LinuxGSM Alert Summary ================================= Server name [EU1] W.C.S. Realism NATO/RUS Eastern Europe Conflict | discord.armawcs.com Information armarserver is not running. Game server has been restarted. Game Arma Reforger Server IP 49.12.149.83:2001 Hostname 27b4fca25956 Server Time Mon 03 Feb 2025 09:18:34 PM UTC Distro Details ================================= Date: Mon 03 Feb 2025 09:18:34 PM UTC Distro: Ubuntu 20.04.6 LTS Arch: x86_64 Kernel: 5.15.0-127-generic Hostname: 27b4fca25956 Environment: docker Uptime: 48d, 14h, 9m tmux: 3.0a glibc: 2.31 Server Resource ================================= CPU Model: AMD Ryzen 9 7950X3D 16-Core Processor Cores: 32 Frequency: 4200.000MHz Avg Load: 13.97, 8.37, 6.48 Memory Mem: total used free cached available Physical: 125GB 8.3GB 116GB 97GB 116GB Swap: 5.0GB 7.0MB 5.0GB Storage Filesystem: overlay Total: 1.8T Used: 195G Available: 1.5T Network IP: 0.0.0.0 Internet IP: 49.12.149.83 Arma Reforger Resource Usage ================================= CPU Used: 0% Mem Used: 0% 0MB Storage Total: 22M Serverfiles: 23G Backups: 4.0K Arma Reforger Server Details ================================= Server name: [EU1] W.C.S. Realism NATO/RUS Eastern Europe Conflict | discord.armawcs.com App ID: 1874900 Server IP: 0.0.0.0:2001 Internet IP: 49.12.149.83:2001 Server password: ******** Admin password: ******** Maxplayers: 128 Status: STOPPED armarserver Logs ================================= Script log =================== /data/log/script/armarserver-script.log Feb 03 21:17:10.072 armarserver: MONITOR: PASS: core_exit.sh exiting with code: 0 Feb 03 21:18:10.914 armarserver: MONITOR: PASS: Using cached IP as public IP address Feb 03 21:18:11.718 armarserver: MONITOR: PASS: Using cached IP as public IP address Feb 03 21:18:13.273 armarserver: MONITOR: INFO: Checking session: CHECKING Feb 03 21:18:13.484 armarserver: MONITOR: PASS: Checking session: OK Feb 03 21:18:13.675 armarserver: STOP: PASS: Using cached IP as public IP address Feb 03 21:18:14.982 armarserver: STOP: PASS: Using cached IP as public IP address Feb 03 21:18:14.989 armarserver: MONITOR: INFO: Querying port: gamedig: 127.0.0.1:17777 : 1 : QUERYING Feb 03 21:18:15.528 armarserver: STOP: INFO: Graceful: CTRL+c Feb 03 21:18:16.094 armarserver: MONITOR: INFO: Querying port: gamedig: 0.0.0.0:17777 : 1 : DELAY Feb 03 21:18:16.095 armarserver: MONITOR: INFO: Query bypassed: armarserver started less than 5 minutes ago Feb 03 21:18:16.099 armarserver: MONITOR: INFO: Server started: Mon 03 Feb 2025 09:13:51 PM UTC Feb 03 21:18:16.101 armarserver: MONITOR: INFO: Current time: Mon 03 Feb 2025 09:18:16 PM UTC Feb 03 21:18:16.106 armarserver: MONITOR: INFO: LinuxGSM version: v24.3.4 Feb 03 21:18:16.107 armarserver: MONITOR: PASS: core_exit.sh exiting with code: 0 Feb 03 21:18:25.142 armarserver: SPONSOR: INFO: LinuxGSM version: v24.3.4 Feb 03 21:18:25.143 armarserver: SPONSOR: PASS: core_exit.sh exiting with code: 0 Feb 03 21:18:27.004 armarserver: UPDATE: INFO: Using anonymous Steam login Feb 03 21:18:29.062 armarserver: MONITOR: PASS: Using cached IP as public IP address Feb 03 21:18:29.867 armarserver: MONITOR: PASS: Using cached IP as public IP address Feb 03 21:18:31.429 armarserver: MONITOR: INFO: Checking session: CHECKING Feb 03 21:18:31.451 armarserver: UPDATE: PASS: Checking local build Feb 03 21:18:31.638 armarserver: MONITOR: FATAL: Checking session: FAIL Feb 03 21:18:31.641 armarserver: MONITOR: INFO: Sending alert: armarserver is not running. Game server has been restarted Feb 03 21:18:34.293 armarserver: MONITOR: PASS: Using cached IP as public IP address Console log ==================== /data/log/console/armarserver-console.log RPL : ServerImpl event: connection refused (identity=0x00000032) RPL : ServerImpl event: connection refused (identity=0x00000033) BACKEND (E): Curl error=Timeout was reached BACKEND (E): Curl error=Timeout was reached BACKEND (E): Curl error=Timeout was reached BACKEND (E): Http Error (TIMEOUT) BACKEND (E): Http Error (TIMEOUT) BACKEND (E): Http Error (TIMEOUT) BACKEND (E): [RestApi] ID:[141] TYPE:[EBREQ_GAME_ForwardAnalyticsEventS2S] Timeout BACKEND (E): [RestApi] ID:[146] TYPE:[EBREQ_GAME_ForwardAnalyticsEventS2S] Timeout BACKEND (E): [RestApi] ID:[140] TYPE:[EBREQ_LOBBY_RoomsAcceptPlayerS2S] Timeout RPL : ServerImpl event: connection refused (identity=0x0000002F) RPL : ServerImpl event: connected (identity=0x00000034) WORLD : UpdateEntities DEFAULT : BattlEye Server: Adding player identity=0x00000034, name='bonway33' DEFAULT : BattlEye Server: 'Player #48 bonway33 (186.6.33.214:55842) connected' DEFAULT : BattlEye Server: Setting GUID for player identity=0x00000034, GUID=76561199802465438 DEFAULT : BattlEye Server: 'Player #48 bonway33 - BE GUID: 67564f3e327c9bc9bf00db61482a0f01' BACKEND : [RCON] [CLIENT: 0] Received Game Command: players BACKEND : [RCON] 142.44.175.123:55537 Authorized as Client #1 | Connected clients: [2/16] BACKEND : [RCON] [CLIENT: 1] Received Game Command: players BACKEND : [RCON] [CLIENT: 1] Received Game Command: players ENGINE (F): Application hangs (force crash) 33 s ^CBACKEND : [RCON] 142.44.175.123:58282 Authorized as Client #2 | Connected clients: [3/16] BACKEND : [RCON] [CLIENT: 2] Received Game Command: players