LinuxGSM Alert Summary ================================= Server name Family Server Information Unable to query mcbserver. Game server has been restarted. Game Minecraft Bedrock Server IP kauzey.servegame.com:19133 Hostname plaguenet Server Time Thu May 2 04:31:51 PM MDT 2024 Distro Details ================================= Date: Thu May 2 04:31:51 PM MDT 2024 Distro: Rocky Linux 9.3 (Blue Onyx) Arch: x86_64 Kernel: 5.14.0-362.24.1.el9_3.0.1.x86_64 Hostname: plaguenet Environment: none Uptime: 4d, 13h, 9m tmux: 3.2a glibc: 2.34 Server Resource ================================= CPU Model: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz Cores: 12 Frequency: 2600.000MHz Avg Load: 0.49, 0.52, 0.53 Memory Mem: total used free cached available Physical: 16GB 8.2GB 6.8GB 6.7GB 6.8GB Swap: 7.8GB 2.5GB 5.4GB Storage Filesystem: /dev/mapper/rl-home Total: 2.3T Used: 42G Available: 2.3T Network IP: 0.0.0.0 Internet IP: 67.169.246.80 Minecraft Bedrock Resource Usage ================================= CPU Used: 1% Mem Used: 1.3% 210MB Storage Total: 565M Serverfiles: 504M Backups: 60K Minecraft Bedrock Server Details ================================= Server name: Family Server Server IP: 0.0.0.0:19133 Internet IP: 67.169.246.80:19133 Display IP: kauzey.servegame.com:19133 Maxplayers: 16 Game mode: survival Status: STARTED mcbserver Logs ================================= Script log =================== /home/mcbserver/log/script/mcbserver-script.log May 02 16:30:36.978 mcbserver: MONITOR: INFO: Querying port: gamedig: 172.17.0.1:19133 : 2 : QUERYING May 02 16:30:37.795 mcbserver: MONITOR: WARN: Querying port: gamedig: 172.17.0.1:19133 : 2 : FAIL May 02 16:30:39.298 mcbserver: MONITOR: INFO: Querying port: gamedig: 67.169.246.80:19133 : 2 : QUERYING May 02 16:30:40.124 mcbserver: MONITOR: WARN: Querying port: gamedig: 67.169.246.80:19133 : 2 : FAIL May 02 16:30:58.157 mcbserver: MONITOR: INFO: Querying port: gamedig: 127.0.0.1:19133 : 3 : QUERYING May 02 16:30:58.966 mcbserver: MONITOR: WARN: Querying port: gamedig: 127.0.0.1:19133 : 3 : FAIL May 02 16:31:00.470 mcbserver: MONITOR: INFO: Querying port: gamedig: 10.0.0.99:19133 : 3 : QUERYING May 02 16:31:01.276 mcbserver: MONITOR: WARN: Querying port: gamedig: 10.0.0.99:19133 : 3 : FAIL May 02 16:31:02.779 mcbserver: MONITOR: INFO: Querying port: gamedig: 172.17.0.1:19133 : 3 : QUERYING May 02 16:31:03.656 mcbserver: MONITOR: WARN: Querying port: gamedig: 172.17.0.1:19133 : 3 : FAIL May 02 16:31:05.159 mcbserver: MONITOR: INFO: Querying port: gamedig: 67.169.246.80:19133 : 3 : QUERYING May 02 16:31:05.983 mcbserver: MONITOR: WARN: Querying port: gamedig: 67.169.246.80:19133 : 3 : FAIL May 02 16:31:24.015 mcbserver: MONITOR: INFO: Querying port: gamedig: 127.0.0.1:19133 : 4 : QUERYING May 02 16:31:24.841 mcbserver: MONITOR: WARN: Querying port: gamedig: 127.0.0.1:19133 : 4 : FAIL May 02 16:31:26.345 mcbserver: MONITOR: INFO: Querying port: gamedig: 10.0.0.99:19133 : 4 : QUERYING May 02 16:31:27.180 mcbserver: MONITOR: WARN: Querying port: gamedig: 10.0.0.99:19133 : 4 : FAIL May 02 16:31:28.684 mcbserver: MONITOR: INFO: Querying port: gamedig: 172.17.0.1:19133 : 4 : QUERYING May 02 16:31:29.534 mcbserver: MONITOR: WARN: Querying port: gamedig: 172.17.0.1:19133 : 4 : FAIL May 02 16:31:31.038 mcbserver: MONITOR: INFO: Querying port: gamedig: 67.169.246.80:19133 : 4 : QUERYING May 02 16:31:31.930 mcbserver: MONITOR: WARN: Querying port: gamedig: 67.169.246.80:19133 : 4 : FAIL May 02 16:31:49.963 mcbserver: MONITOR: INFO: Querying port: gamedig: 127.0.0.1:19133 : 5 : QUERYING May 02 16:31:50.770 mcbserver: MONITOR: WARN: Querying port: gamedig: 127.0.0.1:19133 : 5 : FAIL May 02 16:31:50.974 mcbserver: MONITOR: WARN: Querying port: gamedig: 127.0.0.1:19133 : 5 : FAIL May 02 16:31:50.978 mcbserver: MONITOR: INFO: Sending alert: Unable to query mcbserver. Game server has been restarted May 02 16:31:51.317 mcbserver: MONITOR: PASS: Using cached IP as public IP address Console log ==================== /home/mcbserver/log/console/mcbserver-console.log NO LOG FILE! - setting up server logging... [2024-05-02 16:27:09:727 INFO] Starting Server [2024-05-02 16:27:09:727 INFO] Version: 1.20.81.01 [2024-05-02 16:27:09:727 INFO] Session ID: a7aaddd0-250b-451b-93c2-fb45f590ad61 [2024-05-02 16:27:09:727 INFO] Build ID: 24130113 [2024-05-02 16:27:09:727 INFO] Branch: r/20_u8 [2024-05-02 16:27:09:727 INFO] Commit ID: a9081c5429038dcf3f26269f7351d89f75cfb331 [2024-05-02 16:27:09:727 INFO] Configuration: Publish [2024-05-02 16:27:09:727 ERROR] Unknown authority mode true, expected one of [ 'client-auth', 'server-auth', 'server-auth-with-rewind' ] [2024-05-02 16:27:09:727 INFO] Level Name: family [2024-05-02 16:27:09:728 INFO] No CDN config file found for dedicated server [2024-05-02 16:27:09:728 INFO] Game mode: 0 Survival [2024-05-02 16:27:09:728 INFO] Difficulty: 1 EASY [2024-05-02 16:27:09:729 INFO] Content logging to console is enabled. [2024-05-02 16:27:09:118 INFO] Opening level 'worlds/family/db' [2024-05-02 16:27:10:775 INFO] IPv4 supported, port: 19133: Used for gameplay [2024-05-02 16:27:10:775 INFO] IPv6 supported, port: 19134: Used for gameplay [2024-05-02 16:27:10:782 INFO] Server started. [2024-05-02 16:27:10:782 INFO] ================ TELEMETRY MESSAGE =================== [2024-05-02 16:27:10:782 INFO] Server Telemetry is currently not enabled. [2024-05-02 16:27:10:782 INFO] Enabling this telemetry helps us improve the game. [2024-05-02 16:27:10:782 INFO] [2024-05-02 16:27:10:782 INFO] To enable this feature, add the line 'emit-server-telemetry=true' [2024-05-02 16:27:10:782 INFO] to the server.properties file in the handheld/src-server directory [2024-05-02 16:27:10:782 INFO] ====================================================== Server log =================== /home/mcbserver/serverfiles - File bugs at https://bugs.mojang.com/projects/BDS/issues Stability release * Many bug fixes. * New crash handling telemetry system. * Server authoritative inventory: most inventory transactions now happen on the server to prevent cheating. - Unlike server authoritative movement this can not be disabled: we are deprecating support for client-side inventory handling. * Server authoritative movement is still in-progress; we recommend not using it in this release. # The difference between server and client positions that needs to be exceeded before abnormal behavior is detected. # Disabled by server-authoritative-movement. player-movement-duration-threshold-in-ms=500 # The duration of time the server and client positions can be out of sync (as defined by player-movement-distance-threshold) # before the abnormal movement score is incremented. This value is defined in milliseconds. # Disabled by server-authoritative-movement. correct-player-movement=false # If true, the client position will get corrected to the server position if the movement score exceeds the threshold. "version" : "1.20.30" }, { "file_system" : "RawPath", "path" : "behavior_packs/experimental_cameras", "uuid" : "05112080-727b-4ed4-98d4-b099fc75f2be", "version" : "0.0.1" } ]