LinuxGSM Alert Summary ================================= Server name LinuxGSM Information pzserver is not running. Game server has been restarted. Game Project Zomboid Server IP 135.148.34.204:16261 Hostname a131eae255f3 Is my Game Server Online? https://ismygameserver.online/valve/135.148.34.204:16261 Server Time Fri Sep 25 08:30:45 PM UTC 2026 Distro Details ================================= Date: Fri Sep 25 08:30:45 PM UTC 2026 Distro: Ubuntu 24.04.4 LTS Arch: x86_64 Kernel: 6.8.0-139-generic Hostname: a131eae255f3 Environment: docker Uptime: 12d, 9h, 45m tmux: 3.4 glibc: 2.39 Server Resource ================================= CPU Model: Intel(R) Xeon(R) E-2288G CPU @ 3.70GHz Cores: 16 Frequency: 4199.999MHz Avg Load: 9.18, 8.64, 8.88 Memory Mem: total used free cached available Physical: 126GB 27GB 98GB 71GB 98GB Swap: 1.0GB 0B 1.0GB Storage Filesystem: overlay Total: 878G Used: 262G Available: 572G Network IP: 0.0.0.0 Internet IP: 135.148.34.204 Project Zomboid Resource Usage ================================= CPU Used: 0% Mem Used: 0% 0MB Storage Total: 22M Serverfiles: 6.9G Backups: 32K Project Zomboid Server Details ================================= Server name: LinuxGSM App ID: 380870 Server IP: 0.0.0.0:16261 Internet IP: 135.148.34.204:16261 Server password: ******** RCON password: ******** Admin password: ******** Maxplayers: 16 Status: STOPPED Query Check: https://ismygameserver.online/valve/135.148.34.204:16261 pzserver Logs ================================= Script log =================== /data/log/script/pzserver-script.log Sep 25 20:29:40.583 pzserver: START: PASS: Started LinuxGSM Sep 25 20:29:40.689 pzserver: START: PASS: Started LinuxGSM Sep 25 20:29:40.708 pzserver: MONITOR: INFO: LinuxGSM version: v26.2.0 Sep 25 20:29:40.710 pzserver: MONITOR: PASS: core_exit.sh exiting with code: 0 Sep 25 20:30:40.771 pzserver: CORE: INFO: Querying http://ip-api.com/json for public IP address Sep 25 20:30:40.825 pzserver: CORE: PASS: Queried http://ip-api.com/json for public IP address Sep 25 20:30:41.777 pzserver: MONITOR: WARN: Default Admin password detected Sep 25 20:30:41.805 pzserver: MONITOR: PASS: Using cached IP as public IP address Sep 25 20:30:43.023 pzserver: MONITOR: PASS: Using cached IP as public IP address Sep 25 20:30:44.654 pzserver: MONITOR: INFO: Checking session: CHECKING Sep 25 20:30:44.869 pzserver: MONITOR: FAIL: Checking session: FAIL Sep 25 20:30:45.470 pzserver: MONITOR: PASS: Using cached IP as public IP address Sep 25 20:30:45.492 pzserver: MONITOR: INFO: Sending alert: pzserver is not running. Game server has been restarted Console log ==================== /data/log/console/pzserver-console.log LOG : General f:0 st:1,071,858,224> at zombie.network.ServerWorldDatabase.loadRoles(ServerWorldDatabase.java:980) LOG : General f:0 st:1,071,858,224> at zombie.characters.Roles.init(Roles.java:41) LOG : General f:0 st:1,071,858,224> at zombie.network.GameServer.main(GameServer.java:753) LOG : General f:0 st:1,071,858,224> Caused by: org.sqlite.SQLiteException: [SQLITE_ERROR] SQL error or missing database (no such table: role) LOG : General f:0 st:1,071,858,225> at org.sqlite.core.DB.newSQLException(DB.java:1179) LOG : General f:0 st:1,071,858,225> at org.sqlite.core.DB.newSQLException(DB.java:1190) LOG : General f:0 st:1,071,858,225> at org.sqlite.core.DB.throwex(DB.java:1150) LOG : General f:0 st:1,071,858,225> at org.sqlite.core.NativeDB.prepare_utf8(Native Method) LOG : General f:0 st:1,071,858,225> at org.sqlite.core.NativeDB.prepare(NativeDB.java:135) LOG : General f:0 st:1,071,858,225> at org.sqlite.core.DB.prepare(DB.java:264) LOG : General f:0 st:1,071,858,226> at org.sqlite.core.CorePreparedStatement.(CorePreparedStatement.java:46) LOG : General f:0 st:1,071,858,226> at org.sqlite.jdbc3.JDBC3PreparedStatement.(JDBC3PreparedStatement.java:32) LOG : General f:0 st:1,071,858,226> at org.sqlite.jdbc4.JDBC4PreparedStatement.(JDBC4PreparedStatement.java:25) LOG : General f:0 st:1,071,858,226> at org.sqlite.jdbc4.JDBC4Connection.prepareStatement(JDBC4Connection.java:34) LOG : General f:0 st:1,071,858,226> at org.sqlite.jdbc3.JDBC3Connection.prepareStatement(JDBC3Connection.java:225) LOG : General f:0 st:1,071,858,226> at org.sqlite.jdbc3.JDBC3Connection.prepareStatement(JDBC3Connection.java:205) LOG : General f:0 st:1,071,858,226> at zombie.network.ServerWorldDatabase.loadRoles(ServerWorldDatabase.java:935) LOG : General f:0 st:1,071,858,227> ... 2 more LOG : General f:0 st:1,071,858,227> Shutdown handling started LOG : Network f:0 st:1,071,858,227> Server exited LOG : General f:0 st:1,071,858,229> Exception in thread "Thread-0" LOG : General f:0 st:1,071,858,230> java.lang.NullPointerException: Cannot invoke "zombie.iso.IsoMetaGrid.save()" because "this.grid" is null LOG : General f:0 st:1,071,858,230> at zombie.network.ServerMap.SaveAll(ServerMap.java:181) LOG : General f:0 st:1,071,858,230> at zombie.network.ServerMap.QueuedSaveAll(ServerMap.java:827) LOG : General f:0 st:1,071,858,230> at zombie.network.ServerMap.QueuedQuit(ServerMap.java:784) LOG : General f:0 st:1,071,858,230> at zombie.network.GameServer$1.run(GameServer.java:376) Server log =================== /data/Zomboid/Logs [25-09-26 20:29:42.696] LOG : General f:0 st:1,071,858,227> at zombie.network.ServerWorldDatabase.loadRoles(ServerWorldDatabase.java:935). [25-09-26 20:29:42.697] LOG : General f:0 st:1,071,858,227> ... 2 more. [25-09-26 20:29:42.697] LOG : General f:0 st:1,071,858,227> Shutdown handling started. [25-09-26 20:29:42.697] LOG : Network f:0 st:1,071,858,227> Server exited. [25-09-26 20:29:42.699] LOG : General f:0 st:1,071,858,229> Exception in thread "Thread-0" . [25-09-26 20:29:42.700] LOG : General f:0 st:1,071,858,230> java.lang.NullPointerException: Cannot invoke "zombie.iso.IsoMetaGrid.save()" because "this.grid" is null. [25-09-26 20:29:42.700] LOG : General f:0 st:1,071,858,230> at zombie.network.ServerMap.SaveAll(ServerMap.java:181). [25-09-26 20:29:42.700] LOG : General f:0 st:1,071,858,230> at zombie.network.ServerMap.QueuedSaveAll(ServerMap.java:827). [25-09-26 20:29:42.700] LOG : General f:0 st:1,071,858,230> at zombie.network.ServerMap.QueuedQuit(ServerMap.java:784). [25-09-26 20:29:42.700] LOG : General f:0 st:1,071,858,231> at zombie.network.GameServer$1.run(GameServer.java:376).