb_left_side.rgba16.inc.c echo >> build/us_pc/actors/king_bobomb/king_bob-omb_left_side.rgba16.inc.c python3 tools/zeroterm.py "actors/king_bobomb/king_bob-omb_right_side.rgba16" > build/us_pc/actors/king_bobomb/king_bob-omb_right_side.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/king_bobomb/king_bob-omb_right_side.rgba16 > build/us_pc/actors/king_bobomb/king_bob-omb_right_side.rgba16.inc.c echo >> build/us_pc/actors/king_bobomb/king_bob-omb_right_side.rgba16.inc.c python3 tools/zeroterm.py "actors/water_bubble/water_bubble.rgba16" > build/us_pc/actors/water_bubble/water_bubble.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/water_bubble/water_bubble.rgba16 > build/us_pc/actors/water_bubble/water_bubble.rgba16.inc.c echo >> build/us_pc/actors/water_bubble/water_bubble.rgba16.inc.c cc -c -O2 -I include -I build/us_pc -I build/us_pc/include -I src -I . -I SDL/include -DDYNOS -DRAPI_GL=1 -DWAPI_SDL2=1 -DAAPI_SDL2=1 -DCAPI_SDL2=1 -DHAVE_SDL2=1 -DVERSION_US -D_LANGUAGE_C -DNON_MATCHING -DAVOID_UB -DUSE_GLES -DF3DEX_GBI_2E -Wno-error=implicit-function-declaration -Wno-error=incompatible-function-pointer-types -fno-strict-aliasing -fwrapv -DTOUCH_CONTROLS -DBETTERCAMERA -DNODRAWINGDISTANCE -DTEXTURE_FIX -DEXT_OPTIONS_MENU -DEXTERNAL_DATA -DFS_BASEDIR="\"res\"" -fPIC -o build/us_pc/actors/group3.o actors/group3.c cc -c -O2 -I include -I build/us_pc -I build/us_pc/include -I src -I . -I SDL/include -DDYNOS -DRAPI_GL=1 -DWAPI_SDL2=1 -DAAPI_SDL2=1 -DCAPI_SDL2=1 -DHAVE_SDL2=1 -DVERSION_US -D_LANGUAGE_C -DNON_MATCHING -DAVOID_UB -DUSE_GLES -DF3DEX_GBI_2E -Wno-error=implicit-function-declaration -Wno-error=incompatible-function-pointer-types -fno-strict-aliasing -fwrapv -DTOUCH_CONTROLS -DBETTERCAMERA -DNODRAWINGDISTANCE -DTEXTURE_FIX -DEXT_OPTIONS_MENU -DEXTERNAL_DATA -DFS_BASEDIR="\"res\"" -fPIC -o build/us_pc/actors/group3_geo.o actors/group3_geo.c python3 tools/zeroterm.py "actors/clam_shell/clam_shell.rgba16" > build/us_pc/actors/clam_shell/clam_shell.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/clam_shell/clam_shell.rgba16 > build/us_pc/actors/clam_shell/clam_shell.rgba16.inc.c echo >> build/us_pc/actors/clam_shell/clam_shell.rgba16.inc.c python3 tools/zeroterm.py "actors/clam_shell/clam_shell_mouth.rgba16" > build/us_pc/actors/clam_shell/clam_shell_mouth.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/clam_shell/clam_shell_mouth.rgba16 > build/us_pc/actors/clam_shell/clam_shell_mouth.rgba16.inc.c echo >> build/us_pc/actors/clam_shell/clam_shell_mouth.rgba16.inc.c python3 tools/zeroterm.py "actors/manta/manta_eye.rgba16" > build/us_pc/actors/manta/manta_eye.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/manta/manta_eye.rgba16 > build/us_pc/actors/manta/manta_eye.rgba16.inc.c echo >> build/us_pc/actors/manta/manta_eye.rgba16.inc.c python3 tools/zeroterm.py "actors/manta/manta_fin_corner.rgba16" > build/us_pc/actors/manta/manta_fin_corner.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/manta/manta_fin_corner.rgba16 > build/us_pc/actors/manta/manta_fin_corner.rgba16.inc.c echo >> build/us_pc/actors/manta/manta_fin_corner.rgba16.inc.c python3 tools/zeroterm.py "actors/manta/manta_fin_edge.rgba16" > build/us_pc/actors/manta/manta_fin_edge.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/manta/manta_fin_edge.rgba16 > build/us_pc/actors/manta/manta_fin_edge.rgba16.inc.c echo >> build/us_pc/actors/manta/manta_fin_edge.rgba16.inc.c python3 tools/zeroterm.py "actors/manta/manta_gills.rgba16" > build/us_pc/actors/manta/manta_gills.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/manta/manta_gills.rgba16 > build/us_pc/actors/manta/manta_gills.rgba16.inc.c echo >> build/us_pc/actors/manta/manta_gills.rgba16.inc.c python3 tools/zeroterm.py "actors/sushi/sushi_eye.rgba16" > build/us_pc/actors/sushi/sushi_eye.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/sushi/sushi_eye.rgba16 > build/us_pc/actors/sushi/sushi_eye.rgba16.inc.c echo >> build/us_pc/actors/sushi/sushi_eye.rgba16.inc.c python3 tools/zeroterm.py "actors/sushi/sushi_snout.rgba16" > build/us_pc/actors/sushi/sushi_snout.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/sushi/sushi_snout.rgba16 > build/us_pc/actors/sushi/sushi_snout.rgba16.inc.c echo >> build/us_pc/actors/sushi/sushi_snout.rgba16.inc.c python3 tools/zeroterm.py "actors/sushi/sushi_tooth.rgba16" > build/us_pc/actors/sushi/sushi_tooth.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/sushi/sushi_tooth.rgba16 > build/us_pc/actors/sushi/sushi_tooth.rgba16.inc.c echo >> build/us_pc/actors/sushi/sushi_tooth.rgba16.inc.c python3 tools/zeroterm.py "actors/unagi/unagi_body.rgba16" > build/us_pc/actors/unagi/unagi_body.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/unagi/unagi_body.rgba16 > build/us_pc/actors/unagi/unagi_body.rgba16.inc.c echo >> build/us_pc/actors/unagi/unagi_body.rgba16.inc.c python3 tools/zeroterm.py "actors/unagi/unagi_eye.rgba16" > build/us_pc/actors/unagi/unagi_eye.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/unagi/unagi_eye.rgba16 > build/us_pc/actors/unagi/unagi_eye.rgba16.inc.c echo >> build/us_pc/actors/unagi/unagi_eye.rgba16.inc.c python3 tools/zeroterm.py "actors/unagi/unagi_head_base.rgba16" > build/us_pc/actors/unagi/unagi_head_base.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/unagi/unagi_head_base.rgba16 > build/us_pc/actors/unagi/unagi_head_base.rgba16.inc.c echo >> build/us_pc/actors/unagi/unagi_head_base.rgba16.inc.c python3 tools/zeroterm.py "actors/unagi/unagi_mouth.rgba16" > build/us_pc/actors/unagi/unagi_mouth.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/unagi/unagi_mouth.rgba16 > build/us_pc/actors/unagi/unagi_mouth.rgba16.inc.c echo >> build/us_pc/actors/unagi/unagi_mouth.rgba16.inc.c python3 tools/zeroterm.py "actors/unagi/unagi_tail.rgba16" > build/us_pc/actors/unagi/unagi_tail.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/unagi/unagi_tail.rgba16 > build/us_pc/actors/unagi/unagi_tail.rgba16.inc.c echo >> build/us_pc/actors/unagi/unagi_tail.rgba16.inc.c python3 tools/zeroterm.py "actors/unagi/unagi_tooth.rgba16" > build/us_pc/actors/unagi/unagi_tooth.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/unagi/unagi_tooth.rgba16 > build/us_pc/actors/unagi/unagi_tooth.rgba16.inc.c echo >> build/us_pc/actors/unagi/unagi_tooth.rgba16.inc.c python3 tools/zeroterm.py "actors/whirlpool/whirlpool.ia16" > build/us_pc/actors/whirlpool/whirlpool.ia16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/whirlpool/whirlpool.ia16 > build/us_pc/actors/whirlpool/whirlpool.ia16.inc.c echo >> build/us_pc/actors/whirlpool/whirlpool.ia16.inc.c cc -c -O2 -I include -I build/us_pc -I build/us_pc/include -I src -I . -I SDL/include -DDYNOS -DRAPI_GL=1 -DWAPI_SDL2=1 -DAAPI_SDL2=1 -DCAPI_SDL2=1 -DHAVE_SDL2=1 -DVERSION_US -D_LANGUAGE_C -DNON_MATCHING -DAVOID_UB -DUSE_GLES -DF3DEX_GBI_2E -Wno-error=implicit-function-declaration -Wno-error=incompatible-function-pointer-types -fno-strict-aliasing -fwrapv -DTOUCH_CONTROLS -DBETTERCAMERA -DNODRAWINGDISTANCE -DTEXTURE_FIX -DEXT_OPTIONS_MENU -DEXTERNAL_DATA -DFS_BASEDIR="\"res\"" -fPIC -o build/us_pc/actors/group4.o actors/group4.c cc -c -O2 -I include -I build/us_pc -I build/us_pc/include -I src -I . -I SDL/include -DDYNOS -DRAPI_GL=1 -DWAPI_SDL2=1 -DAAPI_SDL2=1 -DCAPI_SDL2=1 -DHAVE_SDL2=1 -DVERSION_US -D_LANGUAGE_C -DNON_MATCHING -DAVOID_UB -DUSE_GLES -DF3DEX_GBI_2E -Wno-error=implicit-function-declaration -Wno-error=incompatible-function-pointer-types -fno-strict-aliasing -fwrapv -DTOUCH_CONTROLS -DBETTERCAMERA -DNODRAWINGDISTANCE -DTEXTURE_FIX -DEXT_OPTIONS_MENU -DEXTERNAL_DATA -DFS_BASEDIR="\"res\"" -fPIC -o build/us_pc/actors/group4_geo.o actors/group4_geo.c python3 tools/zeroterm.py "actors/klepto/klepto_beak.rgba16" > build/us_pc/actors/klepto/klepto_beak.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/klepto/klepto_beak.rgba16 > build/us_pc/actors/klepto/klepto_beak.rgba16.inc.c echo >> build/us_pc/actors/klepto/klepto_beak.rgba16.inc.c python3 tools/zeroterm.py "actors/klepto/klepto_chest_tuft.rgba16" > build/us_pc/actors/klepto/klepto_chest_tuft.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/klepto/klepto_chest_tuft.rgba16 > build/us_pc/actors/klepto/klepto_chest_tuft.rgba16.inc.c echo >> build/us_pc/actors/klepto/klepto_chest_tuft.rgba16.inc.c python3 tools/zeroterm.py "actors/klepto/klepto_eye.rgba16" > build/us_pc/actors/klepto/klepto_eye.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/klepto/klepto_eye.rgba16 > build/us_pc/actors/klepto/klepto_eye.rgba16.inc.c echo >> build/us_pc/actors/klepto/klepto_eye.rgba16.inc.c python3 tools/zeroterm.py "actors/klepto/klepto_wing.rgba16" > build/us_pc/actors/klepto/klepto_wing.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/klepto/klepto_wing.rgba16 > build/us_pc/actors/klepto/klepto_wing.rgba16.inc.c echo >> build/us_pc/actors/klepto/klepto_wing.rgba16.inc.c python3 tools/zeroterm.py "actors/klepto/klepto_wing_flap.rgba16" > build/us_pc/actors/klepto/klepto_wing_flap.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/klepto/klepto_wing_flap.rgba16 > build/us_pc/actors/klepto/klepto_wing_flap.rgba16.inc.c echo >> build/us_pc/actors/klepto/klepto_wing_flap.rgba16.inc.c python3 tools/zeroterm.py "actors/eyerok/eyerok_bricks.rgba16" > build/us_pc/actors/eyerok/eyerok_bricks.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/eyerok/eyerok_bricks.rgba16 > build/us_pc/actors/eyerok/eyerok_bricks.rgba16.inc.c echo >> build/us_pc/actors/eyerok/eyerok_bricks.rgba16.inc.c python3 tools/zeroterm.py "actors/eyerok/eyerok_eye_closed.rgba16" > build/us_pc/actors/eyerok/eyerok_eye_closed.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/eyerok/eyerok_eye_closed.rgba16 > build/us_pc/actors/eyerok/eyerok_eye_closed.rgba16.inc.c echo >> build/us_pc/actors/eyerok/eyerok_eye_closed.rgba16.inc.c python3 tools/zeroterm.py "actors/eyerok/eyerok_eye_mostly_closed.rgba16" > build/us_pc/actors/eyerok/eyerok_eye_mostly_closed.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/eyerok/eyerok_eye_mostly_closed.rgba16 > build/us_pc/actors/eyerok/eyerok_eye_mostly_closed.rgba16.inc.c echo >> build/us_pc/actors/eyerok/eyerok_eye_mostly_closed.rgba16.inc.c python3 tools/zeroterm.py "actors/eyerok/eyerok_eye_mostly_open.rgba16" > build/us_pc/actors/eyerok/eyerok_eye_mostly_open.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/eyerok/eyerok_eye_mostly_open.rgba16 > build/us_pc/actors/eyerok/eyerok_eye_mostly_open.rgba16.inc.c echo >> build/us_pc/actors/eyerok/eyerok_eye_mostly_open.rgba16.inc.c python3 tools/zeroterm.py "actors/eyerok/eyerok_eye_open.rgba16" > build/us_pc/actors/eyerok/eyerok_eye_open.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/eyerok/eyerok_eye_open.rgba16 > build/us_pc/actors/eyerok/eyerok_eye_open.rgba16.inc.c echo >> build/us_pc/actors/eyerok/eyerok_eye_open.rgba16.inc.c python3 tools/zeroterm.py "actors/pokey/pokey_body.rgba16" > build/us_pc/actors/pokey/pokey_body.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/pokey/pokey_body.rgba16 > build/us_pc/actors/pokey/pokey_body.rgba16.inc.c echo >> build/us_pc/actors/pokey/pokey_body.rgba16.inc.c python3 tools/zeroterm.py "actors/pokey/pokey_face.rgba16" > build/us_pc/actors/pokey/pokey_face.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/pokey/pokey_face.rgba16 > build/us_pc/actors/pokey/pokey_face.rgba16.inc.c echo >> build/us_pc/actors/pokey/pokey_face.rgba16.inc.c python3 tools/zeroterm.py "actors/pokey/pokey_face_blink.rgba16" > build/us_pc/actors/pokey/pokey_face_blink.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/pokey/pokey_face_blink.rgba16 > build/us_pc/actors/pokey/pokey_face_blink.rgba16.inc.c echo >> build/us_pc/actors/pokey/pokey_face_blink.rgba16.inc.c python3 tools/zeroterm.py "actors/tornado/tornado.ia16" > build/us_pc/actors/tornado/tornado.ia16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/tornado/tornado.ia16 > build/us_pc/actors/tornado/tornado.ia16.inc.c echo >> build/us_pc/actors/tornado/tornado.ia16.inc.c cc -c -O2 -I include -I build/us_pc -I build/us_pc/include -I src -I . -I SDL/include -DDYNOS -DRAPI_GL=1 -DWAPI_SDL2=1 -DAAPI_SDL2=1 -DCAPI_SDL2=1 -DHAVE_SDL2=1 -DVERSION_US -D_LANGUAGE_C -DNON_MATCHING -DAVOID_UB -DUSE_GLES -DF3DEX_GBI_2E -Wno-error=implicit-function-declaration -Wno-error=incompatible-function-pointer-types -fno-strict-aliasing -fwrapv -DTOUCH_CONTROLS -DBETTERCAMERA -DNODRAWINGDISTANCE -DTEXTURE_FIX -DEXT_OPTIONS_MENU -DEXTERNAL_DATA -DFS_BASEDIR="\"res\"" -fPIC -o build/us_pc/actors/group5.o actors/group5.c cc -c -O2 -I include -I build/us_pc -I build/us_pc/include -I src -I . -I SDL/include -DDYNOS -DRAPI_GL=1 -DWAPI_SDL2=1 -DAAPI_SDL2=1 -DCAPI_SDL2=1 -DHAVE_SDL2=1 -DVERSION_US -D_LANGUAGE_C -DNON_MATCHING -DAVOID_UB -DUSE_GLES -DF3DEX_GBI_2E -Wno-error=implicit-function-declaration -Wno-error=incompatible-function-pointer-types -fno-strict-aliasing -fwrapv -DTOUCH_CONTROLS -DBETTERCAMERA -DNODRAWINGDISTANCE -DTEXTURE_FIX -DEXT_OPTIONS_MENU -DEXTERNAL_DATA -DFS_BASEDIR="\"res\"" -fPIC -o build/us_pc/actors/group5_geo.o actors/group5_geo.c python3 tools/zeroterm.py "actors/monty_mole_hole/monty_mole_hole.ia16" > build/us_pc/actors/monty_mole_hole/monty_mole_hole.ia16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/monty_mole_hole/monty_mole_hole.ia16 > build/us_pc/actors/monty_mole_hole/monty_mole_hole.ia16.inc.c echo >> build/us_pc/actors/monty_mole_hole/monty_mole_hole.ia16.inc.c python3 tools/zeroterm.py "actors/monty_mole/monty_mole_cheek.rgba16" > build/us_pc/actors/monty_mole/monty_mole_cheek.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/monty_mole/monty_mole_cheek.rgba16 > build/us_pc/actors/monty_mole/monty_mole_cheek.rgba16.inc.c echo >> build/us_pc/actors/monty_mole/monty_mole_cheek.rgba16.inc.c python3 tools/zeroterm.py "actors/monty_mole/monty_mole_claw.rgba16" > build/us_pc/actors/monty_mole/monty_mole_claw.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/monty_mole/monty_mole_claw.rgba16 > build/us_pc/actors/monty_mole/monty_mole_claw.rgba16.inc.c echo >> build/us_pc/actors/monty_mole/monty_mole_claw.rgba16.inc.c python3 tools/zeroterm.py "actors/monty_mole/monty_mole_eye.rgba16" > build/us_pc/actors/monty_mole/monty_mole_eye.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/monty_mole/monty_mole_eye.rgba16 > build/us_pc/actors/monty_mole/monty_mole_eye.rgba16.inc.c echo >> build/us_pc/actors/monty_mole/monty_mole_eye.rgba16.inc.c python3 tools/zeroterm.py "actors/monty_mole/monty_mole_nose.rgba16" > build/us_pc/actors/monty_mole/monty_mole_nose.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/monty_mole/monty_mole_nose.rgba16 > build/us_pc/actors/monty_mole/monty_mole_nose.rgba16.inc.c echo >> build/us_pc/actors/monty_mole/monty_mole_nose.rgba16.inc.c python3 tools/zeroterm.py "actors/monty_mole/monty_mole_tooth.rgba16" > build/us_pc/actors/monty_mole/monty_mole_tooth.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/monty_mole/monty_mole_tooth.rgba16 > build/us_pc/actors/monty_mole/monty_mole_tooth.rgba16.inc.c echo >> build/us_pc/actors/monty_mole/monty_mole_tooth.rgba16.inc.c python3 tools/zeroterm.py "actors/smoke/smoke.ia16" > build/us_pc/actors/smoke/smoke.ia16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/smoke/smoke.ia16 > build/us_pc/actors/smoke/smoke.ia16.inc.c echo >> build/us_pc/actors/smoke/smoke.ia16.inc.c python3 tools/zeroterm.py "actors/ukiki/ukiki_butt.rgba16" > build/us_pc/actors/ukiki/ukiki_butt.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/ukiki/ukiki_butt.rgba16 > build/us_pc/actors/ukiki/ukiki_butt.rgba16.inc.c echo >> build/us_pc/actors/ukiki/ukiki_butt.rgba16.inc.c python3 tools/zeroterm.py "actors/ukiki/ukiki_face.rgba16" > build/us_pc/actors/ukiki/ukiki_face.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/ukiki/ukiki_face.rgba16 > build/us_pc/actors/ukiki/ukiki_face.rgba16.inc.c echo >> build/us_pc/actors/ukiki/ukiki_face.rgba16.inc.c python3 tools/zeroterm.py "actors/ukiki/ukiki_face_blink.rgba16" > build/us_pc/actors/ukiki/ukiki_face_blink.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/ukiki/ukiki_face_blink.rgba16 > build/us_pc/actors/ukiki/ukiki_face_blink.rgba16.inc.c echo >> build/us_pc/actors/ukiki/ukiki_face_blink.rgba16.inc.c python3 tools/zeroterm.py "actors/ukiki/ukiki_fur.rgba16" > build/us_pc/actors/ukiki/ukiki_fur.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/ukiki/ukiki_fur.rgba16 > build/us_pc/actors/ukiki/ukiki_fur.rgba16.inc.c echo >> build/us_pc/actors/ukiki/ukiki_fur.rgba16.inc.c python3 tools/zeroterm.py "actors/fwoosh/fwoosh_face.ia16" > build/us_pc/actors/fwoosh/fwoosh_face.ia16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/fwoosh/fwoosh_face.ia16 > build/us_pc/actors/fwoosh/fwoosh_face.ia16.inc.c echo >> build/us_pc/actors/fwoosh/fwoosh_face.ia16.inc.c cc -c -O2 -I include -I build/us_pc -I build/us_pc/include -I src -I . -I SDL/include -DDYNOS -DRAPI_GL=1 -DWAPI_SDL2=1 -DAAPI_SDL2=1 -DCAPI_SDL2=1 -DHAVE_SDL2=1 -DVERSION_US -D_LANGUAGE_C -DNON_MATCHING -DAVOID_UB -DUSE_GLES -DF3DEX_GBI_2E -Wno-error=implicit-function-declaration -Wno-error=incompatible-function-pointer-types -fno-strict-aliasing -fwrapv -DTOUCH_CONTROLS -DBETTERCAMERA -DNODRAWINGDISTANCE -DTEXTURE_FIX -DEXT_OPTIONS_MENU -DEXTERNAL_DATA -DFS_BASEDIR="\"res\"" -fPIC -o build/us_pc/actors/group6.o actors/group6.c cc -c -O2 -I include -I build/us_pc -I build/us_pc/include -I src -I . -I SDL/include -DDYNOS -DRAPI_GL=1 -DWAPI_SDL2=1 -DAAPI_SDL2=1 -DCAPI_SDL2=1 -DHAVE_SDL2=1 -DVERSION_US -D_LANGUAGE_C -DNON_MATCHING -DAVOID_UB -DUSE_GLES -DF3DEX_GBI_2E -Wno-error=implicit-function-declaration -Wno-error=incompatible-function-pointer-types -fno-strict-aliasing -fwrapv -DTOUCH_CONTROLS -DBETTERCAMERA -DNODRAWINGDISTANCE -DTEXTURE_FIX -DEXT_OPTIONS_MENU -DEXTERNAL_DATA -DFS_BASEDIR="\"res\"" -fPIC -o build/us_pc/actors/group6_geo.o actors/group6_geo.c python3 tools/zeroterm.py "actors/spindrift/spindrift_face.rgba16" > build/us_pc/actors/spindrift/spindrift_face.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/spindrift/spindrift_face.rgba16 > build/us_pc/actors/spindrift/spindrift_face.rgba16.inc.c echo >> build/us_pc/actors/spindrift/spindrift_face.rgba16.inc.c python3 tools/zeroterm.py "actors/spindrift/spindrift_head.rgba16" > build/us_pc/actors/spindrift/spindrift_head.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/spindrift/spindrift_head.rgba16 > build/us_pc/actors/spindrift/spindrift_head.rgba16.inc.c echo >> build/us_pc/actors/spindrift/spindrift_head.rgba16.inc.c python3 tools/zeroterm.py "actors/spindrift/spindrift_leaf.rgba16" > build/us_pc/actors/spindrift/spindrift_leaf.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/spindrift/spindrift_leaf.rgba16 > build/us_pc/actors/spindrift/spindrift_leaf.rgba16.inc.c echo >> build/us_pc/actors/spindrift/spindrift_leaf.rgba16.inc.c python3 tools/zeroterm.py "actors/spindrift/spindrift_petal.rgba16" > build/us_pc/actors/spindrift/spindrift_petal.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/spindrift/spindrift_petal.rgba16 > build/us_pc/actors/spindrift/spindrift_petal.rgba16.inc.c echo >> build/us_pc/actors/spindrift/spindrift_petal.rgba16.inc.c python3 tools/zeroterm.py "actors/penguin/penguin_beak.rgba16" > build/us_pc/actors/penguin/penguin_beak.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/penguin/penguin_beak.rgba16 > build/us_pc/actors/penguin/penguin_beak.rgba16.inc.c echo >> build/us_pc/actors/penguin/penguin_beak.rgba16.inc.c python3 tools/zeroterm.py "actors/penguin/penguin_eye_angry.rgba16" > build/us_pc/actors/penguin/penguin_eye_angry.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/penguin/penguin_eye_angry.rgba16 > build/us_pc/actors/penguin/penguin_eye_angry.rgba16.inc.c echo >> build/us_pc/actors/penguin/penguin_eye_angry.rgba16.inc.c python3 tools/zeroterm.py "actors/penguin/penguin_eye_angry_unused.rgba16" > build/us_pc/actors/penguin/penguin_eye_angry_unused.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/penguin/penguin_eye_angry_unused.rgba16 > build/us_pc/actors/penguin/penguin_eye_angry_unused.rgba16.inc.c echo >> build/us_pc/actors/penguin/penguin_eye_angry_unused.rgba16.inc.c python3 tools/zeroterm.py "actors/penguin/penguin_eye_closed.rgba16" > build/us_pc/actors/penguin/penguin_eye_closed.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/penguin/penguin_eye_closed.rgba16 > build/us_pc/actors/penguin/penguin_eye_closed.rgba16.inc.c echo >> build/us_pc/actors/penguin/penguin_eye_closed.rgba16.inc.c python3 tools/zeroterm.py "actors/penguin/penguin_eye_half_closed.rgba16" > build/us_pc/actors/penguin/penguin_eye_half_closed.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/penguin/penguin_eye_half_closed.rgba16 > build/us_pc/actors/penguin/penguin_eye_half_closed.rgba16.inc.c echo >> build/us_pc/actors/penguin/penguin_eye_half_closed.rgba16.inc.c python3 tools/zeroterm.py "actors/penguin/penguin_eye_open.rgba16" > build/us_pc/actors/penguin/penguin_eye_open.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/penguin/penguin_eye_open.rgba16 > build/us_pc/actors/penguin/penguin_eye_open.rgba16.inc.c echo >> build/us_pc/actors/penguin/penguin_eye_open.rgba16.inc.c python3 tools/zeroterm.py "actors/snowman/mr_blizzard_eye.rgba16" > build/us_pc/actors/snowman/mr_blizzard_eye.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/snowman/mr_blizzard_eye.rgba16 > build/us_pc/actors/snowman/mr_blizzard_eye.rgba16.inc.c echo >> build/us_pc/actors/snowman/mr_blizzard_eye.rgba16.inc.c python3 tools/zeroterm.py "actors/snowman/mr_blizzard_left_side.rgba16" > build/us_pc/actors/snowman/mr_blizzard_left_side.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/snowman/mr_blizzard_left_side.rgba16 > build/us_pc/actors/snowman/mr_blizzard_left_side.rgba16.inc.c echo >> build/us_pc/actors/snowman/mr_blizzard_left_side.rgba16.inc.c python3 tools/zeroterm.py "actors/snowman/mr_blizzard_mitten.rgba16" > build/us_pc/actors/snowman/mr_blizzard_mitten.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/snowman/mr_blizzard_mitten.rgba16 > build/us_pc/actors/snowman/mr_blizzard_mitten.rgba16.inc.c echo >> build/us_pc/actors/snowman/mr_blizzard_mitten.rgba16.inc.c python3 tools/zeroterm.py "actors/snowman/mr_blizzard_mouth.rgba16" > build/us_pc/actors/snowman/mr_blizzard_mouth.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/snowman/mr_blizzard_mouth.rgba16 > build/us_pc/actors/snowman/mr_blizzard_mouth.rgba16.inc.c echo >> build/us_pc/actors/snowman/mr_blizzard_mouth.rgba16.inc.c python3 tools/zeroterm.py "actors/snowman/mr_blizzard_right_side.rgba16" > build/us_pc/actors/snowman/mr_blizzard_right_side.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/snowman/mr_blizzard_right_side.rgba16 > build/us_pc/actors/snowman/mr_blizzard_right_side.rgba16.inc.c echo >> build/us_pc/actors/snowman/mr_blizzard_right_side.rgba16.inc.c cc -c -O2 -I include -I build/us_pc -I build/us_pc/include -I src -I . -I SDL/include -DDYNOS -DRAPI_GL=1 -DWAPI_SDL2=1 -DAAPI_SDL2=1 -DCAPI_SDL2=1 -DHAVE_SDL2=1 -DVERSION_US -D_LANGUAGE_C -DNON_MATCHING -DAVOID_UB -DUSE_GLES -DF3DEX_GBI_2E -Wno-error=implicit-function-declaration -Wno-error=incompatible-function-pointer-types -fno-strict-aliasing -fwrapv -DTOUCH_CONTROLS -DBETTERCAMERA -DNODRAWINGDISTANCE -DTEXTURE_FIX -DEXT_OPTIONS_MENU -DEXTERNAL_DATA -DFS_BASEDIR="\"res\"" -fPIC -o build/us_pc/actors/group7.o actors/group7.c cc -c -O2 -I include -I build/us_pc -I build/us_pc/include -I src -I . -I SDL/include -DDYNOS -DRAPI_GL=1 -DWAPI_SDL2=1 -DAAPI_SDL2=1 -DCAPI_SDL2=1 -DHAVE_SDL2=1 -DVERSION_US -D_LANGUAGE_C -DNON_MATCHING -DAVOID_UB -DUSE_GLES -DF3DEX_GBI_2E -Wno-error=implicit-function-declaration -Wno-error=incompatible-function-pointer-types -fno-strict-aliasing -fwrapv -DTOUCH_CONTROLS -DBETTERCAMERA -DNODRAWINGDISTANCE -DTEXTURE_FIX -DEXT_OPTIONS_MENU -DEXTERNAL_DATA -DFS_BASEDIR="\"res\"" -fPIC -o build/us_pc/actors/group7_geo.o actors/group7_geo.c python3 tools/zeroterm.py "actors/capswitch/cap_switch_base.rgba16" > build/us_pc/actors/capswitch/cap_switch_base.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/capswitch/cap_switch_base.rgba16 > build/us_pc/actors/capswitch/cap_switch_base.rgba16.inc.c echo >> build/us_pc/actors/capswitch/cap_switch_base.rgba16.inc.c python3 tools/zeroterm.py "actors/capswitch/cap_switch_head.ia16" > build/us_pc/actors/capswitch/cap_switch_head.ia16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/capswitch/cap_switch_head.ia16 > build/us_pc/actors/capswitch/cap_switch_head.ia16.inc.c echo >> build/us_pc/actors/capswitch/cap_switch_head.ia16.inc.c python3 tools/zeroterm.py "actors/springboard/springboard_base_unused.rgba16" > build/us_pc/actors/springboard/springboard_base_unused.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/springboard/springboard_base_unused.rgba16 > build/us_pc/actors/springboard/springboard_base_unused.rgba16.inc.c echo >> build/us_pc/actors/springboard/springboard_base_unused.rgba16.inc.c python3 tools/zeroterm.py "actors/springboard/springboard_top_unused.rgba16" > build/us_pc/actors/springboard/springboard_top_unused.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/springboard/springboard_top_unused.rgba16 > build/us_pc/actors/springboard/springboard_top_unused.rgba16.inc.c echo >> build/us_pc/actors/springboard/springboard_top_unused.rgba16.inc.c cc -c -O2 -I include -I build/us_pc -I build/us_pc/include -I src -I . -I SDL/include -DDYNOS -DRAPI_GL=1 -DWAPI_SDL2=1 -DAAPI_SDL2=1 -DCAPI_SDL2=1 -DHAVE_SDL2=1 -DVERSION_US -D_LANGUAGE_C -DNON_MATCHING -DAVOID_UB -DUSE_GLES -DF3DEX_GBI_2E -Wno-error=implicit-function-declaration -Wno-error=incompatible-function-pointer-types -fno-strict-aliasing -fwrapv -DTOUCH_CONTROLS -DBETTERCAMERA -DNODRAWINGDISTANCE -DTEXTURE_FIX -DEXT_OPTIONS_MENU -DEXTERNAL_DATA -DFS_BASEDIR="\"res\"" -fPIC -o build/us_pc/actors/group8.o actors/group8.c cc -c -O2 -I include -I build/us_pc -I build/us_pc/include -I src -I . -I SDL/include -DDYNOS -DRAPI_GL=1 -DWAPI_SDL2=1 -DAAPI_SDL2=1 -DCAPI_SDL2=1 -DHAVE_SDL2=1 -DVERSION_US -D_LANGUAGE_C -DNON_MATCHING -DAVOID_UB -DUSE_GLES -DF3DEX_GBI_2E -Wno-error=implicit-function-declaration -Wno-error=incompatible-function-pointer-types -fno-strict-aliasing -fwrapv -DTOUCH_CONTROLS -DBETTERCAMERA -DNODRAWINGDISTANCE -DTEXTURE_FIX -DEXT_OPTIONS_MENU -DEXTERNAL_DATA -DFS_BASEDIR="\"res\"" -fPIC -o build/us_pc/actors/group8_geo.o actors/group8_geo.c python3 tools/zeroterm.py "actors/bookend/bookend_cover.rgba16" > build/us_pc/actors/bookend/bookend_cover.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/bookend/bookend_cover.rgba16 > build/us_pc/actors/bookend/bookend_cover.rgba16.inc.c echo >> build/us_pc/actors/bookend/bookend_cover.rgba16.inc.c python3 tools/zeroterm.py "actors/bookend/bookend_mouth.rgba16" > build/us_pc/actors/bookend/bookend_mouth.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/bookend/bookend_mouth.rgba16 > build/us_pc/actors/bookend/bookend_mouth.rgba16.inc.c echo >> build/us_pc/actors/bookend/bookend_mouth.rgba16.inc.c python3 tools/zeroterm.py "actors/bookend/bookend_pages.rgba16" > build/us_pc/actors/bookend/bookend_pages.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/bookend/bookend_pages.rgba16 > build/us_pc/actors/bookend/bookend_pages.rgba16.inc.c echo >> build/us_pc/actors/bookend/bookend_pages.rgba16.inc.c python3 tools/zeroterm.py "actors/bookend/bookend_spine.rgba16" > build/us_pc/actors/bookend/bookend_spine.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/bookend/bookend_spine.rgba16 > build/us_pc/actors/bookend/bookend_spine.rgba16.inc.c echo >> build/us_pc/actors/bookend/bookend_spine.rgba16.inc.c python3 tools/zeroterm.py "actors/bookend/bookend_tooth.rgba16" > build/us_pc/actors/bookend/bookend_tooth.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/bookend/bookend_tooth.rgba16 > build/us_pc/actors/bookend/bookend_tooth.rgba16.inc.c echo >> build/us_pc/actors/bookend/bookend_tooth.rgba16.inc.c python3 tools/zeroterm.py "actors/book/book_cover.rgba16" > build/us_pc/actors/book/book_cover.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/book/book_cover.rgba16 > build/us_pc/actors/book/book_cover.rgba16.inc.c echo >> build/us_pc/actors/book/book_cover.rgba16.inc.c python3 tools/zeroterm.py "actors/chair/chair_bottom.rgba16" > build/us_pc/actors/chair/chair_bottom.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/chair/chair_bottom.rgba16 > build/us_pc/actors/chair/chair_bottom.rgba16.inc.c echo >> build/us_pc/actors/chair/chair_bottom.rgba16.inc.c python3 tools/zeroterm.py "actors/chair/chair_front.rgba16" > build/us_pc/actors/chair/chair_front.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/chair/chair_front.rgba16 > build/us_pc/actors/chair/chair_front.rgba16.inc.c echo >> build/us_pc/actors/chair/chair_front.rgba16.inc.c python3 tools/zeroterm.py "actors/chair/chair_leg.rgba16" > build/us_pc/actors/chair/chair_leg.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/chair/chair_leg.rgba16 > build/us_pc/actors/chair/chair_leg.rgba16.inc.c echo >> build/us_pc/actors/chair/chair_leg.rgba16.inc.c python3 tools/zeroterm.py "actors/chair/chair_surface_unused.rgba16" > build/us_pc/actors/chair/chair_surface_unused.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/chair/chair_surface_unused.rgba16 > build/us_pc/actors/chair/chair_surface_unused.rgba16.inc.c echo >> build/us_pc/actors/chair/chair_surface_unused.rgba16.inc.c python3 tools/zeroterm.py "actors/mad_piano/mad_piano_body.rgba16" > build/us_pc/actors/mad_piano/mad_piano_body.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/mad_piano/mad_piano_body.rgba16 > build/us_pc/actors/mad_piano/mad_piano_body.rgba16.inc.c echo >> build/us_pc/actors/mad_piano/mad_piano_body.rgba16.inc.c python3 tools/zeroterm.py "actors/mad_piano/mad_piano_keys.rgba16" > build/us_pc/actors/mad_piano/mad_piano_keys.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/mad_piano/mad_piano_keys.rgba16 > build/us_pc/actors/mad_piano/mad_piano_keys.rgba16.inc.c echo >> build/us_pc/actors/mad_piano/mad_piano_keys.rgba16.inc.c python3 tools/zeroterm.py "actors/mad_piano/mad_piano_keys_corner.rgba16" > build/us_pc/actors/mad_piano/mad_piano_keys_corner.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/mad_piano/mad_piano_keys_corner.rgba16 > build/us_pc/actors/mad_piano/mad_piano_keys_corner.rgba16.inc.c echo >> build/us_pc/actors/mad_piano/mad_piano_keys_corner.rgba16.inc.c python3 tools/zeroterm.py "actors/mad_piano/mad_piano_keys_edge.rgba16" > build/us_pc/actors/mad_piano/mad_piano_keys_edge.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/mad_piano/mad_piano_keys_edge.rgba16 > build/us_pc/actors/mad_piano/mad_piano_keys_edge.rgba16.inc.c echo >> build/us_pc/actors/mad_piano/mad_piano_keys_edge.rgba16.inc.c python3 tools/zeroterm.py "actors/mad_piano/mad_piano_mouth.rgba16" > build/us_pc/actors/mad_piano/mad_piano_mouth.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/mad_piano/mad_piano_mouth.rgba16 > build/us_pc/actors/mad_piano/mad_piano_mouth.rgba16.inc.c echo >> build/us_pc/actors/mad_piano/mad_piano_mouth.rgba16.inc.c python3 tools/zeroterm.py "actors/mad_piano/mad_piano_tooth.rgba16" > build/us_pc/actors/mad_piano/mad_piano_tooth.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/mad_piano/mad_piano_tooth.rgba16 > build/us_pc/actors/mad_piano/mad_piano_tooth.rgba16.inc.c echo >> build/us_pc/actors/mad_piano/mad_piano_tooth.rgba16.inc.c python3 tools/zeroterm.py "actors/boo/boo_eyes.rgba16" > build/us_pc/actors/boo/boo_eyes.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/boo/boo_eyes.rgba16 > build/us_pc/actors/boo/boo_eyes.rgba16.inc.c echo >> build/us_pc/actors/boo/boo_eyes.rgba16.inc.c python3 tools/zeroterm.py "actors/boo/boo_mouth.rgba16" > build/us_pc/actors/boo/boo_mouth.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/boo/boo_mouth.rgba16 > build/us_pc/actors/boo/boo_mouth.rgba16.inc.c echo >> build/us_pc/actors/boo/boo_mouth.rgba16.inc.c python3 tools/zeroterm.py "actors/haunted_cage/bbh_cage_bars.rgba16" > build/us_pc/actors/haunted_cage/bbh_cage_bars.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/haunted_cage/bbh_cage_bars.rgba16 > build/us_pc/actors/haunted_cage/bbh_cage_bars.rgba16.inc.c echo >> build/us_pc/actors/haunted_cage/bbh_cage_bars.rgba16.inc.c python3 tools/zeroterm.py "actors/haunted_cage/bbh_cage_double_ornament.rgba16" > build/us_pc/actors/haunted_cage/bbh_cage_double_ornament.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/haunted_cage/bbh_cage_double_ornament.rgba16 > build/us_pc/actors/haunted_cage/bbh_cage_double_ornament.rgba16.inc.c echo >> build/us_pc/actors/haunted_cage/bbh_cage_double_ornament.rgba16.inc.c python3 tools/zeroterm.py "actors/haunted_cage/bbh_cage_floor.rgba16" > build/us_pc/actors/haunted_cage/bbh_cage_floor.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/haunted_cage/bbh_cage_floor.rgba16 > build/us_pc/actors/haunted_cage/bbh_cage_floor.rgba16.inc.c echo >> build/us_pc/actors/haunted_cage/bbh_cage_floor.rgba16.inc.c python3 tools/zeroterm.py "actors/haunted_cage/bbh_cage_garbage.rgba16" > build/us_pc/actors/haunted_cage/bbh_cage_garbage.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/haunted_cage/bbh_cage_garbage.rgba16 > build/us_pc/actors/haunted_cage/bbh_cage_garbage.rgba16.inc.c echo >> build/us_pc/actors/haunted_cage/bbh_cage_garbage.rgba16.inc.c python3 tools/zeroterm.py "actors/haunted_cage/bbh_cage_ornament.rgba16" > build/us_pc/actors/haunted_cage/bbh_cage_ornament.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/haunted_cage/bbh_cage_ornament.rgba16 > build/us_pc/actors/haunted_cage/bbh_cage_ornament.rgba16.inc.c echo >> build/us_pc/actors/haunted_cage/bbh_cage_ornament.rgba16.inc.c python3 tools/zeroterm.py "actors/haunted_cage/bbh_cage_wooden_base.rgba16" > build/us_pc/actors/haunted_cage/bbh_cage_wooden_base.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/actors/haunted_cage/bbh_cage_wooden_base.rgba16 > build/us_pc/actors/haunted_cage/bbh_cage_wooden_base.rgba16.inc.c echo >> build/us_pc/actors/haunted_cage/bbh_cage_wooden_base.rgba16.inc.c cc -c -O2 -I include -I build/us_pc -I build/us_pc/include -I src -I . -I SDL/include -DDYNOS -DRAPI_GL=1 -DWAPI_SDL2=1 -DAAPI_SDL2=1 -DCAPI_SDL2=1 -DHAVE_SDL2=1 -DVERSION_US -D_LANGUAGE_C -DNON_MATCHING -DAVOID_UB -DUSE_GLES -DF3DEX_GBI_2E -Wno-error=implicit-function-declaration -Wno-error=incompatible-function-pointer-types -fno-strict-aliasing -fwrapv -DTOUCH_CONTROLS -DBETTERCAMERA -DNODRAWINGDISTANCE -DTEXTURE_FIX -DEXT_OPTIONS_MENU -DEXTERNAL_DATA -DFS_BASEDIR="\"res\"" -fPIC -o build/us_pc/actors/group9.o actors/group9.c cc -c -O2 -I include -I build/us_pc -I build/us_pc/include -I src -I . -I SDL/include -DDYNOS -DRAPI_GL=1 -DWAPI_SDL2=1 -DAAPI_SDL2=1 -DCAPI_SDL2=1 -DHAVE_SDL2=1 -DVERSION_US -D_LANGUAGE_C -DNON_MATCHING -DAVOID_UB -DUSE_GLES -DF3DEX_GBI_2E -Wno-error=implicit-function-declaration -Wno-error=incompatible-function-pointer-types -fno-strict-aliasing -fwrapv -DTOUCH_CONTROLS -DBETTERCAMERA -DNODRAWINGDISTANCE -DTEXTURE_FIX -DEXT_OPTIONS_MENU -DEXTERNAL_DATA -DFS_BASEDIR="\"res\"" -fPIC -o build/us_pc/actors/group9_geo.o actors/group9_geo.c cc -c -O2 -I include -I build/us_pc -I build/us_pc/include -I src -I . -I SDL/include -DDYNOS -DRAPI_GL=1 -DWAPI_SDL2=1 -DAAPI_SDL2=1 -DCAPI_SDL2=1 -DHAVE_SDL2=1 -DVERSION_US -D_LANGUAGE_C -DNON_MATCHING -DAVOID_UB -DUSE_GLES -DF3DEX_GBI_2E -Wno-error=implicit-function-declaration -Wno-error=incompatible-function-pointer-types -fno-strict-aliasing -fwrapv -DTOUCH_CONTROLS -DBETTERCAMERA -DNODRAWINGDISTANCE -DTEXTURE_FIX -DEXT_OPTIONS_MENU -DEXTERNAL_DATA -DFS_BASEDIR="\"res\"" -fPIC -o build/us_pc/levels/entry.o levels/entry.c cpp -P -I . levels/level_headers.h.in | python3 tools/output_level_headers.py > build/us_pc/include/level_headers.h cc -c -O2 -I include -I build/us_pc -I build/us_pc/include -I src -I . -I SDL/include -DDYNOS -DRAPI_GL=1 -DWAPI_SDL2=1 -DAAPI_SDL2=1 -DCAPI_SDL2=1 -DHAVE_SDL2=1 -DVERSION_US -D_LANGUAGE_C -DNON_MATCHING -DAVOID_UB -DUSE_GLES -DF3DEX_GBI_2E -Wno-error=implicit-function-declaration -Wno-error=incompatible-function-pointer-types -fno-strict-aliasing -fwrapv -DTOUCH_CONTROLS -DBETTERCAMERA -DNODRAWINGDISTANCE -DTEXTURE_FIX -DEXT_OPTIONS_MENU -DEXTERNAL_DATA -DFS_BASEDIR="\"res\"" -fPIC -o build/us_pc/levels/scripts.o levels/scripts.c python3 tools/zeroterm.py "textures/cave/hmc_textures.00000.rgba16" > build/us_pc/textures/cave/hmc_textures.00000.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/cave/hmc_textures.00000.rgba16 > build/us_pc/textures/cave/hmc_textures.00000.rgba16.inc.c echo >> build/us_pc/textures/cave/hmc_textures.00000.rgba16.inc.c python3 tools/zeroterm.py "textures/cave/hmc_textures.01000.rgba16" > build/us_pc/textures/cave/hmc_textures.01000.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/cave/hmc_textures.01000.rgba16 > build/us_pc/textures/cave/hmc_textures.01000.rgba16.inc.c echo >> build/us_pc/textures/cave/hmc_textures.01000.rgba16.inc.c python3 tools/zeroterm.py "textures/cave/hmc_textures.01800.rgba16" > build/us_pc/textures/cave/hmc_textures.01800.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/cave/hmc_textures.01800.rgba16 > build/us_pc/textures/cave/hmc_textures.01800.rgba16.inc.c echo >> build/us_pc/textures/cave/hmc_textures.01800.rgba16.inc.c python3 tools/zeroterm.py "textures/cave/hmc_textures.02800.rgba16" > build/us_pc/textures/cave/hmc_textures.02800.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/cave/hmc_textures.02800.rgba16 > build/us_pc/textures/cave/hmc_textures.02800.rgba16.inc.c echo >> build/us_pc/textures/cave/hmc_textures.02800.rgba16.inc.c python3 tools/zeroterm.py "textures/cave/hmc_textures.03000.rgba16" > build/us_pc/textures/cave/hmc_textures.03000.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/cave/hmc_textures.03000.rgba16 > build/us_pc/textures/cave/hmc_textures.03000.rgba16.inc.c echo >> build/us_pc/textures/cave/hmc_textures.03000.rgba16.inc.c python3 tools/zeroterm.py "textures/cave/hmc_textures.03800.rgba16" > build/us_pc/textures/cave/hmc_textures.03800.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/cave/hmc_textures.03800.rgba16 > build/us_pc/textures/cave/hmc_textures.03800.rgba16.inc.c echo >> build/us_pc/textures/cave/hmc_textures.03800.rgba16.inc.c python3 tools/zeroterm.py "textures/cave/hmc_textures.04800.rgba16" > build/us_pc/textures/cave/hmc_textures.04800.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/cave/hmc_textures.04800.rgba16 > build/us_pc/textures/cave/hmc_textures.04800.rgba16.inc.c echo >> build/us_pc/textures/cave/hmc_textures.04800.rgba16.inc.c python3 tools/zeroterm.py "textures/cave/hmc_textures.05800.rgba16" > build/us_pc/textures/cave/hmc_textures.05800.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/cave/hmc_textures.05800.rgba16 > build/us_pc/textures/cave/hmc_textures.05800.rgba16.inc.c echo >> build/us_pc/textures/cave/hmc_textures.05800.rgba16.inc.c python3 tools/zeroterm.py "textures/cave/hmc_textures.06800.rgba16" > build/us_pc/textures/cave/hmc_textures.06800.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/cave/hmc_textures.06800.rgba16 > build/us_pc/textures/cave/hmc_textures.06800.rgba16.inc.c echo >> build/us_pc/textures/cave/hmc_textures.06800.rgba16.inc.c python3 tools/zeroterm.py "textures/cave/hmc_textures.07000.rgba16" > build/us_pc/textures/cave/hmc_textures.07000.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/cave/hmc_textures.07000.rgba16 > build/us_pc/textures/cave/hmc_textures.07000.rgba16.inc.c echo >> build/us_pc/textures/cave/hmc_textures.07000.rgba16.inc.c python3 tools/zeroterm.py "textures/cave/hmc_textures.07800.rgba16" > build/us_pc/textures/cave/hmc_textures.07800.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/cave/hmc_textures.07800.rgba16 > build/us_pc/textures/cave/hmc_textures.07800.rgba16.inc.c echo >> build/us_pc/textures/cave/hmc_textures.07800.rgba16.inc.c python3 tools/zeroterm.py "textures/cave/hmc_textures.08800.rgba16" > build/us_pc/textures/cave/hmc_textures.08800.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/cave/hmc_textures.08800.rgba16 > build/us_pc/textures/cave/hmc_textures.08800.rgba16.inc.c echo >> build/us_pc/textures/cave/hmc_textures.08800.rgba16.inc.c python3 tools/zeroterm.py "textures/cave/hmc_textures.09800.rgba16" > build/us_pc/textures/cave/hmc_textures.09800.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/cave/hmc_textures.09800.rgba16 > build/us_pc/textures/cave/hmc_textures.09800.rgba16.inc.c echo >> build/us_pc/textures/cave/hmc_textures.09800.rgba16.inc.c python3 tools/zeroterm.py "textures/cave/hmc_textures.0A000.rgba16" > build/us_pc/textures/cave/hmc_textures.0A000.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/cave/hmc_textures.0A000.rgba16 > build/us_pc/textures/cave/hmc_textures.0A000.rgba16.inc.c echo >> build/us_pc/textures/cave/hmc_textures.0A000.rgba16.inc.c python3 tools/zeroterm.py "textures/cave/hmc_textures.0A800.rgba16" > build/us_pc/textures/cave/hmc_textures.0A800.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/cave/hmc_textures.0A800.rgba16 > build/us_pc/textures/cave/hmc_textures.0A800.rgba16.inc.c echo >> build/us_pc/textures/cave/hmc_textures.0A800.rgba16.inc.c python3 tools/zeroterm.py "textures/cave/hmc_textures.0B800.ia16" > build/us_pc/textures/cave/hmc_textures.0B800.ia16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/cave/hmc_textures.0B800.ia16 > build/us_pc/textures/cave/hmc_textures.0B800.ia16.inc.c echo >> build/us_pc/textures/cave/hmc_textures.0B800.ia16.inc.c python3 tools/zeroterm.py "textures/cave/hmc_textures.0C000.ia16" > build/us_pc/textures/cave/hmc_textures.0C000.ia16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/cave/hmc_textures.0C000.ia16 > build/us_pc/textures/cave/hmc_textures.0C000.ia16.inc.c echo >> build/us_pc/textures/cave/hmc_textures.0C000.ia16.inc.c cc -c -O2 -I include -I build/us_pc -I build/us_pc/include -I src -I . -I SDL/include -DDYNOS -DRAPI_GL=1 -DWAPI_SDL2=1 -DAAPI_SDL2=1 -DCAPI_SDL2=1 -DHAVE_SDL2=1 -DVERSION_US -D_LANGUAGE_C -DNON_MATCHING -DAVOID_UB -DUSE_GLES -DF3DEX_GBI_2E -Wno-error=implicit-function-declaration -Wno-error=incompatible-function-pointer-types -fno-strict-aliasing -fwrapv -DTOUCH_CONTROLS -DBETTERCAMERA -DNODRAWINGDISTANCE -DTEXTURE_FIX -DEXT_OPTIONS_MENU -DEXTERNAL_DATA -DFS_BASEDIR="\"res\"" -fPIC -o build/us_pc/bin/cave.o bin/cave.c cc -c -O2 -I include -I build/us_pc -I build/us_pc/include -I src -I . -I SDL/include -DDYNOS -DRAPI_GL=1 -DWAPI_SDL2=1 -DAAPI_SDL2=1 -DCAPI_SDL2=1 -DHAVE_SDL2=1 -DVERSION_US -D_LANGUAGE_C -DNON_MATCHING -DAVOID_UB -DUSE_GLES -DF3DEX_GBI_2E -Wno-error=implicit-function-declaration -Wno-error=incompatible-function-pointer-types -fno-strict-aliasing -fwrapv -DTOUCH_CONTROLS -DBETTERCAMERA -DNODRAWINGDISTANCE -DTEXTURE_FIX -DEXT_OPTIONS_MENU -DEXTERNAL_DATA -DFS_BASEDIR="\"res\"" -fPIC -o build/us_pc/bin/debug_level_select.o bin/debug_level_select.c python3 tools/zeroterm.py "textures/effect/bubble.06048.rgba16" > build/us_pc/textures/effect/bubble.06048.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/effect/bubble.06048.rgba16 > build/us_pc/textures/effect/bubble.06048.rgba16.inc.c echo >> build/us_pc/textures/effect/bubble.06048.rgba16.inc.c python3 tools/zeroterm.py "textures/effect/flower.00008.rgba16" > build/us_pc/textures/effect/flower.00008.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/effect/flower.00008.rgba16 > build/us_pc/textures/effect/flower.00008.rgba16.inc.c echo >> build/us_pc/textures/effect/flower.00008.rgba16.inc.c python3 tools/zeroterm.py "textures/effect/flower.00808.rgba16" > build/us_pc/textures/effect/flower.00808.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/effect/flower.00808.rgba16 > build/us_pc/textures/effect/flower.00808.rgba16.inc.c echo >> build/us_pc/textures/effect/flower.00808.rgba16.inc.c python3 tools/zeroterm.py "textures/effect/flower.01008.rgba16" > build/us_pc/textures/effect/flower.01008.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/effect/flower.01008.rgba16 > build/us_pc/textures/effect/flower.01008.rgba16.inc.c echo >> build/us_pc/textures/effect/flower.01008.rgba16.inc.c python3 tools/zeroterm.py "textures/effect/flower.01808.rgba16" > build/us_pc/textures/effect/flower.01808.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/effect/flower.01808.rgba16 > build/us_pc/textures/effect/flower.01808.rgba16.inc.c echo >> build/us_pc/textures/effect/flower.01808.rgba16.inc.c python3 tools/zeroterm.py "textures/effect/lava_bubble.02020.rgba16" > build/us_pc/textures/effect/lava_bubble.02020.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/effect/lava_bubble.02020.rgba16 > build/us_pc/textures/effect/lava_bubble.02020.rgba16.inc.c echo >> build/us_pc/textures/effect/lava_bubble.02020.rgba16.inc.c python3 tools/zeroterm.py "textures/effect/lava_bubble.02820.rgba16" > build/us_pc/textures/effect/lava_bubble.02820.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/effect/lava_bubble.02820.rgba16 > build/us_pc/textures/effect/lava_bubble.02820.rgba16.inc.c echo >> build/us_pc/textures/effect/lava_bubble.02820.rgba16.inc.c python3 tools/zeroterm.py "textures/effect/lava_bubble.03020.rgba16" > build/us_pc/textures/effect/lava_bubble.03020.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/effect/lava_bubble.03020.rgba16 > build/us_pc/textures/effect/lava_bubble.03020.rgba16.inc.c echo >> build/us_pc/textures/effect/lava_bubble.03020.rgba16.inc.c python3 tools/zeroterm.py "textures/effect/lava_bubble.03820.rgba16" > build/us_pc/textures/effect/lava_bubble.03820.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/effect/lava_bubble.03820.rgba16 > build/us_pc/textures/effect/lava_bubble.03820.rgba16.inc.c echo >> build/us_pc/textures/effect/lava_bubble.03820.rgba16.inc.c python3 tools/zeroterm.py "textures/effect/lava_bubble.04020.rgba16" > build/us_pc/textures/effect/lava_bubble.04020.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/effect/lava_bubble.04020.rgba16 > build/us_pc/textures/effect/lava_bubble.04020.rgba16.inc.c echo >> build/us_pc/textures/effect/lava_bubble.04020.rgba16.inc.c python3 tools/zeroterm.py "textures/effect/lava_bubble.04820.rgba16" > build/us_pc/textures/effect/lava_bubble.04820.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/effect/lava_bubble.04820.rgba16 > build/us_pc/textures/effect/lava_bubble.04820.rgba16.inc.c echo >> build/us_pc/textures/effect/lava_bubble.04820.rgba16.inc.c python3 tools/zeroterm.py "textures/effect/lava_bubble.05020.rgba16" > build/us_pc/textures/effect/lava_bubble.05020.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/effect/lava_bubble.05020.rgba16 > build/us_pc/textures/effect/lava_bubble.05020.rgba16.inc.c echo >> build/us_pc/textures/effect/lava_bubble.05020.rgba16.inc.c python3 tools/zeroterm.py "textures/effect/lava_bubble.05820.rgba16" > build/us_pc/textures/effect/lava_bubble.05820.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/effect/lava_bubble.05820.rgba16 > build/us_pc/textures/effect/lava_bubble.05820.rgba16.inc.c echo >> build/us_pc/textures/effect/lava_bubble.05820.rgba16.inc.c python3 tools/zeroterm.py "textures/effect/tiny_bubble.0684C.rgba16" > build/us_pc/textures/effect/tiny_bubble.0684C.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/effect/tiny_bubble.0684C.rgba16 > build/us_pc/textures/effect/tiny_bubble.0684C.rgba16.inc.c echo >> build/us_pc/textures/effect/tiny_bubble.0684C.rgba16.inc.c python3 tools/zeroterm.py "textures/effect/tiny_bubble.06AD8.rgba16" > build/us_pc/textures/effect/tiny_bubble.06AD8.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/effect/tiny_bubble.06AD8.rgba16 > build/us_pc/textures/effect/tiny_bubble.06AD8.rgba16.inc.c echo >> build/us_pc/textures/effect/tiny_bubble.06AD8.rgba16.inc.c cc -c -O2 -I include -I build/us_pc -I build/us_pc/include -I src -I . -I SDL/include -DDYNOS -DRAPI_GL=1 -DWAPI_SDL2=1 -DAAPI_SDL2=1 -DCAPI_SDL2=1 -DHAVE_SDL2=1 -DVERSION_US -D_LANGUAGE_C -DNON_MATCHING -DAVOID_UB -DUSE_GLES -DF3DEX_GBI_2E -Wno-error=implicit-function-declaration -Wno-error=incompatible-function-pointer-types -fno-strict-aliasing -fwrapv -DTOUCH_CONTROLS -DBETTERCAMERA -DNODRAWINGDISTANCE -DTEXTURE_FIX -DEXT_OPTIONS_MENU -DEXTERNAL_DATA -DFS_BASEDIR="\"res\"" -fPIC -o build/us_pc/bin/effect.o bin/effect.c python3 tools/zeroterm.py "textures/fire/lll_textures.00000.rgba16" > build/us_pc/textures/fire/lll_textures.00000.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/fire/lll_textures.00000.rgba16 > build/us_pc/textures/fire/lll_textures.00000.rgba16.inc.c echo >> build/us_pc/textures/fire/lll_textures.00000.rgba16.inc.c python3 tools/zeroterm.py "textures/fire/lll_textures.00800.rgba16" > build/us_pc/textures/fire/lll_textures.00800.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/fire/lll_textures.00800.rgba16 > build/us_pc/textures/fire/lll_textures.00800.rgba16.inc.c echo >> build/us_pc/textures/fire/lll_textures.00800.rgba16.inc.c python3 tools/zeroterm.py "textures/fire/lll_textures.01000.rgba16" > build/us_pc/textures/fire/lll_textures.01000.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/fire/lll_textures.01000.rgba16 > build/us_pc/textures/fire/lll_textures.01000.rgba16.inc.c echo >> build/us_pc/textures/fire/lll_textures.01000.rgba16.inc.c python3 tools/zeroterm.py "textures/fire/lll_textures.01800.rgba16" > build/us_pc/textures/fire/lll_textures.01800.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/fire/lll_textures.01800.rgba16 > build/us_pc/textures/fire/lll_textures.01800.rgba16.inc.c echo >> build/us_pc/textures/fire/lll_textures.01800.rgba16.inc.c python3 tools/zeroterm.py "textures/fire/lll_textures.02000.rgba16" > build/us_pc/textures/fire/lll_textures.02000.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/fire/lll_textures.02000.rgba16 > build/us_pc/textures/fire/lll_textures.02000.rgba16.inc.c echo >> build/us_pc/textures/fire/lll_textures.02000.rgba16.inc.c python3 tools/zeroterm.py "textures/fire/lll_textures.02800.rgba16" > build/us_pc/textures/fire/lll_textures.02800.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/fire/lll_textures.02800.rgba16 > build/us_pc/textures/fire/lll_textures.02800.rgba16.inc.c echo >> build/us_pc/textures/fire/lll_textures.02800.rgba16.inc.c python3 tools/zeroterm.py "textures/fire/lll_textures.03000.rgba16" > build/us_pc/textures/fire/lll_textures.03000.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/fire/lll_textures.03000.rgba16 > build/us_pc/textures/fire/lll_textures.03000.rgba16.inc.c echo >> build/us_pc/textures/fire/lll_textures.03000.rgba16.inc.c python3 tools/zeroterm.py "textures/fire/lll_textures.03800.rgba16" > build/us_pc/textures/fire/lll_textures.03800.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/fire/lll_textures.03800.rgba16 > build/us_pc/textures/fire/lll_textures.03800.rgba16.inc.c echo >> build/us_pc/textures/fire/lll_textures.03800.rgba16.inc.c python3 tools/zeroterm.py "textures/fire/lll_textures.04000.rgba16" > build/us_pc/textures/fire/lll_textures.04000.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/fire/lll_textures.04000.rgba16 > build/us_pc/textures/fire/lll_textures.04000.rgba16.inc.c echo >> build/us_pc/textures/fire/lll_textures.04000.rgba16.inc.c python3 tools/zeroterm.py "textures/fire/lll_textures.04800.rgba16" > build/us_pc/textures/fire/lll_textures.04800.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/fire/lll_textures.04800.rgba16 > build/us_pc/textures/fire/lll_textures.04800.rgba16.inc.c echo >> build/us_pc/textures/fire/lll_textures.04800.rgba16.inc.c python3 tools/zeroterm.py "textures/fire/lll_textures.05000.rgba16" > build/us_pc/textures/fire/lll_textures.05000.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/fire/lll_textures.05000.rgba16 > build/us_pc/textures/fire/lll_textures.05000.rgba16.inc.c echo >> build/us_pc/textures/fire/lll_textures.05000.rgba16.inc.c python3 tools/zeroterm.py "textures/fire/lll_textures.05800.rgba16" > build/us_pc/textures/fire/lll_textures.05800.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/fire/lll_textures.05800.rgba16 > build/us_pc/textures/fire/lll_textures.05800.rgba16.inc.c echo >> build/us_pc/textures/fire/lll_textures.05800.rgba16.inc.c python3 tools/zeroterm.py "textures/fire/lll_textures.06000.rgba16" > build/us_pc/textures/fire/lll_textures.06000.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/fire/lll_textures.06000.rgba16 > build/us_pc/textures/fire/lll_textures.06000.rgba16.inc.c echo >> build/us_pc/textures/fire/lll_textures.06000.rgba16.inc.c python3 tools/zeroterm.py "textures/fire/lll_textures.06800.rgba16" > build/us_pc/textures/fire/lll_textures.06800.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/fire/lll_textures.06800.rgba16 > build/us_pc/textures/fire/lll_textures.06800.rgba16.inc.c echo >> build/us_pc/textures/fire/lll_textures.06800.rgba16.inc.c python3 tools/zeroterm.py "textures/fire/lll_textures.07000.rgba16" > build/us_pc/textures/fire/lll_textures.07000.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/fire/lll_textures.07000.rgba16 > build/us_pc/textures/fire/lll_textures.07000.rgba16.inc.c echo >> build/us_pc/textures/fire/lll_textures.07000.rgba16.inc.c python3 tools/zeroterm.py "textures/fire/lll_textures.07800.rgba16" > build/us_pc/textures/fire/lll_textures.07800.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/fire/lll_textures.07800.rgba16 > build/us_pc/textures/fire/lll_textures.07800.rgba16.inc.c echo >> build/us_pc/textures/fire/lll_textures.07800.rgba16.inc.c python3 tools/zeroterm.py "textures/fire/lll_textures.08000.rgba16" > build/us_pc/textures/fire/lll_textures.08000.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/fire/lll_textures.08000.rgba16 > build/us_pc/textures/fire/lll_textures.08000.rgba16.inc.c echo >> build/us_pc/textures/fire/lll_textures.08000.rgba16.inc.c python3 tools/zeroterm.py "textures/fire/lll_textures.08800.rgba16" > build/us_pc/textures/fire/lll_textures.08800.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/fire/lll_textures.08800.rgba16 > build/us_pc/textures/fire/lll_textures.08800.rgba16.inc.c echo >> build/us_pc/textures/fire/lll_textures.08800.rgba16.inc.c python3 tools/zeroterm.py "textures/fire/lll_textures.09000.rgba16" > build/us_pc/textures/fire/lll_textures.09000.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/fire/lll_textures.09000.rgba16 > build/us_pc/textures/fire/lll_textures.09000.rgba16.inc.c echo >> build/us_pc/textures/fire/lll_textures.09000.rgba16.inc.c python3 tools/zeroterm.py "textures/fire/lll_textures.09800.rgba16" > build/us_pc/textures/fire/lll_textures.09800.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/fire/lll_textures.09800.rgba16 > build/us_pc/textures/fire/lll_textures.09800.rgba16.inc.c echo >> build/us_pc/textures/fire/lll_textures.09800.rgba16.inc.c python3 tools/zeroterm.py "textures/fire/lll_textures.0A000.rgba16" > build/us_pc/textures/fire/lll_textures.0A000.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/fire/lll_textures.0A000.rgba16 > build/us_pc/textures/fire/lll_textures.0A000.rgba16.inc.c echo >> build/us_pc/textures/fire/lll_textures.0A000.rgba16.inc.c python3 tools/zeroterm.py "textures/fire/lll_textures.0A800.rgba16" > build/us_pc/textures/fire/lll_textures.0A800.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/fire/lll_textures.0A800.rgba16 > build/us_pc/textures/fire/lll_textures.0A800.rgba16.inc.c echo >> build/us_pc/textures/fire/lll_textures.0A800.rgba16.inc.c python3 tools/zeroterm.py "textures/fire/lll_textures.0B000.rgba16" > build/us_pc/textures/fire/lll_textures.0B000.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/fire/lll_textures.0B000.rgba16 > build/us_pc/textures/fire/lll_textures.0B000.rgba16.inc.c echo >> build/us_pc/textures/fire/lll_textures.0B000.rgba16.inc.c python3 tools/zeroterm.py "textures/fire/lll_textures.0B800.rgba16" > build/us_pc/textures/fire/lll_textures.0B800.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/fire/lll_textures.0B800.rgba16 > build/us_pc/textures/fire/lll_textures.0B800.rgba16.inc.c echo >> build/us_pc/textures/fire/lll_textures.0B800.rgba16.inc.c cc -c -O2 -I include -I build/us_pc -I build/us_pc/include -I src -I . -I SDL/include -DDYNOS -DRAPI_GL=1 -DWAPI_SDL2=1 -DAAPI_SDL2=1 -DCAPI_SDL2=1 -DHAVE_SDL2=1 -DVERSION_US -D_LANGUAGE_C -DNON_MATCHING -DAVOID_UB -DUSE_GLES -DF3DEX_GBI_2E -Wno-error=implicit-function-declaration -Wno-error=incompatible-function-pointer-types -fno-strict-aliasing -fwrapv -DTOUCH_CONTROLS -DBETTERCAMERA -DNODRAWINGDISTANCE -DTEXTURE_FIX -DEXT_OPTIONS_MENU -DEXTERNAL_DATA -DFS_BASEDIR="\"res\"" -fPIC -o build/us_pc/bin/fire.o bin/fire.c python3 tools/zeroterm.py "textures/generic/bob_textures.00000.rgba16" > build/us_pc/textures/generic/bob_textures.00000.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/generic/bob_textures.00000.rgba16 > build/us_pc/textures/generic/bob_textures.00000.rgba16.inc.c echo >> build/us_pc/textures/generic/bob_textures.00000.rgba16.inc.c python3 tools/zeroterm.py "textures/generic/bob_textures.00800.rgba16" > build/us_pc/textures/generic/bob_textures.00800.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/generic/bob_textures.00800.rgba16 > build/us_pc/textures/generic/bob_textures.00800.rgba16.inc.c echo >> build/us_pc/textures/generic/bob_textures.00800.rgba16.inc.c python3 tools/zeroterm.py "textures/generic/bob_textures.01000.rgba16" > build/us_pc/textures/generic/bob_textures.01000.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/generic/bob_textures.01000.rgba16 > build/us_pc/textures/generic/bob_textures.01000.rgba16.inc.c echo >> build/us_pc/textures/generic/bob_textures.01000.rgba16.inc.c python3 tools/zeroterm.py "textures/generic/bob_textures.01800.rgba16" > build/us_pc/textures/generic/bob_textures.01800.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/generic/bob_textures.01800.rgba16 > build/us_pc/textures/generic/bob_textures.01800.rgba16.inc.c echo >> build/us_pc/textures/generic/bob_textures.01800.rgba16.inc.c python3 tools/zeroterm.py "textures/generic/bob_textures.02000.rgba16" > build/us_pc/textures/generic/bob_textures.02000.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/generic/bob_textures.02000.rgba16 > build/us_pc/textures/generic/bob_textures.02000.rgba16.inc.c echo >> build/us_pc/textures/generic/bob_textures.02000.rgba16.inc.c python3 tools/zeroterm.py "textures/generic/bob_textures.02800.rgba16" > build/us_pc/textures/generic/bob_textures.02800.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/generic/bob_textures.02800.rgba16 > build/us_pc/textures/generic/bob_textures.02800.rgba16.inc.c echo >> build/us_pc/textures/generic/bob_textures.02800.rgba16.inc.c python3 tools/zeroterm.py "textures/generic/bob_textures.03000.rgba16" > build/us_pc/textures/generic/bob_textures.03000.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/generic/bob_textures.03000.rgba16 > build/us_pc/textures/generic/bob_textures.03000.rgba16.inc.c echo >> build/us_pc/textures/generic/bob_textures.03000.rgba16.inc.c python3 tools/zeroterm.py "textures/generic/bob_textures.03800.rgba16" > build/us_pc/textures/generic/bob_textures.03800.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/generic/bob_textures.03800.rgba16 > build/us_pc/textures/generic/bob_textures.03800.rgba16.inc.c echo >> build/us_pc/textures/generic/bob_textures.03800.rgba16.inc.c python3 tools/zeroterm.py "textures/generic/bob_textures.04000.rgba16" > build/us_pc/textures/generic/bob_textures.04000.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/generic/bob_textures.04000.rgba16 > build/us_pc/textures/generic/bob_textures.04000.rgba16.inc.c echo >> build/us_pc/textures/generic/bob_textures.04000.rgba16.inc.c python3 tools/zeroterm.py "textures/generic/bob_textures.04800.rgba16" > build/us_pc/textures/generic/bob_textures.04800.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/generic/bob_textures.04800.rgba16 > build/us_pc/textures/generic/bob_textures.04800.rgba16.inc.c echo >> build/us_pc/textures/generic/bob_textures.04800.rgba16.inc.c python3 tools/zeroterm.py "textures/generic/bob_textures.05000.rgba16" > build/us_pc/textures/generic/bob_textures.05000.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/generic/bob_textures.05000.rgba16 > build/us_pc/textures/generic/bob_textures.05000.rgba16.inc.c echo >> build/us_pc/textures/generic/bob_textures.05000.rgba16.inc.c python3 tools/zeroterm.py "textures/generic/bob_textures.05800.rgba16" > build/us_pc/textures/generic/bob_textures.05800.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/generic/bob_textures.05800.rgba16 > build/us_pc/textures/generic/bob_textures.05800.rgba16.inc.c echo >> build/us_pc/textures/generic/bob_textures.05800.rgba16.inc.c python3 tools/zeroterm.py "textures/generic/bob_textures.06000.rgba16" > build/us_pc/textures/generic/bob_textures.06000.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/generic/bob_textures.06000.rgba16 > build/us_pc/textures/generic/bob_textures.06000.rgba16.inc.c echo >> build/us_pc/textures/generic/bob_textures.06000.rgba16.inc.c python3 tools/zeroterm.py "textures/generic/bob_textures.07000.rgba16" > build/us_pc/textures/generic/bob_textures.07000.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/generic/bob_textures.07000.rgba16 > build/us_pc/textures/generic/bob_textures.07000.rgba16.inc.c echo >> build/us_pc/textures/generic/bob_textures.07000.rgba16.inc.c python3 tools/zeroterm.py "textures/generic/bob_textures.07800.rgba16" > build/us_pc/textures/generic/bob_textures.07800.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/generic/bob_textures.07800.rgba16 > build/us_pc/textures/generic/bob_textures.07800.rgba16.inc.c echo >> build/us_pc/textures/generic/bob_textures.07800.rgba16.inc.c python3 tools/zeroterm.py "textures/generic/bob_textures.08000.rgba16" > build/us_pc/textures/generic/bob_textures.08000.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/generic/bob_textures.08000.rgba16 > build/us_pc/textures/generic/bob_textures.08000.rgba16.inc.c echo >> build/us_pc/textures/generic/bob_textures.08000.rgba16.inc.c python3 tools/zeroterm.py "textures/generic/bob_textures.08800.rgba16" > build/us_pc/textures/generic/bob_textures.08800.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/generic/bob_textures.08800.rgba16 > build/us_pc/textures/generic/bob_textures.08800.rgba16.inc.c echo >> build/us_pc/textures/generic/bob_textures.08800.rgba16.inc.c python3 tools/zeroterm.py "textures/generic/bob_textures.09000.rgba16" > build/us_pc/textures/generic/bob_textures.09000.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/generic/bob_textures.09000.rgba16 > build/us_pc/textures/generic/bob_textures.09000.rgba16.inc.c echo >> build/us_pc/textures/generic/bob_textures.09000.rgba16.inc.c python3 tools/zeroterm.py "textures/generic/bob_textures.09800.rgba16" > build/us_pc/textures/generic/bob_textures.09800.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/generic/bob_textures.09800.rgba16 > build/us_pc/textures/generic/bob_textures.09800.rgba16.inc.c echo >> build/us_pc/textures/generic/bob_textures.09800.rgba16.inc.c python3 tools/zeroterm.py "textures/generic/bob_textures.0A000.rgba16" > build/us_pc/textures/generic/bob_textures.0A000.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/generic/bob_textures.0A000.rgba16 > build/us_pc/textures/generic/bob_textures.0A000.rgba16.inc.c echo >> build/us_pc/textures/generic/bob_textures.0A000.rgba16.inc.c python3 tools/zeroterm.py "textures/generic/bob_textures.0A800.rgba16" > build/us_pc/textures/generic/bob_textures.0A800.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/generic/bob_textures.0A800.rgba16 > build/us_pc/textures/generic/bob_textures.0A800.rgba16.inc.c echo >> build/us_pc/textures/generic/bob_textures.0A800.rgba16.inc.c python3 tools/zeroterm.py "textures/generic/bob_textures.0B000.ia16" > build/us_pc/textures/generic/bob_textures.0B000.ia16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/generic/bob_textures.0B000.ia16 > build/us_pc/textures/generic/bob_textures.0B000.ia16.inc.c echo >> build/us_pc/textures/generic/bob_textures.0B000.ia16.inc.c cc -c -O2 -I include -I build/us_pc -I build/us_pc/include -I src -I . -I SDL/include -DDYNOS -DRAPI_GL=1 -DWAPI_SDL2=1 -DAAPI_SDL2=1 -DCAPI_SDL2=1 -DHAVE_SDL2=1 -DVERSION_US -D_LANGUAGE_C -DNON_MATCHING -DAVOID_UB -DUSE_GLES -DF3DEX_GBI_2E -Wno-error=implicit-function-declaration -Wno-error=incompatible-function-pointer-types -fno-strict-aliasing -fwrapv -DTOUCH_CONTROLS -DBETTERCAMERA -DNODRAWINGDISTANCE -DTEXTURE_FIX -DEXT_OPTIONS_MENU -DEXTERNAL_DATA -DFS_BASEDIR="\"res\"" -fPIC -o build/us_pc/bin/generic.o bin/generic.c python3 tools/zeroterm.py "textures/grass/wf_textures.00000.rgba16" > build/us_pc/textures/grass/wf_textures.00000.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/grass/wf_textures.00000.rgba16 > build/us_pc/textures/grass/wf_textures.00000.rgba16.inc.c echo >> build/us_pc/textures/grass/wf_textures.00000.rgba16.inc.c python3 tools/zeroterm.py "textures/grass/wf_textures.00800.rgba16" > build/us_pc/textures/grass/wf_textures.00800.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/grass/wf_textures.00800.rgba16 > build/us_pc/textures/grass/wf_textures.00800.rgba16.inc.c echo >> build/us_pc/textures/grass/wf_textures.00800.rgba16.inc.c python3 tools/zeroterm.py "textures/grass/wf_textures.01000.rgba16" > build/us_pc/textures/grass/wf_textures.01000.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/grass/wf_textures.01000.rgba16 > build/us_pc/textures/grass/wf_textures.01000.rgba16.inc.c echo >> build/us_pc/textures/grass/wf_textures.01000.rgba16.inc.c python3 tools/zeroterm.py "textures/grass/wf_textures.01800.rgba16" > build/us_pc/textures/grass/wf_textures.01800.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/grass/wf_textures.01800.rgba16 > build/us_pc/textures/grass/wf_textures.01800.rgba16.inc.c echo >> build/us_pc/textures/grass/wf_textures.01800.rgba16.inc.c python3 tools/zeroterm.py "textures/grass/wf_textures.02000.rgba16" > build/us_pc/textures/grass/wf_textures.02000.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/grass/wf_textures.02000.rgba16 > build/us_pc/textures/grass/wf_textures.02000.rgba16.inc.c echo >> build/us_pc/textures/grass/wf_textures.02000.rgba16.inc.c python3 tools/zeroterm.py "textures/grass/wf_textures.02800.rgba16" > build/us_pc/textures/grass/wf_textures.02800.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/grass/wf_textures.02800.rgba16 > build/us_pc/textures/grass/wf_textures.02800.rgba16.inc.c echo >> build/us_pc/textures/grass/wf_textures.02800.rgba16.inc.c python3 tools/zeroterm.py "textures/grass/wf_textures.03000.rgba16" > build/us_pc/textures/grass/wf_textures.03000.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/grass/wf_textures.03000.rgba16 > build/us_pc/textures/grass/wf_textures.03000.rgba16.inc.c echo >> build/us_pc/textures/grass/wf_textures.03000.rgba16.inc.c python3 tools/zeroterm.py "textures/grass/wf_textures.03800.rgba16" > build/us_pc/textures/grass/wf_textures.03800.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/grass/wf_textures.03800.rgba16 > build/us_pc/textures/grass/wf_textures.03800.rgba16.inc.c echo >> build/us_pc/textures/grass/wf_textures.03800.rgba16.inc.c python3 tools/zeroterm.py "textures/grass/wf_textures.04000.rgba16" > build/us_pc/textures/grass/wf_textures.04000.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/grass/wf_textures.04000.rgba16 > build/us_pc/textures/grass/wf_textures.04000.rgba16.inc.c echo >> build/us_pc/textures/grass/wf_textures.04000.rgba16.inc.c python3 tools/zeroterm.py "textures/grass/wf_textures.04800.rgba16" > build/us_pc/textures/grass/wf_textures.04800.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/grass/wf_textures.04800.rgba16 > build/us_pc/textures/grass/wf_textures.04800.rgba16.inc.c echo >> build/us_pc/textures/grass/wf_textures.04800.rgba16.inc.c python3 tools/zeroterm.py "textures/grass/wf_textures.05000.rgba16" > build/us_pc/textures/grass/wf_textures.05000.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/grass/wf_textures.05000.rgba16 > build/us_pc/textures/grass/wf_textures.05000.rgba16.inc.c echo >> build/us_pc/textures/grass/wf_textures.05000.rgba16.inc.c python3 tools/zeroterm.py "textures/grass/wf_textures.05800.rgba16" > build/us_pc/textures/grass/wf_textures.05800.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/grass/wf_textures.05800.rgba16 > build/us_pc/textures/grass/wf_textures.05800.rgba16.inc.c echo >> build/us_pc/textures/grass/wf_textures.05800.rgba16.inc.c python3 tools/zeroterm.py "textures/grass/wf_textures.06000.rgba16" > build/us_pc/textures/grass/wf_textures.06000.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/grass/wf_textures.06000.rgba16 > build/us_pc/textures/grass/wf_textures.06000.rgba16.inc.c echo >> build/us_pc/textures/grass/wf_textures.06000.rgba16.inc.c python3 tools/zeroterm.py "textures/grass/wf_textures.06800.rgba16" > build/us_pc/textures/grass/wf_textures.06800.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/grass/wf_textures.06800.rgba16 > build/us_pc/textures/grass/wf_textures.06800.rgba16.inc.c echo >> build/us_pc/textures/grass/wf_textures.06800.rgba16.inc.c python3 tools/zeroterm.py "textures/grass/wf_textures.07000.rgba16" > build/us_pc/textures/grass/wf_textures.07000.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/grass/wf_textures.07000.rgba16 > build/us_pc/textures/grass/wf_textures.07000.rgba16.inc.c echo >> build/us_pc/textures/grass/wf_textures.07000.rgba16.inc.c python3 tools/zeroterm.py "textures/grass/wf_textures.07800.rgba16" > build/us_pc/textures/grass/wf_textures.07800.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/grass/wf_textures.07800.rgba16 > build/us_pc/textures/grass/wf_textures.07800.rgba16.inc.c echo >> build/us_pc/textures/grass/wf_textures.07800.rgba16.inc.c python3 tools/zeroterm.py "textures/grass/wf_textures.08000.rgba16" > build/us_pc/textures/grass/wf_textures.08000.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/grass/wf_textures.08000.rgba16 > build/us_pc/textures/grass/wf_textures.08000.rgba16.inc.c echo >> build/us_pc/textures/grass/wf_textures.08000.rgba16.inc.c python3 tools/zeroterm.py "textures/grass/wf_textures.08800.rgba16" > build/us_pc/textures/grass/wf_textures.08800.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/grass/wf_textures.08800.rgba16 > build/us_pc/textures/grass/wf_textures.08800.rgba16.inc.c echo >> build/us_pc/textures/grass/wf_textures.08800.rgba16.inc.c python3 tools/zeroterm.py "textures/grass/wf_textures.09000.rgba16" > build/us_pc/textures/grass/wf_textures.09000.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/grass/wf_textures.09000.rgba16 > build/us_pc/textures/grass/wf_textures.09000.rgba16.inc.c echo >> build/us_pc/textures/grass/wf_textures.09000.rgba16.inc.c python3 tools/zeroterm.py "textures/grass/wf_textures.09800.rgba16" > build/us_pc/textures/grass/wf_textures.09800.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/grass/wf_textures.09800.rgba16 > build/us_pc/textures/grass/wf_textures.09800.rgba16.inc.c echo >> build/us_pc/textures/grass/wf_textures.09800.rgba16.inc.c python3 tools/zeroterm.py "textures/grass/wf_textures.0A000.rgba16" > build/us_pc/textures/grass/wf_textures.0A000.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/grass/wf_textures.0A000.rgba16 > build/us_pc/textures/grass/wf_textures.0A000.rgba16.inc.c echo >> build/us_pc/textures/grass/wf_textures.0A000.rgba16.inc.c python3 tools/zeroterm.py "textures/grass/wf_textures.0A800.rgba16" > build/us_pc/textures/grass/wf_textures.0A800.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/grass/wf_textures.0A800.rgba16 > build/us_pc/textures/grass/wf_textures.0A800.rgba16.inc.c echo >> build/us_pc/textures/grass/wf_textures.0A800.rgba16.inc.c python3 tools/zeroterm.py "textures/grass/wf_textures.0B000.ia16" > build/us_pc/textures/grass/wf_textures.0B000.ia16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/grass/wf_textures.0B000.ia16 > build/us_pc/textures/grass/wf_textures.0B000.ia16.inc.c echo >> build/us_pc/textures/grass/wf_textures.0B000.ia16.inc.c python3 tools/zeroterm.py "textures/grass/wf_textures.0B800.ia16" > build/us_pc/textures/grass/wf_textures.0B800.ia16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/grass/wf_textures.0B800.ia16 > build/us_pc/textures/grass/wf_textures.0B800.ia16.inc.c echo >> build/us_pc/textures/grass/wf_textures.0B800.ia16.inc.c cc -c -O2 -I include -I build/us_pc -I build/us_pc/include -I src -I . -I SDL/include -DDYNOS -DRAPI_GL=1 -DWAPI_SDL2=1 -DAAPI_SDL2=1 -DCAPI_SDL2=1 -DHAVE_SDL2=1 -DVERSION_US -D_LANGUAGE_C -DNON_MATCHING -DAVOID_UB -DUSE_GLES -DF3DEX_GBI_2E -Wno-error=implicit-function-declaration -Wno-error=incompatible-function-pointer-types -fno-strict-aliasing -fwrapv -DTOUCH_CONTROLS -DBETTERCAMERA -DNODRAWINGDISTANCE -DTEXTURE_FIX -DEXT_OPTIONS_MENU -DEXTERNAL_DATA -DFS_BASEDIR="\"res\"" -fPIC -o build/us_pc/bin/grass.o bin/grass.c python3 tools/zeroterm.py "textures/inside/inside_castle_textures.00000.rgba16" > build/us_pc/textures/inside/inside_castle_textures.00000.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/inside/inside_castle_textures.00000.rgba16 > build/us_pc/textures/inside/inside_castle_textures.00000.rgba16.inc.c echo >> build/us_pc/textures/inside/inside_castle_textures.00000.rgba16.inc.c python3 tools/zeroterm.py "textures/inside/inside_castle_textures.01000.rgba16" > build/us_pc/textures/inside/inside_castle_textures.01000.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/inside/inside_castle_textures.01000.rgba16 > build/us_pc/textures/inside/inside_castle_textures.01000.rgba16.inc.c echo >> build/us_pc/textures/inside/inside_castle_textures.01000.rgba16.inc.c python3 tools/zeroterm.py "textures/inside/inside_castle_textures.02000.rgba16" > build/us_pc/textures/inside/inside_castle_textures.02000.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/inside/inside_castle_textures.02000.rgba16 > build/us_pc/textures/inside/inside_castle_textures.02000.rgba16.inc.c echo >> build/us_pc/textures/inside/inside_castle_textures.02000.rgba16.inc.c python3 tools/zeroterm.py "textures/inside/inside_castle_textures.03000.rgba16" > build/us_pc/textures/inside/inside_castle_textures.03000.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/inside/inside_castle_textures.03000.rgba16 > build/us_pc/textures/inside/inside_castle_textures.03000.rgba16.inc.c echo >> build/us_pc/textures/inside/inside_castle_textures.03000.rgba16.inc.c python3 tools/zeroterm.py "textures/inside/inside_castle_textures.03800.rgba16" > build/us_pc/textures/inside/inside_castle_textures.03800.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/inside/inside_castle_textures.03800.rgba16 > build/us_pc/textures/inside/inside_castle_textures.03800.rgba16.inc.c echo >> build/us_pc/textures/inside/inside_castle_textures.03800.rgba16.inc.c python3 tools/zeroterm.py "textures/inside/inside_castle_textures.04000.rgba16" > build/us_pc/textures/inside/inside_castle_textures.04000.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/inside/inside_castle_textures.04000.rgba16 > build/us_pc/textures/inside/inside_castle_textures.04000.rgba16.inc.c echo >> build/us_pc/textures/inside/inside_castle_textures.04000.rgba16.inc.c python3 tools/zeroterm.py "textures/inside/inside_castle_textures.04800.rgba16" > build/us_pc/textures/inside/inside_castle_textures.04800.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/inside/inside_castle_textures.04800.rgba16 > build/us_pc/textures/inside/inside_castle_textures.04800.rgba16.inc.c echo >> build/us_pc/textures/inside/inside_castle_textures.04800.rgba16.inc.c python3 tools/zeroterm.py "textures/inside/inside_castle_textures.05000.rgba16" > build/us_pc/textures/inside/inside_castle_textures.05000.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/inside/inside_castle_textures.05000.rgba16 > build/us_pc/textures/inside/inside_castle_textures.05000.rgba16.inc.c echo >> build/us_pc/textures/inside/inside_castle_textures.05000.rgba16.inc.c python3 tools/zeroterm.py "textures/inside/inside_castle_textures.05800.rgba16" > build/us_pc/textures/inside/inside_castle_textures.05800.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/inside/inside_castle_textures.05800.rgba16 > build/us_pc/textures/inside/inside_castle_textures.05800.rgba16.inc.c echo >> build/us_pc/textures/inside/inside_castle_textures.05800.rgba16.inc.c python3 tools/zeroterm.py "textures/inside/inside_castle_textures.06000.rgba16" > build/us_pc/textures/inside/inside_castle_textures.06000.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/inside/inside_castle_textures.06000.rgba16 > build/us_pc/textures/inside/inside_castle_textures.06000.rgba16.inc.c echo >> build/us_pc/textures/inside/inside_castle_textures.06000.rgba16.inc.c python3 tools/zeroterm.py "textures/inside/inside_castle_textures.07000.rgba16" > build/us_pc/textures/inside/inside_castle_textures.07000.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/inside/inside_castle_textures.07000.rgba16 > build/us_pc/textures/inside/inside_castle_textures.07000.rgba16.inc.c echo >> build/us_pc/textures/inside/inside_castle_textures.07000.rgba16.inc.c python3 tools/zeroterm.py "textures/inside/inside_castle_textures.08000.rgba16" > build/us_pc/textures/inside/inside_castle_textures.08000.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/inside/inside_castle_textures.08000.rgba16 > build/us_pc/textures/inside/inside_castle_textures.08000.rgba16.inc.c echo >> build/us_pc/textures/inside/inside_castle_textures.08000.rgba16.inc.c python3 tools/zeroterm.py "textures/inside/inside_castle_textures.08800.rgba16" > build/us_pc/textures/inside/inside_castle_textures.08800.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/inside/inside_castle_textures.08800.rgba16 > build/us_pc/textures/inside/inside_castle_textures.08800.rgba16.inc.c echo >> build/us_pc/textures/inside/inside_castle_textures.08800.rgba16.inc.c python3 tools/zeroterm.py "textures/inside/inside_castle_textures.09000.rgba16" > build/us_pc/textures/inside/inside_castle_textures.09000.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/inside/inside_castle_textures.09000.rgba16 > build/us_pc/textures/inside/inside_castle_textures.09000.rgba16.inc.c echo >> build/us_pc/textures/inside/inside_castle_textures.09000.rgba16.inc.c python3 tools/zeroterm.py "textures/inside/inside_castle_textures.0A000.rgba16" > build/us_pc/textures/inside/inside_castle_textures.0A000.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/inside/inside_castle_textures.0A000.rgba16 > build/us_pc/textures/inside/inside_castle_textures.0A000.rgba16.inc.c echo >> build/us_pc/textures/inside/inside_castle_textures.0A000.rgba16.inc.c python3 tools/zeroterm.py "textures/inside/inside_castle_textures.0B000.rgba16" > build/us_pc/textures/inside/inside_castle_textures.0B000.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/inside/inside_castle_textures.0B000.rgba16 > build/us_pc/textures/inside/inside_castle_textures.0B000.rgba16.inc.c echo >> build/us_pc/textures/inside/inside_castle_textures.0B000.rgba16.inc.c python3 tools/zeroterm.py "textures/inside/inside_castle_textures.0B800.rgba16" > build/us_pc/textures/inside/inside_castle_textures.0B800.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/inside/inside_castle_textures.0B800.rgba16 > build/us_pc/textures/inside/inside_castle_textures.0B800.rgba16.inc.c echo >> build/us_pc/textures/inside/inside_castle_textures.0B800.rgba16.inc.c cc -c -O2 -I include -I build/us_pc -I build/us_pc/include -I src -I . -I SDL/include -DDYNOS -DRAPI_GL=1 -DWAPI_SDL2=1 -DAAPI_SDL2=1 -DCAPI_SDL2=1 -DHAVE_SDL2=1 -DVERSION_US -D_LANGUAGE_C -DNON_MATCHING -DAVOID_UB -DUSE_GLES -DF3DEX_GBI_2E -Wno-error=implicit-function-declaration -Wno-error=incompatible-function-pointer-types -fno-strict-aliasing -fwrapv -DTOUCH_CONTROLS -DBETTERCAMERA -DNODRAWINGDISTANCE -DTEXTURE_FIX -DEXT_OPTIONS_MENU -DEXTERNAL_DATA -DFS_BASEDIR="\"res\"" -fPIC -o build/us_pc/bin/inside.o bin/inside.c python3 tools/zeroterm.py "textures/machine/ttc_textures.00000.rgba16" > build/us_pc/textures/machine/ttc_textures.00000.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/machine/ttc_textures.00000.rgba16 > build/us_pc/textures/machine/ttc_textures.00000.rgba16.inc.c echo >> build/us_pc/textures/machine/ttc_textures.00000.rgba16.inc.c python3 tools/zeroterm.py "textures/machine/ttc_textures.00800.rgba16" > build/us_pc/textures/machine/ttc_textures.00800.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/machine/ttc_textures.00800.rgba16 > build/us_pc/textures/machine/ttc_textures.00800.rgba16.inc.c echo >> build/us_pc/textures/machine/ttc_textures.00800.rgba16.inc.c python3 tools/zeroterm.py "textures/machine/ttc_textures.01000.rgba16" > build/us_pc/textures/machine/ttc_textures.01000.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/machine/ttc_textures.01000.rgba16 > build/us_pc/textures/machine/ttc_textures.01000.rgba16.inc.c echo >> build/us_pc/textures/machine/ttc_textures.01000.rgba16.inc.c python3 tools/zeroterm.py "textures/machine/ttc_textures.01800.rgba16" > build/us_pc/textures/machine/ttc_textures.01800.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/machine/ttc_textures.01800.rgba16 > build/us_pc/textures/machine/ttc_textures.01800.rgba16.inc.c echo >> build/us_pc/textures/machine/ttc_textures.01800.rgba16.inc.c python3 tools/zeroterm.py "textures/machine/ttc_textures.02000.rgba16" > build/us_pc/textures/machine/ttc_textures.02000.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/machine/ttc_textures.02000.rgba16 > build/us_pc/textures/machine/ttc_textures.02000.rgba16.inc.c echo >> build/us_pc/textures/machine/ttc_textures.02000.rgba16.inc.c python3 tools/zeroterm.py "textures/machine/ttc_textures.02800.rgba16" > build/us_pc/textures/machine/ttc_textures.02800.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/machine/ttc_textures.02800.rgba16 > build/us_pc/textures/machine/ttc_textures.02800.rgba16.inc.c echo >> build/us_pc/textures/machine/ttc_textures.02800.rgba16.inc.c python3 tools/zeroterm.py "textures/machine/ttc_textures.03000.rgba16" > build/us_pc/textures/machine/ttc_textures.03000.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/machine/ttc_textures.03000.rgba16 > build/us_pc/textures/machine/ttc_textures.03000.rgba16.inc.c echo >> build/us_pc/textures/machine/ttc_textures.03000.rgba16.inc.c python3 tools/zeroterm.py "textures/machine/ttc_textures.03800.rgba16" > build/us_pc/textures/machine/ttc_textures.03800.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/machine/ttc_textures.03800.rgba16 > build/us_pc/textures/machine/ttc_textures.03800.rgba16.inc.c echo >> build/us_pc/textures/machine/ttc_textures.03800.rgba16.inc.c python3 tools/zeroterm.py "textures/machine/ttc_textures.04000.rgba16" > build/us_pc/textures/machine/ttc_textures.04000.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/machine/ttc_textures.04000.rgba16 > build/us_pc/textures/machine/ttc_textures.04000.rgba16.inc.c echo >> build/us_pc/textures/machine/ttc_textures.04000.rgba16.inc.c python3 tools/zeroterm.py "textures/machine/ttc_textures.05000.rgba16" > build/us_pc/textures/machine/ttc_textures.05000.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/machine/ttc_textures.05000.rgba16 > build/us_pc/textures/machine/ttc_textures.05000.rgba16.inc.c echo >> build/us_pc/textures/machine/ttc_textures.05000.rgba16.inc.c python3 tools/zeroterm.py "textures/machine/ttc_textures.05800.rgba16" > build/us_pc/textures/machine/ttc_textures.05800.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/machine/ttc_textures.05800.rgba16 > build/us_pc/textures/machine/ttc_textures.05800.rgba16.inc.c echo >> build/us_pc/textures/machine/ttc_textures.05800.rgba16.inc.c python3 tools/zeroterm.py "textures/machine/ttc_textures.06000.rgba16" > build/us_pc/textures/machine/ttc_textures.06000.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/machine/ttc_textures.06000.rgba16 > build/us_pc/textures/machine/ttc_textures.06000.rgba16.inc.c echo >> build/us_pc/textures/machine/ttc_textures.06000.rgba16.inc.c python3 tools/zeroterm.py "textures/machine/ttc_textures.06800.rgba16" > build/us_pc/textures/machine/ttc_textures.06800.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/machine/ttc_textures.06800.rgba16 > build/us_pc/textures/machine/ttc_textures.06800.rgba16.inc.c echo >> build/us_pc/textures/machine/ttc_textures.06800.rgba16.inc.c python3 tools/zeroterm.py "textures/machine/ttc_textures.07000.rgba16" > build/us_pc/textures/machine/ttc_textures.07000.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/machine/ttc_textures.07000.rgba16 > build/us_pc/textures/machine/ttc_textures.07000.rgba16.inc.c echo >> build/us_pc/textures/machine/ttc_textures.07000.rgba16.inc.c python3 tools/zeroterm.py "textures/machine/ttc_textures.07800.rgba16" > build/us_pc/textures/machine/ttc_textures.07800.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/machine/ttc_textures.07800.rgba16 > build/us_pc/textures/machine/ttc_textures.07800.rgba16.inc.c echo >> build/us_pc/textures/machine/ttc_textures.07800.rgba16.inc.c python3 tools/zeroterm.py "textures/machine/ttc_textures.08000.rgba16" > build/us_pc/textures/machine/ttc_textures.08000.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/machine/ttc_textures.08000.rgba16 > build/us_pc/textures/machine/ttc_textures.08000.rgba16.inc.c echo >> build/us_pc/textures/machine/ttc_textures.08000.rgba16.inc.c python3 tools/zeroterm.py "textures/machine/ttc_textures.08400.rgba16" > build/us_pc/textures/machine/ttc_textures.08400.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/machine/ttc_textures.08400.rgba16 > build/us_pc/textures/machine/ttc_textures.08400.rgba16.inc.c echo >> build/us_pc/textures/machine/ttc_textures.08400.rgba16.inc.c cc -c -O2 -I include -I build/us_pc -I build/us_pc/include -I src -I . -I SDL/include -DDYNOS -DRAPI_GL=1 -DWAPI_SDL2=1 -DAAPI_SDL2=1 -DCAPI_SDL2=1 -DHAVE_SDL2=1 -DVERSION_US -D_LANGUAGE_C -DNON_MATCHING -DAVOID_UB -DUSE_GLES -DF3DEX_GBI_2E -Wno-error=implicit-function-declaration -Wno-error=incompatible-function-pointer-types -fno-strict-aliasing -fwrapv -DTOUCH_CONTROLS -DBETTERCAMERA -DNODRAWINGDISTANCE -DTEXTURE_FIX -DEXT_OPTIONS_MENU -DEXTERNAL_DATA -DFS_BASEDIR="\"res\"" -fPIC -o build/us_pc/bin/machine.o bin/machine.c python3 tools/zeroterm.py "textures/mountain/ttm_textures.00000.rgba16" > build/us_pc/textures/mountain/ttm_textures.00000.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/mountain/ttm_textures.00000.rgba16 > build/us_pc/textures/mountain/ttm_textures.00000.rgba16.inc.c echo >> build/us_pc/textures/mountain/ttm_textures.00000.rgba16.inc.c python3 tools/zeroterm.py "textures/mountain/ttm_textures.00800.rgba16" > build/us_pc/textures/mountain/ttm_textures.00800.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/mountain/ttm_textures.00800.rgba16 > build/us_pc/textures/mountain/ttm_textures.00800.rgba16.inc.c echo >> build/us_pc/textures/mountain/ttm_textures.00800.rgba16.inc.c python3 tools/zeroterm.py "textures/mountain/ttm_textures.01800.rgba16" > build/us_pc/textures/mountain/ttm_textures.01800.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/mountain/ttm_textures.01800.rgba16 > build/us_pc/textures/mountain/ttm_textures.01800.rgba16.inc.c echo >> build/us_pc/textures/mountain/ttm_textures.01800.rgba16.inc.c python3 tools/zeroterm.py "textures/mountain/ttm_textures.02800.rgba16" > build/us_pc/textures/mountain/ttm_textures.02800.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/mountain/ttm_textures.02800.rgba16 > build/us_pc/textures/mountain/ttm_textures.02800.rgba16.inc.c echo >> build/us_pc/textures/mountain/ttm_textures.02800.rgba16.inc.c python3 tools/zeroterm.py "textures/mountain/ttm_textures.03000.rgba16" > build/us_pc/textures/mountain/ttm_textures.03000.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/mountain/ttm_textures.03000.rgba16 > build/us_pc/textures/mountain/ttm_textures.03000.rgba16.inc.c echo >> build/us_pc/textures/mountain/ttm_textures.03000.rgba16.inc.c python3 tools/zeroterm.py "textures/mountain/ttm_textures.03800.rgba16" > build/us_pc/textures/mountain/ttm_textures.03800.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/mountain/ttm_textures.03800.rgba16 > build/us_pc/textures/mountain/ttm_textures.03800.rgba16.inc.c echo >> build/us_pc/textures/mountain/ttm_textures.03800.rgba16.inc.c python3 tools/zeroterm.py "textures/mountain/ttm_textures.04000.rgba16" > build/us_pc/textures/mountain/ttm_textures.04000.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/mountain/ttm_textures.04000.rgba16 > build/us_pc/textures/mountain/ttm_textures.04000.rgba16.inc.c echo >> build/us_pc/textures/mountain/ttm_textures.04000.rgba16.inc.c python3 tools/zeroterm.py "textures/mountain/ttm_textures.04800.rgba16" > build/us_pc/textures/mountain/ttm_textures.04800.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/mountain/ttm_textures.04800.rgba16 > build/us_pc/textures/mountain/ttm_textures.04800.rgba16.inc.c echo >> build/us_pc/textures/mountain/ttm_textures.04800.rgba16.inc.c python3 tools/zeroterm.py "textures/mountain/ttm_textures.05000.rgba16" > build/us_pc/textures/mountain/ttm_textures.05000.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/mountain/ttm_textures.05000.rgba16 > build/us_pc/textures/mountain/ttm_textures.05000.rgba16.inc.c echo >> build/us_pc/textures/mountain/ttm_textures.05000.rgba16.inc.c python3 tools/zeroterm.py "textures/mountain/ttm_textures.05800.rgba16" > build/us_pc/textures/mountain/ttm_textures.05800.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/mountain/ttm_textures.05800.rgba16 > build/us_pc/textures/mountain/ttm_textures.05800.rgba16.inc.c echo >> build/us_pc/textures/mountain/ttm_textures.05800.rgba16.inc.c python3 tools/zeroterm.py "textures/mountain/ttm_textures.06800.rgba16" > build/us_pc/textures/mountain/ttm_textures.06800.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/mountain/ttm_textures.06800.rgba16 > build/us_pc/textures/mountain/ttm_textures.06800.rgba16.inc.c echo >> build/us_pc/textures/mountain/ttm_textures.06800.rgba16.inc.c python3 tools/zeroterm.py "textures/mountain/ttm_textures.07000.rgba16" > build/us_pc/textures/mountain/ttm_textures.07000.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/mountain/ttm_textures.07000.rgba16 > build/us_pc/textures/mountain/ttm_textures.07000.rgba16.inc.c echo >> build/us_pc/textures/mountain/ttm_textures.07000.rgba16.inc.c python3 tools/zeroterm.py "textures/mountain/ttm_textures.07800.rgba16" > build/us_pc/textures/mountain/ttm_textures.07800.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/mountain/ttm_textures.07800.rgba16 > build/us_pc/textures/mountain/ttm_textures.07800.rgba16.inc.c echo >> build/us_pc/textures/mountain/ttm_textures.07800.rgba16.inc.c python3 tools/zeroterm.py "textures/mountain/ttm_textures.08000.rgba16" > build/us_pc/textures/mountain/ttm_textures.08000.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/mountain/ttm_textures.08000.rgba16 > build/us_pc/textures/mountain/ttm_textures.08000.rgba16.inc.c echo >> build/us_pc/textures/mountain/ttm_textures.08000.rgba16.inc.c python3 tools/zeroterm.py "textures/mountain/ttm_textures.08800.rgba16" > build/us_pc/textures/mountain/ttm_textures.08800.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/mountain/ttm_textures.08800.rgba16 > build/us_pc/textures/mountain/ttm_textures.08800.rgba16.inc.c echo >> build/us_pc/textures/mountain/ttm_textures.08800.rgba16.inc.c python3 tools/zeroterm.py "textures/mountain/ttm_textures.09800.rgba16" > build/us_pc/textures/mountain/ttm_textures.09800.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/mountain/ttm_textures.09800.rgba16 > build/us_pc/textures/mountain/ttm_textures.09800.rgba16.inc.c echo >> build/us_pc/textures/mountain/ttm_textures.09800.rgba16.inc.c python3 tools/zeroterm.py "textures/mountain/ttm_textures.0A000.rgba16" > build/us_pc/textures/mountain/ttm_textures.0A000.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/mountain/ttm_textures.0A000.rgba16 > build/us_pc/textures/mountain/ttm_textures.0A000.rgba16.inc.c echo >> build/us_pc/textures/mountain/ttm_textures.0A000.rgba16.inc.c python3 tools/zeroterm.py "textures/mountain/ttm_textures.0A800.rgba16" > build/us_pc/textures/mountain/ttm_textures.0A800.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/mountain/ttm_textures.0A800.rgba16 > build/us_pc/textures/mountain/ttm_textures.0A800.rgba16.inc.c echo >> build/us_pc/textures/mountain/ttm_textures.0A800.rgba16.inc.c python3 tools/zeroterm.py "textures/mountain/ttm_textures.0B000.rgba16" > build/us_pc/textures/mountain/ttm_textures.0B000.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/mountain/ttm_textures.0B000.rgba16 > build/us_pc/textures/mountain/ttm_textures.0B000.rgba16.inc.c echo >> build/us_pc/textures/mountain/ttm_textures.0B000.rgba16.inc.c python3 tools/zeroterm.py "textures/mountain/ttm_textures.0B800.rgba16" > build/us_pc/textures/mountain/ttm_textures.0B800.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/mountain/ttm_textures.0B800.rgba16 > build/us_pc/textures/mountain/ttm_textures.0B800.rgba16.inc.c echo >> build/us_pc/textures/mountain/ttm_textures.0B800.rgba16.inc.c python3 tools/zeroterm.py "textures/mountain/ttm_textures.0C000.rgba16" > build/us_pc/textures/mountain/ttm_textures.0C000.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/mountain/ttm_textures.0C000.rgba16 > build/us_pc/textures/mountain/ttm_textures.0C000.rgba16.inc.c echo >> build/us_pc/textures/mountain/ttm_textures.0C000.rgba16.inc.c cc -c -O2 -I include -I build/us_pc -I build/us_pc/include -I src -I . -I SDL/include -DDYNOS -DRAPI_GL=1 -DWAPI_SDL2=1 -DAAPI_SDL2=1 -DCAPI_SDL2=1 -DHAVE_SDL2=1 -DVERSION_US -D_LANGUAGE_C -DNON_MATCHING -DAVOID_UB -DUSE_GLES -DF3DEX_GBI_2E -Wno-error=implicit-function-declaration -Wno-error=incompatible-function-pointer-types -fno-strict-aliasing -fwrapv -DTOUCH_CONTROLS -DBETTERCAMERA -DNODRAWINGDISTANCE -DTEXTURE_FIX -DEXT_OPTIONS_MENU -DEXTERNAL_DATA -DFS_BASEDIR="\"res\"" -fPIC -o build/us_pc/bin/mountain.o bin/mountain.c python3 tools/zeroterm.py "textures/outside/castle_grounds_textures.00000.rgba16" > build/us_pc/textures/outside/castle_grounds_textures.00000.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/outside/castle_grounds_textures.00000.rgba16 > build/us_pc/textures/outside/castle_grounds_textures.00000.rgba16.inc.c echo >> build/us_pc/textures/outside/castle_grounds_textures.00000.rgba16.inc.c python3 tools/zeroterm.py "textures/outside/castle_grounds_textures.00800.rgba16" > build/us_pc/textures/outside/castle_grounds_textures.00800.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/outside/castle_grounds_textures.00800.rgba16 > build/us_pc/textures/outside/castle_grounds_textures.00800.rgba16.inc.c echo >> build/us_pc/textures/outside/castle_grounds_textures.00800.rgba16.inc.c python3 tools/zeroterm.py "textures/outside/castle_grounds_textures.01000.rgba16" > build/us_pc/textures/outside/castle_grounds_textures.01000.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/outside/castle_grounds_textures.01000.rgba16 > build/us_pc/textures/outside/castle_grounds_textures.01000.rgba16.inc.c echo >> build/us_pc/textures/outside/castle_grounds_textures.01000.rgba16.inc.c python3 tools/zeroterm.py "textures/outside/castle_grounds_textures.02000.rgba16" > build/us_pc/textures/outside/castle_grounds_textures.02000.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/outside/castle_grounds_textures.02000.rgba16 > build/us_pc/textures/outside/castle_grounds_textures.02000.rgba16.inc.c echo >> build/us_pc/textures/outside/castle_grounds_textures.02000.rgba16.inc.c python3 tools/zeroterm.py "textures/outside/castle_grounds_textures.03000.rgba16" > build/us_pc/textures/outside/castle_grounds_textures.03000.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/outside/castle_grounds_textures.03000.rgba16 > build/us_pc/textures/outside/castle_grounds_textures.03000.rgba16.inc.c echo >> build/us_pc/textures/outside/castle_grounds_textures.03000.rgba16.inc.c python3 tools/zeroterm.py "textures/outside/castle_grounds_textures.03800.rgba16" > build/us_pc/textures/outside/castle_grounds_textures.03800.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/outside/castle_grounds_textures.03800.rgba16 > build/us_pc/textures/outside/castle_grounds_textures.03800.rgba16.inc.c echo >> build/us_pc/textures/outside/castle_grounds_textures.03800.rgba16.inc.c python3 tools/zeroterm.py "textures/outside/castle_grounds_textures.04000.rgba16" > build/us_pc/textures/outside/castle_grounds_textures.04000.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/outside/castle_grounds_textures.04000.rgba16 > build/us_pc/textures/outside/castle_grounds_textures.04000.rgba16.inc.c echo >> build/us_pc/textures/outside/castle_grounds_textures.04000.rgba16.inc.c python3 tools/zeroterm.py "textures/outside/castle_grounds_textures.04800.rgba16" > build/us_pc/textures/outside/castle_grounds_textures.04800.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/outside/castle_grounds_textures.04800.rgba16 > build/us_pc/textures/outside/castle_grounds_textures.04800.rgba16.inc.c echo >> build/us_pc/textures/outside/castle_grounds_textures.04800.rgba16.inc.c python3 tools/zeroterm.py "textures/outside/castle_grounds_textures.05800.rgba16" > build/us_pc/textures/outside/castle_grounds_textures.05800.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/outside/castle_grounds_textures.05800.rgba16 > build/us_pc/textures/outside/castle_grounds_textures.05800.rgba16.inc.c echo >> build/us_pc/textures/outside/castle_grounds_textures.05800.rgba16.inc.c python3 tools/zeroterm.py "textures/outside/castle_grounds_textures.06000.rgba16" > build/us_pc/textures/outside/castle_grounds_textures.06000.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/outside/castle_grounds_textures.06000.rgba16 > build/us_pc/textures/outside/castle_grounds_textures.06000.rgba16.inc.c echo >> build/us_pc/textures/outside/castle_grounds_textures.06000.rgba16.inc.c python3 tools/zeroterm.py "textures/outside/castle_grounds_textures.06800.rgba16" > build/us_pc/textures/outside/castle_grounds_textures.06800.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/outside/castle_grounds_textures.06800.rgba16 > build/us_pc/textures/outside/castle_grounds_textures.06800.rgba16.inc.c echo >> build/us_pc/textures/outside/castle_grounds_textures.06800.rgba16.inc.c python3 tools/zeroterm.py "textures/outside/castle_grounds_textures.07800.rgba16" > build/us_pc/textures/outside/castle_grounds_textures.07800.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/outside/castle_grounds_textures.07800.rgba16 > build/us_pc/textures/outside/castle_grounds_textures.07800.rgba16.inc.c echo >> build/us_pc/textures/outside/castle_grounds_textures.07800.rgba16.inc.c python3 tools/zeroterm.py "textures/outside/castle_grounds_textures.08000.rgba16" > build/us_pc/textures/outside/castle_grounds_textures.08000.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/outside/castle_grounds_textures.08000.rgba16 > build/us_pc/textures/outside/castle_grounds_textures.08000.rgba16.inc.c echo >> build/us_pc/textures/outside/castle_grounds_textures.08000.rgba16.inc.c python3 tools/zeroterm.py "textures/outside/castle_grounds_textures.08800.rgba16" > build/us_pc/textures/outside/castle_grounds_textures.08800.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/outside/castle_grounds_textures.08800.rgba16 > build/us_pc/textures/outside/castle_grounds_textures.08800.rgba16.inc.c echo >> build/us_pc/textures/outside/castle_grounds_textures.08800.rgba16.inc.c python3 tools/zeroterm.py "textures/outside/castle_grounds_textures.09000.rgba16" > build/us_pc/textures/outside/castle_grounds_textures.09000.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/outside/castle_grounds_textures.09000.rgba16 > build/us_pc/textures/outside/castle_grounds_textures.09000.rgba16.inc.c echo >> build/us_pc/textures/outside/castle_grounds_textures.09000.rgba16.inc.c python3 tools/zeroterm.py "textures/outside/castle_grounds_textures.09800.rgba16" > build/us_pc/textures/outside/castle_grounds_textures.09800.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/outside/castle_grounds_textures.09800.rgba16 > build/us_pc/textures/outside/castle_grounds_textures.09800.rgba16.inc.c echo >> build/us_pc/textures/outside/castle_grounds_textures.09800.rgba16.inc.c python3 tools/zeroterm.py "textures/outside/castle_grounds_textures.0A000.rgba16" > build/us_pc/textures/outside/castle_grounds_textures.0A000.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/outside/castle_grounds_textures.0A000.rgba16 > build/us_pc/textures/outside/castle_grounds_textures.0A000.rgba16.inc.c echo >> build/us_pc/textures/outside/castle_grounds_textures.0A000.rgba16.inc.c python3 tools/zeroterm.py "textures/outside/castle_grounds_textures.0A800.rgba16" > build/us_pc/textures/outside/castle_grounds_textures.0A800.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/outside/castle_grounds_textures.0A800.rgba16 > build/us_pc/textures/outside/castle_grounds_textures.0A800.rgba16.inc.c echo >> build/us_pc/textures/outside/castle_grounds_textures.0A800.rgba16.inc.c python3 tools/zeroterm.py "textures/outside/castle_grounds_textures.0B000.rgba16" > build/us_pc/textures/outside/castle_grounds_textures.0B000.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/outside/castle_grounds_textures.0B000.rgba16 > build/us_pc/textures/outside/castle_grounds_textures.0B000.rgba16.inc.c echo >> build/us_pc/textures/outside/castle_grounds_textures.0B000.rgba16.inc.c python3 tools/zeroterm.py "textures/outside/castle_grounds_textures.0B400.rgba16" > build/us_pc/textures/outside/castle_grounds_textures.0B400.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/outside/castle_grounds_textures.0B400.rgba16 > build/us_pc/textures/outside/castle_grounds_textures.0B400.rgba16.inc.c echo >> build/us_pc/textures/outside/castle_grounds_textures.0B400.rgba16.inc.c python3 tools/zeroterm.py "textures/outside/castle_grounds_textures.0BC00.ia16" > build/us_pc/textures/outside/castle_grounds_textures.0BC00.ia16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/outside/castle_grounds_textures.0BC00.ia16 > build/us_pc/textures/outside/castle_grounds_textures.0BC00.ia16.inc.c echo >> build/us_pc/textures/outside/castle_grounds_textures.0BC00.ia16.inc.c cc -c -O2 -I include -I build/us_pc -I build/us_pc/include -I src -I . -I SDL/include -DDYNOS -DRAPI_GL=1 -DWAPI_SDL2=1 -DAAPI_SDL2=1 -DCAPI_SDL2=1 -DHAVE_SDL2=1 -DVERSION_US -D_LANGUAGE_C -DNON_MATCHING -DAVOID_UB -DUSE_GLES -DF3DEX_GBI_2E -Wno-error=implicit-function-declaration -Wno-error=incompatible-function-pointer-types -fno-strict-aliasing -fwrapv -DTOUCH_CONTROLS -DBETTERCAMERA -DNODRAWINGDISTANCE -DTEXTURE_FIX -DEXT_OPTIONS_MENU -DEXTERNAL_DATA -DFS_BASEDIR="\"res\"" -fPIC -o build/us_pc/bin/outside.o bin/outside.c python3 tools/zeroterm.py "textures/segment2/font_graphics.05900.ia4" > build/us_pc/textures/segment2/font_graphics.05900.ia4 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/segment2/font_graphics.05900.ia4 > build/us_pc/textures/segment2/font_graphics.05900.ia4.inc.c echo >> build/us_pc/textures/segment2/font_graphics.05900.ia4.inc.c python3 tools/zeroterm.py "textures/segment2/font_graphics.05940.ia4" > build/us_pc/textures/segment2/font_graphics.05940.ia4 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/segment2/font_graphics.05940.ia4 > build/us_pc/textures/segment2/font_graphics.05940.ia4.inc.c echo >> build/us_pc/textures/segment2/font_graphics.05940.ia4.inc.c python3 tools/zeroterm.py "textures/segment2/font_graphics.05980.ia4" > build/us_pc/textures/segment2/font_graphics.05980.ia4 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/segment2/font_graphics.05980.ia4 > build/us_pc/textures/segment2/font_graphics.05980.ia4.inc.c echo >> build/us_pc/textures/segment2/font_graphics.05980.ia4.inc.c python3 tools/zeroterm.py "textures/segment2/font_graphics.059C0.ia4" > build/us_pc/textures/segment2/font_graphics.059C0.ia4 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/segment2/font_graphics.059C0.ia4 > build/us_pc/textures/segment2/font_graphics.059C0.ia4.inc.c echo >> build/us_pc/textures/segment2/font_graphics.059C0.ia4.inc.c python3 tools/zeroterm.py "textures/segment2/font_graphics.05A00.ia4" > build/us_pc/textures/segment2/font_graphics.05A00.ia4 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/segment2/font_graphics.05A00.ia4 > build/us_pc/textures/segment2/font_graphics.05A00.ia4.inc.c echo >> build/us_pc/textures/segment2/font_graphics.05A00.ia4.inc.c python3 tools/zeroterm.py "textures/segment2/font_graphics.05A40.ia4" > build/us_pc/textures/segment2/font_graphics.05A40.ia4 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/segment2/font_graphics.05A40.ia4 > build/us_pc/textures/segment2/font_graphics.05A40.ia4.inc.c echo >> build/us_pc/textures/segment2/font_graphics.05A40.ia4.inc.c python3 tools/zeroterm.py "textures/segment2/font_graphics.05A80.ia4" > build/us_pc/textures/segment2/font_graphics.05A80.ia4 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/segment2/font_graphics.05A80.ia4 > build/us_pc/textures/segment2/font_graphics.05A80.ia4.inc.c echo >> build/us_pc/textures/segment2/font_graphics.05A80.ia4.inc.c python3 tools/zeroterm.py "textures/segment2/font_graphics.05AC0.ia4" > build/us_pc/textures/segment2/font_graphics.05AC0.ia4 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/segment2/font_graphics.05AC0.ia4 > build/us_pc/textures/segment2/font_graphics.05AC0.ia4.inc.c echo >> build/us_pc/textures/segment2/font_graphics.05AC0.ia4.inc.c python3 tools/zeroterm.py "textures/segment2/font_graphics.05B00.ia4" > build/us_pc/textures/segment2/font_graphics.05B00.ia4 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/segment2/font_graphics.05B00.ia4 > build/us_pc/textures/segment2/font_graphics.05B00.ia4.inc.c echo >> build/us_pc/textures/segment2/font_graphics.05B00.ia4.inc.c python3 tools/zeroterm.py "textures/segment2/font_graphics.05B40.ia4" > build/us_pc/textures/segment2/font_graphics.05B40.ia4 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/segment2/font_graphics.05B40.ia4 > build/us_pc/textures/segment2/font_graphics.05B40.ia4.inc.c echo >> build/us_pc/textures/segment2/font_graphics.05B40.ia4.inc.c python3 tools/zeroterm.py "textures/segment2/font_graphics.05B80.ia4" > build/us_pc/textures/segment2/font_graphics.05B80.ia4 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/segment2/font_graphics.05B80.ia4 > build/us_pc/textures/segment2/font_graphics.05B80.ia4.inc.c echo >> build/us_pc/textures/segment2/font_graphics.05B80.ia4.inc.c python3 tools/zeroterm.py "textures/segment2/font_graphics.05BC0.ia4" > build/us_pc/textures/segment2/font_graphics.05BC0.ia4 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/segment2/font_graphics.05BC0.ia4 > build/us_pc/textures/segment2/font_graphics.05BC0.ia4.inc.c echo >> build/us_pc/textures/segment2/font_graphics.05BC0.ia4.inc.c python3 tools/zeroterm.py "textures/segment2/font_graphics.05C00.ia4" > build/us_pc/textures/segment2/font_graphics.05C00.ia4 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/segment2/font_graphics.05C00.ia4 > build/us_pc/textures/segment2/font_graphics.05C00.ia4.inc.c echo >> build/us_pc/textures/segment2/font_graphics.05C00.ia4.inc.c python3 tools/zeroterm.py "textures/segment2/font_graphics.05C40.ia4" > build/us_pc/textures/segment2/font_graphics.05C40.ia4 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/segment2/font_graphics.05C40.ia4 > build/us_pc/textures/segment2/font_graphics.05C40.ia4.inc.c echo >> build/us_pc/textures/segment2/font_graphics.05C40.ia4.inc.c python3 tools/zeroterm.py "textures/segment2/font_graphics.05C80.ia4" > build/us_pc/textures/segment2/font_graphics.05C80.ia4 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/segment2/font_graphics.05C80.ia4 > build/us_pc/textures/segment2/font_graphics.05C80.ia4.inc.c echo >> build/us_pc/textures/segment2/font_graphics.05C80.ia4.inc.c python3 tools/zeroterm.py "textures/segment2/font_graphics.05CC0.ia4" > build/us_pc/textures/segment2/font_graphics.05CC0.ia4 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/segment2/font_graphics.05CC0.ia4 > build/us_pc/textures/segment2/font_graphics.05CC0.ia4.inc.c echo >> build/us_pc/textures/segment2/font_graphics.05CC0.ia4.inc.c python3 tools/zeroterm.py "textures/segment2/font_graphics.05D00.ia4" > build/us_pc/textures/segment2/font_graphics.05D00.ia4 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/segment2/font_graphics.05D00.ia4 > build/us_pc/textures/segment2/font_graphics.05D00.ia4.inc.c echo >> build/us_pc/textures/segment2/font_graphics.05D00.ia4.inc.c python3 tools/zeroterm.py "textures/segment2/font_graphics.05D40.ia4" > build/us_pc/textures/segment2/font_graphics.05D40.ia4 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/segment2/font_graphics.05D40.ia4 > build/us_pc/textures/segment2/font_graphics.05D40.ia4.inc.c echo >> build/us_pc/textures/segment2/font_graphics.05D40.ia4.inc.c python3 tools/zeroterm.py "textures/segment2/font_graphics.05D80.ia4" > build/us_pc/textures/segment2/font_graphics.05D80.ia4 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/segment2/font_graphics.05D80.ia4 > build/us_pc/textures/segment2/font_graphics.05D80.ia4.inc.c echo >> build/us_pc/textures/segment2/font_graphics.05D80.ia4.inc.c python3 tools/zeroterm.py "textures/segment2/font_graphics.05DC0.ia4" > build/us_pc/textures/segment2/font_graphics.05DC0.ia4 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/segment2/font_graphics.05DC0.ia4 > build/us_pc/textures/segment2/font_graphics.05DC0.ia4.inc.c echo >> build/us_pc/textures/segment2/font_graphics.05DC0.ia4.inc.c python3 tools/zeroterm.py "textures/segment2/font_graphics.05E00.ia4" > build/us_pc/textures/segment2/font_graphics.05E00.ia4 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/segment2/font_graphics.05E00.ia4 > build/us_pc/textures/segment2/font_graphics.05E00.ia4.inc.c echo >> build/us_pc/textures/segment2/font_graphics.05E00.ia4.inc.c python3 tools/zeroterm.py "textures/segment2/font_graphics.05E40.ia4" > build/us_pc/textures/segment2/font_graphics.05E40.ia4 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/segment2/font_graphics.05E40.ia4 > build/us_pc/textures/segment2/font_graphics.05E40.ia4.inc.c echo >> build/us_pc/textures/segment2/font_graphics.05E40.ia4.inc.c python3 tools/zeroterm.py "textures/segment2/font_graphics.05E80.ia4" > build/us_pc/textures/segment2/font_graphics.05E80.ia4 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/segment2/font_graphics.05E80.ia4 > build/us_pc/textures/segment2/font_graphics.05E80.ia4.inc.c echo >> build/us_pc/textures/segment2/font_graphics.05E80.ia4.inc.c python3 tools/zeroterm.py "textures/segment2/font_graphics.05EC0.ia4" > build/us_pc/textures/segment2/font_graphics.05EC0.ia4 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/segment2/font_graphics.05EC0.ia4 > build/us_pc/textures/segment2/font_graphics.05EC0.ia4.inc.c echo >> build/us_pc/textures/segment2/font_graphics.05EC0.ia4.inc.c python3 tools/zeroterm.py "textures/segment2/font_graphics.05F00.ia4" > build/us_pc/textures/segment2/font_graphics.05F00.ia4 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/segment2/font_graphics.05F00.ia4 > build/us_pc/textures/segment2/font_graphics.05F00.ia4.inc.c echo >> build/us_pc/textures/segment2/font_graphics.05F00.ia4.inc.c python3 tools/zeroterm.py "textures/segment2/font_graphics.05F40.ia4" > build/us_pc/textures/segment2/font_graphics.05F40.ia4 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/segment2/font_graphics.05F40.ia4 > build/us_pc/textures/segment2/font_graphics.05F40.ia4.inc.c echo >> build/us_pc/textures/segment2/font_graphics.05F40.ia4.inc.c python3 tools/zeroterm.py "textures/segment2/font_graphics.05F80.ia4" > build/us_pc/textures/segment2/font_graphics.05F80.ia4 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/segment2/font_graphics.05F80.ia4 > build/us_pc/textures/segment2/font_graphics.05F80.ia4.inc.c echo >> build/us_pc/textures/segment2/font_graphics.05F80.ia4.inc.c python3 tools/zeroterm.py "textures/segment2/font_graphics.05FC0.ia4" > build/us_pc/textures/segment2/font_graphics.05FC0.ia4 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/segment2/font_graphics.05FC0.ia4 > build/us_pc/textures/segment2/font_graphics.05FC0.ia4.inc.c echo >> build/us_pc/textures/segment2/font_graphics.05FC0.ia4.inc.c python3 tools/zeroterm.py "textures/segment2/font_graphics.06000.ia4" > build/us_pc/textures/segment2/font_graphics.06000.ia4 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/segment2/font_graphics.06000.ia4 > build/us_pc/textures/segment2/font_graphics.06000.ia4.inc.c echo >> build/us_pc/textures/segment2/font_graphics.06000.ia4.inc.c python3 tools/zeroterm.py "textures/segment2/font_graphics.06040.ia4" > build/us_pc/textures/segment2/font_graphics.06040.ia4 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/segment2/font_graphics.06040.ia4 > build/us_pc/textures/segment2/font_graphics.06040.ia4.inc.c echo >> build/us_pc/textures/segment2/font_graphics.06040.ia4.inc.c python3 tools/zeroterm.py "textures/segment2/font_graphics.06080.ia4" > build/us_pc/textures/segment2/font_graphics.06080.ia4 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/segment2/font_graphics.06080.ia4 > build/us_pc/textures/segment2/font_graphics.06080.ia4.inc.c echo >> build/us_pc/textures/segment2/font_graphics.06080.ia4.inc.c python3 tools/zeroterm.py "textures/segment2/font_graphics.060C0.ia4" > build/us_pc/textures/segment2/font_graphics.060C0.ia4 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/segment2/font_graphics.060C0.ia4 > build/us_pc/textures/segment2/font_graphics.060C0.ia4.inc.c echo >> build/us_pc/textures/segment2/font_graphics.060C0.ia4.inc.c python3 tools/zeroterm.py "textures/segment2/font_graphics.06100.ia4" > build/us_pc/textures/segment2/font_graphics.06100.ia4 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/segment2/font_graphics.06100.ia4 > build/us_pc/textures/segment2/font_graphics.06100.ia4.inc.c echo >> build/us_pc/textures/segment2/font_graphics.06100.ia4.inc.c python3 tools/zeroterm.py "textures/segment2/font_graphics.06140.ia4" > build/us_pc/textures/segment2/font_graphics.06140.ia4 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/segment2/font_graphics.06140.ia4 > build/us_pc/textures/segment2/font_graphics.06140.ia4.inc.c echo >> build/us_pc/textures/segment2/font_graphics.06140.ia4.inc.c python3 tools/zeroterm.py "textures/segment2/font_graphics.06180.ia4" > build/us_pc/textures/segment2/font_graphics.06180.ia4 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/segment2/font_graphics.06180.ia4 > build/us_pc/textures/segment2/font_graphics.06180.ia4.inc.c echo >> build/us_pc/textures/segment2/font_graphics.06180.ia4.inc.c python3 tools/zeroterm.py "textures/segment2/font_graphics.061C0.ia4" > build/us_pc/textures/segment2/font_graphics.061C0.ia4 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/segment2/font_graphics.061C0.ia4 > build/us_pc/textures/segment2/font_graphics.061C0.ia4.inc.c echo >> build/us_pc/textures/segment2/font_graphics.061C0.ia4.inc.c python3 tools/zeroterm.py "textures/segment2/font_graphics.06200.ia4" > build/us_pc/textures/segment2/font_graphics.06200.ia4 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/segment2/font_graphics.06200.ia4 > build/us_pc/textures/segment2/font_graphics.06200.ia4.inc.c echo >> build/us_pc/textures/segment2/font_graphics.06200.ia4.inc.c python3 tools/zeroterm.py "textures/segment2/font_graphics.06240.ia4" > build/us_pc/textures/segment2/font_graphics.06240.ia4 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/segment2/font_graphics.06240.ia4 > build/us_pc/textures/segment2/font_graphics.06240.ia4.inc.c echo >> build/us_pc/textures/segment2/font_graphics.06240.ia4.inc.c python3 tools/zeroterm.py "textures/segment2/font_graphics.06280.ia4" > build/us_pc/textures/segment2/font_graphics.06280.ia4 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/segment2/font_graphics.06280.ia4 > build/us_pc/textures/segment2/font_graphics.06280.ia4.inc.c echo >> build/us_pc/textures/segment2/font_graphics.06280.ia4.inc.c python3 tools/zeroterm.py "textures/segment2/font_graphics.062C0.ia4" > build/us_pc/textures/segment2/font_graphics.062C0.ia4 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/segment2/font_graphics.062C0.ia4 > build/us_pc/textures/segment2/font_graphics.062C0.ia4.inc.c echo >> build/us_pc/textures/segment2/font_graphics.062C0.ia4.inc.c python3 tools/zeroterm.py "textures/segment2/font_graphics.06300.ia4" > build/us_pc/textures/segment2/font_graphics.06300.ia4 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/segment2/font_graphics.06300.ia4 > build/us_pc/textures/segment2/font_graphics.06300.ia4.inc.c echo >> build/us_pc/textures/segment2/font_graphics.06300.ia4.inc.c python3 tools/zeroterm.py "textures/segment2/font_graphics.06340.ia4" > build/us_pc/textures/segment2/font_graphics.06340.ia4 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/segment2/font_graphics.06340.ia4 > build/us_pc/textures/segment2/font_graphics.06340.ia4.inc.c echo >> build/us_pc/textures/segment2/font_graphics.06340.ia4.inc.c python3 tools/zeroterm.py "textures/segment2/font_graphics.06380.ia4" > build/us_pc/textures/segment2/font_graphics.06380.ia4 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/segment2/font_graphics.06380.ia4 > build/us_pc/textures/segment2/font_graphics.06380.ia4.inc.c echo >> build/us_pc/textures/segment2/font_graphics.06380.ia4.inc.c python3 tools/zeroterm.py "textures/segment2/font_graphics.063C0.ia4" > build/us_pc/textures/segment2/font_graphics.063C0.ia4 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/segment2/font_graphics.063C0.ia4 > build/us_pc/textures/segment2/font_graphics.063C0.ia4.inc.c echo >> build/us_pc/textures/segment2/font_graphics.063C0.ia4.inc.c python3 tools/zeroterm.py "textures/segment2/font_graphics.06400.ia4" > build/us_pc/textures/segment2/font_graphics.06400.ia4 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/segment2/font_graphics.06400.ia4 > build/us_pc/textures/segment2/font_graphics.06400.ia4.inc.c echo >> build/us_pc/textures/segment2/font_graphics.06400.ia4.inc.c python3 tools/zeroterm.py "textures/segment2/font_graphics.06410.ia1" > build/us_pc/textures/segment2/font_graphics.06410.ia1 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/segment2/font_graphics.06410.ia1 > build/us_pc/textures/segment2/font_graphics.06410.ia1.inc.c echo >> build/us_pc/textures/segment2/font_graphics.06410.ia1.inc.c python3 tools/zeroterm.py "textures/segment2/font_graphics.06420.ia1" > build/us_pc/textures/segment2/font_graphics.06420.ia1 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/segment2/font_graphics.06420.ia1 > build/us_pc/textures/segment2/font_graphics.06420.ia1.inc.c echo >> build/us_pc/textures/segment2/font_graphics.06420.ia1.inc.c python3 tools/zeroterm.py "textures/segment2/font_graphics.06440.ia4" > build/us_pc/textures/segment2/font_graphics.06440.ia4 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/segment2/font_graphics.06440.ia4 > build/us_pc/textures/segment2/font_graphics.06440.ia4.inc.c echo >> build/us_pc/textures/segment2/font_graphics.06440.ia4.inc.c python3 tools/zeroterm.py "textures/segment2/font_graphics.06480.ia4" > build/us_pc/textures/segment2/font_graphics.06480.ia4 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/segment2/font_graphics.06480.ia4 > build/us_pc/textures/segment2/font_graphics.06480.ia4.inc.c echo >> build/us_pc/textures/segment2/font_graphics.06480.ia4.inc.c python3 tools/zeroterm.py "textures/segment2/font_graphics.064C0.ia4" > build/us_pc/textures/segment2/font_graphics.064C0.ia4 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/segment2/font_graphics.064C0.ia4 > build/us_pc/textures/segment2/font_graphics.064C0.ia4.inc.c echo >> build/us_pc/textures/segment2/font_graphics.064C0.ia4.inc.c python3 tools/zeroterm.py "textures/segment2/font_graphics.06500.ia4" > build/us_pc/textures/segment2/font_graphics.06500.ia4 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/segment2/font_graphics.06500.ia4 > build/us_pc/textures/segment2/font_graphics.06500.ia4.inc.c echo >> build/us_pc/textures/segment2/font_graphics.06500.ia4.inc.c python3 tools/zeroterm.py "textures/segment2/font_graphics.06540.ia4" > build/us_pc/textures/segment2/font_graphics.06540.ia4 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/segment2/font_graphics.06540.ia4 > build/us_pc/textures/segment2/font_graphics.06540.ia4.inc.c echo >> build/us_pc/textures/segment2/font_graphics.06540.ia4.inc.c python3 tools/zeroterm.py "textures/segment2/font_graphics.06580.ia4" > build/us_pc/textures/segment2/font_graphics.06580.ia4 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/segment2/font_graphics.06580.ia4 > build/us_pc/textures/segment2/font_graphics.06580.ia4.inc.c echo >> build/us_pc/textures/segment2/font_graphics.06580.ia4.inc.c python3 tools/zeroterm.py "textures/segment2/font_graphics.065C0.ia4" > build/us_pc/textures/segment2/font_graphics.065C0.ia4 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/segment2/font_graphics.065C0.ia4 > build/us_pc/textures/segment2/font_graphics.065C0.ia4.inc.c echo >> build/us_pc/textures/segment2/font_graphics.065C0.ia4.inc.c python3 tools/zeroterm.py "textures/segment2/font_graphics.06600.ia4" > build/us_pc/textures/segment2/font_graphics.06600.ia4 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/segment2/font_graphics.06600.ia4 > build/us_pc/textures/segment2/font_graphics.06600.ia4.inc.c echo >> build/us_pc/textures/segment2/font_graphics.06600.ia4.inc.c python3 tools/zeroterm.py "textures/segment2/font_graphics.06640.ia4" > build/us_pc/textures/segment2/font_graphics.06640.ia4 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/segment2/font_graphics.06640.ia4 > build/us_pc/textures/segment2/font_graphics.06640.ia4.inc.c echo >> build/us_pc/textures/segment2/font_graphics.06640.ia4.inc.c python3 tools/zeroterm.py "textures/segment2/font_graphics.06680.ia4" > build/us_pc/textures/segment2/font_graphics.06680.ia4 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/segment2/font_graphics.06680.ia4 > build/us_pc/textures/segment2/font_graphics.06680.ia4.inc.c echo >> build/us_pc/textures/segment2/font_graphics.06680.ia4.inc.c python3 tools/zeroterm.py "textures/segment2/font_graphics.066C0.ia4" > build/us_pc/textures/segment2/font_graphics.066C0.ia4 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/segment2/font_graphics.066C0.ia4 > build/us_pc/textures/segment2/font_graphics.066C0.ia4.inc.c echo >> build/us_pc/textures/segment2/font_graphics.066C0.ia4.inc.c python3 tools/zeroterm.py "textures/segment2/font_graphics.06700.ia4" > build/us_pc/textures/segment2/font_graphics.06700.ia4 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/segment2/font_graphics.06700.ia4 > build/us_pc/textures/segment2/font_graphics.06700.ia4.inc.c echo >> build/us_pc/textures/segment2/font_graphics.06700.ia4.inc.c python3 tools/zeroterm.py "textures/segment2/font_graphics.06740.ia4" > build/us_pc/textures/segment2/font_graphics.06740.ia4 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/segment2/font_graphics.06740.ia4 > build/us_pc/textures/segment2/font_graphics.06740.ia4.inc.c echo >> build/us_pc/textures/segment2/font_graphics.06740.ia4.inc.c python3 tools/zeroterm.py "textures/segment2/font_graphics.06780.ia4" > build/us_pc/textures/segment2/font_graphics.06780.ia4 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/segment2/font_graphics.06780.ia4 > build/us_pc/textures/segment2/font_graphics.06780.ia4.inc.c echo >> build/us_pc/textures/segment2/font_graphics.06780.ia4.inc.c python3 tools/zeroterm.py "textures/segment2/font_graphics.067C0.ia4" > build/us_pc/textures/segment2/font_graphics.067C0.ia4 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/segment2/font_graphics.067C0.ia4 > build/us_pc/textures/segment2/font_graphics.067C0.ia4.inc.c echo >> build/us_pc/textures/segment2/font_graphics.067C0.ia4.inc.c python3 tools/zeroterm.py "textures/segment2/font_graphics.06800.ia4" > build/us_pc/textures/segment2/font_graphics.06800.ia4 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/segment2/font_graphics.06800.ia4 > build/us_pc/textures/segment2/font_graphics.06800.ia4.inc.c echo >> build/us_pc/textures/segment2/font_graphics.06800.ia4.inc.c python3 tools/zeroterm.py "textures/segment2/font_graphics.06840.ia4" > build/us_pc/textures/segment2/font_graphics.06840.ia4 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/segment2/font_graphics.06840.ia4 > build/us_pc/textures/segment2/font_graphics.06840.ia4.inc.c echo >> build/us_pc/textures/segment2/font_graphics.06840.ia4.inc.c python3 tools/zeroterm.py "textures/segment2/font_graphics.06880.ia4" > build/us_pc/textures/segment2/font_graphics.06880.ia4 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/segment2/font_graphics.06880.ia4 > build/us_pc/textures/segment2/font_graphics.06880.ia4.inc.c echo >> build/us_pc/textures/segment2/font_graphics.06880.ia4.inc.c python3 tools/zeroterm.py "textures/segment2/font_graphics.068C0.ia4" > build/us_pc/textures/segment2/font_graphics.068C0.ia4 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/segment2/font_graphics.068C0.ia4 > build/us_pc/textures/segment2/font_graphics.068C0.ia4.inc.c echo >> build/us_pc/textures/segment2/font_graphics.068C0.ia4.inc.c python3 tools/zeroterm.py "textures/segment2/font_graphics.06900.ia4" > build/us_pc/textures/segment2/font_graphics.06900.ia4 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/segment2/font_graphics.06900.ia4 > build/us_pc/textures/segment2/font_graphics.06900.ia4.inc.c echo >> build/us_pc/textures/segment2/font_graphics.06900.ia4.inc.c python3 tools/zeroterm.py "textures/segment2/font_graphics.06940.ia4" > build/us_pc/textures/segment2/font_graphics.06940.ia4 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/segment2/font_graphics.06940.ia4 > build/us_pc/textures/segment2/font_graphics.06940.ia4.inc.c echo >> build/us_pc/textures/segment2/font_graphics.06940.ia4.inc.c python3 tools/zeroterm.py "textures/segment2/font_graphics.06980.ia4" > build/us_pc/textures/segment2/font_graphics.06980.ia4 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/segment2/font_graphics.06980.ia4 > build/us_pc/textures/segment2/font_graphics.06980.ia4.inc.c echo >> build/us_pc/textures/segment2/font_graphics.06980.ia4.inc.c python3 tools/zeroterm.py "textures/segment2/font_graphics.069C0.ia4" > build/us_pc/textures/segment2/font_graphics.069C0.ia4 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/segment2/font_graphics.069C0.ia4 > build/us_pc/textures/segment2/font_graphics.069C0.ia4.inc.c echo >> build/us_pc/textures/segment2/font_graphics.069C0.ia4.inc.c python3 tools/zeroterm.py "textures/segment2/font_graphics.06A00.ia4" > build/us_pc/textures/segment2/font_graphics.06A00.ia4 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/segment2/font_graphics.06A00.ia4 > build/us_pc/textures/segment2/font_graphics.06A00.ia4.inc.c echo >> build/us_pc/textures/segment2/font_graphics.06A00.ia4.inc.c python3 tools/zeroterm.py "textures/segment2/font_graphics.06A40.ia4" > build/us_pc/textures/segment2/font_graphics.06A40.ia4 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/segment2/font_graphics.06A40.ia4 > build/us_pc/textures/segment2/font_graphics.06A40.ia4.inc.c echo >> build/us_pc/textures/segment2/font_graphics.06A40.ia4.inc.c python3 tools/zeroterm.py "textures/segment2/font_graphics.06A80.ia4" > build/us_pc/textures/segment2/font_graphics.06A80.ia4 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/segment2/font_graphics.06A80.ia4 > build/us_pc/textures/segment2/font_graphics.06A80.ia4.inc.c echo >> build/us_pc/textures/segment2/font_graphics.06A80.ia4.inc.c python3 tools/zeroterm.py "textures/segment2/font_graphics.06AC0.ia4" > build/us_pc/textures/segment2/font_graphics.06AC0.ia4 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/segment2/font_graphics.06AC0.ia4 > build/us_pc/textures/segment2/font_graphics.06AC0.ia4.inc.c echo >> build/us_pc/textures/segment2/font_graphics.06AC0.ia4.inc.c python3 tools/zeroterm.py "textures/segment2/font_graphics.06B00.ia4" > build/us_pc/textures/segment2/font_graphics.06B00.ia4 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/segment2/font_graphics.06B00.ia4 > build/us_pc/textures/segment2/font_graphics.06B00.ia4.inc.c echo >> build/us_pc/textures/segment2/font_graphics.06B00.ia4.inc.c python3 tools/zeroterm.py "textures/segment2/font_graphics.06B40.ia4" > build/us_pc/textures/segment2/font_graphics.06B40.ia4 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/segment2/font_graphics.06B40.ia4 > build/us_pc/textures/segment2/font_graphics.06B40.ia4.inc.c echo >> build/us_pc/textures/segment2/font_graphics.06B40.ia4.inc.c python3 tools/zeroterm.py "textures/segment2/font_graphics.06B80.ia4" > build/us_pc/textures/segment2/font_graphics.06B80.ia4 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/segment2/font_graphics.06B80.ia4 > build/us_pc/textures/segment2/font_graphics.06B80.ia4.inc.c echo >> build/us_pc/textures/segment2/font_graphics.06B80.ia4.inc.c python3 tools/zeroterm.py "textures/segment2/font_graphics.06BC0.ia4" > build/us_pc/textures/segment2/font_graphics.06BC0.ia4 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/segment2/font_graphics.06BC0.ia4 > build/us_pc/textures/segment2/font_graphics.06BC0.ia4.inc.c echo >> build/us_pc/textures/segment2/font_graphics.06BC0.ia4.inc.c python3 tools/zeroterm.py "textures/segment2/font_graphics.06C00.ia4" > build/us_pc/textures/segment2/font_graphics.06C00.ia4 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/segment2/font_graphics.06C00.ia4 > build/us_pc/textures/segment2/font_graphics.06C00.ia4.inc.c echo >> build/us_pc/textures/segment2/font_graphics.06C00.ia4.inc.c python3 tools/zeroterm.py "textures/segment2/font_graphics.06C40.ia4" > build/us_pc/textures/segment2/font_graphics.06C40.ia4 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/segment2/font_graphics.06C40.ia4 > build/us_pc/textures/segment2/font_graphics.06C40.ia4.inc.c echo >> build/us_pc/textures/segment2/font_graphics.06C40.ia4.inc.c python3 tools/zeroterm.py "textures/segment2/font_graphics.06C80.ia4" > build/us_pc/textures/segment2/font_graphics.06C80.ia4 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/segment2/font_graphics.06C80.ia4 > build/us_pc/textures/segment2/font_graphics.06C80.ia4.inc.c echo >> build/us_pc/textures/segment2/font_graphics.06C80.ia4.inc.c python3 tools/zeroterm.py "textures/segment2/font_graphics.06CC0.ia4" > build/us_pc/textures/segment2/font_graphics.06CC0.ia4 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/segment2/font_graphics.06CC0.ia4 > build/us_pc/textures/segment2/font_graphics.06CC0.ia4.inc.c echo >> build/us_pc/textures/segment2/font_graphics.06CC0.ia4.inc.c python3 tools/zeroterm.py "textures/segment2/font_graphics.06D00.ia4" > build/us_pc/textures/segment2/font_graphics.06D00.ia4 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/segment2/font_graphics.06D00.ia4 > build/us_pc/textures/segment2/font_graphics.06D00.ia4.inc.c echo >> build/us_pc/textures/segment2/font_graphics.06D00.ia4.inc.c python3 tools/zeroterm.py "textures/segment2/font_graphics.06D40.ia4" > build/us_pc/textures/segment2/font_graphics.06D40.ia4 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/segment2/font_graphics.06D40.ia4 > build/us_pc/textures/segment2/font_graphics.06D40.ia4.inc.c echo >> build/us_pc/textures/segment2/font_graphics.06D40.ia4.inc.c python3 tools/zeroterm.py "textures/segment2/font_graphics.06D80.ia4" > build/us_pc/textures/segment2/font_graphics.06D80.ia4 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/segment2/font_graphics.06D80.ia4 > build/us_pc/textures/segment2/font_graphics.06D80.ia4.inc.c echo >> build/us_pc/textures/segment2/font_graphics.06D80.ia4.inc.c python3 tools/zeroterm.py "textures/segment2/font_graphics.06DC0.ia4" > build/us_pc/textures/segment2/font_graphics.06DC0.ia4 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/segment2/font_graphics.06DC0.ia4 > build/us_pc/textures/segment2/font_graphics.06DC0.ia4.inc.c echo >> build/us_pc/textures/segment2/font_graphics.06DC0.ia4.inc.c python3 tools/zeroterm.py "textures/segment2/font_graphics.06E00.ia4" > build/us_pc/textures/segment2/font_graphics.06E00.ia4 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/segment2/font_graphics.06E00.ia4 > build/us_pc/textures/segment2/font_graphics.06E00.ia4.inc.c echo >> build/us_pc/textures/segment2/font_graphics.06E00.ia4.inc.c python3 tools/zeroterm.py "textures/segment2/font_graphics.06E40.ia4" > build/us_pc/textures/segment2/font_graphics.06E40.ia4 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/segment2/font_graphics.06E40.ia4 > build/us_pc/textures/segment2/font_graphics.06E40.ia4.inc.c echo >> build/us_pc/textures/segment2/font_graphics.06E40.ia4.inc.c python3 tools/zeroterm.py "textures/segment2/font_graphics.06E80.ia4" > build/us_pc/textures/segment2/font_graphics.06E80.ia4 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/segment2/font_graphics.06E80.ia4 > build/us_pc/textures/segment2/font_graphics.06E80.ia4.inc.c echo >> build/us_pc/textures/segment2/font_graphics.06E80.ia4.inc.c python3 tools/zeroterm.py "textures/segment2/font_graphics.06EC0.ia4" > build/us_pc/textures/segment2/font_graphics.06EC0.ia4 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/segment2/font_graphics.06EC0.ia4 > build/us_pc/textures/segment2/font_graphics.06EC0.ia4.inc.c echo >> build/us_pc/textures/segment2/font_graphics.06EC0.ia4.inc.c python3 tools/zeroterm.py "textures/segment2/font_graphics.06F00.ia4" > build/us_pc/textures/segment2/font_graphics.06F00.ia4 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/segment2/font_graphics.06F00.ia4 > build/us_pc/textures/segment2/font_graphics.06F00.ia4.inc.c echo >> build/us_pc/textures/segment2/font_graphics.06F00.ia4.inc.c python3 tools/zeroterm.py "textures/segment2/font_graphics.06F40.ia4" > build/us_pc/textures/segment2/font_graphics.06F40.ia4 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/segment2/font_graphics.06F40.ia4 > build/us_pc/textures/segment2/font_graphics.06F40.ia4.inc.c echo >> build/us_pc/textures/segment2/font_graphics.06F40.ia4.inc.c python3 tools/zeroterm.py "textures/segment2/font_graphics.06F80.ia4" > build/us_pc/textures/segment2/font_graphics.06F80.ia4 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/segment2/font_graphics.06F80.ia4 > build/us_pc/textures/segment2/font_graphics.06F80.ia4.inc.c echo >> build/us_pc/textures/segment2/font_graphics.06F80.ia4.inc.c python3 tools/zeroterm.py "textures/segment2/font_graphics.06FC0.ia4" > build/us_pc/textures/segment2/font_graphics.06FC0.ia4 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/segment2/font_graphics.06FC0.ia4 > build/us_pc/textures/segment2/font_graphics.06FC0.ia4.inc.c echo >> build/us_pc/textures/segment2/font_graphics.06FC0.ia4.inc.c python3 tools/zeroterm.py "textures/segment2/segment2.00000.rgba16" > build/us_pc/textures/segment2/segment2.00000.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/segment2/segment2.00000.rgba16 > build/us_pc/textures/segment2/segment2.00000.rgba16.inc.c echo >> build/us_pc/textures/segment2/segment2.00000.rgba16.inc.c python3 tools/zeroterm.py "textures/segment2/segment2.00200.rgba16" > build/us_pc/textures/segment2/segment2.00200.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/segment2/segment2.00200.rgba16 > build/us_pc/textures/segment2/segment2.00200.rgba16.inc.c echo >> build/us_pc/textures/segment2/segment2.00200.rgba16.inc.c python3 tools/zeroterm.py "textures/segment2/segment2.00400.rgba16" > build/us_pc/textures/segment2/segment2.00400.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/segment2/segment2.00400.rgba16 > build/us_pc/textures/segment2/segment2.00400.rgba16.inc.c echo >> build/us_pc/textures/segment2/segment2.00400.rgba16.inc.c python3 tools/zeroterm.py "textures/segment2/segment2.00600.rgba16" > build/us_pc/textures/segment2/segment2.00600.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/segment2/segment2.00600.rgba16 > build/us_pc/textures/segment2/segment2.00600.rgba16.inc.c echo >> build/us_pc/textures/segment2/segment2.00600.rgba16.inc.c python3 tools/zeroterm.py "textures/segment2/segment2.00800.rgba16" > build/us_pc/textures/segment2/segment2.00800.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/segment2/segment2.00800.rgba16 > build/us_pc/textures/segment2/segment2.00800.rgba16.inc.c echo >> build/us_pc/textures/segment2/segment2.00800.rgba16.inc.c python3 tools/zeroterm.py "textures/segment2/segment2.00A00.rgba16" > build/us_pc/textures/segment2/segment2.00A00.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/segment2/segment2.00A00.rgba16 > build/us_pc/textures/segment2/segment2.00A00.rgba16.inc.c echo >> build/us_pc/textures/segment2/segment2.00A00.rgba16.inc.c python3 tools/zeroterm.py "textures/segment2/segment2.00C00.rgba16" > build/us_pc/textures/segment2/segment2.00C00.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/segment2/segment2.00C00.rgba16 > build/us_pc/textures/segment2/segment2.00C00.rgba16.inc.c echo >> build/us_pc/textures/segment2/segment2.00C00.rgba16.inc.c python3 tools/zeroterm.py "textures/segment2/segment2.00E00.rgba16" > build/us_pc/textures/segment2/segment2.00E00.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/segment2/segment2.00E00.rgba16 > build/us_pc/textures/segment2/segment2.00E00.rgba16.inc.c echo >> build/us_pc/textures/segment2/segment2.00E00.rgba16.inc.c python3 tools/zeroterm.py "textures/segment2/segment2.01000.rgba16" > build/us_pc/textures/segment2/segment2.01000.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/segment2/segment2.01000.rgba16 > build/us_pc/textures/segment2/segment2.01000.rgba16.inc.c echo >> build/us_pc/textures/segment2/segment2.01000.rgba16.inc.c python3 tools/zeroterm.py "textures/segment2/segment2.01200.rgba16" > build/us_pc/textures/segment2/segment2.01200.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/segment2/segment2.01200.rgba16 > build/us_pc/textures/segment2/segment2.01200.rgba16.inc.c echo >> build/us_pc/textures/segment2/segment2.01200.rgba16.inc.c python3 tools/zeroterm.py "textures/segment2/segment2.01400.rgba16" > build/us_pc/textures/segment2/segment2.01400.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/segment2/segment2.01400.rgba16 > build/us_pc/textures/segment2/segment2.01400.rgba16.inc.c echo >> build/us_pc/textures/segment2/segment2.01400.rgba16.inc.c python3 tools/zeroterm.py "textures/segment2/segment2.01600.rgba16" > build/us_pc/textures/segment2/segment2.01600.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/segment2/segment2.01600.rgba16 > build/us_pc/textures/segment2/segment2.01600.rgba16.inc.c echo >> build/us_pc/textures/segment2/segment2.01600.rgba16.inc.c python3 tools/zeroterm.py "textures/segment2/segment2.01800.rgba16" > build/us_pc/textures/segment2/segment2.01800.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/segment2/segment2.01800.rgba16 > build/us_pc/textures/segment2/segment2.01800.rgba16.inc.c echo >> build/us_pc/textures/segment2/segment2.01800.rgba16.inc.c python3 tools/zeroterm.py "textures/segment2/segment2.01A00.rgba16" > build/us_pc/textures/segment2/segment2.01A00.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/segment2/segment2.01A00.rgba16 > build/us_pc/textures/segment2/segment2.01A00.rgba16.inc.c echo >> build/us_pc/textures/segment2/segment2.01A00.rgba16.inc.c python3 tools/zeroterm.py "textures/segment2/segment2.01C00.rgba16" > build/us_pc/textures/segment2/segment2.01C00.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/segment2/segment2.01C00.rgba16 > build/us_pc/textures/segment2/segment2.01C00.rgba16.inc.c echo >> build/us_pc/textures/segment2/segment2.01C00.rgba16.inc.c python3 tools/zeroterm.py "textures/segment2/segment2.01E00.rgba16" > build/us_pc/textures/segment2/segment2.01E00.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/segment2/segment2.01E00.rgba16 > build/us_pc/textures/segment2/segment2.01E00.rgba16.inc.c echo >> build/us_pc/textures/segment2/segment2.01E00.rgba16.inc.c python3 tools/zeroterm.py "textures/segment2/segment2.02000.rgba16" > build/us_pc/textures/segment2/segment2.02000.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/segment2/segment2.02000.rgba16 > build/us_pc/textures/segment2/segment2.02000.rgba16.inc.c echo >> build/us_pc/textures/segment2/segment2.02000.rgba16.inc.c python3 tools/zeroterm.py "textures/segment2/segment2.02200.rgba16" > build/us_pc/textures/segment2/segment2.02200.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/segment2/segment2.02200.rgba16 > build/us_pc/textures/segment2/segment2.02200.rgba16.inc.c echo >> build/us_pc/textures/segment2/segment2.02200.rgba16.inc.c python3 tools/zeroterm.py "textures/segment2/segment2.02400.rgba16" > build/us_pc/textures/segment2/segment2.02400.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/segment2/segment2.02400.rgba16 > build/us_pc/textures/segment2/segment2.02400.rgba16.inc.c echo >> build/us_pc/textures/segment2/segment2.02400.rgba16.inc.c python3 tools/zeroterm.py "textures/segment2/segment2.02800.rgba16" > build/us_pc/textures/segment2/segment2.02800.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/segment2/segment2.02800.rgba16 > build/us_pc/textures/segment2/segment2.02800.rgba16.inc.c echo >> build/us_pc/textures/segment2/segment2.02800.rgba16.inc.c python3 tools/zeroterm.py "textures/segment2/segment2.02A00.rgba16" > build/us_pc/textures/segment2/segment2.02A00.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/segment2/segment2.02A00.rgba16 > build/us_pc/textures/segment2/segment2.02A00.rgba16.inc.c echo >> build/us_pc/textures/segment2/segment2.02A00.rgba16.inc.c python3 tools/zeroterm.py "textures/segment2/segment2.02C00.rgba16" > build/us_pc/textures/segment2/segment2.02C00.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/segment2/segment2.02C00.rgba16 > build/us_pc/textures/segment2/segment2.02C00.rgba16.inc.c echo >> build/us_pc/textures/segment2/segment2.02C00.rgba16.inc.c python3 tools/zeroterm.py "textures/segment2/segment2.02E00.rgba16" > build/us_pc/textures/segment2/segment2.02E00.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/segment2/segment2.02E00.rgba16 > build/us_pc/textures/segment2/segment2.02E00.rgba16.inc.c echo >> build/us_pc/textures/segment2/segment2.02E00.rgba16.inc.c python3 tools/zeroterm.py "textures/segment2/segment2.03000.rgba16" > build/us_pc/textures/segment2/segment2.03000.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/segment2/segment2.03000.rgba16 > build/us_pc/textures/segment2/segment2.03000.rgba16.inc.c echo >> build/us_pc/textures/segment2/segment2.03000.rgba16.inc.c python3 tools/zeroterm.py "textures/segment2/segment2.03200.rgba16" > build/us_pc/textures/segment2/segment2.03200.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/segment2/segment2.03200.rgba16 > build/us_pc/textures/segment2/segment2.03200.rgba16.inc.c echo >> build/us_pc/textures/segment2/segment2.03200.rgba16.inc.c python3 tools/zeroterm.py "textures/segment2/segment2.03600.rgba16" > build/us_pc/textures/segment2/segment2.03600.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/segment2/segment2.03600.rgba16 > build/us_pc/textures/segment2/segment2.03600.rgba16.inc.c echo >> build/us_pc/textures/segment2/segment2.03600.rgba16.inc.c python3 tools/zeroterm.py "textures/segment2/segment2.03800.rgba16" > build/us_pc/textures/segment2/segment2.03800.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/segment2/segment2.03800.rgba16 > build/us_pc/textures/segment2/segment2.03800.rgba16.inc.c echo >> build/us_pc/textures/segment2/segment2.03800.rgba16.inc.c python3 tools/zeroterm.py "textures/segment2/segment2.03A00.rgba16" > build/us_pc/textures/segment2/segment2.03A00.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/segment2/segment2.03A00.rgba16 > build/us_pc/textures/segment2/segment2.03A00.rgba16.inc.c echo >> build/us_pc/textures/segment2/segment2.03A00.rgba16.inc.c python3 tools/zeroterm.py "textures/segment2/segment2.03C00.rgba16" > build/us_pc/textures/segment2/segment2.03C00.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/segment2/segment2.03C00.rgba16 > build/us_pc/textures/segment2/segment2.03C00.rgba16.inc.c echo >> build/us_pc/textures/segment2/segment2.03C00.rgba16.inc.c python3 tools/zeroterm.py "textures/segment2/segment2.04000.rgba16" > build/us_pc/textures/segment2/segment2.04000.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/segment2/segment2.04000.rgba16 > build/us_pc/textures/segment2/segment2.04000.rgba16.inc.c echo >> build/us_pc/textures/segment2/segment2.04000.rgba16.inc.c python3 tools/zeroterm.py "textures/segment2/segment2.04400.rgba16" > build/us_pc/textures/segment2/segment2.04400.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/segment2/segment2.04400.rgba16 > build/us_pc/textures/segment2/segment2.04400.rgba16.inc.c echo >> build/us_pc/textures/segment2/segment2.04400.rgba16.inc.c python3 tools/zeroterm.py "textures/segment2/segment2.04800.rgba16" > build/us_pc/textures/segment2/segment2.04800.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/segment2/segment2.04800.rgba16 > build/us_pc/textures/segment2/segment2.04800.rgba16.inc.c echo >> build/us_pc/textures/segment2/segment2.04800.rgba16.inc.c python3 tools/zeroterm.py "textures/segment2/segment2.04A00.rgba16" > build/us_pc/textures/segment2/segment2.04A00.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/segment2/segment2.04A00.rgba16 > build/us_pc/textures/segment2/segment2.04A00.rgba16.inc.c echo >> build/us_pc/textures/segment2/segment2.04A00.rgba16.inc.c python3 tools/zeroterm.py "textures/segment2/segment2.05000.rgba16" > build/us_pc/textures/segment2/segment2.05000.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/segment2/segment2.05000.rgba16 > build/us_pc/textures/segment2/segment2.05000.rgba16.inc.c echo >> build/us_pc/textures/segment2/segment2.05000.rgba16.inc.c python3 tools/zeroterm.py "textures/segment2/segment2.05600.rgba16" > build/us_pc/textures/segment2/segment2.05600.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/segment2/segment2.05600.rgba16 > build/us_pc/textures/segment2/segment2.05600.rgba16.inc.c echo >> build/us_pc/textures/segment2/segment2.05600.rgba16.inc.c python3 tools/zeroterm.py "textures/segment2/segment2.05800.rgba16" > build/us_pc/textures/segment2/segment2.05800.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/segment2/segment2.05800.rgba16 > build/us_pc/textures/segment2/segment2.05800.rgba16.inc.c echo >> build/us_pc/textures/segment2/segment2.05800.rgba16.inc.c python3 tools/zeroterm.py "textures/segment2/segment2.05A00.rgba16" > build/us_pc/textures/segment2/segment2.05A00.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/segment2/segment2.05A00.rgba16 > build/us_pc/textures/segment2/segment2.05A00.rgba16.inc.c echo >> build/us_pc/textures/segment2/segment2.05A00.rgba16.inc.c python3 tools/zeroterm.py "textures/segment2/segment2.05C00.rgba16" > build/us_pc/textures/segment2/segment2.05C00.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/segment2/segment2.05C00.rgba16 > build/us_pc/textures/segment2/segment2.05C00.rgba16.inc.c echo >> build/us_pc/textures/segment2/segment2.05C00.rgba16.inc.c python3 tools/zeroterm.py "textures/segment2/segment2.06200.rgba16" > build/us_pc/textures/segment2/segment2.06200.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/segment2/segment2.06200.rgba16 > build/us_pc/textures/segment2/segment2.06200.rgba16.inc.c echo >> build/us_pc/textures/segment2/segment2.06200.rgba16.inc.c python3 tools/zeroterm.py "textures/segment2/segment2.06280.rgba16" > build/us_pc/textures/segment2/segment2.06280.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/segment2/segment2.06280.rgba16 > build/us_pc/textures/segment2/segment2.06280.rgba16.inc.c echo >> build/us_pc/textures/segment2/segment2.06280.rgba16.inc.c python3 tools/zeroterm.py "textures/segment2/segment2.06300.rgba16" > build/us_pc/textures/segment2/segment2.06300.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/segment2/segment2.06300.rgba16 > build/us_pc/textures/segment2/segment2.06300.rgba16.inc.c echo >> build/us_pc/textures/segment2/segment2.06300.rgba16.inc.c python3 tools/zeroterm.py "textures/segment2/segment2.06380.rgba16" > build/us_pc/textures/segment2/segment2.06380.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/segment2/segment2.06380.rgba16 > build/us_pc/textures/segment2/segment2.06380.rgba16.inc.c echo >> build/us_pc/textures/segment2/segment2.06380.rgba16.inc.c python3 tools/zeroterm.py "textures/segment2/segment2.06400.rgba16" > build/us_pc/textures/segment2/segment2.06400.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/segment2/segment2.06400.rgba16 > build/us_pc/textures/segment2/segment2.06400.rgba16.inc.c echo >> build/us_pc/textures/segment2/segment2.06400.rgba16.inc.c python3 tools/zeroterm.py "textures/segment2/segment2.06480.rgba16" > build/us_pc/textures/segment2/segment2.06480.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/segment2/segment2.06480.rgba16 > build/us_pc/textures/segment2/segment2.06480.rgba16.inc.c echo >> build/us_pc/textures/segment2/segment2.06480.rgba16.inc.c python3 tools/zeroterm.py "textures/segment2/segment2.06500.rgba16" > build/us_pc/textures/segment2/segment2.06500.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/segment2/segment2.06500.rgba16 > build/us_pc/textures/segment2/segment2.06500.rgba16.inc.c echo >> build/us_pc/textures/segment2/segment2.06500.rgba16.inc.c python3 tools/zeroterm.py "textures/segment2/segment2.06580.rgba16" > build/us_pc/textures/segment2/segment2.06580.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/segment2/segment2.06580.rgba16 > build/us_pc/textures/segment2/segment2.06580.rgba16.inc.c echo >> build/us_pc/textures/segment2/segment2.06580.rgba16.inc.c python3 tools/zeroterm.py "textures/segment2/segment2.06600.rgba16" > build/us_pc/textures/segment2/segment2.06600.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/segment2/segment2.06600.rgba16 > build/us_pc/textures/segment2/segment2.06600.rgba16.inc.c echo >> build/us_pc/textures/segment2/segment2.06600.rgba16.inc.c python3 tools/zeroterm.py "textures/segment2/segment2.06680.rgba16" > build/us_pc/textures/segment2/segment2.06680.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/segment2/segment2.06680.rgba16 > build/us_pc/textures/segment2/segment2.06680.rgba16.inc.c echo >> build/us_pc/textures/segment2/segment2.06680.rgba16.inc.c python3 tools/zeroterm.py "textures/segment2/segment2.06700.rgba16" > build/us_pc/textures/segment2/segment2.06700.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/segment2/segment2.06700.rgba16 > build/us_pc/textures/segment2/segment2.06700.rgba16.inc.c echo >> build/us_pc/textures/segment2/segment2.06700.rgba16.inc.c python3 tools/zeroterm.py "textures/segment2/segment2.06780.rgba16" > build/us_pc/textures/segment2/segment2.06780.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/segment2/segment2.06780.rgba16 > build/us_pc/textures/segment2/segment2.06780.rgba16.inc.c echo >> build/us_pc/textures/segment2/segment2.06780.rgba16.inc.c python3 tools/zeroterm.py "textures/segment2/segment2.06800.rgba16" > build/us_pc/textures/segment2/segment2.06800.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/segment2/segment2.06800.rgba16 > build/us_pc/textures/segment2/segment2.06800.rgba16.inc.c echo >> build/us_pc/textures/segment2/segment2.06800.rgba16.inc.c python3 tools/zeroterm.py "textures/segment2/segment2.06880.rgba16" > build/us_pc/textures/segment2/segment2.06880.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/segment2/segment2.06880.rgba16 > build/us_pc/textures/segment2/segment2.06880.rgba16.inc.c echo >> build/us_pc/textures/segment2/segment2.06880.rgba16.inc.c python3 tools/zeroterm.py "textures/segment2/segment2.06900.rgba16" > build/us_pc/textures/segment2/segment2.06900.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/segment2/segment2.06900.rgba16 > build/us_pc/textures/segment2/segment2.06900.rgba16.inc.c echo >> build/us_pc/textures/segment2/segment2.06900.rgba16.inc.c python3 tools/zeroterm.py "textures/segment2/segment2.06980.rgba16" > build/us_pc/textures/segment2/segment2.06980.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/segment2/segment2.06980.rgba16 > build/us_pc/textures/segment2/segment2.06980.rgba16.inc.c echo >> build/us_pc/textures/segment2/segment2.06980.rgba16.inc.c python3 tools/zeroterm.py "textures/segment2/segment2.06A00.rgba16" > build/us_pc/textures/segment2/segment2.06A00.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/segment2/segment2.06A00.rgba16 > build/us_pc/textures/segment2/segment2.06A00.rgba16.inc.c echo >> build/us_pc/textures/segment2/segment2.06A00.rgba16.inc.c python3 tools/zeroterm.py "textures/segment2/segment2.06A80.rgba16" > build/us_pc/textures/segment2/segment2.06A80.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/segment2/segment2.06A80.rgba16 > build/us_pc/textures/segment2/segment2.06A80.rgba16.inc.c echo >> build/us_pc/textures/segment2/segment2.06A80.rgba16.inc.c python3 tools/zeroterm.py "textures/segment2/segment2.06B00.rgba16" > build/us_pc/textures/segment2/segment2.06B00.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/segment2/segment2.06B00.rgba16 > build/us_pc/textures/segment2/segment2.06B00.rgba16.inc.c echo >> build/us_pc/textures/segment2/segment2.06B00.rgba16.inc.c python3 tools/zeroterm.py "textures/segment2/segment2.06B80.rgba16" > build/us_pc/textures/segment2/segment2.06B80.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/segment2/segment2.06B80.rgba16 > build/us_pc/textures/segment2/segment2.06B80.rgba16.inc.c echo >> build/us_pc/textures/segment2/segment2.06B80.rgba16.inc.c python3 tools/zeroterm.py "textures/segment2/segment2.06C00.rgba16" > build/us_pc/textures/segment2/segment2.06C00.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/segment2/segment2.06C00.rgba16 > build/us_pc/textures/segment2/segment2.06C00.rgba16.inc.c echo >> build/us_pc/textures/segment2/segment2.06C00.rgba16.inc.c python3 tools/zeroterm.py "textures/segment2/segment2.06C80.rgba16" > build/us_pc/textures/segment2/segment2.06C80.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/segment2/segment2.06C80.rgba16 > build/us_pc/textures/segment2/segment2.06C80.rgba16.inc.c echo >> build/us_pc/textures/segment2/segment2.06C80.rgba16.inc.c python3 tools/zeroterm.py "textures/segment2/segment2.06D00.rgba16" > build/us_pc/textures/segment2/segment2.06D00.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/segment2/segment2.06D00.rgba16 > build/us_pc/textures/segment2/segment2.06D00.rgba16.inc.c echo >> build/us_pc/textures/segment2/segment2.06D00.rgba16.inc.c python3 tools/zeroterm.py "textures/segment2/segment2.06D80.rgba16" > build/us_pc/textures/segment2/segment2.06D80.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/segment2/segment2.06D80.rgba16 > build/us_pc/textures/segment2/segment2.06D80.rgba16.inc.c echo >> build/us_pc/textures/segment2/segment2.06D80.rgba16.inc.c python3 tools/zeroterm.py "textures/segment2/segment2.06E00.rgba16" > build/us_pc/textures/segment2/segment2.06E00.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/segment2/segment2.06E00.rgba16 > build/us_pc/textures/segment2/segment2.06E00.rgba16.inc.c echo >> build/us_pc/textures/segment2/segment2.06E00.rgba16.inc.c python3 tools/zeroterm.py "textures/segment2/segment2.06E80.rgba16" > build/us_pc/textures/segment2/segment2.06E80.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/segment2/segment2.06E80.rgba16 > build/us_pc/textures/segment2/segment2.06E80.rgba16.inc.c echo >> build/us_pc/textures/segment2/segment2.06E80.rgba16.inc.c python3 tools/zeroterm.py "textures/segment2/segment2.06F00.rgba16" > build/us_pc/textures/segment2/segment2.06F00.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/segment2/segment2.06F00.rgba16 > build/us_pc/textures/segment2/segment2.06F00.rgba16.inc.c echo >> build/us_pc/textures/segment2/segment2.06F00.rgba16.inc.c python3 tools/zeroterm.py "textures/segment2/segment2.06F80.rgba16" > build/us_pc/textures/segment2/segment2.06F80.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/segment2/segment2.06F80.rgba16 > build/us_pc/textures/segment2/segment2.06F80.rgba16.inc.c echo >> build/us_pc/textures/segment2/segment2.06F80.rgba16.inc.c python3 tools/zeroterm.py "textures/segment2/segment2.07000.rgba16" > build/us_pc/textures/segment2/segment2.07000.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/segment2/segment2.07000.rgba16 > build/us_pc/textures/segment2/segment2.07000.rgba16.inc.c echo >> build/us_pc/textures/segment2/segment2.07000.rgba16.inc.c python3 tools/zeroterm.py "textures/segment2/segment2.07080.rgba16" > build/us_pc/textures/segment2/segment2.07080.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/segment2/segment2.07080.rgba16 > build/us_pc/textures/segment2/segment2.07080.rgba16.inc.c echo >> build/us_pc/textures/segment2/segment2.07080.rgba16.inc.c python3 tools/zeroterm.py "textures/segment2/segment2.07340.ia1" > build/us_pc/textures/segment2/segment2.07340.ia1 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/segment2/segment2.07340.ia1 > build/us_pc/textures/segment2/segment2.07340.ia1.inc.c echo >> build/us_pc/textures/segment2/segment2.07340.ia1.inc.c python3 tools/zeroterm.py "textures/segment2/segment2.07B50.rgba16" > build/us_pc/textures/segment2/segment2.07B50.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/segment2/segment2.07B50.rgba16 > build/us_pc/textures/segment2/segment2.07B50.rgba16.inc.c echo >> build/us_pc/textures/segment2/segment2.07B50.rgba16.inc.c python3 tools/zeroterm.py "textures/segment2/segment2.07D50.rgba16" > build/us_pc/textures/segment2/segment2.07D50.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/segment2/segment2.07D50.rgba16 > build/us_pc/textures/segment2/segment2.07D50.rgba16.inc.c echo >> build/us_pc/textures/segment2/segment2.07D50.rgba16.inc.c python3 tools/zeroterm.py "textures/segment2/segment2.07F50.rgba16" > build/us_pc/textures/segment2/segment2.07F50.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/segment2/segment2.07F50.rgba16 > build/us_pc/textures/segment2/segment2.07F50.rgba16.inc.c echo >> build/us_pc/textures/segment2/segment2.07F50.rgba16.inc.c python3 tools/zeroterm.py "textures/segment2/segment2.08150.rgba16" > build/us_pc/textures/segment2/segment2.08150.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/segment2/segment2.08150.rgba16 > build/us_pc/textures/segment2/segment2.08150.rgba16.inc.c echo >> build/us_pc/textures/segment2/segment2.08150.rgba16.inc.c python3 tools/zeroterm.py "textures/segment2/segment2.081D0.rgba16" > build/us_pc/textures/segment2/segment2.081D0.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/segment2/segment2.081D0.rgba16 > build/us_pc/textures/segment2/segment2.081D0.rgba16.inc.c echo >> build/us_pc/textures/segment2/segment2.081D0.rgba16.inc.c python3 tools/zeroterm.py "textures/segment2/segment2.0F458.ia8" > build/us_pc/textures/segment2/segment2.0F458.ia8 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/segment2/segment2.0F458.ia8 > build/us_pc/textures/segment2/segment2.0F458.ia8.inc.c echo >> build/us_pc/textures/segment2/segment2.0F458.ia8.inc.c python3 tools/zeroterm.py "textures/segment2/segment2.0FC58.ia8" > build/us_pc/textures/segment2/segment2.0FC58.ia8 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/segment2/segment2.0FC58.ia8 > build/us_pc/textures/segment2/segment2.0FC58.ia8.inc.c echo >> build/us_pc/textures/segment2/segment2.0FC58.ia8.inc.c python3 tools/zeroterm.py "textures/segment2/segment2.10458.ia8" > build/us_pc/textures/segment2/segment2.10458.ia8 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/segment2/segment2.10458.ia8 > build/us_pc/textures/segment2/segment2.10458.ia8.inc.c echo >> build/us_pc/textures/segment2/segment2.10458.ia8.inc.c python3 tools/zeroterm.py "textures/segment2/segment2.11458.ia8" > build/us_pc/textures/segment2/segment2.11458.ia8 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/segment2/segment2.11458.ia8 > build/us_pc/textures/segment2/segment2.11458.ia8.inc.c echo >> build/us_pc/textures/segment2/segment2.11458.ia8.inc.c python3 tools/zeroterm.py "textures/segment2/segment2.11C58.rgba16" > build/us_pc/textures/segment2/segment2.11C58.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/segment2/segment2.11C58.rgba16 > build/us_pc/textures/segment2/segment2.11C58.rgba16.inc.c echo >> build/us_pc/textures/segment2/segment2.11C58.rgba16.inc.c python3 tools/zeroterm.py "textures/segment2/segment2.12458.rgba16" > build/us_pc/textures/segment2/segment2.12458.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/segment2/segment2.12458.rgba16 > build/us_pc/textures/segment2/segment2.12458.rgba16.inc.c echo >> build/us_pc/textures/segment2/segment2.12458.rgba16.inc.c python3 tools/zeroterm.py "textures/segment2/segment2.12C58.rgba16" > build/us_pc/textures/segment2/segment2.12C58.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/segment2/segment2.12C58.rgba16 > build/us_pc/textures/segment2/segment2.12C58.rgba16.inc.c echo >> build/us_pc/textures/segment2/segment2.12C58.rgba16.inc.c python3 tools/zeroterm.py "textures/segment2/segment2.13458.ia16" > build/us_pc/textures/segment2/segment2.13458.ia16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/segment2/segment2.13458.ia16 > build/us_pc/textures/segment2/segment2.13458.ia16.inc.c echo >> build/us_pc/textures/segment2/segment2.13458.ia16.inc.c python3 tools/zeroterm.py "textures/segment2/segment2.13C58.rgba16" > build/us_pc/textures/segment2/segment2.13C58.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/segment2/segment2.13C58.rgba16 > build/us_pc/textures/segment2/segment2.13C58.rgba16.inc.c echo >> build/us_pc/textures/segment2/segment2.13C58.rgba16.inc.c python3 tools/zeroterm.py "textures/segment2/segment2.14838.ia8" > build/us_pc/textures/segment2/segment2.14838.ia8 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/segment2/segment2.14838.ia8 > build/us_pc/textures/segment2/segment2.14838.ia8.inc.c echo >> build/us_pc/textures/segment2/segment2.14838.ia8.inc.c python3 tools/zeroterm.py "textures/segment2/shadow_quarter_circle.ia8" > build/us_pc/textures/segment2/shadow_quarter_circle.ia8 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/segment2/shadow_quarter_circle.ia8 > build/us_pc/textures/segment2/shadow_quarter_circle.ia8.inc.c echo >> build/us_pc/textures/segment2/shadow_quarter_circle.ia8.inc.c python3 tools/zeroterm.py "textures/segment2/shadow_quarter_square.ia8" > build/us_pc/textures/segment2/shadow_quarter_square.ia8 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/segment2/shadow_quarter_square.ia8 > build/us_pc/textures/segment2/shadow_quarter_square.ia8.inc.c echo >> build/us_pc/textures/segment2/shadow_quarter_square.ia8.inc.c cpp -P -DVERSION_US -D_LANGUAGE_C -DNON_MATCHING -DAVOID_UB -DUSE_GLES text/define_text.inc.c -o - -I text/us/ | tools/textconv charmap.txt - build/us_pc/text/us/define_text.inc.c In file included from text/define_text.inc.c:45: text/us/dialogs.h:2035:7: warning: trigraph ignored [-Wtrigraphs] 2035 | missed??!!\n\ | ^ In file included from text/define_text.inc.c:53: text/us/dialogs.h:2035:7: warning: trigraph ignored [-Wtrigraphs] 2035 | missed??!!\n\ | ^ In file included from text/define_text.inc.c:59: text/us/dialogs.h:2035:7: warning: trigraph ignored [-Wtrigraphs] 2035 | missed??!!\n\ | ^ 3 warnings generated. bin/segment2.c:2495:22: warning: unused variable 'segment2_lights_unused' [-Wunused-const-variable] 2495 | static const Lights1 segment2_lights_unused = gdSPDefLights1( | ^~~~~~~~~~~~~~~~~~~~~~ 1 warning generated. cc -c -O2 -I include -I build/us_pc -I build/us_pc/include -I src -I . -I SDL/include -DDYNOS -DRAPI_GL=1 -DWAPI_SDL2=1 -DAAPI_SDL2=1 -DCAPI_SDL2=1 -DHAVE_SDL2=1 -DVERSION_US -D_LANGUAGE_C -DNON_MATCHING -DAVOID_UB -DUSE_GLES -DF3DEX_GBI_2E -Wno-error=implicit-function-declaration -Wno-error=incompatible-function-pointer-types -fno-strict-aliasing -fwrapv -DTOUCH_CONTROLS -DBETTERCAMERA -DNODRAWINGDISTANCE -DTEXTURE_FIX -DEXT_OPTIONS_MENU -DEXTERNAL_DATA -DFS_BASEDIR="\"res\"" -fPIC -o build/us_pc/bin/segment2.o bin/segment2.c python3 tools/zeroterm.py "textures/sky/metal_hole.rgba16" > build/us_pc/textures/sky/metal_hole.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/sky/metal_hole.rgba16 > build/us_pc/textures/sky/metal_hole.rgba16.inc.c echo >> build/us_pc/textures/sky/metal_hole.rgba16.inc.c python3 tools/zeroterm.py "textures/sky/rr_textures.00000.rgba16" > build/us_pc/textures/sky/rr_textures.00000.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/sky/rr_textures.00000.rgba16 > build/us_pc/textures/sky/rr_textures.00000.rgba16.inc.c echo >> build/us_pc/textures/sky/rr_textures.00000.rgba16.inc.c python3 tools/zeroterm.py "textures/sky/rr_textures.00800.rgba16" > build/us_pc/textures/sky/rr_textures.00800.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/sky/rr_textures.00800.rgba16 > build/us_pc/textures/sky/rr_textures.00800.rgba16.inc.c echo >> build/us_pc/textures/sky/rr_textures.00800.rgba16.inc.c python3 tools/zeroterm.py "textures/sky/rr_textures.01000.rgba16" > build/us_pc/textures/sky/rr_textures.01000.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/sky/rr_textures.01000.rgba16 > build/us_pc/textures/sky/rr_textures.01000.rgba16.inc.c echo >> build/us_pc/textures/sky/rr_textures.01000.rgba16.inc.c python3 tools/zeroterm.py "textures/sky/rr_textures.01800.rgba16" > build/us_pc/textures/sky/rr_textures.01800.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/sky/rr_textures.01800.rgba16 > build/us_pc/textures/sky/rr_textures.01800.rgba16.inc.c echo >> build/us_pc/textures/sky/rr_textures.01800.rgba16.inc.c python3 tools/zeroterm.py "textures/sky/rr_textures.02000.rgba16" > build/us_pc/textures/sky/rr_textures.02000.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/sky/rr_textures.02000.rgba16 > build/us_pc/textures/sky/rr_textures.02000.rgba16.inc.c echo >> build/us_pc/textures/sky/rr_textures.02000.rgba16.inc.c python3 tools/zeroterm.py "textures/sky/rr_textures.03000.rgba16" > build/us_pc/textures/sky/rr_textures.03000.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/sky/rr_textures.03000.rgba16 > build/us_pc/textures/sky/rr_textures.03000.rgba16.inc.c echo >> build/us_pc/textures/sky/rr_textures.03000.rgba16.inc.c python3 tools/zeroterm.py "textures/sky/rr_textures.03800.rgba16" > build/us_pc/textures/sky/rr_textures.03800.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/sky/rr_textures.03800.rgba16 > build/us_pc/textures/sky/rr_textures.03800.rgba16.inc.c echo >> build/us_pc/textures/sky/rr_textures.03800.rgba16.inc.c python3 tools/zeroterm.py "textures/sky/rr_textures.04800.rgba16" > build/us_pc/textures/sky/rr_textures.04800.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/sky/rr_textures.04800.rgba16 > build/us_pc/textures/sky/rr_textures.04800.rgba16.inc.c echo >> build/us_pc/textures/sky/rr_textures.04800.rgba16.inc.c python3 tools/zeroterm.py "textures/sky/rr_textures.05000.rgba16" > build/us_pc/textures/sky/rr_textures.05000.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/sky/rr_textures.05000.rgba16 > build/us_pc/textures/sky/rr_textures.05000.rgba16.inc.c echo >> build/us_pc/textures/sky/rr_textures.05000.rgba16.inc.c python3 tools/zeroterm.py "textures/sky/rr_textures.05800.rgba16" > build/us_pc/textures/sky/rr_textures.05800.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/sky/rr_textures.05800.rgba16 > build/us_pc/textures/sky/rr_textures.05800.rgba16.inc.c echo >> build/us_pc/textures/sky/rr_textures.05800.rgba16.inc.c python3 tools/zeroterm.py "textures/sky/rr_textures.06000.rgba16" > build/us_pc/textures/sky/rr_textures.06000.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/sky/rr_textures.06000.rgba16 > build/us_pc/textures/sky/rr_textures.06000.rgba16.inc.c echo >> build/us_pc/textures/sky/rr_textures.06000.rgba16.inc.c python3 tools/zeroterm.py "textures/sky/rr_textures.07000.rgba16" > build/us_pc/textures/sky/rr_textures.07000.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/sky/rr_textures.07000.rgba16 > build/us_pc/textures/sky/rr_textures.07000.rgba16.inc.c echo >> build/us_pc/textures/sky/rr_textures.07000.rgba16.inc.c python3 tools/zeroterm.py "textures/sky/rr_textures.07800.rgba16" > build/us_pc/textures/sky/rr_textures.07800.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/sky/rr_textures.07800.rgba16 > build/us_pc/textures/sky/rr_textures.07800.rgba16.inc.c echo >> build/us_pc/textures/sky/rr_textures.07800.rgba16.inc.c python3 tools/zeroterm.py "textures/sky/rr_textures.08000.rgba16" > build/us_pc/textures/sky/rr_textures.08000.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/sky/rr_textures.08000.rgba16 > build/us_pc/textures/sky/rr_textures.08000.rgba16.inc.c echo >> build/us_pc/textures/sky/rr_textures.08000.rgba16.inc.c cc -c -O2 -I include -I build/us_pc -I build/us_pc/include -I src -I . -I SDL/include -DDYNOS -DRAPI_GL=1 -DWAPI_SDL2=1 -DAAPI_SDL2=1 -DCAPI_SDL2=1 -DHAVE_SDL2=1 -DVERSION_US -D_LANGUAGE_C -DNON_MATCHING -DAVOID_UB -DUSE_GLES -DF3DEX_GBI_2E -Wno-error=implicit-function-declaration -Wno-error=incompatible-function-pointer-types -fno-strict-aliasing -fwrapv -DTOUCH_CONTROLS -DBETTERCAMERA -DNODRAWINGDISTANCE -DTEXTURE_FIX -DEXT_OPTIONS_MENU -DEXTERNAL_DATA -DFS_BASEDIR="\"res\"" -fPIC -o build/us_pc/bin/sky.o bin/sky.c python3 tools/zeroterm.py "textures/snow/ccm_textures.00000.rgba16" > build/us_pc/textures/snow/ccm_textures.00000.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/snow/ccm_textures.00000.rgba16 > build/us_pc/textures/snow/ccm_textures.00000.rgba16.inc.c echo >> build/us_pc/textures/snow/ccm_textures.00000.rgba16.inc.c python3 tools/zeroterm.py "textures/snow/ccm_textures.00800.rgba16" > build/us_pc/textures/snow/ccm_textures.00800.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/snow/ccm_textures.00800.rgba16 > build/us_pc/textures/snow/ccm_textures.00800.rgba16.inc.c echo >> build/us_pc/textures/snow/ccm_textures.00800.rgba16.inc.c python3 tools/zeroterm.py "textures/snow/ccm_textures.01000.rgba16" > build/us_pc/textures/snow/ccm_textures.01000.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/snow/ccm_textures.01000.rgba16 > build/us_pc/textures/snow/ccm_textures.01000.rgba16.inc.c echo >> build/us_pc/textures/snow/ccm_textures.01000.rgba16.inc.c python3 tools/zeroterm.py "textures/snow/ccm_textures.02000.rgba16" > build/us_pc/textures/snow/ccm_textures.02000.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/snow/ccm_textures.02000.rgba16 > build/us_pc/textures/snow/ccm_textures.02000.rgba16.inc.c echo >> build/us_pc/textures/snow/ccm_textures.02000.rgba16.inc.c python3 tools/zeroterm.py "textures/snow/ccm_textures.02800.rgba16" > build/us_pc/textures/snow/ccm_textures.02800.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/snow/ccm_textures.02800.rgba16 > build/us_pc/textures/snow/ccm_textures.02800.rgba16.inc.c echo >> build/us_pc/textures/snow/ccm_textures.02800.rgba16.inc.c python3 tools/zeroterm.py "textures/snow/ccm_textures.03000.rgba16" > build/us_pc/textures/snow/ccm_textures.03000.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/snow/ccm_textures.03000.rgba16 > build/us_pc/textures/snow/ccm_textures.03000.rgba16.inc.c echo >> build/us_pc/textures/snow/ccm_textures.03000.rgba16.inc.c python3 tools/zeroterm.py "textures/snow/ccm_textures.03800.rgba16" > build/us_pc/textures/snow/ccm_textures.03800.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/snow/ccm_textures.03800.rgba16 > build/us_pc/textures/snow/ccm_textures.03800.rgba16.inc.c echo >> build/us_pc/textures/snow/ccm_textures.03800.rgba16.inc.c python3 tools/zeroterm.py "textures/snow/ccm_textures.04000.rgba16" > build/us_pc/textures/snow/ccm_textures.04000.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/snow/ccm_textures.04000.rgba16 > build/us_pc/textures/snow/ccm_textures.04000.rgba16.inc.c echo >> build/us_pc/textures/snow/ccm_textures.04000.rgba16.inc.c python3 tools/zeroterm.py "textures/snow/ccm_textures.04800.rgba16" > build/us_pc/textures/snow/ccm_textures.04800.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/snow/ccm_textures.04800.rgba16 > build/us_pc/textures/snow/ccm_textures.04800.rgba16.inc.c echo >> build/us_pc/textures/snow/ccm_textures.04800.rgba16.inc.c python3 tools/zeroterm.py "textures/snow/ccm_textures.05000.rgba16" > build/us_pc/textures/snow/ccm_textures.05000.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/snow/ccm_textures.05000.rgba16 > build/us_pc/textures/snow/ccm_textures.05000.rgba16.inc.c echo >> build/us_pc/textures/snow/ccm_textures.05000.rgba16.inc.c python3 tools/zeroterm.py "textures/snow/ccm_textures.05800.rgba16" > build/us_pc/textures/snow/ccm_textures.05800.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/snow/ccm_textures.05800.rgba16 > build/us_pc/textures/snow/ccm_textures.05800.rgba16.inc.c echo >> build/us_pc/textures/snow/ccm_textures.05800.rgba16.inc.c python3 tools/zeroterm.py "textures/snow/ccm_textures.06000.rgba16" > build/us_pc/textures/snow/ccm_textures.06000.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/snow/ccm_textures.06000.rgba16 > build/us_pc/textures/snow/ccm_textures.06000.rgba16.inc.c echo >> build/us_pc/textures/snow/ccm_textures.06000.rgba16.inc.c python3 tools/zeroterm.py "textures/snow/ccm_textures.06800.rgba16" > build/us_pc/textures/snow/ccm_textures.06800.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/snow/ccm_textures.06800.rgba16 > build/us_pc/textures/snow/ccm_textures.06800.rgba16.inc.c echo >> build/us_pc/textures/snow/ccm_textures.06800.rgba16.inc.c python3 tools/zeroterm.py "textures/snow/ccm_textures.07000.rgba16" > build/us_pc/textures/snow/ccm_textures.07000.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/snow/ccm_textures.07000.rgba16 > build/us_pc/textures/snow/ccm_textures.07000.rgba16.inc.c echo >> build/us_pc/textures/snow/ccm_textures.07000.rgba16.inc.c python3 tools/zeroterm.py "textures/snow/ccm_textures.08000.rgba16" > build/us_pc/textures/snow/ccm_textures.08000.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/snow/ccm_textures.08000.rgba16 > build/us_pc/textures/snow/ccm_textures.08000.rgba16.inc.c echo >> build/us_pc/textures/snow/ccm_textures.08000.rgba16.inc.c python3 tools/zeroterm.py "textures/snow/ccm_textures.08800.rgba16" > build/us_pc/textures/snow/ccm_textures.08800.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/snow/ccm_textures.08800.rgba16 > build/us_pc/textures/snow/ccm_textures.08800.rgba16.inc.c echo >> build/us_pc/textures/snow/ccm_textures.08800.rgba16.inc.c python3 tools/zeroterm.py "textures/snow/ccm_textures.09000.ia16" > build/us_pc/textures/snow/ccm_textures.09000.ia16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/snow/ccm_textures.09000.ia16 > build/us_pc/textures/snow/ccm_textures.09000.ia16.inc.c echo >> build/us_pc/textures/snow/ccm_textures.09000.ia16.inc.c python3 tools/zeroterm.py "textures/snow/ccm_textures.09800.ia16" > build/us_pc/textures/snow/ccm_textures.09800.ia16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/snow/ccm_textures.09800.ia16 > build/us_pc/textures/snow/ccm_textures.09800.ia16.inc.c echo >> build/us_pc/textures/snow/ccm_textures.09800.ia16.inc.c cc -c -O2 -I include -I build/us_pc -I build/us_pc/include -I src -I . -I SDL/include -DDYNOS -DRAPI_GL=1 -DWAPI_SDL2=1 -DAAPI_SDL2=1 -DCAPI_SDL2=1 -DHAVE_SDL2=1 -DVERSION_US -D_LANGUAGE_C -DNON_MATCHING -DAVOID_UB -DUSE_GLES -DF3DEX_GBI_2E -Wno-error=implicit-function-declaration -Wno-error=incompatible-function-pointer-types -fno-strict-aliasing -fwrapv -DTOUCH_CONTROLS -DBETTERCAMERA -DNODRAWINGDISTANCE -DTEXTURE_FIX -DEXT_OPTIONS_MENU -DEXTERNAL_DATA -DFS_BASEDIR="\"res\"" -fPIC -o build/us_pc/bin/snow.o bin/snow.c python3 tools/zeroterm.py "textures/spooky/bbh_textures.00000.rgba16" > build/us_pc/textures/spooky/bbh_textures.00000.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/spooky/bbh_textures.00000.rgba16 > build/us_pc/textures/spooky/bbh_textures.00000.rgba16.inc.c echo >> build/us_pc/textures/spooky/bbh_textures.00000.rgba16.inc.c python3 tools/zeroterm.py "textures/spooky/bbh_textures.00800.rgba16" > build/us_pc/textures/spooky/bbh_textures.00800.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/spooky/bbh_textures.00800.rgba16 > build/us_pc/textures/spooky/bbh_textures.00800.rgba16.inc.c echo >> build/us_pc/textures/spooky/bbh_textures.00800.rgba16.inc.c python3 tools/zeroterm.py "textures/spooky/bbh_textures.01800.rgba16" > build/us_pc/textures/spooky/bbh_textures.01800.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/spooky/bbh_textures.01800.rgba16 > build/us_pc/textures/spooky/bbh_textures.01800.rgba16.inc.c echo >> build/us_pc/textures/spooky/bbh_textures.01800.rgba16.inc.c python3 tools/zeroterm.py "textures/spooky/bbh_textures.02800.rgba16" > build/us_pc/textures/spooky/bbh_textures.02800.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/spooky/bbh_textures.02800.rgba16 > build/us_pc/textures/spooky/bbh_textures.02800.rgba16.inc.c echo >> build/us_pc/textures/spooky/bbh_textures.02800.rgba16.inc.c python3 tools/zeroterm.py "textures/spooky/bbh_textures.03800.rgba16" > build/us_pc/textures/spooky/bbh_textures.03800.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/spooky/bbh_textures.03800.rgba16 > build/us_pc/textures/spooky/bbh_textures.03800.rgba16.inc.c echo >> build/us_pc/textures/spooky/bbh_textures.03800.rgba16.inc.c python3 tools/zeroterm.py "textures/spooky/bbh_textures.04800.rgba16" > build/us_pc/textures/spooky/bbh_textures.04800.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/spooky/bbh_textures.04800.rgba16 > build/us_pc/textures/spooky/bbh_textures.04800.rgba16.inc.c echo >> build/us_pc/textures/spooky/bbh_textures.04800.rgba16.inc.c python3 tools/zeroterm.py "textures/spooky/bbh_textures.05000.rgba16" > build/us_pc/textures/spooky/bbh_textures.05000.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/spooky/bbh_textures.05000.rgba16 > build/us_pc/textures/spooky/bbh_textures.05000.rgba16.inc.c echo >> build/us_pc/textures/spooky/bbh_textures.05000.rgba16.inc.c python3 tools/zeroterm.py "textures/spooky/bbh_textures.06000.rgba16" > build/us_pc/textures/spooky/bbh_textures.06000.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/spooky/bbh_textures.06000.rgba16 > build/us_pc/textures/spooky/bbh_textures.06000.rgba16.inc.c echo >> build/us_pc/textures/spooky/bbh_textures.06000.rgba16.inc.c python3 tools/zeroterm.py "textures/spooky/bbh_textures.06800.rgba16" > build/us_pc/textures/spooky/bbh_textures.06800.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/spooky/bbh_textures.06800.rgba16 > build/us_pc/textures/spooky/bbh_textures.06800.rgba16.inc.c echo >> build/us_pc/textures/spooky/bbh_textures.06800.rgba16.inc.c python3 tools/zeroterm.py "textures/spooky/bbh_textures.07000.rgba16" > build/us_pc/textures/spooky/bbh_textures.07000.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/spooky/bbh_textures.07000.rgba16 > build/us_pc/textures/spooky/bbh_textures.07000.rgba16.inc.c echo >> build/us_pc/textures/spooky/bbh_textures.07000.rgba16.inc.c python3 tools/zeroterm.py "textures/spooky/bbh_textures.08000.rgba16" > build/us_pc/textures/spooky/bbh_textures.08000.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/spooky/bbh_textures.08000.rgba16 > build/us_pc/textures/spooky/bbh_textures.08000.rgba16.inc.c echo >> build/us_pc/textures/spooky/bbh_textures.08000.rgba16.inc.c python3 tools/zeroterm.py "textures/spooky/bbh_textures.08800.rgba16" > build/us_pc/textures/spooky/bbh_textures.08800.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/spooky/bbh_textures.08800.rgba16 > build/us_pc/textures/spooky/bbh_textures.08800.rgba16.inc.c echo >> build/us_pc/textures/spooky/bbh_textures.08800.rgba16.inc.c python3 tools/zeroterm.py "textures/spooky/bbh_textures.09000.rgba16" > build/us_pc/textures/spooky/bbh_textures.09000.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/spooky/bbh_textures.09000.rgba16 > build/us_pc/textures/spooky/bbh_textures.09000.rgba16.inc.c echo >> build/us_pc/textures/spooky/bbh_textures.09000.rgba16.inc.c python3 tools/zeroterm.py "textures/spooky/bbh_textures.0A000.rgba16" > build/us_pc/textures/spooky/bbh_textures.0A000.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/spooky/bbh_textures.0A000.rgba16 > build/us_pc/textures/spooky/bbh_textures.0A000.rgba16.inc.c echo >> build/us_pc/textures/spooky/bbh_textures.0A000.rgba16.inc.c python3 tools/zeroterm.py "textures/spooky/bbh_textures.0A800.ia16" > build/us_pc/textures/spooky/bbh_textures.0A800.ia16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/spooky/bbh_textures.0A800.ia16 > build/us_pc/textures/spooky/bbh_textures.0A800.ia16.inc.c echo >> build/us_pc/textures/spooky/bbh_textures.0A800.ia16.inc.c python3 tools/zeroterm.py "textures/spooky/bbh_textures.0B000.ia16" > build/us_pc/textures/spooky/bbh_textures.0B000.ia16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/spooky/bbh_textures.0B000.ia16 > build/us_pc/textures/spooky/bbh_textures.0B000.ia16.inc.c echo >> build/us_pc/textures/spooky/bbh_textures.0B000.ia16.inc.c python3 tools/zeroterm.py "textures/spooky/bbh_textures.0B800.ia16" > build/us_pc/textures/spooky/bbh_textures.0B800.ia16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/spooky/bbh_textures.0B800.ia16 > build/us_pc/textures/spooky/bbh_textures.0B800.ia16.inc.c echo >> build/us_pc/textures/spooky/bbh_textures.0B800.ia16.inc.c cc -c -O2 -I include -I build/us_pc -I build/us_pc/include -I src -I . -I SDL/include -DDYNOS -DRAPI_GL=1 -DWAPI_SDL2=1 -DAAPI_SDL2=1 -DCAPI_SDL2=1 -DHAVE_SDL2=1 -DVERSION_US -D_LANGUAGE_C -DNON_MATCHING -DAVOID_UB -DUSE_GLES -DF3DEX_GBI_2E -Wno-error=implicit-function-declaration -Wno-error=incompatible-function-pointer-types -fno-strict-aliasing -fwrapv -DTOUCH_CONTROLS -DBETTERCAMERA -DNODRAWINGDISTANCE -DTEXTURE_FIX -DEXT_OPTIONS_MENU -DEXTERNAL_DATA -DFS_BASEDIR="\"res\"" -fPIC -o build/us_pc/bin/spooky.o bin/spooky.c python3 tools/zeroterm.py "textures/title_screen_bg/title_screen_bg.001C0.rgba16" > build/us_pc/textures/title_screen_bg/title_screen_bg.001C0.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/title_screen_bg/title_screen_bg.001C0.rgba16 > build/us_pc/textures/title_screen_bg/title_screen_bg.001C0.rgba16.inc.c echo >> build/us_pc/textures/title_screen_bg/title_screen_bg.001C0.rgba16.inc.c python3 tools/zeroterm.py "textures/title_screen_bg/title_screen_bg.00E40.rgba16" > build/us_pc/textures/title_screen_bg/title_screen_bg.00E40.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/title_screen_bg/title_screen_bg.00E40.rgba16 > build/us_pc/textures/title_screen_bg/title_screen_bg.00E40.rgba16.inc.c echo >> build/us_pc/textures/title_screen_bg/title_screen_bg.00E40.rgba16.inc.c python3 tools/zeroterm.py "textures/title_screen_bg/title_screen_bg.01AC0.rgba16" > build/us_pc/textures/title_screen_bg/title_screen_bg.01AC0.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/title_screen_bg/title_screen_bg.01AC0.rgba16 > build/us_pc/textures/title_screen_bg/title_screen_bg.01AC0.rgba16.inc.c echo >> build/us_pc/textures/title_screen_bg/title_screen_bg.01AC0.rgba16.inc.c python3 tools/zeroterm.py "textures/title_screen_bg/title_screen_bg.02740.rgba16" > build/us_pc/textures/title_screen_bg/title_screen_bg.02740.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/title_screen_bg/title_screen_bg.02740.rgba16 > build/us_pc/textures/title_screen_bg/title_screen_bg.02740.rgba16.inc.c echo >> build/us_pc/textures/title_screen_bg/title_screen_bg.02740.rgba16.inc.c python3 tools/zeroterm.py "textures/title_screen_bg/title_screen_bg.033C0.rgba16" > build/us_pc/textures/title_screen_bg/title_screen_bg.033C0.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/title_screen_bg/title_screen_bg.033C0.rgba16 > build/us_pc/textures/title_screen_bg/title_screen_bg.033C0.rgba16.inc.c echo >> build/us_pc/textures/title_screen_bg/title_screen_bg.033C0.rgba16.inc.c python3 tools/zeroterm.py "textures/title_screen_bg/title_screen_bg.04040.rgba16" > build/us_pc/textures/title_screen_bg/title_screen_bg.04040.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/title_screen_bg/title_screen_bg.04040.rgba16 > build/us_pc/textures/title_screen_bg/title_screen_bg.04040.rgba16.inc.c echo >> build/us_pc/textures/title_screen_bg/title_screen_bg.04040.rgba16.inc.c python3 tools/zeroterm.py "textures/title_screen_bg/title_screen_bg.04CC0.rgba16" > build/us_pc/textures/title_screen_bg/title_screen_bg.04CC0.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/title_screen_bg/title_screen_bg.04CC0.rgba16 > build/us_pc/textures/title_screen_bg/title_screen_bg.04CC0.rgba16.inc.c echo >> build/us_pc/textures/title_screen_bg/title_screen_bg.04CC0.rgba16.inc.c python3 tools/zeroterm.py "textures/title_screen_bg/title_screen_bg.05940.rgba16" > build/us_pc/textures/title_screen_bg/title_screen_bg.05940.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/title_screen_bg/title_screen_bg.05940.rgba16 > build/us_pc/textures/title_screen_bg/title_screen_bg.05940.rgba16.inc.c echo >> build/us_pc/textures/title_screen_bg/title_screen_bg.05940.rgba16.inc.c cc -c -O2 -I include -I build/us_pc -I build/us_pc/include -I src -I . -I SDL/include -DDYNOS -DRAPI_GL=1 -DWAPI_SDL2=1 -DAAPI_SDL2=1 -DCAPI_SDL2=1 -DHAVE_SDL2=1 -DVERSION_US -D_LANGUAGE_C -DNON_MATCHING -DAVOID_UB -DUSE_GLES -DF3DEX_GBI_2E -Wno-error=implicit-function-declaration -Wno-error=incompatible-function-pointer-types -fno-strict-aliasing -fwrapv -DTOUCH_CONTROLS -DBETTERCAMERA -DNODRAWINGDISTANCE -DTEXTURE_FIX -DEXT_OPTIONS_MENU -DEXTERNAL_DATA -DFS_BASEDIR="\"res\"" -fPIC -o build/us_pc/bin/title_screen_bg.o bin/title_screen_bg.c python3 tools/zeroterm.py "textures/water/jrb_textures.00000.rgba16" > build/us_pc/textures/water/jrb_textures.00000.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/water/jrb_textures.00000.rgba16 > build/us_pc/textures/water/jrb_textures.00000.rgba16.inc.c echo >> build/us_pc/textures/water/jrb_textures.00000.rgba16.inc.c python3 tools/zeroterm.py "textures/water/jrb_textures.00800.rgba16" > build/us_pc/textures/water/jrb_textures.00800.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/water/jrb_textures.00800.rgba16 > build/us_pc/textures/water/jrb_textures.00800.rgba16.inc.c echo >> build/us_pc/textures/water/jrb_textures.00800.rgba16.inc.c python3 tools/zeroterm.py "textures/water/jrb_textures.01800.rgba16" > build/us_pc/textures/water/jrb_textures.01800.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/water/jrb_textures.01800.rgba16 > build/us_pc/textures/water/jrb_textures.01800.rgba16.inc.c echo >> build/us_pc/textures/water/jrb_textures.01800.rgba16.inc.c python3 tools/zeroterm.py "textures/water/jrb_textures.02800.rgba16" > build/us_pc/textures/water/jrb_textures.02800.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/water/jrb_textures.02800.rgba16 > build/us_pc/textures/water/jrb_textures.02800.rgba16.inc.c echo >> build/us_pc/textures/water/jrb_textures.02800.rgba16.inc.c python3 tools/zeroterm.py "textures/water/jrb_textures.03800.rgba16" > build/us_pc/textures/water/jrb_textures.03800.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/water/jrb_textures.03800.rgba16 > build/us_pc/textures/water/jrb_textures.03800.rgba16.inc.c echo >> build/us_pc/textures/water/jrb_textures.03800.rgba16.inc.c python3 tools/zeroterm.py "textures/water/jrb_textures.04800.rgba16" > build/us_pc/textures/water/jrb_textures.04800.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/water/jrb_textures.04800.rgba16 > build/us_pc/textures/water/jrb_textures.04800.rgba16.inc.c echo >> build/us_pc/textures/water/jrb_textures.04800.rgba16.inc.c python3 tools/zeroterm.py "textures/water/jrb_textures.05800.rgba16" > build/us_pc/textures/water/jrb_textures.05800.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/water/jrb_textures.05800.rgba16 > build/us_pc/textures/water/jrb_textures.05800.rgba16.inc.c echo >> build/us_pc/textures/water/jrb_textures.05800.rgba16.inc.c python3 tools/zeroterm.py "textures/water/jrb_textures.06000.rgba16" > build/us_pc/textures/water/jrb_textures.06000.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/water/jrb_textures.06000.rgba16 > build/us_pc/textures/water/jrb_textures.06000.rgba16.inc.c echo >> build/us_pc/textures/water/jrb_textures.06000.rgba16.inc.c python3 tools/zeroterm.py "textures/water/jrb_textures.06800.rgba16" > build/us_pc/textures/water/jrb_textures.06800.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/water/jrb_textures.06800.rgba16 > build/us_pc/textures/water/jrb_textures.06800.rgba16.inc.c echo >> build/us_pc/textures/water/jrb_textures.06800.rgba16.inc.c python3 tools/zeroterm.py "textures/water/jrb_textures.07800.rgba16" > build/us_pc/textures/water/jrb_textures.07800.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/water/jrb_textures.07800.rgba16 > build/us_pc/textures/water/jrb_textures.07800.rgba16.inc.c echo >> build/us_pc/textures/water/jrb_textures.07800.rgba16.inc.c python3 tools/zeroterm.py "textures/water/jrb_textures.08800.rgba16" > build/us_pc/textures/water/jrb_textures.08800.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/water/jrb_textures.08800.rgba16 > build/us_pc/textures/water/jrb_textures.08800.rgba16.inc.c echo >> build/us_pc/textures/water/jrb_textures.08800.rgba16.inc.c python3 tools/zeroterm.py "textures/water/jrb_textures.09000.rgba16" > build/us_pc/textures/water/jrb_textures.09000.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/water/jrb_textures.09000.rgba16 > build/us_pc/textures/water/jrb_textures.09000.rgba16.inc.c echo >> build/us_pc/textures/water/jrb_textures.09000.rgba16.inc.c python3 tools/zeroterm.py "textures/water/jrb_textures.0A000.rgba16" > build/us_pc/textures/water/jrb_textures.0A000.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/water/jrb_textures.0A000.rgba16 > build/us_pc/textures/water/jrb_textures.0A000.rgba16.inc.c echo >> build/us_pc/textures/water/jrb_textures.0A000.rgba16.inc.c python3 tools/zeroterm.py "textures/water/jrb_textures.0A800.rgba16" > build/us_pc/textures/water/jrb_textures.0A800.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/water/jrb_textures.0A800.rgba16 > build/us_pc/textures/water/jrb_textures.0A800.rgba16.inc.c echo >> build/us_pc/textures/water/jrb_textures.0A800.rgba16.inc.c python3 tools/zeroterm.py "textures/water/jrb_textures.0B800.rgba16" > build/us_pc/textures/water/jrb_textures.0B800.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/water/jrb_textures.0B800.rgba16 > build/us_pc/textures/water/jrb_textures.0B800.rgba16.inc.c echo >> build/us_pc/textures/water/jrb_textures.0B800.rgba16.inc.c cc -c -O2 -I include -I build/us_pc -I build/us_pc/include -I src -I . -I SDL/include -DDYNOS -DRAPI_GL=1 -DWAPI_SDL2=1 -DAAPI_SDL2=1 -DCAPI_SDL2=1 -DHAVE_SDL2=1 -DVERSION_US -D_LANGUAGE_C -DNON_MATCHING -DAVOID_UB -DUSE_GLES -DF3DEX_GBI_2E -Wno-error=implicit-function-declaration -Wno-error=incompatible-function-pointer-types -fno-strict-aliasing -fwrapv -DTOUCH_CONTROLS -DBETTERCAMERA -DNODRAWINGDISTANCE -DTEXTURE_FIX -DEXT_OPTIONS_MENU -DEXTERNAL_DATA -DFS_BASEDIR="\"res\"" -fPIC -o build/us_pc/bin/water.o bin/water.c data/behavior_data.c:3147:29: warning: unused variable 'unused_1' [-Wunused-const-variable] 3147 | static const BehaviorScript unused_1[] = { | ^~~~~~~~ 1 warning generated. cc -c -O2 -I include -I build/us_pc -I build/us_pc/include -I src -I . -I SDL/include -DDYNOS -DRAPI_GL=1 -DWAPI_SDL2=1 -DAAPI_SDL2=1 -DCAPI_SDL2=1 -DHAVE_SDL2=1 -DVERSION_US -D_LANGUAGE_C -DNON_MATCHING -DAVOID_UB -DUSE_GLES -DF3DEX_GBI_2E -Wno-error=implicit-function-declaration -Wno-error=incompatible-function-pointer-types -fno-strict-aliasing -fwrapv -DTOUCH_CONTROLS -DBETTERCAMERA -DNODRAWINGDISTANCE -DTEXTURE_FIX -DEXT_OPTIONS_MENU -DEXTERNAL_DATA -DFS_BASEDIR="\"res\"" -fPIC -o build/us_pc/data/behavior_data.o data/behavior_data.c data/dynos_opt_vanilla_c.c:6:32: warning: unknown warning group '-Wdiscarded-qualifiers', ignored [-Wunknown-warning-option] 6 | #pragma GCC diagnostic ignored "-Wdiscarded-qualifiers" | ^ 1 warning generated. cc -c -O2 -I include -I build/us_pc -I build/us_pc/include -I src -I . -I SDL/include -DDYNOS -DRAPI_GL=1 -DWAPI_SDL2=1 -DAAPI_SDL2=1 -DCAPI_SDL2=1 -DHAVE_SDL2=1 -DVERSION_US -D_LANGUAGE_C -DNON_MATCHING -DAVOID_UB -DUSE_GLES -DF3DEX_GBI_2E -Wno-error=implicit-function-declaration -Wno-error=incompatible-function-pointer-types -fno-strict-aliasing -fwrapv -DTOUCH_CONTROLS -DBETTERCAMERA -DNODRAWINGDISTANCE -DTEXTURE_FIX -DEXT_OPTIONS_MENU -DEXTERNAL_DATA -DFS_BASEDIR="\"res\"" -fPIC -o build/us_pc/data/dynos_opt_vanilla_c.o data/dynos_opt_vanilla_c.c data/dynos_opt_vanilla_c.c:6:32: warning: unknown warning group '-Wdiscarded-qualifiers', ignored [-Wunknown-warning-option] 6 | #pragma GCC diagnostic ignored "-Wdiscarded-qualifiers" | ^ 1 warning generated. cc -c -O2 -I include -I build/us_pc -I build/us_pc/include -I src -I . -I SDL/include -DDYNOS -DRAPI_GL=1 -DWAPI_SDL2=1 -DAAPI_SDL2=1 -DCAPI_SDL2=1 -DHAVE_SDL2=1 -DVERSION_US -D_LANGUAGE_C -DNON_MATCHING -DAVOID_UB -DUSE_GLES -DF3DEX_GBI_2E -Wno-error=implicit-function-declaration -Wno-error=incompatible-function-pointer-types -fno-strict-aliasing -fwrapv -DTOUCH_CONTROLS -DBETTERCAMERA -DNODRAWINGDISTANCE -DTEXTURE_FIX -DEXT_OPTIONS_MENU -DEXTERNAL_DATA -DFS_BASEDIR="\"res\"" -fPIC -o build/us_pc/data/dynos_sanity.o data/dynos_sanity.c cc -c -O2 -I include -I build/us_pc -I build/us_pc/include -I src -I . -I SDL/include -DDYNOS -DRAPI_GL=1 -DWAPI_SDL2=1 -DAAPI_SDL2=1 -DCAPI_SDL2=1 -DHAVE_SDL2=1 -DVERSION_US -D_LANGUAGE_C -DNON_MATCHING -DAVOID_UB -DUSE_GLES -DF3DEX_GBI_2E -Wno-error=implicit-function-declaration -Wno-error=incompatible-function-pointer-types -fno-strict-aliasing -fwrapv -DTOUCH_CONTROLS -DBETTERCAMERA -DNODRAWINGDISTANCE -DTEXTURE_FIX -DEXT_OPTIONS_MENU -DEXTERNAL_DATA -DFS_BASEDIR="\"res\"" -fPIC -o build/us_pc/src/pc/cheats.o src/pc/cheats.c cc -c -O2 -I include -I build/us_pc -I build/us_pc/include -I src -I . -I SDL/include -DDYNOS -DRAPI_GL=1 -DWAPI_SDL2=1 -DAAPI_SDL2=1 -DCAPI_SDL2=1 -DHAVE_SDL2=1 -DVERSION_US -D_LANGUAGE_C -DNON_MATCHING -DAVOID_UB -DUSE_GLES -DF3DEX_GBI_2E -Wno-error=implicit-function-declaration -Wno-error=incompatible-function-pointer-types -fno-strict-aliasing -fwrapv -DTOUCH_CONTROLS -DBETTERCAMERA -DNODRAWINGDISTANCE -DTEXTURE_FIX -DEXT_OPTIONS_MENU -DEXTERNAL_DATA -DFS_BASEDIR="\"res\"" -fPIC -o build/us_pc/src/pc/cliopts.o src/pc/cliopts.c cc -c -O2 -I include -I build/us_pc -I build/us_pc/include -I src -I . -I SDL/include -DDYNOS -DRAPI_GL=1 -DWAPI_SDL2=1 -DAAPI_SDL2=1 -DCAPI_SDL2=1 -DHAVE_SDL2=1 -DVERSION_US -D_LANGUAGE_C -DNON_MATCHING -DAVOID_UB -DUSE_GLES -DF3DEX_GBI_2E -Wno-error=implicit-function-declaration -Wno-error=incompatible-function-pointer-types -fno-strict-aliasing -fwrapv -DTOUCH_CONTROLS -DBETTERCAMERA -DNODRAWINGDISTANCE -DTEXTURE_FIX -DEXT_OPTIONS_MENU -DEXTERNAL_DATA -DFS_BASEDIR="\"res\"" -fPIC -o build/us_pc/src/pc/configfile.o src/pc/configfile.c cc -c -O2 -I include -I build/us_pc -I build/us_pc/include -I src -I . -I SDL/include -DDYNOS -DRAPI_GL=1 -DWAPI_SDL2=1 -DAAPI_SDL2=1 -DCAPI_SDL2=1 -DHAVE_SDL2=1 -DVERSION_US -D_LANGUAGE_C -DNON_MATCHING -DAVOID_UB -DUSE_GLES -DF3DEX_GBI_2E -Wno-error=implicit-function-declaration -Wno-error=incompatible-function-pointer-types -fno-strict-aliasing -fwrapv -DTOUCH_CONTROLS -DBETTERCAMERA -DNODRAWINGDISTANCE -DTEXTURE_FIX -DEXT_OPTIONS_MENU -DEXTERNAL_DATA -DFS_BASEDIR="\"res\"" -fPIC -o build/us_pc/src/pc/ini.o src/pc/ini.c src/pc/mixer.c:19:13: warning: unknown pragma ignored [-Wunknown-pragmas] 19 | #pragma GCC optimize ("unroll-loops") | ^ src/pc/mixer.c:90:23: warning: unused function 'clamp16' [-Wunused-function] 90 | static inline int16_t clamp16(int32_t v) { | ^~~~~~~ src/pc/mixer.c:99:23: warning: unused function 'clamp32' [-Wunused-function] 99 | static inline int32_t clamp32(int64_t v) { | ^~~~~~~ 3 warnings generated. cc -c -O2 -I include -I build/us_pc -I build/us_pc/include -I src -I . -I SDL/include -DDYNOS -DRAPI_GL=1 -DWAPI_SDL2=1 -DAAPI_SDL2=1 -DCAPI_SDL2=1 -DHAVE_SDL2=1 -DVERSION_US -D_LANGUAGE_C -DNON_MATCHING -DAVOID_UB -DUSE_GLES -DF3DEX_GBI_2E -Wno-error=implicit-function-declaration -Wno-error=incompatible-function-pointer-types -fno-strict-aliasing -fwrapv -DTOUCH_CONTROLS -DBETTERCAMERA -DNODRAWINGDISTANCE -DTEXTURE_FIX -DEXT_OPTIONS_MENU -DEXTERNAL_DATA -DFS_BASEDIR="\"res\"" -fPIC -o build/us_pc/src/pc/mixer.o src/pc/mixer.c src/pc/pc_main.c:65:43: warning: unused parameter 'spTask' [-Wunused-parameter] 65 | void dispatch_audio_sptask(struct SPTask *spTask) { | ^ src/pc/pc_main.c:68:29: warning: unused parameter 'index' [-Wunused-parameter] 68 | void set_vblank_handler(s32 index, struct VblankHandler *handler, OSMesgQueue *queue, OSMesg *msg) { | ^ src/pc/pc_main.c:68:58: warning: unused parameter 'handler' [-Wunused-parameter] 68 | void set_vblank_handler(s32 index, struct VblankHandler *handler, OSMesgQueue *queue, OSMesg *msg) { | ^ src/pc/pc_main.c:68:80: warning: unused parameter 'queue' [-Wunused-parameter] 68 | void set_vblank_handler(s32 index, struct VblankHandler *handler, OSMesgQueue *queue, OSMesg *msg) { | ^ src/pc/pc_main.c:68:95: warning: unused parameter 'msg' [-Wunused-parameter] 68 | void set_vblank_handler(s32 index, struct VblankHandler *handler, OSMesgQueue *queue, OSMesg *msg) { | ^ src/pc/pc_main.c:214:17: warning: unused variable 'olddir' [-Wunused-variable] 214 | const char *olddir = SDL_AndroidGetInternalStoragePath(); | ^~~~~~ src/pc/pc_main.c:230:9: warning: call to undeclared function 'stat'; ISO C99 and later do not support implicit function declarations [-Wimplicit-function-declaration] 230 | if (stat(gamedir, NULL) == -1) { | ^ src/pc/pc_main.c:231:9: warning: call to undeclared function 'mkdir'; ISO C99 and later do not support implicit function declarations [-Wimplicit-function-declaration] 231 | mkdir(gamedir, 0770); | ^ src/pc/pc_main.c:337:5: warning: call to undeclared function 'DynOS_Init'; ISO C99 and later do not support implicit function declarations [-Wimplicit-function-declaration] 337 | DynOS_Init(); | ^ 9 warnings generated. cc -c -O2 -I include -I build/us_pc -I build/us_pc/include -I src -I . -I SDL/include -DDYNOS -DRAPI_GL=1 -DWAPI_SDL2=1 -DAAPI_SDL2=1 -DCAPI_SDL2=1 -DHAVE_SDL2=1 -DVERSION_US -D_LANGUAGE_C -DNON_MATCHING -DAVOID_UB -DUSE_GLES -DF3DEX_GBI_2E -Wno-error=implicit-function-declaration -Wno-error=incompatible-function-pointer-types -fno-strict-aliasing -fwrapv -DTOUCH_CONTROLS -DBETTERCAMERA -DNODRAWINGDISTANCE -DTEXTURE_FIX -DEXT_OPTIONS_MENU -DEXTERNAL_DATA -DFS_BASEDIR="\"res\"" -fPIC -o build/us_pc/src/pc/pc_main.o src/pc/pc_main.c src/pc/pc_main.c:230:9: warning: call to undeclared function 'stat'; ISO C99 and later do not support implicit function declarations [-Wimplicit-function-declaration] 230 | if (stat(gamedir, NULL) == -1) { | ^ src/pc/pc_main.c:231:9: warning: call to undeclared function 'mkdir'; ISO C99 and later do not support implicit function declarations [-Wimplicit-function-declaration] 231 | mkdir(gamedir, 0770); | ^ src/pc/pc_main.c:337:5: warning: call to undeclared function 'DynOS_Init'; ISO C99 and later do not support implicit function declarations [-Wimplicit-function-declaration] 337 | DynOS_Init(); | ^ 3 warnings generated. src/pc/platform.c:162:12: warning: address of stack memory associated with local variable 'path' returned [-Wreturn-stack-address] 162 | return path; | ^~~~ 1 warning generated. cc -c -O2 -I include -I build/us_pc -I build/us_pc/include -I src -I . -I SDL/include -DDYNOS -DRAPI_GL=1 -DWAPI_SDL2=1 -DAAPI_SDL2=1 -DCAPI_SDL2=1 -DHAVE_SDL2=1 -DVERSION_US -D_LANGUAGE_C -DNON_MATCHING -DAVOID_UB -DUSE_GLES -DF3DEX_GBI_2E -Wno-error=implicit-function-declaration -Wno-error=incompatible-function-pointer-types -fno-strict-aliasing -fwrapv -DTOUCH_CONTROLS -DBETTERCAMERA -DNODRAWINGDISTANCE -DTEXTURE_FIX -DEXT_OPTIONS_MENU -DEXTERNAL_DATA -DFS_BASEDIR="\"res\"" -fPIC -o build/us_pc/src/pc/platform.o src/pc/platform.c src/pc/platform.c:162:12: warning: address of stack memory associated with local variable 'path' returned [-Wreturn-stack-address] 162 | return path; | ^~~~ 1 warning generated. cc -c -O2 -I include -I build/us_pc -I build/us_pc/include -I src -I . -I SDL/include -DDYNOS -DRAPI_GL=1 -DWAPI_SDL2=1 -DAAPI_SDL2=1 -DCAPI_SDL2=1 -DHAVE_SDL2=1 -DVERSION_US -D_LANGUAGE_C -DNON_MATCHING -DAVOID_UB -DUSE_GLES -DF3DEX_GBI_2E -Wno-error=implicit-function-declaration -Wno-error=incompatible-function-pointer-types -fno-strict-aliasing -fwrapv -DTOUCH_CONTROLS -DBETTERCAMERA -DNODRAWINGDISTANCE -DTEXTURE_FIX -DEXT_OPTIONS_MENU -DEXTERNAL_DATA -DFS_BASEDIR="\"res\"" -fPIC -o build/us_pc/src/pc/ultra_reimplementation.o src/pc/ultra_reimplementation.c cc -c -O2 -I include -I build/us_pc -I build/us_pc/include -I src -I . -I SDL/include -DDYNOS -DRAPI_GL=1 -DWAPI_SDL2=1 -DAAPI_SDL2=1 -DCAPI_SDL2=1 -DHAVE_SDL2=1 -DVERSION_US -D_LANGUAGE_C -DNON_MATCHING -DAVOID_UB -DUSE_GLES -DF3DEX_GBI_2E -Wno-error=implicit-function-declaration -Wno-error=incompatible-function-pointer-types -fno-strict-aliasing -fwrapv -DTOUCH_CONTROLS -DBETTERCAMERA -DNODRAWINGDISTANCE -DTEXTURE_FIX -DEXT_OPTIONS_MENU -DEXTERNAL_DATA -DFS_BASEDIR="\"res\"" -fPIC -o build/us_pc/src/pc/gfx/gfx_cc.o src/pc/gfx/gfx_cc.c src/pc/gfx/gfx_opengl.c:175:1: warning: non-void function does not return a value in all control paths [-Wreturn-type] 175 | } | ^ src/pc/gfx/gfx_opengl.c:675:5: warning: incompatible function pointer types initializing 'void (*)(const uint8_t *, int, int)' (aka 'void (*)(const unsigned char *, int, int)') with an expression of type 'void (uint8_t *, int, int)' (aka 'void (unsigned char *, int, int)') [-Wincompatible-function-pointer-types] 675 | gfx_opengl_upload_texture, | ^~~~~~~~~~~~~~~~~~~~~~~~~ 2 warnings generated. cc -c -O2 -I include -I build/us_pc -I build/us_pc/include -I src -I . -I SDL/include -DDYNOS -DRAPI_GL=1 -DWAPI_SDL2=1 -DAAPI_SDL2=1 -DCAPI_SDL2=1 -DHAVE_SDL2=1 -DVERSION_US -D_LANGUAGE_C -DNON_MATCHING -DAVOID_UB -DUSE_GLES -DF3DEX_GBI_2E -Wno-error=implicit-function-declaration -Wno-error=incompatible-function-pointer-types -fno-strict-aliasing -fwrapv -DTOUCH_CONTROLS -DBETTERCAMERA -DNODRAWINGDISTANCE -DTEXTURE_FIX -DEXT_OPTIONS_MENU -DEXTERNAL_DATA -DFS_BASEDIR="\"res\"" -fPIC -o build/us_pc/src/pc/gfx/gfx_opengl.o src/pc/gfx/gfx_opengl.c src/pc/gfx/gfx_opengl.c:175:1: warning: non-void function does not return a value in all control paths [-Wreturn-type] 175 | } | ^ src/pc/gfx/gfx_opengl.c:675:5: warning: incompatible function pointer types initializing 'void (*)(const uint8_t *, int, int)' (aka 'void (*)(const unsigned char *, int, int)') with an expression of type 'void (uint8_t *, int, int)' (aka 'void (unsigned char *, int, int)') [-Wincompatible-function-pointer-types] 675 | gfx_opengl_upload_texture, | ^~~~~~~~~~~~~~~~~~~~~~~~~ 2 warnings generated. cc -c -O2 -I include -I build/us_pc -I build/us_pc/include -I src -I . -I SDL/include -DDYNOS -DRAPI_GL=1 -DWAPI_SDL2=1 -DAAPI_SDL2=1 -DCAPI_SDL2=1 -DHAVE_SDL2=1 -DVERSION_US -D_LANGUAGE_C -DNON_MATCHING -DAVOID_UB -DUSE_GLES -DF3DEX_GBI_2E -Wno-error=implicit-function-declaration -Wno-error=incompatible-function-pointer-types -fno-strict-aliasing -fwrapv -DTOUCH_CONTROLS -DBETTERCAMERA -DNODRAWINGDISTANCE -DTEXTURE_FIX -DEXT_OPTIONS_MENU -DEXTERNAL_DATA -DFS_BASEDIR="\"res\"" -fPIC -o build/us_pc/src/pc/gfx/gfx_opengl_legacy.o src/pc/gfx/gfx_opengl_legacy.c In file included from src/pc/gfx/gfx_pc.c:10: include/stb/stb_image.h:6339:84: warning: unused parameter 'req_comp' [-Wunused-parameter] 6339 | static stbi_uc *stbi__gif_load_next(stbi__context *s, stbi__gif *g, int *comp, int req_comp, stbi_uc *two_back) | ^ include/stb/stb_image.h:6563:107: warning: unused parameter 'ri' [-Wunused-parameter] 6563 | static void *stbi__gif_load(stbi__context *s, int *x, int *y, int *comp, int req_comp, stbi__result_info *ri) | ^ src/pc/gfx/gfx_pc.c:201:13: warning: unused variable 'num' [-Wunused-variable] 201 | int num = buf_vbo_num_tris; | ^~~ src/pc/gfx/gfx_pc.c:202:23: warning: unused variable 't0' [-Wunused-variable] 202 | unsigned long t0 = get_time(); | ^~ src/pc/gfx/gfx_pc.c:206:23: warning: unused variable 't1' [-Wunused-variable] 206 | unsigned long t1 = get_time(); | ^~ src/pc/gfx/gfx_pc.c:511:42: warning: incompatible pointer types passing 'u64 *' (aka 'unsigned long long *') to parameter of type 'uint64_t *' (aka 'unsigned long *') [-Wincompatible-pointer-types] 511 | u8 *imgdata = fs_load_file(fullpath, &imgsize); | ^~~~~~~~ src/pc/gfx/../fs/fs.h:116:49: note: passing argument to parameter 'outsize' here 116 | void *fs_load_file(const char *vpath, uint64_t *outsize); | ^ src/pc/gfx/gfx_pc.c:589:42: warning: passing 'char *' to parameter of type 'const uint8_t *' (aka 'const unsigned char *') converts between pointers to integer types where one is of the unique plain 'char' type and the other is not [-Wpointer-sign] 589 | if (!gfx_texture_cache_lookup(0, &n, actualname, fmt, siz)) | ^~~~~~~~~~ src/pc/gfx/gfx_pc.c:287:94: note: passing argument to parameter 'orig_addr' here 287 | static bool gfx_texture_cache_lookup(int tile, struct TextureHashmapNode **n, const uint8_t *orig_addr, uint32_t fmt, uint32_t siz) { | ^ src/pc/gfx/gfx_pc.c:566:35: warning: unused parameter 'user' [-Wunused-parameter] 566 | static bool preload_texture(void *user, const char *path) { | ^ src/pc/gfx/gfx_pc.c:1132:53: warning: unused parameter 'offset' [-Wunused-parameter] 1132 | static void gfx_sp_moveword(uint8_t index, uint16_t offset, uint32_t data) { | ^ src/pc/gfx/gfx_pc.c:1151:62: warning: unused parameter 'level' [-Wunused-parameter] 1151 | static void gfx_sp_texture(uint16_t sc, uint16_t tc, uint8_t level, uint8_t tile, uint8_t on) { | ^ src/pc/gfx/gfx_pc.c:1151:77: warning: unused parameter 'tile' [-Wunused-parameter] 1151 | static void gfx_sp_texture(uint16_t sc, uint16_t tc, uint8_t level, uint8_t tile, uint8_t on) { | ^ src/pc/gfx/gfx_pc.c:1151:91: warning: unused parameter 'on' [-Wunused-parameter] 1151 | static void gfx_sp_texture(uint16_t sc, uint16_t tc, uint8_t level, uint8_t tile, uint8_t on) { | ^ src/pc/gfx/gfx_pc.c:1156:41: warning: unused parameter 'mode' [-Wunused-parameter] 1156 | static void gfx_dp_set_scissor(uint32_t mode, uint32_t ulx, uint32_t uly, uint32_t lrx, uint32_t lry) { | ^ src/pc/gfx/gfx_pc.c:1170:47: warning: unused parameter 'format' [-Wunused-parameter] 1170 | static void gfx_dp_set_texture_image(uint32_t format, uint32_t size, uint32_t width, const void* addr) { | ^ src/pc/gfx/gfx_pc.c:1170:79: warning: unused parameter 'width' [-Wunused-parameter] 1170 | static void gfx_dp_set_texture_image(uint32_t format, uint32_t size, uint32_t width, const void* addr) { | ^ src/pc/gfx/gfx_pc.c:1175:141: warning: unused parameter 'maskt' [-Wunused-parameter] 1175 | static void gfx_dp_set_tile(uint8_t fmt, uint32_t siz, uint32_t line, uint32_t tmem, uint8_t tile, uint32_t palette, uint32_t cmt, uint32_t maskt, uint32_t shiftt, uint32_t cms, uint32_t masks, uint32_t shifts) { | ^ src/pc/gfx/gfx_pc.c:1175:157: warning: unused parameter 'shiftt' [-Wunused-parameter] 1175 | static void gfx_dp_set_tile(uint8_t fmt, uint32_t siz, uint32_t line, uint32_t tmem, uint8_t tile, uint32_t palette, uint32_t cmt, uint32_t maskt, uint32_t shiftt, uint32_t cms, uint32_t masks, uint32_t shifts) { | ^ src/pc/gfx/gfx_pc.c:1175:188: warning: unused parameter 'masks' [-Wunused-parameter] 1175 | static void gfx_dp_set_tile(uint8_t fmt, uint32_t siz, uint32_t line, uint32_t tmem, uint8_t tile, uint32_t palette, uint32_t cmt, uint32_t maskt, uint32_t shiftt, uint32_t cms, uint32_t masks, uint32_t shifts) { | ^ src/pc/gfx/gfx_pc.c:1175:204: warning: unused parameter 'shifts' [-Wunused-parameter] 1175 | static void gfx_dp_set_tile(uint8_t fmt, uint32_t siz, uint32_t line, uint32_t tmem, uint8_t tile, uint32_t palette, uint32_t cmt, uint32_t maskt, uint32_t shiftt, uint32_t cms, uint32_t masks, uint32_t shifts) { | ^ src/pc/gfx/gfx_pc.c:1204:53: warning: unused parameter 'high_index' [-Wunused-parameter] 1204 | static void gfx_dp_load_tlut(uint8_t tile, uint32_t high_index) { | ^ src/pc/gfx/gfx_pc.c:1210:96: warning: unused parameter 'dxt' [-Wunused-parameter] 1210 | static void gfx_dp_load_block(uint8_t tile, uint32_t uls, uint32_t ult, uint32_t lrs, uint32_t dxt) { | ^ src/pc/gfx/gfx_pc.c:1406:98: warning: unused parameter 'tile' [-Wunused-parameter] 1406 | static void gfx_dp_texture_rectangle(int32_t ulx, int32_t uly, int32_t lrx, int32_t lry, uint8_t tile, int16_t uls, int16_t ult, int16_t dsdx, int16_t dtdy, bool flip) { | ^ src/pc/gfx/gfx_pc.c:1486:45: warning: unused parameter 'format' [-Wunused-parameter] 1486 | static void gfx_dp_set_color_image(uint32_t format, uint32_t size, uint32_t width, void* address) { | ^ src/pc/gfx/gfx_pc.c:1486:62: warning: unused parameter 'size' [-Wunused-parameter] 1486 | static void gfx_dp_set_color_image(uint32_t format, uint32_t size, uint32_t width, void* address) { | ^ src/pc/gfx/gfx_pc.c:1486:77: warning: unused parameter 'width' [-Wunused-parameter] 1486 | static void gfx_dp_set_color_image(uint32_t format, uint32_t size, uint32_t width, void* address) { | ^ src/pc/gfx/gfx_pc.c:1506:9: warning: unused variable 'dummy' [-Wunused-variable] 1506 | int dummy = 0; | ^~~~~ src/pc/gfx/gfx_pc.c:1678:62: warning: variable 'tile' is uninitialized when used here [-Wuninitialized] 1678 | gfx_dp_texture_rectangle(ulx, uly, lrx, lry, tile, uls, ult, dsdx, dtdy, opcode == G_TEXRECTFLIP); | ^~~~ src/pc/gfx/gfx_pc.c:1652:39: note: initialize the variable 'tile' to silence this warning 1652 | int32_t lrx, lry, tile, ulx, uly; | ^ | = 0 src/pc/gfx/gfx_pc.c:1795:16: warning: unused variable 't0' [-Wunused-variable] 1795 | double t0 = gfx_wapi->get_time(); | ^~ src/pc/gfx/gfx_pc.c:1799:16: warning: unused variable 't1' [-Wunused-variable] 1799 | double t1 = gfx_wapi->get_time(); | ^~ 29 warnings generated. cc -c -O2 -I include -I build/us_pc -I build/us_pc/include -I src -I . -I SDL/include -DDYNOS -DRAPI_GL=1 -DWAPI_SDL2=1 -DAAPI_SDL2=1 -DCAPI_SDL2=1 -DHAVE_SDL2=1 -DVERSION_US -D_LANGUAGE_C -DNON_MATCHING -DAVOID_UB -DUSE_GLES -DF3DEX_GBI_2E -Wno-error=implicit-function-declaration -Wno-error=incompatible-function-pointer-types -fno-strict-aliasing -fwrapv -DTOUCH_CONTROLS -DBETTERCAMERA -DNODRAWINGDISTANCE -DTEXTURE_FIX -DEXT_OPTIONS_MENU -DEXTERNAL_DATA -DFS_BASEDIR="\"res\"" -fPIC -o build/us_pc/src/pc/gfx/gfx_pc.o src/pc/gfx/gfx_pc.c src/pc/gfx/gfx_pc.c:511:42: warning: incompatible pointer types passing 'u64 *' (aka 'unsigned long long *') to parameter of type 'uint64_t *' (aka 'unsigned long *') [-Wincompatible-pointer-types] 511 | u8 *imgdata = fs_load_file(fullpath, &imgsize); | ^~~~~~~~ src/pc/gfx/../fs/fs.h:116:49: note: passing argument to parameter 'outsize' here 116 | void *fs_load_file(const char *vpath, uint64_t *outsize); | ^ src/pc/gfx/gfx_pc.c:589:42: warning: passing 'char *' to parameter of type 'const uint8_t *' (aka 'const unsigned char *') converts between pointers to integer types where one is of the unique plain 'char' type and the other is not [-Wpointer-sign] 589 | if (!gfx_texture_cache_lookup(0, &n, actualname, fmt, siz)) | ^~~~~~~~~~ src/pc/gfx/gfx_pc.c:287:94: note: passing argument to parameter 'orig_addr' here 287 | static bool gfx_texture_cache_lookup(int tile, struct TextureHashmapNode **n, const uint8_t *orig_addr, uint32_t fmt, uint32_t siz) { | ^ 2 warnings generated. cc -c -O2 -I include -I build/us_pc -I build/us_pc/include -I src -I . -I SDL/include -DDYNOS -DRAPI_GL=1 -DWAPI_SDL2=1 -DAAPI_SDL2=1 -DCAPI_SDL2=1 -DHAVE_SDL2=1 -DVERSION_US -D_LANGUAGE_C -DNON_MATCHING -DAVOID_UB -DUSE_GLES -DF3DEX_GBI_2E -Wno-error=implicit-function-declaration -Wno-error=incompatible-function-pointer-types -fno-strict-aliasing -fwrapv -DTOUCH_CONTROLS -DBETTERCAMERA -DNODRAWINGDISTANCE -DTEXTURE_FIX -DEXT_OPTIONS_MENU -DEXTERNAL_DATA -DFS_BASEDIR="\"res\"" -fPIC -o build/us_pc/src/pc/gfx/gfx_sdl1.o src/pc/gfx/gfx_sdl1.c cc -c -O2 -I include -I build/us_pc -I build/us_pc/include -I src -I . -I SDL/include -DDYNOS -DRAPI_GL=1 -DWAPI_SDL2=1 -DAAPI_SDL2=1 -DCAPI_SDL2=1 -DHAVE_SDL2=1 -DVERSION_US -D_LANGUAGE_C -DNON_MATCHING -DAVOID_UB -DUSE_GLES -DF3DEX_GBI_2E -Wno-error=implicit-function-declaration -Wno-error=incompatible-function-pointer-types -fno-strict-aliasing -fwrapv -DTOUCH_CONTROLS -DBETTERCAMERA -DNODRAWINGDISTANCE -DTEXTURE_FIX -DEXT_OPTIONS_MENU -DEXTERNAL_DATA -DFS_BASEDIR="\"res\"" -fPIC -o build/us_pc/src/pc/gfx/gfx_sdl2.o src/pc/gfx/gfx_sdl2.c src/pc/audio/audio_null.c:15:44: warning: unused parameter 'buf' [-Wunused-parameter] 15 | static void audio_null_play(const uint8_t *buf, size_t len) { | ^ src/pc/audio/audio_null.c:15:56: warning: unused parameter 'len' [-Wunused-parameter] 15 | static void audio_null_play(const uint8_t *buf, size_t len) { | ^ 2 warnings generated. cc -c -O2 -I include -I build/us_pc -I build/us_pc/include -I src -I . -I SDL/include -DDYNOS -DRAPI_GL=1 -DWAPI_SDL2=1 -DAAPI_SDL2=1 -DCAPI_SDL2=1 -DHAVE_SDL2=1 -DVERSION_US -D_LANGUAGE_C -DNON_MATCHING -DAVOID_UB -DUSE_GLES -DF3DEX_GBI_2E -Wno-error=implicit-function-declaration -Wno-error=incompatible-function-pointer-types -fno-strict-aliasing -fwrapv -DTOUCH_CONTROLS -DBETTERCAMERA -DNODRAWINGDISTANCE -DTEXTURE_FIX -DEXT_OPTIONS_MENU -DEXTERNAL_DATA -DFS_BASEDIR="\"res\"" -fPIC -o build/us_pc/src/pc/audio/audio_null.o src/pc/audio/audio_null.c cc -c -O2 -I include -I build/us_pc -I build/us_pc/include -I src -I . -I SDL/include -DDYNOS -DRAPI_GL=1 -DWAPI_SDL2=1 -DAAPI_SDL2=1 -DCAPI_SDL2=1 -DHAVE_SDL2=1 -DVERSION_US -D_LANGUAGE_C -DNON_MATCHING -DAVOID_UB -DUSE_GLES -DF3DEX_GBI_2E -Wno-error=implicit-function-declaration -Wno-error=incompatible-function-pointer-types -fno-strict-aliasing -fwrapv -DTOUCH_CONTROLS -DBETTERCAMERA -DNODRAWINGDISTANCE -DTEXTURE_FIX -DEXT_OPTIONS_MENU -DEXTERNAL_DATA -DFS_BASEDIR="\"res\"" -fPIC -o build/us_pc/src/pc/audio/audio_sdl1.o src/pc/audio/audio_sdl1.c cc -c -O2 -I include -I build/us_pc -I build/us_pc/include -I src -I . -I SDL/include -DDYNOS -DRAPI_GL=1 -DWAPI_SDL2=1 -DAAPI_SDL2=1 -DCAPI_SDL2=1 -DHAVE_SDL2=1 -DVERSION_US -D_LANGUAGE_C -DNON_MATCHING -DAVOID_UB -DUSE_GLES -DF3DEX_GBI_2E -Wno-error=implicit-function-declaration -Wno-error=incompatible-function-pointer-types -fno-strict-aliasing -fwrapv -DTOUCH_CONTROLS -DBETTERCAMERA -DNODRAWINGDISTANCE -DTEXTURE_FIX -DEXT_OPTIONS_MENU -DEXTERNAL_DATA -DFS_BASEDIR="\"res\"" -fPIC -o build/us_pc/src/pc/audio/audio_sdl2.o src/pc/audio/audio_sdl2.c cc -c -O2 -I include -I build/us_pc -I build/us_pc/include -I src -I . -I SDL/include -DDYNOS -DRAPI_GL=1 -DWAPI_SDL2=1 -DAAPI_SDL2=1 -DCAPI_SDL2=1 -DHAVE_SDL2=1 -DVERSION_US -D_LANGUAGE_C -DNON_MATCHING -DAVOID_UB -DUSE_GLES -DF3DEX_GBI_2E -Wno-error=implicit-function-declaration -Wno-error=incompatible-function-pointer-types -fno-strict-aliasing -fwrapv -DTOUCH_CONTROLS -DBETTERCAMERA -DNODRAWINGDISTANCE -DTEXTURE_FIX -DEXT_OPTIONS_MENU -DEXTERNAL_DATA -DFS_BASEDIR="\"res\"" -fPIC -o build/us_pc/src/pc/controller/controller_api.o src/pc/controller/controller_api.c cc -c -O2 -I include -I build/us_pc -I build/us_pc/include -I src -I . -I SDL/include -DDYNOS -DRAPI_GL=1 -DWAPI_SDL2=1 -DAAPI_SDL2=1 -DCAPI_SDL2=1 -DHAVE_SDL2=1 -DVERSION_US -D_LANGUAGE_C -DNON_MATCHING -DAVOID_UB -DUSE_GLES -DF3DEX_GBI_2E -Wno-error=implicit-function-declaration -Wno-error=incompatible-function-pointer-types -fno-strict-aliasing -fwrapv -DTOUCH_CONTROLS -DBETTERCAMERA -DNODRAWINGDISTANCE -DTEXTURE_FIX -DEXT_OPTIONS_MENU -DEXTERNAL_DATA -DFS_BASEDIR="\"res\"" -fPIC -o build/us_pc/src/pc/controller/controller_emscripten_keyboard.o src/pc/controller/controller_emscripten_keyboard.c cc -c -O2 -I include -I build/us_pc -I build/us_pc/include -I src -I . -I SDL/include -DDYNOS -DRAPI_GL=1 -DWAPI_SDL2=1 -DAAPI_SDL2=1 -DCAPI_SDL2=1 -DHAVE_SDL2=1 -DVERSION_US -D_LANGUAGE_C -DNON_MATCHING -DAVOID_UB -DUSE_GLES -DF3DEX_GBI_2E -Wno-error=implicit-function-declaration -Wno-error=incompatible-function-pointer-types -fno-strict-aliasing -fwrapv -DTOUCH_CONTROLS -DBETTERCAMERA -DNODRAWINGDISTANCE -DTEXTURE_FIX -DEXT_OPTIONS_MENU -DEXTERNAL_DATA -DFS_BASEDIR="\"res\"" -fPIC -o build/us_pc/src/pc/controller/controller_entry_point.o src/pc/controller/controller_entry_point.c cc -c -O2 -I include -I build/us_pc -I build/us_pc/include -I src -I . -I SDL/include -DDYNOS -DRAPI_GL=1 -DWAPI_SDL2=1 -DAAPI_SDL2=1 -DCAPI_SDL2=1 -DHAVE_SDL2=1 -DVERSION_US -D_LANGUAGE_C -DNON_MATCHING -DAVOID_UB -DUSE_GLES -DF3DEX_GBI_2E -Wno-error=implicit-function-declaration -Wno-error=incompatible-function-pointer-types -fno-strict-aliasing -fwrapv -DTOUCH_CONTROLS -DBETTERCAMERA -DNODRAWINGDISTANCE -DTEXTURE_FIX -DEXT_OPTIONS_MENU -DEXTERNAL_DATA -DFS_BASEDIR="\"res\"" -fPIC -o build/us_pc/src/pc/controller/controller_keyboard.o src/pc/controller/controller_keyboard.c cc -c -O2 -I include -I build/us_pc -I build/us_pc/include -I src -I . -I SDL/include -DDYNOS -DRAPI_GL=1 -DWAPI_SDL2=1 -DAAPI_SDL2=1 -DCAPI_SDL2=1 -DHAVE_SDL2=1 -DVERSION_US -D_LANGUAGE_C -DNON_MATCHING -DAVOID_UB -DUSE_GLES -DF3DEX_GBI_2E -Wno-error=implicit-function-declaration -Wno-error=incompatible-function-pointer-types -fno-strict-aliasing -fwrapv -DTOUCH_CONTROLS -DBETTERCAMERA -DNODRAWINGDISTANCE -DTEXTURE_FIX -DEXT_OPTIONS_MENU -DEXTERNAL_DATA -DFS_BASEDIR="\"res\"" -fPIC -o build/us_pc/src/pc/controller/controller_recorded_tas.o src/pc/controller/controller_recorded_tas.c cc -c -O2 -I include -I build/us_pc -I build/us_pc/include -I src -I . -I SDL/include -DDYNOS -DRAPI_GL=1 -DWAPI_SDL2=1 -DAAPI_SDL2=1 -DCAPI_SDL2=1 -DHAVE_SDL2=1 -DVERSION_US -D_LANGUAGE_C -DNON_MATCHING -DAVOID_UB -DUSE_GLES -DF3DEX_GBI_2E -Wno-error=implicit-function-declaration -Wno-error=incompatible-function-pointer-types -fno-strict-aliasing -fwrapv -DTOUCH_CONTROLS -DBETTERCAMERA -DNODRAWINGDISTANCE -DTEXTURE_FIX -DEXT_OPTIONS_MENU -DEXTERNAL_DATA -DFS_BASEDIR="\"res\"" -fPIC -o build/us_pc/src/pc/controller/controller_sdl1.o src/pc/controller/controller_sdl1.c cc -c -O2 -I include -I build/us_pc -I build/us_pc/include -I src -I . -I SDL/include -DDYNOS -DRAPI_GL=1 -DWAPI_SDL2=1 -DAAPI_SDL2=1 -DCAPI_SDL2=1 -DHAVE_SDL2=1 -DVERSION_US -D_LANGUAGE_C -DNON_MATCHING -DAVOID_UB -DUSE_GLES -DF3DEX_GBI_2E -Wno-error=implicit-function-declaration -Wno-error=incompatible-function-pointer-types -fno-strict-aliasing -fwrapv -DTOUCH_CONTROLS -DBETTERCAMERA -DNODRAWINGDISTANCE -DTEXTURE_FIX -DEXT_OPTIONS_MENU -DEXTERNAL_DATA -DFS_BASEDIR="\"res\"" -fPIC -o build/us_pc/src/pc/controller/controller_sdl2.o src/pc/controller/controller_sdl2.c python3 tools/zeroterm.py "textures/touchcontrols/touch_button.rgba16" > build/us_pc/textures/touchcontrols/touch_button.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/touchcontrols/touch_button.rgba16 > build/us_pc/textures/touchcontrols/touch_button.rgba16.inc.c echo >> build/us_pc/textures/touchcontrols/touch_button.rgba16.inc.c python3 tools/zeroterm.py "textures/touchcontrols/touch_button_dark.rgba16" > build/us_pc/textures/touchcontrols/touch_button_dark.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/textures/touchcontrols/touch_button_dark.rgba16 > build/us_pc/textures/touchcontrols/touch_button_dark.rgba16.inc.c echo >> build/us_pc/textures/touchcontrols/touch_button_dark.rgba16.inc.c src/pc/controller/controller_touchscreen.c:143:21: warning: unused variable 'pos' [-Wunused-variable] 143 | struct Position pos; | ^~~ src/pc/controller/controller_touchscreen.c:162:22: warning: unused variable 'glyphs' [-Wunused-variable] 162 | const u8 *const *glyphs = segmented_to_virtual(main_hud_lut); | ^~~~~~ 2 warnings generated. cc -c -O2 -I include -I build/us_pc -I build/us_pc/include -I src -I . -I SDL/include -DDYNOS -DRAPI_GL=1 -DWAPI_SDL2=1 -DAAPI_SDL2=1 -DCAPI_SDL2=1 -DHAVE_SDL2=1 -DVERSION_US -D_LANGUAGE_C -DNON_MATCHING -DAVOID_UB -DUSE_GLES -DF3DEX_GBI_2E -Wno-error=implicit-function-declaration -Wno-error=incompatible-function-pointer-types -fno-strict-aliasing -fwrapv -DTOUCH_CONTROLS -DBETTERCAMERA -DNODRAWINGDISTANCE -DTEXTURE_FIX -DEXT_OPTIONS_MENU -DEXTERNAL_DATA -DFS_BASEDIR="\"res\"" -fPIC -o build/us_pc/src/pc/controller/controller_touchscreen.o src/pc/controller/controller_touchscreen.c cc -c -O2 -I include -I build/us_pc -I build/us_pc/include -I src -I . -I SDL/include -DDYNOS -DRAPI_GL=1 -DWAPI_SDL2=1 -DAAPI_SDL2=1 -DCAPI_SDL2=1 -DHAVE_SDL2=1 -DVERSION_US -D_LANGUAGE_C -DNON_MATCHING -DAVOID_UB -DUSE_GLES -DF3DEX_GBI_2E -Wno-error=implicit-function-declaration -Wno-error=incompatible-function-pointer-types -fno-strict-aliasing -fwrapv -DTOUCH_CONTROLS -DBETTERCAMERA -DNODRAWINGDISTANCE -DTEXTURE_FIX -DEXT_OPTIONS_MENU -DEXTERNAL_DATA -DFS_BASEDIR="\"res\"" -fPIC -o build/us_pc/src/pc/fs/dirtree.o src/pc/fs/dirtree.c cc -c -O2 -I include -I build/us_pc -I build/us_pc/include -I src -I . -I SDL/include -DDYNOS -DRAPI_GL=1 -DWAPI_SDL2=1 -DAAPI_SDL2=1 -DCAPI_SDL2=1 -DHAVE_SDL2=1 -DVERSION_US -D_LANGUAGE_C -DNON_MATCHING -DAVOID_UB -DUSE_GLES -DF3DEX_GBI_2E -Wno-error=implicit-function-declaration -Wno-error=incompatible-function-pointer-types -fno-strict-aliasing -fwrapv -DTOUCH_CONTROLS -DBETTERCAMERA -DNODRAWINGDISTANCE -DTEXTURE_FIX -DEXT_OPTIONS_MENU -DEXTERNAL_DATA -DFS_BASEDIR="\"res\"" -fPIC -o build/us_pc/src/pc/fs/fs.o src/pc/fs/fs.c cc -c -O2 -I include -I build/us_pc -I build/us_pc/include -I src -I . -I SDL/include -DDYNOS -DRAPI_GL=1 -DWAPI_SDL2=1 -DAAPI_SDL2=1 -DCAPI_SDL2=1 -DHAVE_SDL2=1 -DVERSION_US -D_LANGUAGE_C -DNON_MATCHING -DAVOID_UB -DUSE_GLES -DF3DEX_GBI_2E -Wno-error=implicit-function-declaration -Wno-error=incompatible-function-pointer-types -fno-strict-aliasing -fwrapv -DTOUCH_CONTROLS -DBETTERCAMERA -DNODRAWINGDISTANCE -DTEXTURE_FIX -DEXT_OPTIONS_MENU -DEXTERNAL_DATA -DFS_BASEDIR="\"res\"" -fPIC -o build/us_pc/src/pc/fs/fs_packtype_dir.o src/pc/fs/fs_packtype_dir.c cc -c -O2 -I include -I build/us_pc -I build/us_pc/include -I src -I . -I SDL/include -DDYNOS -DRAPI_GL=1 -DWAPI_SDL2=1 -DAAPI_SDL2=1 -DCAPI_SDL2=1 -DHAVE_SDL2=1 -DVERSION_US -D_LANGUAGE_C -DNON_MATCHING -DAVOID_UB -DUSE_GLES -DF3DEX_GBI_2E -Wno-error=implicit-function-declaration -Wno-error=incompatible-function-pointer-types -fno-strict-aliasing -fwrapv -DTOUCH_CONTROLS -DBETTERCAMERA -DNODRAWINGDISTANCE -DTEXTURE_FIX -DEXT_OPTIONS_MENU -DEXTERNAL_DATA -DFS_BASEDIR="\"res\"" -fPIC -o build/us_pc/src/pc/fs/fs_packtype_zip.o src/pc/fs/fs_packtype_zip.c python3 tools/zeroterm.py "levels/bbh/0.rgba16" > build/us_pc/levels/bbh/0.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/levels/bbh/0.rgba16 > build/us_pc/levels/bbh/0.rgba16.inc.c echo >> build/us_pc/levels/bbh/0.rgba16.inc.c python3 tools/zeroterm.py "levels/bbh/1.rgba16" > build/us_pc/levels/bbh/1.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/levels/bbh/1.rgba16 > build/us_pc/levels/bbh/1.rgba16.inc.c echo >> build/us_pc/levels/bbh/1.rgba16.inc.c python3 tools/zeroterm.py "levels/bbh/2.rgba16" > build/us_pc/levels/bbh/2.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/levels/bbh/2.rgba16 > build/us_pc/levels/bbh/2.rgba16.inc.c echo >> build/us_pc/levels/bbh/2.rgba16.inc.c python3 tools/zeroterm.py "levels/bbh/3.rgba16" > build/us_pc/levels/bbh/3.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/levels/bbh/3.rgba16 > build/us_pc/levels/bbh/3.rgba16.inc.c echo >> build/us_pc/levels/bbh/3.rgba16.inc.c python3 tools/zeroterm.py "levels/bbh/4.rgba16" > build/us_pc/levels/bbh/4.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/levels/bbh/4.rgba16 > build/us_pc/levels/bbh/4.rgba16.inc.c echo >> build/us_pc/levels/bbh/4.rgba16.inc.c python3 tools/zeroterm.py "levels/bbh/5.rgba16" > build/us_pc/levels/bbh/5.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/levels/bbh/5.rgba16 > build/us_pc/levels/bbh/5.rgba16.inc.c echo >> build/us_pc/levels/bbh/5.rgba16.inc.c python3 tools/zeroterm.py "levels/bbh/6.rgba16" > build/us_pc/levels/bbh/6.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/levels/bbh/6.rgba16 > build/us_pc/levels/bbh/6.rgba16.inc.c echo >> build/us_pc/levels/bbh/6.rgba16.inc.c cc -c -O2 -I include -I build/us_pc -I build/us_pc/include -I src -I . -I SDL/include -DDYNOS -DRAPI_GL=1 -DWAPI_SDL2=1 -DAAPI_SDL2=1 -DCAPI_SDL2=1 -DHAVE_SDL2=1 -DVERSION_US -D_LANGUAGE_C -DNON_MATCHING -DAVOID_UB -DUSE_GLES -DF3DEX_GBI_2E -Wno-error=implicit-function-declaration -Wno-error=incompatible-function-pointer-types -fno-strict-aliasing -fwrapv -DTOUCH_CONTROLS -DBETTERCAMERA -DNODRAWINGDISTANCE -DTEXTURE_FIX -DEXT_OPTIONS_MENU -DEXTERNAL_DATA -DFS_BASEDIR="\"res\"" -fPIC -o build/us_pc/levels/bbh/leveldata.o levels/bbh/leveldata.c python3 tools/zeroterm.py "levels/bitdw/0.rgba16" > build/us_pc/levels/bitdw/0.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/levels/bitdw/0.rgba16 > build/us_pc/levels/bitdw/0.rgba16.inc.c echo >> build/us_pc/levels/bitdw/0.rgba16.inc.c python3 tools/zeroterm.py "levels/bitdw/1.rgba16" > build/us_pc/levels/bitdw/1.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/levels/bitdw/1.rgba16 > build/us_pc/levels/bitdw/1.rgba16.inc.c echo >> build/us_pc/levels/bitdw/1.rgba16.inc.c python3 tools/zeroterm.py "levels/bitdw/2.rgba16" > build/us_pc/levels/bitdw/2.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/levels/bitdw/2.rgba16 > build/us_pc/levels/bitdw/2.rgba16.inc.c echo >> build/us_pc/levels/bitdw/2.rgba16.inc.c python3 tools/zeroterm.py "levels/bitdw/3.rgba16" > build/us_pc/levels/bitdw/3.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/levels/bitdw/3.rgba16 > build/us_pc/levels/bitdw/3.rgba16.inc.c echo >> build/us_pc/levels/bitdw/3.rgba16.inc.c cc -c -O2 -I include -I build/us_pc -I build/us_pc/include -I src -I . -I SDL/include -DDYNOS -DRAPI_GL=1 -DWAPI_SDL2=1 -DAAPI_SDL2=1 -DCAPI_SDL2=1 -DHAVE_SDL2=1 -DVERSION_US -D_LANGUAGE_C -DNON_MATCHING -DAVOID_UB -DUSE_GLES -DF3DEX_GBI_2E -Wno-error=implicit-function-declaration -Wno-error=incompatible-function-pointer-types -fno-strict-aliasing -fwrapv -DTOUCH_CONTROLS -DBETTERCAMERA -DNODRAWINGDISTANCE -DTEXTURE_FIX -DEXT_OPTIONS_MENU -DEXTERNAL_DATA -DFS_BASEDIR="\"res\"" -fPIC -o build/us_pc/levels/bitdw/leveldata.o levels/bitdw/leveldata.c python3 tools/zeroterm.py "levels/bitfs/0.rgba16" > build/us_pc/levels/bitfs/0.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/levels/bitfs/0.rgba16 > build/us_pc/levels/bitfs/0.rgba16.inc.c echo >> build/us_pc/levels/bitfs/0.rgba16.inc.c python3 tools/zeroterm.py "levels/bitfs/1.rgba16" > build/us_pc/levels/bitfs/1.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/levels/bitfs/1.rgba16 > build/us_pc/levels/bitfs/1.rgba16.inc.c echo >> build/us_pc/levels/bitfs/1.rgba16.inc.c python3 tools/zeroterm.py "levels/bitfs/2.rgba16" > build/us_pc/levels/bitfs/2.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/levels/bitfs/2.rgba16 > build/us_pc/levels/bitfs/2.rgba16.inc.c echo >> build/us_pc/levels/bitfs/2.rgba16.inc.c cc -c -O2 -I include -I build/us_pc -I build/us_pc/include -I src -I . -I SDL/include -DDYNOS -DRAPI_GL=1 -DWAPI_SDL2=1 -DAAPI_SDL2=1 -DCAPI_SDL2=1 -DHAVE_SDL2=1 -DVERSION_US -D_LANGUAGE_C -DNON_MATCHING -DAVOID_UB -DUSE_GLES -DF3DEX_GBI_2E -Wno-error=implicit-function-declaration -Wno-error=incompatible-function-pointer-types -fno-strict-aliasing -fwrapv -DTOUCH_CONTROLS -DBETTERCAMERA -DNODRAWINGDISTANCE -DTEXTURE_FIX -DEXT_OPTIONS_MENU -DEXTERNAL_DATA -DFS_BASEDIR="\"res\"" -fPIC -o build/us_pc/levels/bitfs/leveldata.o levels/bitfs/leveldata.c python3 tools/zeroterm.py "levels/bits/0.rgba16" > build/us_pc/levels/bits/0.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/levels/bits/0.rgba16 > build/us_pc/levels/bits/0.rgba16.inc.c echo >> build/us_pc/levels/bits/0.rgba16.inc.c python3 tools/zeroterm.py "levels/bits/1.rgba16" > build/us_pc/levels/bits/1.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/levels/bits/1.rgba16 > build/us_pc/levels/bits/1.rgba16.inc.c echo >> build/us_pc/levels/bits/1.rgba16.inc.c python3 tools/zeroterm.py "levels/bits/2.rgba16" > build/us_pc/levels/bits/2.rgba16 hexdump -v -e '1/1 "0x%X,"' build/us_pc/levels/bits/2.rgba16 > build/us_pc/levels/bits/2.rgba16.inc.c echo >> build/us_pc/levels/bits/2.rgba16.inc.c cc -c -O2 -I include -I build/us_pc -I build/us_pc/include -I src -I . -I SDL/include -DDYNOS -DRAPI_GL=1 -DWAPI_SDL2=1 -DAAPI_SDL2=1 -DCAPI_SDL2=1 -DHAVE_SDL2=1 -DVERSION_US -D_LANGUAGE_C -DNON_MATCHING -DAVOID_UB -DUSE_GLES -DF3DEX_GBI_2E -Wno-error=implicit-function-declaration -Wno-error=incompatible-function-pointer-types -fno-strict-aliasing -fwrapv -DTOUCH_CONTROLS -DBETTERCAMERA -DNODRAWINGDISTANCE -DTEXTURE_FIX -DEXT_OPTIONS_MENU -DEXTERNAL_DATA -DFS_BASEDIR="\"res\"" -fPIC -o build/us_pc/levels/bits/leveldata.o levels/bits/leveldata.c error: unable to rename temporary 'build/us_pc/levels/bits/leveldata-2f690f6f.o.tmp' to output file 'build/us_pc/levels/bits/leveldata.o': 'No such file or directory' 1 error generated. make: *** [Makefile:1095: build/us_pc/levels/bits/leveldata.o] Error 1