LinuxGSM Alert Summary ================================= Server name Valheim Server Information vhserver is not running. Game server has been restarted. Game Valheim Server IP 96.43.252.130:2456 Hostname austinserver Server Time Sun Dec 15 05:30:27 PM MST 2024 Distro Details ================================= Date: Sun Dec 15 05:30:28 PM MST 2024 Distro: Ubuntu 22.04.4 LTS Arch: x86_64 Kernel: 6.8.0-49-generic Hostname: austinserver Environment: none Uptime: 6d, 11h, 56m tmux: 3.2a glibc: 2.35 Server Resource ================================= CPU Model: 12th Gen Intel(R) Core(TM) i3-12100 Cores: 8 Frequency: 3461.159MHz Avg Load: 0.90, 0.69, 0.73 Memory Mem: total used free cached available Physical: 16GB 5.9GB 9.2GB 7.9GB 9.2GB Swap: 2.0GB 2.0GB 1.3MB Storage Filesystem: /dev/nvme0n1p2 Total: 457G Used: 162G Available: 272G Network IP: 0.0.0.0 Internet IP: 96.43.252.130 Valheim Resource Usage ================================= CPU Used: 0% Mem Used: 0% 0MB Storage Total: 12G Serverfiles: 2.8G Backups: 8.2G Valheim Server Details ================================= Server name: Valheim Server App ID: 896660 Server IP: 0.0.0.0:2456 Internet IP: 96.43.252.130:2456 Server password: ******** Game world: Dedicated Save interval: 1800s Master server: not listed Status: STOPPED vhserver Logs ================================= Script log =================== /home/vhserver/log/script/vhserver-script.log Dec 15 17:25:38.209 vhserver: START: FATAL: Unable to start Valheim Server Dec 15 17:25:38.244 vhserver: START: INFO: LinuxGSM version: v24.3.2 Dec 15 17:25:38.246 vhserver: START: FATAL: core_exit.sh exiting with code: 1 Dec 15 17:30:02.369 vhserver: MONITOR: PASS: Using cached IP as public IP address Dec 15 17:30:02.385 vhserver: UPDATE: INFO: Using anonymous Steam login Dec 15 17:30:02.428 vhserver: MONITOR: PASS: Using cached IP as public IP address Dec 15 17:30:06.837 vhserver: UPDATE: PASS: Checking local build Dec 15 17:30:13.483 vhserver: UPDATE: FATAL: Checking remote build Dec 15 17:30:13.500 vhserver: UPDATE: INFO: LinuxGSM version: v24.3.2 Dec 15 17:30:13.504 vhserver: UPDATE: FATAL: core_exit.sh exiting with code: 1 Dec 15 17:30:22.901 vhserver: MONITOR: PASS: Using cached IP as public IP address Dec 15 17:30:24.468 vhserver: MONITOR: INFO: Checking session: CHECKING Dec 15 17:30:24.689 vhserver: MONITOR: FATAL: Checking session: FAIL Dec 15 17:30:24.702 vhserver: MONITOR: INFO: Sending alert: vhserver is not running. Game server has been restarted Dec 15 17:30:24.894 vhserver: MONITOR: PASS: Using cached IP as public IP address Dec 15 17:30:25.705 vhserver: MONITOR: PASS: Using cached IP as public IP address Dec 15 17:30:27.274 vhserver: MONITOR: INFO: Checking session: CHECKING Dec 15 17:30:27.535 vhserver: MONITOR: FATAL: Checking session: FAIL Dec 15 17:30:27.548 vhserver: MONITOR: INFO: Sending alert: vhserver is not running. Game server has been restarted Dec 15 17:30:27.733 vhserver: MONITOR: PASS: Using cached IP as public IP address Console log ==================== /home/vhserver/log/console/vhserver-console.log Forcing GfxDevice: Null GfxDevice: creating device client; threaded=0; jobified=0 NullGfxDevice: Version: NULL 1.0 [1.0] Renderer: Null Device Vendor: Unity Technologies Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 0.053 seconds - Finished resetting the current domain, in 0.001 seconds PlayerInitEngineGraphics: PreloadData is missing. It should always be there. Failed to initialize player Caught fatal signal - signo:11 code:1 errno:0 addr:0x28 Obtained 11 stack frames. #0 0x0078b420a42520 in __sigaction #1 0x0078b421a70877 in (Unknown) #2 0x0078b42196154b in (Unknown) #3 0x0078b42195deea in (Unknown) #4 0x0078b42195d945 in (Unknown) #5 0x0078b4219fd3cf in (Unknown) #6 0x0078b421943fee in (Unknown) #7 0x0078b421ba1913 in PlayerMain(int, char**) #8 0x0078b420a29d90 in __libc_init_first #9 0x0078b420a29e40 in __libc_start_main #10 0x005975d3b82029 in (Unknown) Segmentation fault (core dumped) Server log =================== /home/vhserver/serverfiles/Saved/Logs (NO LOG FILES)