LinuxGSM Alert Summary ================================= Server name Artemida Vanilla HARDCORE [WIPE: 30.04.2024] Information pzvanilla has been backed up. Game Project Zomboid Server IP 185.202.223.251:16261 Hostname vmi1045842.contaboserver.net Server Time Fri 17 May 2024 04:32:04 AM CEST Distro Details ================================= Date: Fri 17 May 2024 04:32:05 AM CEST Distro: Ubuntu 20.04.6 LTS Arch: x86_64 Kernel: 5.4.0-146-generic Hostname: vmi1045842.contaboserver.net Environment: kvm Uptime: 93d, 2h, 2m tmux: 3.0a glibc: 2.31 Server Resource ================================= CPU Model: AMD EPYC 7282 16-Core Processor Cores: 6 Frequency: 2794.748MHz Avg Load: 3.00, 1.21, 0.50 Memory Mem: total used free cached available Physical: 16GB 993MB 15GB 7.1GB 15GB Swap: 0B 0B 0B Storage Filesystem: /dev/sda3 Total: 391G Used: 45G Available: 326G Network Interface: eth0 IP: 185.202.223.251 Project Zomboid Resource Usage ================================= CPU Used: 0% Mem Used: 0% 0MB Storage Total: 9.8G Serverfiles: 5.1G Backups: 4.8G Project Zomboid Server Details ================================= Server name: Artemida Vanilla HARDCORE [WIPE: 30.04.2024] App ID: 380870 Server IP: 185.202.223.251:16261 Server password: ******** RCON password: ******** Admin password: ******** Maxplayers: 32 Status: STOPPED pzvanilla Logs ================================= Script log =================== /home/pzuser/linuxgsm/log/script/pzvanilla-script.log May 17 04:30:07.649 pzvanilla: MONITOR: PASS: Querying port: gamedig: 185.202.223.251:16261 : 1 : OK May 17 04:30:07.652 pzvanilla: MONITOR: INFO: Server name: Artemida Vanilla HARDCORE [WIPE: 30.04.2024] May 17 04:30:07.655 pzvanilla: MONITOR: INFO: Players: 0/32 May 17 04:30:07.658 pzvanilla: MONITOR: INFO: Map: Muldraugh, KY May 17 04:30:07.668 pzvanilla: MONITOR: INFO: LinuxGSM version: v24.2.1 May 17 04:30:07.671 pzvanilla: MONITOR: PASS: core_exit.sh exiting with code: 0 May 17 04:30:09.872 pzvanilla: STOP: PASS: Using cached IP as public IP address May 17 04:30:10.543 pzvanilla: STOP: PASS: Using cached IP as public IP address May 17 04:30:10.629 pzvanilla: UPDATE: PASS: Checking remote build May 17 04:30:11.167 pzvanilla: STOP: INFO: Graceful: sending "quit" May 17 04:30:11.236 pzvanilla: UPDATE: INFO: No update available May 17 04:30:11.238 pzvanilla: UPDATE: INFO: Local build: 10105838 May 17 04:30:11.241 pzvanilla: UPDATE: INFO: Remote build: 10105838 May 17 04:30:11.243 pzvanilla: UPDATE: INFO: Branch: public May 17 04:30:11.251 pzvanilla: UPDATE: INFO: LinuxGSM version: v24.2.1 May 17 04:30:11.252 pzvanilla: UPDATE: PASS: core_exit.sh exiting with code: 0 May 17 04:30:20.480 pzvanilla: STOP: PASS: Graceful: sending "quit": OK: 7 seconds May 17 04:30:20.506 pzvanilla: BACKUP: INFO: Backup lockfile generated May 17 04:30:20.511 pzvanilla: BACKUP: INFO: /home/pzuser/linuxgsm/lgsm/lock/backup.lock May 17 04:30:20.615 pzvanilla: BACKUP: INFO: A total of 5.1G will be compressed: /home/pzuser/linuxgsm/lgsm/backup/pzvanilla-2024-05-17-043004.tar.gz May 17 04:30:21.119 pzvanilla: BACKUP: INFO: Backup 5.1G pzvanilla-2024-05-17-043004.tar.gz, in progress May 17 04:30:21.234 pzvanilla: BACKUP: FATAL: Problem identifying the previous backup directory for exclusion May 17 04:32:04.033 pzvanilla: BACKUP: PASS: Backup created: pzvanilla-2024-05-17-043004.tar.gz, total size 971M May 17 04:32:04.044 pzvanilla: BACKUP: INFO: Sending alert: pzvanilla has been backed up May 17 04:32:04.699 pzvanilla: BACKUP: PASS: Using cached IP as public IP address Console log ==================== /home/pzuser/linuxgsm/log/console/pzvanilla-console.log LOG : General , 1715912868524> 8,042,314,172> Saving took 146.694106 ms quit LOG : General , 1715913011191> 8,042,456,840> command entered via server console (System.in): "quit" DEBUG: Multiplayer , 1715913011369> 8,042,457,017> QuitCommand.Command > cmd="quit" user="admin" role="32" unknown connection" LOG : Multiplayer , 1715913011370> 8,042,457,018> java.base/java.lang.Thread.getStackTrace(Unknown Source) LOG : Multiplayer , 1715913011370> 8,042,457,018> zombie.debug.DebugLogStream.printStackTrace(DebugLogStream.java:159) LOG : Multiplayer , 1715913011370> 8,042,457,018> zombie.debug.DebugLogStream.printStackTrace(DebugLogStream.java:146) LOG : Multiplayer , 1715913011370> 8,042,457,018> zombie.network.ServerMap.QueueQuit(ServerMap.java:91) LOG : Multiplayer , 1715913011370> 8,042,457,018> zombie.commands.serverCommands.QuitCommand.Command(QuitCommand.java:29) LOG : Multiplayer , 1715913011370> 8,042,457,018> zombie.commands.CommandBase.Execute(CommandBase.java:131) LOG : Multiplayer , 1715913011370> 8,042,457,019> zombie.network.GameServer.handleServerCommand(GameServer.java:1157) LOG : Multiplayer , 1715913011370> 8,042,457,019> zombie.network.GameServer.main(GameServer.java:884) LOG : General , 1715913011372> 8,042,457,020> Quit LOG : General , 1715913011462> 8,042,457,110> SaveAll took 84.870938 ms LOG : General , 1715913011464> 8,042,457,112> reanimate: saved 0 zombies LOG : General , 1715913011517> 8,042,457,165> Saving GlobalModData LOG : General , 1715913011519> 8,042,457,167> Saving finish LOG : General , 1715913011519> 8,042,457,167> Saving took 142.410191 ms LOG : General , 1715913018243> 8,042,463,891> waiting for UdpEngine thread termination LOG : Network , 1715913018255> 8,042,463,903> [17-05-24 04:30:18.254] > ZNet: [-> CZombienet: RakNetPeerInterface_Shutdown LOG : Network , 1715913018255> 8,042,463,903> [17-05-24 04:30:18.255] > ZNet: SZombienet -> SZombienet: LogOff LOG : Network , 1715913018255> 8,042,463,903> [17-05-24 04:30:18.255] > ZNet: Shutting down Steam Game Server LOG : Network , 1715913018255> 8,042,463,903> [17-05-24 04:30:18.255] > ZNet: SZombienet -> SSteamSDK: SetAdvertiseServerActive LOG : Network , 1715913018257> 8,042,463,905> [17-05-24 04:30:18.257] > ZNet: SZombienet -> SSteamSDK: LogOff Server log =================== /home/pzuser/Zomboid/Logs [17-05-24 04:30:11.464] LOG : General , 1715913011464> 8,042,457,112> reanimate: saved 0 zombies. [17-05-24 04:30:11.517] LOG : General , 1715913011517> 8,042,457,165> Saving GlobalModData. [17-05-24 04:30:11.519] LOG : General , 1715913011519> 8,042,457,167> Saving finish. [17-05-24 04:30:11.519] LOG : General , 1715913011519> 8,042,457,167> Saving took 142.410191 ms. [17-05-24 04:30:18.243] LOG : General , 1715913018243> 8,042,463,891> waiting for UdpEngine thread termination. [17-05-24 04:30:18.255] LOG : Network , 1715913018255> 8,042,463,903> [17-05-24 04:30:18.254] > ZNet: [-> CZombienet: RakNetPeerInterface_Shutdown. [17-05-24 04:30:18.255] LOG : Network , 1715913018255> 8,042,463,903> [17-05-24 04:30:18.255] > ZNet: SZombienet -> SZombienet: LogOff. [17-05-24 04:30:18.255] LOG : Network , 1715913018255> 8,042,463,903> [17-05-24 04:30:18.255] > ZNet: Shutting down Steam Game Server. [17-05-24 04:30:18.255] LOG : Network , 1715913018255> 8,042,463,903> [17-05-24 04:30:18.255] > ZNet: SZombienet -> SSteamSDK: SetAdvertiseServerActive. [17-05-24 04:30:18.257] LOG : Network , 1715913018257> 8,042,463,905> [17-05-24 04:30:18.257] > ZNet: SZombienet -> SSteamSDK: LogOff. [16-05-24 04:32:23.791][info] Start chat server initialization.... [16-05-24 04:32:23.795][info] General chat has id = 0. [16-05-24 04:32:23.796][info] Say chat has id = 1. [16-05-24 04:32:23.796][info] Shout chat has id = 2. [16-05-24 04:32:23.796][info] Radio chat has id = 3. [16-05-24 04:32:23.796][info] Admin chat has id = 4. [16-05-24 04:32:23.796][info] Server chat has id = 5. [16-05-24 04:32:23.796][info] Chat server successfully initialized. [17-05-24 04:30:11.372] admin closed server.