LinuxGSM Alert Summary ================================= Server name LinuxGSM Information coduoserver is not running. Game server has been restarted. Game Call of Duty: United Offensive Server IP 135.148.34.205:28960 Hostname 680907c3d40d Is my Game Server Online? https://ismygameserver.online/quake/135.148.34.205:28960 Server Time Fri May 1 04:39:37 PM UTC 2026 Distro Details ================================= Date: Fri May 1 04:39:37 PM UTC 2026 Distro: Ubuntu 24.04.4 LTS Arch: x86_64 Kernel: 6.8.0-111-generic Hostname: 680907c3d40d Environment: docker Uptime: 0d, 0h, 38m tmux: 3.4 glibc: 2.39 Server Resource ================================= CPU Model: Intel(R) Xeon(R) E-2288G CPU @ 3.70GHz Cores: 16 Frequency: 4199.940MHz Avg Load: 8.09, 7.79, 7.31 Memory Mem: total used free cached available Physical: 126GB 28GB 97GB 21GB 97GB Swap: 1.0GB 0B 1.0GB Storage Filesystem: overlay Total: 878G Used: 333G Available: 500G Network IP: 0.0.0.0 Internet IP: 135.148.34.205 Call of Duty: United Offensive Resource Usage ================================= CPU Used: 0% Mem Used: 0% 0MB Storage Total: 19M Serverfiles: 2.1G Call of Duty: United Offensive Server Details ================================= Server name: LinuxGSM Server IP: 0.0.0.0:28960 Internet IP: 135.148.34.205:28960 RCON password: ******** Maxplayers: 20 Default map: mp_cassino Status: STOPPED Query Check: https://ismygameserver.online/quake/135.148.34.205:28960 coduoserver Logs ================================= Script log =================== /data/log/script/coduoserver-script.log May 01 16:38:32.982 coduoserver: START: FAIL: Unable to start LinuxGSM May 01 16:38:32.998 coduoserver: START: INFO: LinuxGSM version: v26.1.0 May 01 16:38:32.999 coduoserver: START: PASS: core_exit.sh exiting with code: 0 May 01 16:39:33.083 coduoserver: CORE: PASS: Using cached IP as public IP address May 01 16:39:33.860 coduoserver: MONITOR: PASS: Using cached IP as public IP address May 01 16:39:35.590 coduoserver: MONITOR: PASS: Using cached IP as public IP address May 01 16:39:37.220 coduoserver: MONITOR: INFO: Checking session: CHECKING May 01 16:39:37.433 coduoserver: MONITOR: FAIL: Checking session: FAIL May 01 16:39:37.574 coduoserver: MONITOR: PASS: Using cached IP as public IP address May 01 16:39:37.594 coduoserver: MONITOR: INFO: Sending alert: coduoserver is not running. Game server has been restarted Console log ==================== /data/log/console/coduoserver-console.log /data/serverfiles/main/localized_english_pak3.pk3 (7 files) /data/serverfiles/main/localized_english_pak2.pk3 (9 files) /data/serverfiles/main/localized_english_pak1.pk3 (3736 files) /data/serverfiles/main/localized_english_pak0.pk3 (1204 files) File Handles: ---------------------- 51560 files in pk3 files execing default_mp.cfg couldn't exec language.cfg execing uoconfig_mp_server.cfg couldn't exec autoexec_mp.cfg Hunk_Clear: reset the hunk ok Opening IP socket: 0.0.0.0:28960 ERROR: UDP_OpenSocket: socket: Function not implementedOpening IP socket: 0.0.0.0:28961 ERROR: UDP_OpenSocket: socket: Function not implementedOpening IP socket: 0.0.0.0:28962 ERROR: UDP_OpenSocket: socket: Function not implementedOpening IP socket: 0.0.0.0:28963 ERROR: UDP_OpenSocket: socket: Function not implementedOpening IP socket: 0.0.0.0:28964 ERROR: UDP_OpenSocket: socket: Function not implementedOpening IP socket: 0.0.0.0:28965 ERROR: UDP_OpenSocket: socket: Function not implementedOpening IP socket: 0.0.0.0:28966 ERROR: UDP_OpenSocket: socket: Function not implementedOpening IP socket: 0.0.0.0:28967 ERROR: UDP_OpenSocket: socket: Function not implementedOpening IP socket: 0.0.0.0:28968 ERROR: UDP_OpenSocket: socket: Function not implementedOpening IP socket: 0.0.0.0:28969 ERROR: UDP_OpenSocket: socket: Function not implementedHunk_Clear: reset the hunk ok Sys_Error: Couldn't allocate IP port Server log =================== /data/serverfiles/Logs (NO LOG FILES)