LinuxGSM Alert Summary ================================= Server name Valheim Server Information vhserver is not running. Game server has been restarted. Game Valheim Server IP 96.43.252.130:2456 Hostname austinserver Server Time Mon Dec 16 03:55:26 PM MST 2024 Distro Details ================================= Date: Mon Dec 16 03:55:26 PM MST 2024 Distro: Ubuntu 22.04.4 LTS Arch: x86_64 Kernel: 6.8.0-49-generic Hostname: austinserver Environment: none Uptime: 7d, 10h, 21m tmux: 3.2a glibc: 2.35 Server Resource ================================= CPU Model: 12th Gen Intel(R) Core(TM) i3-12100 Cores: 8 Frequency: 4015.019MHz Avg Load: 0.82, 0.72, 0.74 Memory Mem: total used free cached available Physical: 16GB 6.0GB 9.2GB 7.7GB 9.2GB Swap: 2.0GB 2.0GB 2.2MB Storage Filesystem: /dev/nvme0n1p2 Total: 457G Used: 162G Available: 272G Network IP: 0.0.0.0 Internet IP: 96.43.252.130 Valheim Resource Usage ================================= CPU Used: 0% Mem Used: 0% 0MB Storage Total: 12G Serverfiles: 2.8G Backups: 8.2G Valheim Server Details ================================= Server name: Valheim Server App ID: 896660 Server IP: 0.0.0.0:2456 Internet IP: 96.43.252.130:2456 Server password: ******** Game world: Dedicated Save interval: 1800s Master server: not listed Status: STOPPED vhserver Logs ================================= Script log =================== /home/vhserver/log/script/vhserver-script.log Dec 16 15:50:36.872 vhserver: START: FATAL: Unable to start Valheim Server Dec 16 15:50:36.916 vhserver: START: INFO: LinuxGSM version: v24.3.2 Dec 16 15:50:36.920 vhserver: START: FATAL: core_exit.sh exiting with code: 1 Dec 16 15:55:02.802 vhserver: MONITOR: PASS: Using cached IP as public IP address Dec 16 15:55:24.540 vhserver: MONITOR: PASS: Using cached IP as public IP address Dec 16 15:55:26.098 vhserver: MONITOR: INFO: Checking session: CHECKING Dec 16 15:55:26.319 vhserver: MONITOR: FATAL: Checking session: FAIL Dec 16 15:55:26.332 vhserver: MONITOR: INFO: Sending alert: vhserver is not running. Game server has been restarted Dec 16 15:55:26.536 vhserver: MONITOR: PASS: Using cached IP as public IP address Console log ==================== /home/vhserver/log/console/vhserver-console.log Forcing GfxDevice: Null GfxDevice: creating device client; threaded=0; jobified=0 NullGfxDevice: Version: NULL 1.0 [1.0] Renderer: Null Device Vendor: Unity Technologies Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 0.054 seconds - Finished resetting the current domain, in 0.001 seconds PlayerInitEngineGraphics: PreloadData is missing. It should always be there. Failed to initialize player Caught fatal signal - signo:11 code:1 errno:0 addr:0x28 Obtained 11 stack frames. #0 0x007d5650a42520 in __sigaction #1 0x007d5651a70877 in (Unknown) #2 0x007d565196154b in (Unknown) #3 0x007d565195deea in (Unknown) #4 0x007d565195d945 in (Unknown) #5 0x007d56519fd3cf in (Unknown) #6 0x007d5651943fee in (Unknown) #7 0x007d5651ba1913 in PlayerMain(int, char**) #8 0x007d5650a29d90 in __libc_init_first #9 0x007d5650a29e40 in __libc_start_main #10 0x0060f4927ed029 in (Unknown) Segmentation fault (core dumped) Server log =================== /home/vhserver/serverfiles/Saved/Logs (NO LOG FILES)