LinuxGSM Alert Summary ================================= Server name LinuxGSM Information pzserver is not running. Game server has been restarted. Game Project Zomboid Server IP 135.148.34.204:16261 Hostname a131eae255f3 Is my Game Server Online? https://ismygameserver.online/valve/135.148.34.204:16261 Server Time Sun Aug 2 08:46:58 PM UTC 2026 Distro Details ================================= Date: Sun Aug 2 08:46:58 PM UTC 2026 Distro: Ubuntu 24.04.4 LTS Arch: x86_64 Kernel: 6.8.0-124-generic Hostname: a131eae255f3 Environment: docker Uptime: 56d, 21h, 24m tmux: 3.4 glibc: 2.39 Server Resource ================================= CPU Model: Intel(R) Xeon(R) E-2288G CPU @ 3.70GHz Cores: 16 Frequency: 3832.947MHz Avg Load: 10.56, 11.14, 11.13 Memory Mem: total used free cached available Physical: 126GB 51GB 74GB 59GB 74GB Swap: 1.0GB 0B 1.0GB Storage Filesystem: overlay Total: 878G Used: 242G Available: 591G Network IP: 0.0.0.0 Internet IP: 135.148.34.204 Project Zomboid Resource Usage ================================= CPU Used: 0% Mem Used: 0% 0MB Storage Total: 22M Serverfiles: 6.9G Project Zomboid Server Details ================================= Server name: LinuxGSM App ID: 380870 Server IP: 0.0.0.0:16261 Internet IP: 135.148.34.204:16261 Server password: ******** RCON password: ******** Admin password: ******** Maxplayers: 16 Status: STOPPED Query Check: https://ismygameserver.online/valve/135.148.34.204:16261 pzserver Logs ================================= Script log =================== /data/log/script/pzserver-script.log Aug 02 20:45:53.016 pzserver: START: PASS: Started LinuxGSM Aug 02 20:45:53.122 pzserver: START: PASS: Started LinuxGSM Aug 02 20:45:53.140 pzserver: MONITOR: INFO: LinuxGSM version: v26.1.0 Aug 02 20:45:53.142 pzserver: MONITOR: PASS: core_exit.sh exiting with code: 0 Aug 02 20:46:53.360 pzserver: CORE: PASS: Using cached IP as public IP address Aug 02 20:46:54.331 pzserver: MONITOR: WARN: Default Admin password detected Aug 02 20:46:54.360 pzserver: MONITOR: PASS: Using cached IP as public IP address Aug 02 20:46:55.635 pzserver: MONITOR: PASS: Using cached IP as public IP address Aug 02 20:46:57.267 pzserver: MONITOR: INFO: Checking session: CHECKING Aug 02 20:46:57.481 pzserver: MONITOR: FAIL: Checking session: FAIL Aug 02 20:46:58.036 pzserver: MONITOR: PASS: Using cached IP as public IP address Aug 02 20:46:58.055 pzserver: MONITOR: INFO: Sending alert: pzserver is not running. Game server has been restarted Console log ==================== /data/log/console/pzserver-console.log LOG : General f:0 st:4,915,408,737> at zombie.network.ServerWorldDatabase.loadRoles(ServerWorldDatabase.java:980) LOG : General f:0 st:4,915,408,737> at zombie.characters.Roles.init(Roles.java:41) LOG : General f:0 st:4,915,408,737> at zombie.network.GameServer.main(GameServer.java:757) LOG : General f:0 st:4,915,408,738> Caused by: org.sqlite.SQLiteException: [SQLITE_ERROR] SQL error or missing database (no such table: role) LOG : General f:0 st:4,915,408,738> at org.sqlite.core.DB.newSQLException(DB.java:1179) LOG : General f:0 st:4,915,408,738> at org.sqlite.core.DB.newSQLException(DB.java:1190) LOG : General f:0 st:4,915,408,738> at org.sqlite.core.DB.throwex(DB.java:1150) LOG : General f:0 st:4,915,408,738> at org.sqlite.core.NativeDB.prepare_utf8(Native Method) LOG : General f:0 st:4,915,408,738> at org.sqlite.core.NativeDB.prepare(NativeDB.java:135) LOG : General f:0 st:4,915,408,739> at org.sqlite.core.DB.prepare(DB.java:264) LOG : General f:0 st:4,915,408,739> at org.sqlite.core.CorePreparedStatement.(CorePreparedStatement.java:46) LOG : General f:0 st:4,915,408,739> at org.sqlite.jdbc3.JDBC3PreparedStatement.(JDBC3PreparedStatement.java:32) LOG : General f:0 st:4,915,408,739> at org.sqlite.jdbc4.JDBC4PreparedStatement.(JDBC4PreparedStatement.java:25) LOG : General f:0 st:4,915,408,739> at org.sqlite.jdbc4.JDBC4Connection.prepareStatement(JDBC4Connection.java:34) LOG : General f:0 st:4,915,408,739> at org.sqlite.jdbc3.JDBC3Connection.prepareStatement(JDBC3Connection.java:225) LOG : General f:0 st:4,915,408,739> at org.sqlite.jdbc3.JDBC3Connection.prepareStatement(JDBC3Connection.java:205) LOG : General f:0 st:4,915,408,740> at zombie.network.ServerWorldDatabase.loadRoles(ServerWorldDatabase.java:935) LOG : General f:0 st:4,915,408,740> ... 2 more LOG : General f:0 st:4,915,408,740> Shutdown handling started LOG : Network f:0 st:4,915,408,740> Server exited LOG : General f:0 st:4,915,408,742> Exception in thread "Thread-0" LOG : General f:0 st:4,915,408,743> java.lang.NullPointerException: Cannot invoke "zombie.iso.IsoMetaGrid.save()" because "this.grid" is null LOG : General f:0 st:4,915,408,743> at zombie.network.ServerMap.SaveAll(ServerMap.java:181) LOG : General f:0 st:4,915,408,743> at zombie.network.ServerMap.QueuedSaveAll(ServerMap.java:827) LOG : General f:0 st:4,915,408,743> at zombie.network.ServerMap.QueuedQuit(ServerMap.java:784) LOG : General f:0 st:4,915,408,743> at zombie.network.GameServer$1.run(GameServer.java:380) Server log =================== /data/Zomboid/Logs [02-08-26 20:45:55.209] LOG : General f:0 st:4,915,408,740> at zombie.network.ServerWorldDatabase.loadRoles(ServerWorldDatabase.java:935). [02-08-26 20:45:55.209] LOG : General f:0 st:4,915,408,740> ... 2 more. [02-08-26 20:45:55.210] LOG : General f:0 st:4,915,408,740> Shutdown handling started. [02-08-26 20:45:55.210] LOG : Network f:0 st:4,915,408,740> Server exited. [02-08-26 20:45:55.212] LOG : General f:0 st:4,915,408,742> Exception in thread "Thread-0" . [02-08-26 20:45:55.212] LOG : General f:0 st:4,915,408,743> java.lang.NullPointerException: Cannot invoke "zombie.iso.IsoMetaGrid.save()" because "this.grid" is null. [02-08-26 20:45:55.212] LOG : General f:0 st:4,915,408,743> at zombie.network.ServerMap.SaveAll(ServerMap.java:181). [02-08-26 20:45:55.212] LOG : General f:0 st:4,915,408,743> at zombie.network.ServerMap.QueuedSaveAll(ServerMap.java:827). [02-08-26 20:45:55.213] LOG : General f:0 st:4,915,408,743> at zombie.network.ServerMap.QueuedQuit(ServerMap.java:784). [02-08-26 20:45:55.213] LOG : General f:0 st:4,915,408,743> at zombie.network.GameServer$1.run(GameServer.java:380).