LinuxGSM Alert Summary ================================= Server name Family Server Information Unable to query mcbserver. Game server has been restarted. Game Minecraft Bedrock Server IP kauzey.servegame.com:19133 Hostname plaguenet Server Time Thu May 2 03:46:51 AM MDT 2024 Distro Details ================================= Date: Thu May 2 03:46:51 AM MDT 2024 Distro: Rocky Linux 9.3 (Blue Onyx) Arch: x86_64 Kernel: 5.14.0-362.24.1.el9_3.0.1.x86_64 Hostname: plaguenet Environment: none Uptime: 4d, 0h, 24m tmux: 3.2a glibc: 2.34 Server Resource ================================= CPU Model: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz Cores: 12 Frequency: 2600.000MHz Avg Load: 0.45, 0.52, 0.53 Memory Mem: total used free cached available Physical: 16GB 8.0GB 7.0GB 6.0GB 7.0GB Swap: 7.8GB 2.2GB 5.6GB Storage Filesystem: /dev/mapper/rl-home Total: 2.3T Used: 42G Available: 2.3T Network IP: 0.0.0.0 Internet IP: 67.169.246.80 Minecraft Bedrock Resource Usage ================================= CPU Used: 1% Mem Used: 1.3% 211MB Storage Total: 565M Serverfiles: 504M Backups: 60K Minecraft Bedrock Server Details ================================= Server name: Family Server Server IP: 0.0.0.0:19133 Internet IP: 67.169.246.80:19133 Display IP: kauzey.servegame.com:19133 Maxplayers: 16 Game mode: survival Status: STARTED mcbserver Logs ================================= Script log =================== /home/mcbserver/log/script/mcbserver-script.log May 02 03:45:36.658 mcbserver: MONITOR: INFO: Querying port: gamedig: 172.17.0.1:19133 : 2 : QUERYING May 02 03:45:37.525 mcbserver: MONITOR: WARN: Querying port: gamedig: 172.17.0.1:19133 : 2 : FAIL May 02 03:45:39.029 mcbserver: MONITOR: INFO: Querying port: gamedig: 67.169.246.80:19133 : 2 : QUERYING May 02 03:45:39.834 mcbserver: MONITOR: WARN: Querying port: gamedig: 67.169.246.80:19133 : 2 : FAIL May 02 03:45:57.866 mcbserver: MONITOR: INFO: Querying port: gamedig: 127.0.0.1:19133 : 3 : QUERYING May 02 03:45:58.714 mcbserver: MONITOR: WARN: Querying port: gamedig: 127.0.0.1:19133 : 3 : FAIL May 02 03:46:00.217 mcbserver: MONITOR: INFO: Querying port: gamedig: 10.0.0.99:19133 : 3 : QUERYING May 02 03:46:01.060 mcbserver: MONITOR: WARN: Querying port: gamedig: 10.0.0.99:19133 : 3 : FAIL May 02 03:46:02.564 mcbserver: MONITOR: INFO: Querying port: gamedig: 172.17.0.1:19133 : 3 : QUERYING May 02 03:46:03.362 mcbserver: MONITOR: WARN: Querying port: gamedig: 172.17.0.1:19133 : 3 : FAIL May 02 03:46:04.866 mcbserver: MONITOR: INFO: Querying port: gamedig: 67.169.246.80:19133 : 3 : QUERYING May 02 03:46:05.694 mcbserver: MONITOR: WARN: Querying port: gamedig: 67.169.246.80:19133 : 3 : FAIL May 02 03:46:23.727 mcbserver: MONITOR: INFO: Querying port: gamedig: 127.0.0.1:19133 : 4 : QUERYING May 02 03:46:24.553 mcbserver: MONITOR: WARN: Querying port: gamedig: 127.0.0.1:19133 : 4 : FAIL May 02 03:46:26.056 mcbserver: MONITOR: INFO: Querying port: gamedig: 10.0.0.99:19133 : 4 : QUERYING May 02 03:46:26.937 mcbserver: MONITOR: WARN: Querying port: gamedig: 10.0.0.99:19133 : 4 : FAIL May 02 03:46:28.440 mcbserver: MONITOR: INFO: Querying port: gamedig: 172.17.0.1:19133 : 4 : QUERYING May 02 03:46:29.248 mcbserver: MONITOR: WARN: Querying port: gamedig: 172.17.0.1:19133 : 4 : FAIL May 02 03:46:30.751 mcbserver: MONITOR: INFO: Querying port: gamedig: 67.169.246.80:19133 : 4 : QUERYING May 02 03:46:31.554 mcbserver: MONITOR: WARN: Querying port: gamedig: 67.169.246.80:19133 : 4 : FAIL May 02 03:46:49.587 mcbserver: MONITOR: INFO: Querying port: gamedig: 127.0.0.1:19133 : 5 : QUERYING May 02 03:46:50.419 mcbserver: MONITOR: WARN: Querying port: gamedig: 127.0.0.1:19133 : 5 : FAIL May 02 03:46:50.622 mcbserver: MONITOR: WARN: Querying port: gamedig: 127.0.0.1:19133 : 5 : FAIL May 02 03:46:50.626 mcbserver: MONITOR: INFO: Sending alert: Unable to query mcbserver. Game server has been restarted May 02 03:46:50.930 mcbserver: MONITOR: PASS: Using cached IP as public IP address Console log ==================== /home/mcbserver/log/console/mcbserver-console.log NO LOG FILE! - setting up server logging... [2024-05-02 03:42:08:688 INFO] Starting Server [2024-05-02 03:42:08:688 INFO] Version: 1.20.81.01 [2024-05-02 03:42:08:688 INFO] Session ID: 746aae57-0ac6-4283-bb5b-07e9fdbcd67f [2024-05-02 03:42:08:688 INFO] Build ID: 24130113 [2024-05-02 03:42:08:688 INFO] Branch: r/20_u8 [2024-05-02 03:42:08:688 INFO] Commit ID: a9081c5429038dcf3f26269f7351d89f75cfb331 [2024-05-02 03:42:08:688 INFO] Configuration: Publish [2024-05-02 03:42:08:688 ERROR] Unknown authority mode true, expected one of [ 'client-auth', 'server-auth', 'server-auth-with-rewind' ] [2024-05-02 03:42:08:689 INFO] Level Name: family [2024-05-02 03:42:08:690 INFO] No CDN config file found for dedicated server [2024-05-02 03:42:08:690 INFO] Game mode: 0 Survival [2024-05-02 03:42:08:690 INFO] Difficulty: 1 EASY [2024-05-02 03:42:08:691 INFO] Content logging to console is enabled. [2024-05-02 03:42:08:055 INFO] Opening level 'worlds/family/db' [2024-05-02 03:42:09:727 INFO] IPv4 supported, port: 19133: Used for gameplay [2024-05-02 03:42:09:728 INFO] IPv6 supported, port: 19134: Used for gameplay [2024-05-02 03:42:09:735 INFO] Server started. [2024-05-02 03:42:09:735 INFO] ================ TELEMETRY MESSAGE =================== [2024-05-02 03:42:09:735 INFO] Server Telemetry is currently not enabled. [2024-05-02 03:42:09:735 INFO] Enabling this telemetry helps us improve the game. [2024-05-02 03:42:09:735 INFO] [2024-05-02 03:42:09:735 INFO] To enable this feature, add the line 'emit-server-telemetry=true' [2024-05-02 03:42:09:735 INFO] to the server.properties file in the handheld/src-server directory [2024-05-02 03:42:09:735 INFO] ====================================================== Server log =================== /home/mcbserver/serverfiles - File bugs at https://bugs.mojang.com/projects/BDS/issues Stability release * Many bug fixes. * New crash handling telemetry system. * Server authoritative inventory: most inventory transactions now happen on the server to prevent cheating. - Unlike server authoritative movement this can not be disabled: we are deprecating support for client-side inventory handling. * Server authoritative movement is still in-progress; we recommend not using it in this release. # The difference between server and client positions that needs to be exceeded before abnormal behavior is detected. # Disabled by server-authoritative-movement. player-movement-duration-threshold-in-ms=500 # The duration of time the server and client positions can be out of sync (as defined by player-movement-distance-threshold) # before the abnormal movement score is incremented. This value is defined in milliseconds. # Disabled by server-authoritative-movement. correct-player-movement=false # If true, the client position will get corrected to the server position if the movement score exceeds the threshold. "version" : "1.20.30" }, { "file_system" : "RawPath", "path" : "behavior_packs/experimental_cameras", "uuid" : "05112080-727b-4ed4-98d4-b099fc75f2be", "version" : "0.0.1" } ]