00:00:00.000 [backend/backend.c:342] Loading user-specified backends due to WLR_BACKENDS: drm 00:00:00.001 [libseat] [libseat/libseat.c:73] Seat opened with backend 'seatd' 00:00:00.001 [libseat] [libseat/backend/seatd.c:212] Enabling seat 00:00:00.001 [backend/session/session.c:108] Successfully loaded libseat session 00:00:00.001 [backend/session/session.c:468] Opening fixed list of KMS devices from WLR_DRM_DEVICES: /dev/dri/card1 00:00:00.013 [backend/backend.c:248] Found 1 GPUs 00:00:00.013 [backend/drm/backend.c:225] Initializing DRM backend for /dev/dri/card1 (adp) 00:00:00.013 [backend/drm/drm.c:110] Using atomic DRM interface 00:00:00.013 [backend/drm/drm.c:131] ADDFB2 modifiers supported 00:00:00.013 [backend/drm/drm.c:310] Found 1 DRM CRTCs 00:00:00.013 [backend/drm/drm.c:268] Found 1 DRM planes 00:00:00.013 [../cage.c:186] Running as root user, this is dangerous 00:00:00.038 [render/egl.c:205] Supported EGL client extensions: EGL_EXT_device_base EGL_EXT_device_enumeration EGL_EXT_device_query EGL_EXT_platform_base EGL_KHR_client_get_all_proc_addresses EGL_EXT_client_extensions EGL_KHR_debug EGL_EXT_platform_device EGL_EXT_explicit_device EGL_EXT_platform_wayland EGL_KHR_platform_wayland EGL_EXT_platform_x11 EGL_KHR_platform_x11 EGL_EXT_platform_xcb EGL_MESA_platform_gbm EGL_KHR_platform_gbm EGL_MESA_platform_surfaceless 00:00:00.045 [render/egl.c:546] DRM device '/dev/dri/card1' has no render node, falling back to primary node 00:00:00.058 [render/egl.c:369] Using EGL 1.5 00:00:00.058 [render/egl.c:370] Supported EGL display extensions: EGL_ANDROID_blob_cache EGL_ANDROID_native_fence_sync EGL_EXT_buffer_age EGL_EXT_config_select_group EGL_EXT_create_context_robustness EGL_EXT_image_dma_buf_import EGL_EXT_image_dma_buf_import_modifiers EGL_EXT_query_reset_notification_strategy EGL_EXT_surface_compression EGL_IMG_context_priority EGL_KHR_cl_event2 EGL_KHR_config_attribs EGL_KHR_context_flush_control EGL_KHR_create_context EGL_KHR_create_context_no_error EGL_KHR_fence_sync EGL_KHR_get_all_proc_addresses EGL_KHR_gl_colorspace EGL_KHR_gl_renderbuffer_image EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_3D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_image EGL_KHR_image_base EGL_KHR_image_pixmap EGL_KHR_no_config_context EGL_KHR_reusable_sync EGL_KHR_surfaceless_context EGL_EXT_pixel_format_float EGL_KHR_wait_sync EGL_MESA_configless_context EGL_MESA_gl_interop EGL_MESA_image_dma_buf_export EGL_MESA_query_driver EGL_MESA_x11_native_visual_id EGL_NV_context_priority_realtime 00:00:00.058 [render/egl.c:372] Supported EGL device extensions: EGL_EXT_device_drm EGL_EXT_device_drm_render_node EGL_EXT_device_query_name EGL_EXT_device_persistent_id 00:00:00.058 [render/egl.c:374] EGL vendor: Mesa Project 00:00:00.058 [render/egl.c:376] EGL driver name: asahi 00:00:00.058 [render/egl.c:120] Supported DMA-BUF formats: 00:00:00.058 [render/egl.c:169] AB4H (0x48344241) 00:00:00.058 [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render 00:00:00.058 [render/egl.c:103] (0x0C00000000000002): ✓ texture ✓ render 00:00:00.058 [render/egl.c:103] (0x0C00000000000001): ✓ texture ✓ render 00:00:00.058 [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✓ render 00:00:00.058 [render/egl.c:169] XB4H (0x48344258) 00:00:00.058 [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render 00:00:00.058 [render/egl.c:103] (0x0C00000000000002): ✓ texture ✓ render 00:00:00.058 [render/egl.c:103] (0x0C00000000000001): ✓ texture ✓ render 00:00:00.058 [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✓ render 00:00:00.058 [render/egl.c:169] AB48 (0x38344241) 00:00:00.058 [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render 00:00:00.058 [render/egl.c:103] (0x0C00000000000002): ✓ texture ✓ render 00:00:00.058 [render/egl.c:103] (0x0C00000000000001): ✓ texture ✓ render 00:00:00.058 [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✓ render 00:00:00.058 [render/egl.c:169] AR30 (0x30335241) 00:00:00.058 [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render 00:00:00.058 [render/egl.c:103] (0x0C00000000000002): ✓ texture ✓ render 00:00:00.058 [render/egl.c:103] (0x0C00000000000001): ✓ texture ✓ render 00:00:00.058 [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✓ render 00:00:00.058 [render/egl.c:169] XR30 (0x30335258) 00:00:00.058 [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render 00:00:00.058 [render/egl.c:103] (0x0C00000000000002): ✓ texture ✓ render 00:00:00.058 [render/egl.c:103] (0x0C00000000000001): ✓ texture ✓ render 00:00:00.058 [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✓ render 00:00:00.058 [render/egl.c:169] AB30 (0x30334241) 00:00:00.058 [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render 00:00:00.058 [render/egl.c:103] (0x0C00000000000002): ✓ texture ✓ render 00:00:00.058 [render/egl.c:103] (0x0C00000000000001): ✓ texture ✓ render 00:00:00.058 [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✓ render 00:00:00.058 [render/egl.c:169] XB30 (0x30334258) 00:00:00.058 [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render 00:00:00.058 [render/egl.c:103] (0x0C00000000000002): ✓ texture ✓ render 00:00:00.058 [render/egl.c:103] (0x0C00000000000001): ✓ texture ✓ render 00:00:00.058 [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✓ render 00:00:00.058 [render/egl.c:169] AR24 (0x34325241) 00:00:00.058 [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render 00:00:00.058 [render/egl.c:103] (0x0C00000000000002): ✓ texture ✓ render 00:00:00.058 [render/egl.c:103] (0x0C00000000000001): ✓ texture ✓ render 00:00:00.058 [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✓ render 00:00:00.058 [render/egl.c:169] AB24 (0x34324241) 00:00:00.058 [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render 00:00:00.058 [render/egl.c:103] (0x0C00000000000002): ✓ texture ✓ render 00:00:00.058 [render/egl.c:103] (0x0C00000000000001): ✓ texture ✓ render 00:00:00.058 [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✓ render 00:00:00.058 [render/egl.c:169] XR24 (0x34325258) 00:00:00.058 [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render 00:00:00.058 [render/egl.c:103] (0x0C00000000000002): ✓ texture ✓ render 00:00:00.058 [render/egl.c:103] (0x0C00000000000001): ✓ texture ✓ render 00:00:00.058 [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✓ render 00:00:00.058 [render/egl.c:169] XB24 (0x34324258) 00:00:00.058 [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render 00:00:00.058 [render/egl.c:103] (0x0C00000000000002): ✓ texture ✓ render 00:00:00.058 [render/egl.c:103] (0x0C00000000000001): ✓ texture ✓ render 00:00:00.058 [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✓ render 00:00:00.058 [render/egl.c:169] AR15 (0x35315241) 00:00:00.058 [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render 00:00:00.058 [render/egl.c:103] (0x0C00000000000002): ✓ texture ✓ render 00:00:00.058 [render/egl.c:103] (0x0C00000000000001): ✓ texture ✓ render 00:00:00.058 [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✓ render 00:00:00.058 [render/egl.c:169] AB15 (0x35314241) 00:00:00.058 [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render 00:00:00.058 [render/egl.c:103] (0x0C00000000000002): ✓ texture ✓ render 00:00:00.058 [render/egl.c:103] (0x0C00000000000001): ✓ texture ✓ render 00:00:00.058 [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✓ render 00:00:00.059 [render/egl.c:169] AR12 (0x32315241) 00:00:00.059 [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render 00:00:00.059 [render/egl.c:103] (0x0C00000000000002): ✓ texture ✓ render 00:00:00.059 [render/egl.c:103] (0x0C00000000000001): ✓ texture ✓ render 00:00:00.059 [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✓ render 00:00:00.059 [render/egl.c:169] AB12 (0x32314241) 00:00:00.059 [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render 00:00:00.059 [render/egl.c:103] (0x0C00000000000002): ✓ texture ✓ render 00:00:00.059 [render/egl.c:103] (0x0C00000000000001): ✓ texture ✓ render 00:00:00.059 [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✓ render 00:00:00.059 [render/egl.c:169] RG16 (0x36314752) 00:00:00.059 [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render 00:00:00.059 [render/egl.c:103] (0x0C00000000000002): ✓ texture ✓ render 00:00:00.059 [render/egl.c:103] (0x0C00000000000001): ✓ texture ✓ render 00:00:00.059 [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✓ render 00:00:00.059 [render/egl.c:169] R8 (0x20203852) 00:00:00.059 [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render 00:00:00.059 [render/egl.c:103] (0x0C00000000000002): ✓ texture ✓ render 00:00:00.059 [render/egl.c:103] (0x0C00000000000001): ✓ texture ✓ render 00:00:00.059 [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✓ render 00:00:00.059 [render/egl.c:169] R16 (0x20363152) 00:00:00.059 [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render 00:00:00.059 [render/egl.c:103] (0x0C00000000000002): ✓ texture ✓ render 00:00:00.059 [render/egl.c:103] (0x0C00000000000001): ✓ texture ✓ render 00:00:00.059 [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✓ render 00:00:00.059 [render/egl.c:169] GR88 (0x38385247) 00:00:00.059 [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render 00:00:00.059 [render/egl.c:103] (0x0C00000000000002): ✓ texture ✓ render 00:00:00.059 [render/egl.c:103] (0x0C00000000000001): ✓ texture ✓ render 00:00:00.059 [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✓ render 00:00:00.059 [render/egl.c:169] GR32 (0x32335247) 00:00:00.059 [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render 00:00:00.059 [render/egl.c:103] (0x0C00000000000002): ✓ texture ✓ render 00:00:00.059 [render/egl.c:103] (0x0C00000000000001): ✓ texture ✓ render 00:00:00.059 [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✓ render 00:00:00.059 [render/egl.c:169] R H (0x48202052) 00:00:00.059 [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render 00:00:00.059 [render/egl.c:103] (0x0C00000000000002): ✓ texture ✓ render 00:00:00.059 [render/egl.c:103] (0x0C00000000000001): ✓ texture ✓ render 00:00:00.059 [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✓ render 00:00:00.059 [render/egl.c:169] R F (0x46202052) 00:00:00.059 [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render 00:00:00.059 [render/egl.c:103] (0x0C00000000000002): ✓ texture ✓ render 00:00:00.059 [render/egl.c:103] (0x0C00000000000001): ✓ texture ✓ render 00:00:00.059 [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✓ render 00:00:00.059 [render/egl.c:169] GR H (0x48205247) 00:00:00.059 [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render 00:00:00.059 [render/egl.c:103] (0x0C00000000000002): ✓ texture ✓ render 00:00:00.059 [render/egl.c:103] (0x0C00000000000001): ✓ texture ✓ render 00:00:00.059 [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✓ render 00:00:00.059 [render/egl.c:169] GR F (0x46205247) 00:00:00.059 [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render 00:00:00.059 [render/egl.c:103] (0x0C00000000000002): ✓ texture ✓ render 00:00:00.059 [render/egl.c:103] (0x0C00000000000001): ✓ texture ✓ render 00:00:00.059 [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✓ render 00:00:00.059 [render/egl.c:169] AB8F (0x46384241) 00:00:00.059 [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render 00:00:00.059 [render/egl.c:103] (0x0C00000000000002): ✓ texture ✓ render 00:00:00.059 [render/egl.c:103] (0x0C00000000000001): ✓ texture ✓ render 00:00:00.059 [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✓ render 00:00:00.059 [render/egl.c:169] YUV9 (0x39565559) 00:00:00.059 [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render 00:00:00.059 [render/egl.c:103] (0x0C00000000000002): ✓ texture ✗ render 00:00:00.059 [render/egl.c:103] (0x0C00000000000001): ✓ texture ✗ render 00:00:00.059 [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✗ render 00:00:00.059 [render/egl.c:169] YU11 (0x31315559) 00:00:00.059 [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render 00:00:00.059 [render/egl.c:103] (0x0C00000000000002): ✓ texture ✗ render 00:00:00.059 [render/egl.c:103] (0x0C00000000000001): ✓ texture ✗ render 00:00:00.059 [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✗ render 00:00:00.059 [render/egl.c:169] YU12 (0x32315559) 00:00:00.059 [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render 00:00:00.059 [render/egl.c:103] (0x0C00000000000002): ✓ texture ✗ render 00:00:00.059 [render/egl.c:103] (0x0C00000000000001): ✓ texture ✗ render 00:00:00.059 [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✗ render 00:00:00.059 [render/egl.c:169] YU16 (0x36315559) 00:00:00.059 [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render 00:00:00.059 [render/egl.c:103] (0x0C00000000000002): ✓ texture ✗ render 00:00:00.059 [render/egl.c:103] (0x0C00000000000001): ✓ texture ✗ render 00:00:00.059 [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✗ render 00:00:00.059 [render/egl.c:169] YU24 (0x34325559) 00:00:00.060 [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render 00:00:00.060 [render/egl.c:103] (0x0C00000000000002): ✓ texture ✗ render 00:00:00.060 [render/egl.c:103] (0x0C00000000000001): ✓ texture ✗ render 00:00:00.060 [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✗ render 00:00:00.060 [render/egl.c:169] YVU9 (0x39555659) 00:00:00.060 [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render 00:00:00.060 [render/egl.c:103] (0x0C00000000000002): ✓ texture ✗ render 00:00:00.060 [render/egl.c:103] (0x0C00000000000001): ✓ texture ✗ render 00:00:00.060 [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✗ render 00:00:00.060 [render/egl.c:169] YV11 (0x31315659) 00:00:00.060 [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render 00:00:00.060 [render/egl.c:103] (0x0C00000000000002): ✓ texture ✗ render 00:00:00.060 [render/egl.c:103] (0x0C00000000000001): ✓ texture ✗ render 00:00:00.060 [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✗ render 00:00:00.060 [render/egl.c:169] YV12 (0x32315659) 00:00:00.060 [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render 00:00:00.060 [render/egl.c:103] (0x0C00000000000002): ✓ texture ✗ render 00:00:00.060 [render/egl.c:103] (0x0C00000000000001): ✓ texture ✗ render 00:00:00.060 [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✗ render 00:00:00.060 [render/egl.c:169] YV16 (0x36315659) 00:00:00.060 [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render 00:00:00.060 [render/egl.c:103] (0x0C00000000000002): ✓ texture ✗ render 00:00:00.060 [render/egl.c:103] (0x0C00000000000001): ✓ texture ✗ render 00:00:00.060 [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✗ render 00:00:00.060 [render/egl.c:169] YV24 (0x34325659) 00:00:00.060 [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render 00:00:00.060 [render/egl.c:103] (0x0C00000000000002): ✓ texture ✗ render 00:00:00.060 [render/egl.c:103] (0x0C00000000000001): ✓ texture ✗ render 00:00:00.060 [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✗ render 00:00:00.060 [render/egl.c:169] S010 (0x30313053) 00:00:00.060 [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render 00:00:00.060 [render/egl.c:103] (0x0C00000000000002): ✓ texture ✗ render 00:00:00.060 [render/egl.c:103] (0x0C00000000000001): ✓ texture ✗ render 00:00:00.060 [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✗ render 00:00:00.060 [render/egl.c:169] S210 (0x30313253) 00:00:00.060 [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render 00:00:00.060 [render/egl.c:103] (0x0C00000000000002): ✓ texture ✗ render 00:00:00.060 [render/egl.c:103] (0x0C00000000000001): ✓ texture ✗ render 00:00:00.060 [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✗ render 00:00:00.060 [render/egl.c:169] S410 (0x30313453) 00:00:00.060 [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render 00:00:00.060 [render/egl.c:103] (0x0C00000000000002): ✓ texture ✗ render 00:00:00.060 [render/egl.c:103] (0x0C00000000000001): ✓ texture ✗ render 00:00:00.060 [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✗ render 00:00:00.060 [render/egl.c:169] S012 (0x32313053) 00:00:00.060 [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render 00:00:00.060 [render/egl.c:103] (0x0C00000000000002): ✓ texture ✗ render 00:00:00.060 [render/egl.c:103] (0x0C00000000000001): ✓ texture ✗ render 00:00:00.060 [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✗ render 00:00:00.060 [render/egl.c:169] S212 (0x32313253) 00:00:00.060 [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render 00:00:00.060 [render/egl.c:103] (0x0C00000000000002): ✓ texture ✗ render 00:00:00.060 [render/egl.c:103] (0x0C00000000000001): ✓ texture ✗ render 00:00:00.060 [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✗ render 00:00:00.060 [render/egl.c:169] S412 (0x32313453) 00:00:00.060 [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render 00:00:00.060 [render/egl.c:103] (0x0C00000000000002): ✓ texture ✗ render 00:00:00.060 [render/egl.c:103] (0x0C00000000000001): ✓ texture ✗ render 00:00:00.060 [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✗ render 00:00:00.060 [render/egl.c:169] S016 (0x36313053) 00:00:00.060 [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render 00:00:00.060 [render/egl.c:103] (0x0C00000000000002): ✓ texture ✗ render 00:00:00.060 [render/egl.c:103] (0x0C00000000000001): ✓ texture ✗ render 00:00:00.060 [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✗ render 00:00:00.060 [render/egl.c:169] S216 (0x36313253) 00:00:00.060 [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render 00:00:00.060 [render/egl.c:103] (0x0C00000000000002): ✓ texture ✗ render 00:00:00.060 [render/egl.c:103] (0x0C00000000000001): ✓ texture ✗ render 00:00:00.060 [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✗ render 00:00:00.060 [render/egl.c:169] S416 (0x36313453) 00:00:00.060 [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render 00:00:00.060 [render/egl.c:103] (0x0C00000000000002): ✓ texture ✗ render 00:00:00.060 [render/egl.c:103] (0x0C00000000000001): ✓ texture ✗ render 00:00:00.060 [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✗ render 00:00:00.060 [render/egl.c:169] NV12 (0x3231564E) 00:00:00.060 [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render 00:00:00.060 [render/egl.c:103] (0x0C00000000000002): ✓ texture ✗ render 00:00:00.060 [render/egl.c:103] (0x0C00000000000001): ✓ texture ✗ render 00:00:00.060 [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✗ render 00:00:00.060 [render/egl.c:169] NV21 (0x3132564E) 00:00:00.060 [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render 00:00:00.060 [render/egl.c:103] (0x0C00000000000002): ✓ texture ✗ render 00:00:00.060 [render/egl.c:103] (0x0C00000000000001): ✓ texture ✗ render 00:00:00.060 [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✗ render 00:00:00.060 [render/egl.c:169] NV15 (0x3531564E) 00:00:00.060 [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render 00:00:00.060 [render/egl.c:103] (0x0C00000000000002): ✓ texture ✗ render 00:00:00.060 [render/egl.c:103] (0x0C00000000000001): ✓ texture ✗ render 00:00:00.060 [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✗ render 00:00:00.060 [render/egl.c:169] NV20 (0x3032564E) 00:00:00.060 [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render 00:00:00.060 [render/egl.c:103] (0x0C00000000000002): ✓ texture ✗ render 00:00:00.060 [render/egl.c:103] (0x0C00000000000001): ✓ texture ✗ render 00:00:00.060 [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✗ render 00:00:00.060 [render/egl.c:169] P010 (0x30313050) 00:00:00.060 [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render 00:00:00.060 [render/egl.c:103] (0x0C00000000000002): ✓ texture ✗ render 00:00:00.060 [render/egl.c:103] (0x0C00000000000001): ✓ texture ✗ render 00:00:00.060 [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✗ render 00:00:00.060 [render/egl.c:169] P012 (0x32313050) 00:00:00.061 [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render 00:00:00.061 [render/egl.c:103] (0x0C00000000000002): ✓ texture ✗ render 00:00:00.061 [render/egl.c:103] (0x0C00000000000001): ✓ texture ✗ render 00:00:00.061 [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✗ render 00:00:00.061 [render/egl.c:169] P016 (0x36313050) 00:00:00.061 [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render 00:00:00.061 [render/egl.c:103] (0x0C00000000000002): ✓ texture ✗ render 00:00:00.061 [render/egl.c:103] (0x0C00000000000001): ✓ texture ✗ render 00:00:00.061 [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✗ render 00:00:00.061 [render/egl.c:169] P030 (0x30333050) 00:00:00.061 [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render 00:00:00.061 [render/egl.c:103] (0x0C00000000000002): ✓ texture ✗ render 00:00:00.061 [render/egl.c:103] (0x0C00000000000001): ✓ texture ✗ render 00:00:00.061 [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✗ render 00:00:00.061 [render/egl.c:169] NV16 (0x3631564E) 00:00:00.061 [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render 00:00:00.061 [render/egl.c:103] (0x0C00000000000002): ✓ texture ✗ render 00:00:00.061 [render/egl.c:103] (0x0C00000000000001): ✓ texture ✗ render 00:00:00.061 [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✗ render 00:00:00.061 [render/egl.c:169] AYUV (0x56555941) 00:00:00.061 [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render 00:00:00.061 [render/egl.c:103] (0x0C00000000000002): ✓ texture ✗ render 00:00:00.061 [render/egl.c:103] (0x0C00000000000001): ✓ texture ✗ render 00:00:00.061 [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✗ render 00:00:00.061 [render/egl.c:169] XYUV (0x56555958) 00:00:00.061 [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render 00:00:00.061 [render/egl.c:103] (0x0C00000000000002): ✓ texture ✗ render 00:00:00.061 [render/egl.c:103] (0x0C00000000000001): ✓ texture ✗ render 00:00:00.061 [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✗ render 00:00:00.061 [render/egl.c:169] Y410 (0x30313459) 00:00:00.061 [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render 00:00:00.061 [render/egl.c:103] (0x0C00000000000002): ✓ texture ✗ render 00:00:00.061 [render/egl.c:103] (0x0C00000000000001): ✓ texture ✗ render 00:00:00.061 [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✗ render 00:00:00.061 [render/egl.c:169] Y412 (0x32313459) 00:00:00.061 [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render 00:00:00.061 [render/egl.c:103] (0x0C00000000000002): ✓ texture ✗ render 00:00:00.061 [render/egl.c:103] (0x0C00000000000001): ✓ texture ✗ render 00:00:00.061 [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✗ render 00:00:00.061 [render/egl.c:169] Y416 (0x36313459) 00:00:00.061 [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render 00:00:00.061 [render/egl.c:103] (0x0C00000000000002): ✓ texture ✗ render 00:00:00.061 [render/egl.c:103] (0x0C00000000000001): ✓ texture ✗ render 00:00:00.061 [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✗ render 00:00:00.061 [render/egl.c:169] YUYV (0x56595559) 00:00:00.061 [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render 00:00:00.061 [render/egl.c:103] (0x0C00000000000002): ✓ texture ✗ render 00:00:00.061 [render/egl.c:103] (0x0C00000000000001): ✓ texture ✗ render 00:00:00.061 [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✗ render 00:00:00.061 [render/egl.c:169] YVYU (0x55595659) 00:00:00.061 [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render 00:00:00.061 [render/egl.c:103] (0x0C00000000000002): ✓ texture ✗ render 00:00:00.061 [render/egl.c:103] (0x0C00000000000001): ✓ texture ✗ render 00:00:00.061 [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✗ render 00:00:00.061 [render/egl.c:169] UYVY (0x59565955) 00:00:00.061 [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render 00:00:00.061 [render/egl.c:103] (0x0C00000000000002): ✓ texture ✗ render 00:00:00.061 [render/egl.c:103] (0x0C00000000000001): ✓ texture ✗ render 00:00:00.061 [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✗ render 00:00:00.061 [render/egl.c:169] VYUY (0x59555956) 00:00:00.061 [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render 00:00:00.061 [render/egl.c:103] (0x0C00000000000002): ✓ texture ✗ render 00:00:00.061 [render/egl.c:103] (0x0C00000000000001): ✓ texture ✗ render 00:00:00.061 [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✗ render 00:00:00.061 [render/egl.c:169] Y210 (0x30313259) 00:00:00.061 [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render 00:00:00.061 [render/egl.c:103] (0x0C00000000000002): ✓ texture ✗ render 00:00:00.061 [render/egl.c:103] (0x0C00000000000001): ✓ texture ✗ render 00:00:00.061 [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✗ render 00:00:00.061 [render/egl.c:169] Y212 (0x32313259) 00:00:00.061 [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render 00:00:00.061 [render/egl.c:103] (0x0C00000000000002): ✓ texture ✗ render 00:00:00.061 [render/egl.c:103] (0x0C00000000000001): ✓ texture ✗ render 00:00:00.061 [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✗ render 00:00:00.061 [render/egl.c:169] Y216 (0x36313259) 00:00:00.061 [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render 00:00:00.061 [render/egl.c:103] (0x0C00000000000002): ✓ texture ✗ render 00:00:00.061 [render/egl.c:103] (0x0C00000000000001): ✓ texture ✗ render 00:00:00.061 [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✗ render 00:00:00.061 [render/egl.c:169] YU08 (0x38305559) 00:00:00.061 [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render 00:00:00.061 [render/egl.c:103] (0x0C00000000000002): ✓ texture ✗ render 00:00:00.061 [render/egl.c:103] (0x0C00000000000001): ✓ texture ✗ render 00:00:00.061 [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✗ render 00:00:00.061 [render/egl.c:169] YU10 (0x30315559) 00:00:00.061 [render/egl.c:103] INVALID (0x00FFFFFFFFFFFFFF): ✓ texture ✓ render 00:00:00.061 [render/egl.c:103] (0x0C00000000000002): ✓ texture ✗ render 00:00:00.061 [render/egl.c:103] (0x0C00000000000001): ✓ texture ✗ render 00:00:00.061 [render/egl.c:103] LINEAR (0x0000000000000000): ✓ texture ✗ render 00:00:00.061 [render/egl.c:189] EGL DMA-BUF format modifiers supported 00:00:00.062 [render/egl.c:449] Obtained high priority context 00:00:00.062 [render/egl.c:598] Using EGL_PLATFORM_GBM_KHR 00:00:00.065 [render/gles2/renderer.c:538] Creating GLES2 renderer 00:00:00.065 [render/gles2/renderer.c:539] Using OpenGL ES 3.2 Mesa 25.2.0 00:00:00.065 [render/gles2/renderer.c:540] GL vendor: Mesa 00:00:00.065 [render/gles2/renderer.c:541] GL renderer: Apple M1 (G13G B1) 00:00:00.065 [render/gles2/renderer.c:542] Supported GLES2 extensions: GL_EXT_blend_minmax GL_EXT_multi_draw_arrays GL_EXT_texture_filter_anisotropic GL_EXT_texture_compression_s3tc GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_rgtc GL_EXT_texture_format_BGRA8888 GL_OES_compressed_ETC1_RGB8_texture GL_OES_depth24 GL_OES_element_index_uint GL_OES_fbo_render_mipmap GL_OES_mapbuffer GL_OES_rgb8_rgba8 GL_OES_standard_derivatives GL_OES_stencil8 GL_OES_texture_3D GL_OES_texture_float GL_OES_texture_float_linear GL_OES_texture_half_float GL_OES_texture_half_float_linear GL_OES_texture_npot GL_OES_vertex_half_float GL_EXT_draw_instanced GL_EXT_texture_sRGB_decode GL_OES_EGL_image GL_OES_depth_texture GL_OES_packed_depth_stencil GL_EXT_texture_type_2_10_10_10_REV GL_NV_conditional_render GL_OES_get_program_binary GL_APPLE_texture_max_level GL_EXT_discard_framebuffer GL_EXT_read_format_bgra GL_EXT_texture_storage GL_NV_pack_subimage GL_NV_texture_barrier GL_EXT_frag_depth GL_NV_fbo_color_attachments GL_OES_EGL_image_external GL_OES_EGL_sync GL_OES_vertex_array_object GL_OES_viewport_array GL_ANGLE_pack_reverse_row_order GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_EXT_occlusion_query_boolean GL_EXT_robustness GL_EXT_texture_rg GL_EXT_unpack_subimage GL_NV_draw_buffers GL_NV_read_buffer GL_NV_read_depth GL_NV_read_depth_stencil GL_NV_read_stencil GL_APPLE_sync GL_EXT_draw_buffers GL_EXT_instanced_arrays GL_EXT_map_buffer_range GL_EXT_shadow_samplers GL_KHR_debug GL_KHR_robustness GL_KHR_texture_compression_astc_hdr GL_KHR_texture_compression_astc_ldr GL_NV_generate_mipmap_sRGB GL_NV_pixel_buffer_object GL_OES_depth_texture_cube_map GL_OES_required_internalformat GL_OES_surfaceless_context GL_EXT_color_buffer_float GL_EXT_debug_label GL_EXT_sRGB_write_control GL_EXT_separate_shader_objects GL_EXT_shader_framebuffer_fetch GL_EXT_shader_group_vote GL_EXT_shader_implicit_conversions GL_EXT_shader_integer_mix GL_EXT_tessellation_point_size GL_EXT_tessellation_shader GL_ANDROID_extension_pack_es31a GL_EXT_base_instance GL_EXT_compressed_ETC1_RGB8_sub_texture GL_EXT_copy_image GL_EXT_draw_buffers_indexed GL_EXT_draw_elements_base_vertex GL_EXT_gpu_shader5 GL_EXT_multi_draw_indirect GL_EXT_polygon_offset_clamp GL_EXT_primitive_bounding_box GL_EXT_render_snorm GL_EXT_shader_io_blocks GL_EXT_texture_border_clamp GL_EXT_texture_buffer GL_EXT_texture_cube_map_array GL_EXT_texture_norm16 GL_EXT_texture_view GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_KHR_context_flush_control GL_KHR_robust_buffer_access_behavior GL_NV_image_formats GL_NV_shader_noperspective_interpolation GL_OES_copy_image GL_OES_draw_buffers_indexed GL_OES_draw_elements_base_vertex GL_OES_gpu_shader5 GL_OES_primitive_bounding_box GL_OES_sample_shading GL_OES_sample_variables GL_OES_shader_io_blocks GL_OES_shader_multisample_interpolation GL_OES_tessellation_point_size GL_OES_tessellation_shader GL_OES_texture_border_clamp GL_OES_texture_buffer GL_OES_texture_cube_map_array GL_OES_texture_stencil8 GL_OES_texture_storage_multisample_2d_array GL_OES_texture_view GL_EXT_blend_func_extended GL_EXT_buffer_storage GL_EXT_float_blend GL_EXT_geometry_point_size GL_EXT_geometry_shader GL_EXT_texture_sRGB_R8 GL_EXT_texture_sRGB_RG8 GL_KHR_no_error GL_KHR_texture_compression_astc_sliced_3d GL_OES_EGL_image_external_essl3 GL_OES_geometry_point_size GL_OES_geometry_shader GL_OES_shader_image_atomic GL_EXT_clear_texture GL_EXT_clip_cull_distance GL_EXT_conservative_depth GL_EXT_disjoint_timer_query GL_EXT_texture_compression_s3tc_srgb GL_MESA_shader_integer_functions GL_EXT_clip_control GL_EXT_color_buffer_half_float GL_EXT_texture_compression_bptc GL_EXT_texture_mirror_clamp_to_edge GL_KHR_parallel_shader_compile GL_EXT_EGL_image_storage GL_EXT_shader_framebuffer_fetch_non_coherent GL_EXT_texture_shadow_lod GL_MESA_framebuffer_flip_y GL_EXT_depth_clamp GL_EXT_texture_query_lod GL_MESA_sampler_objects GL_EXT_EGL_image_storage_compression GL_EXT_texture_storage_compression GL_MESA_bgra 00:00:00.065 [render/gles2/renderer.c:597] GPU reset notifications are enabled 00:00:00.068 [GLES2] FS shader: 2 instrs, 2 alu, 2 fscib, 0 ic, 12 code size, 12 gprs, 24 uniforms, 0 scratch, 1024 threads, 0 loops, 0:0 spills:fills, 11 preamble inst 00:00:00.068 [GLES2] FS shader: 7 instrs, 4 alu, 4 fscib, 0 ic, 42 code size, 12 gprs, 22 uniforms, 0 scratch, 1024 threads, 0 loops, 0:0 spills:fills, 4 preamble inst 00:00:00.068 [GLES2] FS shader: 7 instrs, 4 alu, 4 fscib, 0 ic, 42 code size, 12 gprs, 22 uniforms, 0 scratch, 1024 threads, 0 loops, 0:0 spills:fills, 4 preamble inst 00:00:00.068 [GLES2] FS shader: 7 instrs, 4 alu, 4 fscib, 0 ic, 42 code size, 12 gprs, 22 uniforms, 0 scratch, 1024 threads, 0 loops, 0:0 spills:fills, 4 preamble inst 00:00:00.069 [render/allocator/allocator.c:115] Trying to create gbm allocator 00:00:00.074 [render/allocator/gbm.c:216] Created GBM allocator with backend drm 00:00:00.074 [render/allocator/gbm.c:219] Using DRM node /dev/dri/card1 00:00:00.075 [../cage.c:550] XWayland is running on display :2 00:00:00.075 [xcursor/wlr_xcursor.c:224] Loaded cursor theme 'default' at size 24 (26 available cursors) 00:00:00.075 [backend/drm/drm.c:1741] Scanning DRM connectors on /dev/dri/card1 00:00:00.075 [backend/drm/drm.c:1796] Found connector 'DSI-1' 00:00:00.075 [../cage.c:581] Cage 0.2.0-2e593fe (branch 'master') is running on Wayland display wayland-0 00:00:00.075 [../cage.c:159] Child process created with pid 50064 00:00:00.177 [types/wlr_compositor.c:786] New wlr_surface 0x32c44800 (res 0x32c44770) 00:00:00.177 [types/wlr_compositor.c:786] New wlr_surface 0x32c44bd0 (res 0x32c44fa0) 00:00:00.177 [types/xdg_shell/wlr_xdg_surface.c:441] new xdg_surface 0x32c450c0 (res 0x32c45030) 00:00:00.177 [types/wlr_xdg_decoration_v1.c:220] new xdg_toplevel_decoration 0x32c452b0 (res 0x32c45400) 00:00:00.178 [types/wlr_compositor.c:786] New wlr_surface 0x32c47970 (res 0x32c45490) 00:00:00.178 [types/wlr_compositor.c:786] New wlr_surface 0x32c47ed0 (res 0x32c482a0) 00:00:00.178 [types/wlr_compositor.c:786] New wlr_surface 0x32c48580 (res 0x32c48950) 00:00:00.178 [types/wlr_compositor.c:786] New wlr_surface 0x32c48b90 (res 0x32c48f60) 00:00:00.178 [types/wlr_compositor.c:786] New wlr_surface 0x32c491a0 (res 0x32c49570) 00:00:00.178 [types/wlr_compositor.c:786] New wlr_surface 0x32c497b0 (res 0x32c49b80) 00:00:00.178 [types/wlr_compositor.c:786] New wlr_surface 0x32c49e90 (res 0x32c4a260) 00:00:00.178 [types/wlr_compositor.c:786] New wlr_surface 0x32c4a530 (res 0x32c4a900) 00:00:00.178 [types/wlr_compositor.c:786] New wlr_surface 0x32c4b030 (res 0x32c4b400) 00:00:00.278 [types/wlr_compositor.c:786] New wlr_surface 0x32c5ae80 (res 0x32c5b250) 00:00:00.278 [types/wlr_compositor.c:786] New wlr_surface 0x32c5b510 (res 0x32c46ba0) 00:00:00.495 [render/gles2/renderer.c:157] Created GL FBO for buffer 640x400 [0.414] [glfw error 65544]: Notify: Failed to get server capabilities error: org.freedesktop.DBus.Error.ServiceUnknown: The name is not activatable 00:00:00.523 [render/gles2/renderer.c:157] Created GL FBO for buffer 640x400 00:00:00.588 [render/gles2/renderer.c:157] Created GL FBO for buffer 640x400