LinuxGSM Alert Summary ================================= Server name LinuxGSM Information Unable to query bmdmserver. Game server has been restarted. Game Black Mesa: Deathmatch Server IP 51.81.21.174:27021 Hostname bd8ec46d5676 Is my Game Server Online? https://ismygameserver.online/valve/51.81.21.174:27021 Server Time Sat Mar 7 04:35:54 AM UTC 2026 Distro Details ================================= Date: Sat Mar 7 04:35:54 AM UTC 2026 Distro: Ubuntu 24.04.3 LTS Arch: x86_64 Kernel: 6.8.0-90-generic Hostname: bd8ec46d5676 Environment: docker Uptime: 37d, 7h, 35m tmux: 3.4 glibc: 2.39 Server Resource ================================= CPU Model: Intel(R) Xeon(R) E-2288G CPU @ 3.70GHz Cores: 16 Frequency: 3695.998MHz Avg Load: 5.72, 6.80, 7.33 Memory Mem: total used free cached available Physical: 89GB 35GB 53GB 50GB 53GB Swap: 8.0GB 0B 8.0GB Storage Filesystem: overlay Total: 502G Used: 386G Available: 95G Network IP: 0.0.0.0 Internet IP: 51.81.21.174 Black Mesa: Deathmatch Resource Usage ================================= CPU Used: 6.3% Mem Used: 0.3% 332MB Storage Total: 19M Serverfiles: 30G Black Mesa: Deathmatch Server Details ================================= Server name: LinuxGSM App ID: 346680 Server IP: 0.0.0.0:27021 Internet IP: 51.81.21.174:27021 Server password: ******** RCON password: ******** Maxplayers: 16 Default map: dm_bounce Master server: listed Status: STARTED Query Check: https://ismygameserver.online/valve/51.81.21.174:27021 bmdmserver Logs ================================= Script log =================== /data/log/script/bmdmserver-script.log Mar 07 04:34:23.429 bmdmserver: MONITOR: INFO: Querying port: gamedig: 51.81.21.174:27021 : 1 : QUERYING Mar 07 04:34:23.644 bmdmserver: MONITOR: WARN: Querying port: gamedig: 51.81.21.174:27021 : 1 : FAIL Mar 07 04:34:43.324 bmdmserver: MONITOR: INFO: Querying port: gamedig: 127.0.0.1:27021 : 2 : QUERYING Mar 07 04:34:43.540 bmdmserver: MONITOR: WARN: Querying port: gamedig: 127.0.0.1:27021 : 2 : FAIL Mar 07 04:34:45.148 bmdmserver: MONITOR: INFO: Querying port: gamedig: 172.17.0.14:27021 : 2 : QUERYING Mar 07 04:34:45.363 bmdmserver: MONITOR: WARN: Querying port: gamedig: 172.17.0.14:27021 : 2 : FAIL Mar 07 04:34:46.971 bmdmserver: MONITOR: INFO: Querying port: gamedig: 51.81.21.174:27021 : 2 : QUERYING Mar 07 04:34:47.187 bmdmserver: MONITOR: WARN: Querying port: gamedig: 51.81.21.174:27021 : 2 : FAIL Mar 07 04:35:06.865 bmdmserver: MONITOR: INFO: Querying port: gamedig: 127.0.0.1:27021 : 3 : QUERYING Mar 07 04:35:07.081 bmdmserver: MONITOR: WARN: Querying port: gamedig: 127.0.0.1:27021 : 3 : FAIL Mar 07 04:35:08.689 bmdmserver: MONITOR: INFO: Querying port: gamedig: 172.17.0.14:27021 : 3 : QUERYING Mar 07 04:35:08.905 bmdmserver: MONITOR: WARN: Querying port: gamedig: 172.17.0.14:27021 : 3 : FAIL Mar 07 04:35:10.512 bmdmserver: MONITOR: INFO: Querying port: gamedig: 51.81.21.174:27021 : 3 : QUERYING Mar 07 04:35:10.729 bmdmserver: MONITOR: WARN: Querying port: gamedig: 51.81.21.174:27021 : 3 : FAIL Mar 07 04:35:30.410 bmdmserver: MONITOR: INFO: Querying port: gamedig: 127.0.0.1:27021 : 4 : QUERYING Mar 07 04:35:30.627 bmdmserver: MONITOR: WARN: Querying port: gamedig: 127.0.0.1:27021 : 4 : FAIL Mar 07 04:35:32.234 bmdmserver: MONITOR: INFO: Querying port: gamedig: 172.17.0.14:27021 : 4 : QUERYING Mar 07 04:35:32.451 bmdmserver: MONITOR: WARN: Querying port: gamedig: 172.17.0.14:27021 : 4 : FAIL Mar 07 04:35:34.058 bmdmserver: MONITOR: INFO: Querying port: gamedig: 51.81.21.174:27021 : 4 : QUERYING Mar 07 04:35:34.277 bmdmserver: MONITOR: WARN: Querying port: gamedig: 51.81.21.174:27021 : 4 : FAIL Mar 07 04:35:53.958 bmdmserver: MONITOR: INFO: Querying port: gamedig: 127.0.0.1:27021 : 5 : QUERYING Mar 07 04:35:54.175 bmdmserver: MONITOR: WARN: Querying port: gamedig: 127.0.0.1:27021 : 5 : FAIL Mar 07 04:35:54.380 bmdmserver: MONITOR: WARN: Querying port: gamedig: 127.0.0.1:27021 : 5 : FAIL Mar 07 04:35:54.387 bmdmserver: MONITOR: INFO: Sending alert: Unable to query bmdmserver. Game server has been restarted Mar 07 04:35:54.635 bmdmserver: MONITOR: PASS: Using cached IP as public IP address Console log ==================== /data/log/console/bmdmserver-console.log Studio [Validate Triangles]: unable to compute the tangent vector, malformed triangle detected in "props_junk/ravenholmsign.mdl" Studio [Validate Triangles]: unable to compute the tangent vector, malformed triangle detected in "props_c17/Frame002a.mdl" Studio [Validate Triangles]: unable to compute the tangent vector, malformed triangle detected in "props_c17/pulleywheels_large01.mdl" Studio [Validate Triangles]: unable to compute the tangent vector, malformed triangle detected in "props_office/computer_desktop02.mdl" Studio [Validate Triangles]: unable to compute the tangent vector, malformed triangle detected in "props_blastpit/c2a1a_generator.mdl" Studio [Validate Triangles]: unable to compute the tangent vector, malformed triangle detected in "props_junk/oil_can.mdl" Studio [Validate Triangles]: unable to compute the tangent vector, malformed triangle detected in "props_lab/reciever01a.mdl" Studio [Validate Triangles]: unable to compute the tangent vector, malformed triangle detected in "props_lab/reciever01d.mdl" Studio [Validate Triangles]: unable to compute the tangent vector, malformed triangle detected in "error.mdl" L 03/07/2026 - 04:33:19: server_cvar: "sv_gravity" "800" L 03/07/2026 - 04:33:19: server_cvar: "sv_tags" "gravity,increased_maxplayers" env_soundscape_proxy can't find target soundscape: '' env_soundscape_proxy can't find target soundscape: '' env_soundscape_proxy can't find target soundscape: '' Team 0: 12 spawnpoints. Team 1: 0 spawnpoints. Team 2: 0 spawnpoints. Team 3: 0 spawnpoints. Server is hibernating [STEAM] Connection to Steam servers successful. [STEAM] Public IP is 51.81.21.174. [STEAM] Assigned anonymous gameserver Steam ID [A:1:4182553600:49025]. [STEAM] Workshop initialized successfully. [STEAM] subscribed_file_ids.txt not present -- skipping UGC downloads. [STEAM] VAC secure mode is activated. Server log =================== /data/serverfiles/bms/logs L 03/07/2026 - 04:26:57: [STEAM] Workshop initialized successfully. L 03/07/2026 - 04:26:57: [STEAM] subscribed_file_ids.txt not present -- skipping UGC downloads. L 03/07/2026 - 04:26:57: [STEAM] VAC secure mode is activated. L 03/07/2026 - 04:29:49: server_message: "quit" L 03/07/2026 - 04:29:49: Log file closed. L 03/07/2026 - 04:30:04: server_cvar: "sv_gravity" "800" L 03/07/2026 - 04:30:04: server_cvar: "sv_tags" "gravity,increased_maxplayers" L 03/07/2026 - 04:30:04: [STEAM] Connection to Steam servers successful. L 03/07/2026 - 04:30:04: [STEAM] Public IP is 51.81.21.174. L 03/07/2026 - 04:30:04: [STEAM] Assigned anonymous gameserver Steam ID [A:1:4180856832:49025]. L 03/07/2026 - 04:30:04: [STEAM] Workshop initialized successfully. L 03/07/2026 - 04:30:04: [STEAM] subscribed_file_ids.txt not present -- skipping UGC downloads. L 03/07/2026 - 04:30:04: [STEAM] VAC secure mode is activated. L 03/07/2026 - 04:32:56: server_message: "quit" L 03/07/2026 - 04:32:57: Log file closed. L 03/07/2026 - 04:33:17: server_cvar: "sk_detenator_tow_intial_speed" "1500" L 03/07/2026 - 04:33:17: server_cvar: "sk_plr_dmg_sniper_round" "20" L 03/07/2026 - 04:33:17: server_cvar: "sk_npc_dmg_sniper_round" "20" L 03/07/2026 - 04:33:17: server_cvar: "sk_max_sniper_round" "30" L 03/07/2026 - 04:33:19: server_cvar: "sv_gravity" "800" L 03/07/2026 - 04:33:19: server_cvar: "sv_tags" "gravity,increased_maxplayers" L 03/07/2026 - 04:33:19: [STEAM] Connection to Steam servers successful. L 03/07/2026 - 04:33:19: [STEAM] Public IP is 51.81.21.174. L 03/07/2026 - 04:33:19: [STEAM] Assigned anonymous gameserver Steam ID [A:1:4182553600:49025]. L 03/07/2026 - 04:33:19: [STEAM]