LinuxGSM Alert Summary ================================= Server name LinuxGSM Information Unable to query inssserver. Game server has been restarted. Game Insurgency: Sandstorm Server IP 135.148.34.204:27102 Hostname ac43d3601a79 Is my Game Server Online? https://ismygameserver.online/valve/135.148.34.204:27131 Server Time Tue May 26 07:44:01 AM UTC 2026 Distro Details ================================= Date: Tue May 26 07:44:01 AM UTC 2026 Distro: Ubuntu 24.04.4 LTS Arch: x86_64 Kernel: 6.8.0-111-generic Hostname: ac43d3601a79 Environment: docker Uptime: 24d, 16h, 33m tmux: 3.4 glibc: 2.39 Server Resource ================================= CPU Model: Intel(R) Xeon(R) E-2288G CPU @ 3.70GHz Cores: 16 Frequency: 3903.292MHz Avg Load: 9.53, 9.63, 9.80 Memory Mem: total used free cached available Physical: 126GB 35GB 88GB 86GB 88GB Swap: 1.0GB 0B 1.0GB Storage Filesystem: overlay Total: 878G Used: 208G Available: 625G Network IP: 0.0.0.0 Internet IP: 135.148.34.204 Insurgency: Sandstorm Resource Usage ================================= CPU Used: 58.4% Mem Used: 0.7% 906MB Storage Total: 19M Serverfiles: 4.7G Insurgency: Sandstorm Server Details ================================= Server name: LinuxGSM App ID: 581330 Server IP: 0.0.0.0:27102 Internet IP: 135.148.34.204:27102 Server password: ******** RCON password: ******** Maxplayers: 28 Default map: Oilfield Default scenario: Scenario_Refinery_Push_Security Master server: not listed Status: STARTED Query Check: https://ismygameserver.online/valve/135.148.34.204:27131 inssserver Logs ================================= Script log =================== /data/log/script/inssserver-script.log May 26 07:43:22.469 inssserver: MONITOR: WARN: Default RCON password detected May 26 07:43:22.482 inssserver: MONITOR: PASS: Using cached IP as public IP address May 26 07:43:24.303 inssserver: MONITOR: WARN: Querying port: gamedig: 127.0.0.1:27131 : 4 : FAIL May 26 07:43:25.908 inssserver: MONITOR: INFO: Querying port: gamedig: 172.17.0.9:27131 : 4 : QUERYING May 26 07:43:27.062 inssserver: MONITOR: INFO: Removing logs older than 7 days /data/log/script/inssserver-script-2026-05-18-07:38:46.log /data/log/console/inssserver-console-2026-05-18-07:38:46.log May 26 07:43:27.224 inssserver: MONITOR: Removed 2 log files May 26 07:43:27.237 inssserver: MONITOR: PASS: Using cached IP as public IP address May 26 07:43:28.866 inssserver: MONITOR: INFO: Checking session: CHECKING May 26 07:43:29.080 inssserver: MONITOR: PASS: Checking session: OK May 26 07:43:30.397 inssserver: MONITOR: WARN: Querying port: gamedig: 172.17.0.9:27131 : 4 : FAIL May 26 07:43:30.687 inssserver: MONITOR: INFO: Querying port: gamedig: 127.0.0.1:27131 : 1 : QUERYING May 26 07:43:32.002 inssserver: MONITOR: INFO: Querying port: gamedig: 135.148.34.204:27131 : 4 : QUERYING May 26 07:43:35.204 inssserver: MONITOR: WARN: Querying port: gamedig: 127.0.0.1:27131 : 1 : FAIL May 26 07:43:36.479 inssserver: MONITOR: WARN: Querying port: gamedig: 135.148.34.204:27131 : 4 : FAIL May 26 07:43:36.809 inssserver: MONITOR: INFO: Querying port: gamedig: 172.17.0.9:27131 : 1 : QUERYING May 26 07:43:41.297 inssserver: MONITOR: WARN: Querying port: gamedig: 172.17.0.9:27131 : 1 : FAIL May 26 07:43:42.902 inssserver: MONITOR: INFO: Querying port: gamedig: 135.148.34.204:27131 : 1 : QUERYING May 26 07:43:47.375 inssserver: MONITOR: WARN: Querying port: gamedig: 135.148.34.204:27131 : 1 : FAIL May 26 07:43:56.141 inssserver: MONITOR: INFO: Querying port: gamedig: 127.0.0.1:27131 : 5 : QUERYING May 26 07:44:00.625 inssserver: MONITOR: WARN: Querying port: gamedig: 127.0.0.1:27131 : 5 : FAIL May 26 07:44:00.829 inssserver: MONITOR: WARN: Querying port: gamedig: 127.0.0.1:27131 : 5 : FAIL May 26 07:44:01.020 inssserver: MONITOR: PASS: Using cached IP as public IP address May 26 07:44:01.039 inssserver: MONITOR: INFO: Sending alert: Unable to query inssserver. Game server has been restarted Console log ==================== /data/log/console/inssserver-console.log [2026.05.26-07.40.30:332][ 7]LogGameState: Match State Changed from LoadingAssets to WaitingToStart [2026.05.26-07.40.30:332][ 7]LogSession: Display: AINSGameSession::HandleMatchIsWaitingToStart [2026.05.26-07.40.30:609][ 7]LogGameState: Round reset. Authority:3 [2026.05.26-07.40.30:641][ 7]LogObjectives: Ownership of objective 'OCPush_A' changed from 1 to 1 [2026.05.26-07.40.30:641][ 7]LogObjectives: Ownership of objective 'OCPush_B' changed from 1 to 1 [2026.05.26-07.40.30:641][ 7]LogObjectives: Ownership of objective 'OCPush_C' changed from 1 to 1 [2026.05.26-07.40.30:641][ 7]LogObjectives: Ownership of objective 'OCPush_D' changed from 1 to 1 [2026.05.26-07.40.30:641][ 7]LogObjectives: Ownership of objective 'ODPush_E' changed from 1 to 1 [2026.05.26-07.40.30:641][ 7]LogSpawning: Spawnzone 'SZPushATeam2Start' disabled for team 1 [2026.05.26-07.40.30:641][ 7]LogSpawning: Spawnzone 'SZPushATeam2Start' enabled for team 1 [2026.05.26-07.40.30:641][ 7]LogSpawning: Spawnzone 'SZPushATeam1' enabled for team 0 [2026.05.26-07.40.30:641][ 7]LogSpawning: Spawnzone 'SZPushVehicleTeam1' enabled for team 0 [2026.05.26-07.40.30:641][ 7]LogGameMode: Display: Advancing spawns for faction 0 to obj 0: 2 zones enabled (21 player starts), 0 disabled [2026.05.26-07.40.30:641][ 8]LogPros: SDK:server/Hydra/Api/DedicatedServers/DsDsmCommunication/HandshakeResponse,ERROR_SDK=RequestFailed:{"id":1,"message":"Failed. Error 14 (/Hydra.Api.DedicatedServers.DsDsmCommunication.DsDsmCommunicationApi/Handshake : CURLE_COULDNT_RESOLVE_HOST check_network)."} [2026.05.26-07.40.30:652][ 8]LogPros: SDK:server/LEECH/CORE,ERROR_SDK=AuthorizationDisconnect:Backend session state changed with error code [127] and message 'DSM communication handshake failed' [2026.05.26-07.40.30:652][ 8]LogPros: SDK:server/LEECH/CORE:Backend session disconnected with code (127) and message (DSM communication handshake failed) [2026.05.26-07.40.30:652][ 8]LogINSGameInstance: Error: HydraError: operator() ResultCode=127(EProsdkErrorCodeAuthorization::SDK_DSM_COMMUNICATION_CHANNEL_FAILED) -- The server DSM communication channel has failed or the DSM communication endpoint is unreachable. [2026.05.26-07.40.30:652][ 8]LogHydra: Error: operator() ResultCode=127(EProsdkErrorCodeAuthorization::SDK_DSM_COMMUNICATION_CHANNEL_FAILED) -- The server DSM communication channel has failed or the DSM communication endpoint is unreachable. [2026.05.26-07.40.30:652][ 8]LogOnline: Display: HydraServerStateChanged: Start State: 3, ErrorCode: 121, Message: [DSM communication handshake failed] [2026.05.26-07.40.30:671][ 9]LogPros: SDK:LEECH/ADF:ADF_FORCE_DUMP [2026.05.26-07.40.30:671][ 9]LogOnline: Display: HydraServerStateChanged: Start State: 0, ErrorCode: 0, Message: [] [2026.05.26-07.40.30:973][ 28]LogSession: Display: OnCreateSessionComplete: Session: (GameSession) Result: (1) [2026.05.26-07.40.30:973][ 28]LogEOSAntiCheat: Display: ServerBeginSession: Result : (EOS_Success) [2026.05.26-07.40.44:880][859]LogOnline: Warning: OSS: Async task 'FOnlineAsyncTaskSteamCreateServer bWasSuccessful: 0' failed in 15.048747 seconds [2026.05.26-07.40.44:880][859]LogSession: Display: OnCreateSessionComplete: Session: (GameSession) Result: (0) Server log =================== /data/serverfiles/Insurgency/Saved/Logs [2026.05.26-07.36.17:327][ 0]LogModuleManager: Shutting down and abandoning module CoreUObject (6) [2026.05.26-07.36.17:327][ 0]LogModuleManager: Shutting down and abandoning module PakFile (4) [2026.05.26-07.36.17:327][ 0]LogModuleManager: Shutting down and abandoning module RSA (3) [2026.05.26-07.36.17:328][ 0]LogExit: Exiting. [2026.05.26-07.36.17:336][ 0]Log file closed, 05/26/26 07:36:17 [2026.05.26-07.40.17:749][ 0]CrashReportCoreLog: Final state (Receiver) = Unknown UploadState value [2026.05.26-07.40.17:749][ 0]LogCore: Engine exit requested (reason: CrashReportClientApp RequestExit) [2026.05.26-07.40.17:749][ 0]LogExit: Preparing to exit. [2026.05.26-07.40.17:750][ 0]LogExit: Object subsystem successfully closed. [2026.05.26-07.40.17:751][ 0]LogModuleManager: Shutting down and abandoning module CrashDebugHelper (8) [2026.05.26-07.40.17:751][ 0]LogModuleManager: Shutting down and abandoning module CoreUObject (6) [2026.05.26-07.40.17:751][ 0]LogModuleManager: Shutting down and abandoning module PakFile (4) [2026.05.26-07.40.17:751][ 0]LogModuleManager: Shutting down and abandoning module RSA (3) [2026.05.26-07.40.17:751][ 0]LogExit: Exiting. [2026.05.26-07.40.17:759][ 0]Log file closed, 05/26/26 07:40:17 [2026.05.26-07.40.30:652][ 8]LogPros: SDK:server/LEECH/CORE:Backend session disconnected with code (127) and message (DSM communication handshake failed) [2026.05.26-07.40.30:652][ 8]LogINSGameInstance: Error: HydraError: operator() ResultCode=127(EProsdkErrorCodeAuthorization::SDK_DSM_COMMUNICATION_CHANNEL_FAILED) -- The server DSM communication channel has failed or the DSM communication endpoint is unreachable. [2026.05.26-07.40.30:652][ 8]LogHydra: Error: operator() ResultCode=127(EProsdkErrorCodeAuthorization::SDK_DSM_COMMUNICATION_CHANNEL_FAILED) -- The server DSM communication channel has failed or the DSM communication endpoint is unreachable. [2026.05.26-07.40.30:652][ 8]LogOnline: Display: HydraServerStateChanged: Start State: 3, ErrorCode: 121, Message: [DSM communication handshake failed] [2026.05.26-07.40.30:671][ 9]LogPros: SDK:LEECH/ADF:ADF_FORCE_DUMP [2026.05.26-07.40.30:671][ 9]LogOnline: Display: HydraServerStateChanged: Start State: 0, ErrorCode: 0, Message: [] [2026.05.26-07.40.30:973][ 28]LogSession: Display: OnCreateSessionComplete: Session: (GameSession) Result: (1) [2026.05.26-07.40.30:973][ 28]LogEOSAntiCheat: Display: ServerBeginSession: Result : (EOS_Success) [2026.05.26-07.40.44:880][859]LogOnline: Warning: OSS: Async task 'FOnlineAsyncTaskSteamCreateServer bWasSuccessful: 0' failed in 15.048747 seconds [2026.05.26-07.40.44:880][859]LogSession: Display: OnCreateSessionComplete: Session: (GameSession) Result: (0)