Alert Summary ================================= Message sdtdserver ./7DaysToDieServer.x86_64 not running Game 7 Days To Die Server name #PVE#-Always Double Tap~Challenging Hostname Jaguar Server IP 192.168.3.155:31020 Distro Details ================================= Date: Thu May 2 12:31:06 PM EDT 2024 Distro: Debian GNU/Linux 12 (bookworm) Arch: x86_64 Kernel: 6.1.0-20-amd64 Hostname: Jaguar Uptime: 0d, 11h, 59m tmux: tmux 3.3a glibc: 2.36 Server Resource ================================= CPU Model: AMD Ryzen 9 5950X 16-Core Processor Cores: 32 Frequency: 3970.976MHz Avg Load: 1.92, 1.67, 1.75 Memory Mem: total used free cached available Physical: 126GB 25GB 101GB 61GB 101GB Swap: 9.4GB 8.8MB 9.4GB Storage Filesystem: /dev/mapper/Home-Home Total: 916G Used: 281G Available: 589G Network Interface: enp38s0 IP: 192.168.3.155 Internet IP: 68.41.181.46 Game Server Resource Usage ================================= CPU Used: 0% Mem Used: 0% 0MB Storage Total: 70G Serverfiles: 15G Backups: 304K 7 Days To Die Server Details ================================= Server name: #PVE#-Always Double Tap~Challenging App ID: 294420 Server IP: 192.168.3.155:31020 Internet IP: 68.41.181.46:31020 Server password: ******** Maxplayers: 30 Game mode: GameModeSurvival Master server: not listed Status: STOPPED sdtdserver Logs ================================= Script log =================== /home/doubletap/log/script/sdtdserver-script.log May 02 12:29:07.714 sdtdserver: MONITOR: INFO: * Enabled Alerts May 02 12:29:07.720 sdtdserver: MONITOR: INFO: LinuxGSM version: v23.5.2 May 02 12:29:07.721 sdtdserver: MONITOR: PASS: core_exit.sh exiting with code: 0 May 02 12:30:02.357 sdtdserver: UPDATE: INFO: Using anonymous Steam login May 02 12:30:04.027 sdtdserver: UPDATE: PASS: Checking local build May 02 12:30:04.115 sdtdserver: MONITOR: INFO: Checking session: CHECKING May 02 12:30:05.296 sdtdserver: MONITOR: PASS: Checking session: OK May 02 12:30:06.301 sdtdserver: MONITOR: INFO: Querying port: tcp: 192.168.3.155:31020 : 1 : QUERYING May 02 12:30:07.310 sdtdserver: MONITOR: WARN: Querying port: tcp: 192.168.3.155:31020 : 1 : FAIL May 02 12:30:12.226 sdtdserver: UPDATE: PASS: Checking remote build May 02 12:30:13.231 sdtdserver: UPDATE: INFO: No update available May 02 12:30:13.233 sdtdserver: UPDATE: INFO: Local build: 12966454 May 02 12:30:13.235 sdtdserver: UPDATE: INFO: Remote build: 12966454 May 02 12:30:13.237 sdtdserver: UPDATE: INFO: Branch: public May 02 12:30:13.244 sdtdserver: UPDATE: INFO: LinuxGSM version: v23.5.2 May 02 12:30:13.246 sdtdserver: UPDATE: PASS: core_exit.sh exiting with code: 0 May 02 12:30:23.354 sdtdserver: MONITOR: INFO: Querying port: tcp: 192.168.3.155:31020 : 2 : QUERYING May 02 12:30:24.363 sdtdserver: MONITOR: WARN: Querying port: tcp: 192.168.3.155:31020 : 2 : FAIL May 02 12:30:40.405 sdtdserver: MONITOR: INFO: Querying port: tcp: 192.168.3.155:31020 : 3 : QUERYING May 02 12:30:41.416 sdtdserver: MONITOR: WARN: Querying port: tcp: 192.168.3.155:31020 : 3 : FAIL May 02 12:30:57.462 sdtdserver: MONITOR: INFO: Querying port: tcp: 192.168.3.155:31020 : 4 : QUERYING May 02 12:30:58.470 sdtdserver: MONITOR: WARN: Querying port: tcp: 192.168.3.155:31020 : 4 : FAIL May 02 12:31:04.469 sdtdserver: MONITOR: INFO: Checking session: CHECKING May 02 12:31:05.649 sdtdserver: MONITOR: FATAL: Checking session: FAIL May 02 12:31:05.661 sdtdserver: MONITOR: INFO: Sending alert: Restarted: ./7DaysToDieServer.x86_64 not running Console log ==================== /home/doubletap/log/console/sdtdserver-console.log Large Block size 4.0 MB Used Block count 1 Peak Allocated bytes 4.0 MB Failed Allocations. Bucket layout: 16B: 1 Subsections = 1024 buckets. Failed count: 295730 32B: 8 Subsections = 4096 buckets. Failed count: 77968 48B: 39 Subsections = 13312 buckets. Failed count: 759482 64B: 111 Subsections = 28416 buckets. Failed count: 1479258 80B: 92 Subsections = 18841 buckets. Failed count: 60220 96B: 3 Subsections = 512 buckets. Failed count: 2468696 112B: 1 Subsections = 146 buckets. Failed count: 8006 128B: 1 Subsections = 128 buckets. Failed count: 40093 [ALLOC_TYPETREE_MAIN] Peak usage frame count: [64.0 KB-128.0 KB]: 858152 frames Requested Block Size 2.0 MB Peak Block count 1 Peak Allocated memory 125.1 KB Peak Large allocation bytes 0 B [ALLOC_TYPETREE_THREAD] Peak usage frame count: [256.0 KB-0.5 MB]: 101 frames, [0.5 MB-1.0 MB]: 1 frames, [1.0 MB-2.0 MB]: 25 frames, [2.0 MB-4.0 MB]: 858025 frames Requested Block Size 2.0 MB Peak Block count 2 Peak Allocated memory 2.1 MB Peak Large allocation bytes 0 B Shutdown handler: cleanup. Server log =================== /home/doubletap/log/server 2022-09-11T18:10:00 322179.188 INF Executing command 'say "[00BFFF]Please cover or fill in any holes you make as a courtesy to other players.[-]"' by WebCommandResult_for_say 2022-09-11T18:10:00 322179.188 INF Chat (from '-non-player-', entity id '-1', to 'Global'): 'Server': Please cover or fill in any holes you make as a courtesy to other players. WARNING: Shader Unsupported: 'Game/UMA' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Game/Hair' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? ERROR: Shader Game/Hair shader is not supported on this GPU (none of subshaders/fallbacks are suitable) WARNING: Shader Unsupported: 'Game/Hair' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? Thread -> id: 7fa3416fe700 -> priority: 1 Thread -> id: 7fa1f8fff700 -> priority: 1 Thread -> id: 7fa1ce6e0700 -> priority: 1 Thread -> id: 7fa1cd0d8700 -> priority: 1 Thread -> id: 7fa1cc8d7700 -> priority: 1 Thread -> id: 7fa1a7fbf700 -> priority: 1 Thread -> id: 7fa1a77be700 -> priority: 1 Thread -> id: 7fa1a6fbd700 -> priority: 1 Thread -> id: 7fa1a596d700 -> priority: 1 Thread -> id: 7fa1a44e8700 -> priority: 1 2022-09-12T00:33:07 91.711 WRN [EOS] [LogHttp - Warning] Retry exhausted on https://api.epicgames.dev/sdk/v1/default?platformId=LNX 2022-09-12T00:33:07 91.711 WRN [EOS] [LogEOS - Warning] Failed to connect to the backend. ServiceName=[SDKConfig], OperationName=[GetPlatformConfigRoute], Url=[] 2022-09-12T00:33:07 91.815 WRN [EOS] [LogEOS - Warning] SDK Config Platform Update Request Failed, Result Code: EOS_NoConnection, Retrying after 2.643505 seconds