LinuxGSM Alert Summary ================================= Server name FemboyKZ - CS2 | EU Public 3 Information cs2server is not running. Game server has been restarted. Game Counter-Strike 2 Server IP 37.27.107.76:27019 Hostname camwhore Server Time Sat Dec 21 12:07:08 PM CET 2024 Distro Details ================================= Date: Sat Dec 21 12:07:08 PM CET 2024 Distro: Debian GNU/Linux 12 (bookworm) Arch: x86_64 Kernel: 6.1.0-21-amd64 Hostname: camwhore Environment: none Uptime: 212d, 13h, 19m tmux: 3.3a glibc: 2.36 Server Resource ================================= CPU Model: 13th Gen Intel(R) Core(TM) i5-13500 Cores: 20 Frequency: 3499.144MHz Avg Load: 1.69, 2.17, 2.57 Memory Mem: total used free cached available Physical: 63GB 8.1GB 54GB 47GB 54GB Swap: 32GB 4.5GB 28GB Storage Filesystem: /dev/md3 Total: 904G Used: 716G Available: 143G Network Interface: enp5s0 Link Speed: 1000Mb/s IP: 37.27.107.76 Counter-Strike 2 Resource Usage ================================= CPU Used: 0% Mem Used: 0% 0MB Storage Total: 61G Serverfiles: 60G Backups: 88K Counter-Strike 2 Server Details ================================= Server name: FemboyKZ - CS2 | EU Public 3 App ID: 730 Server IP: 37.27.107.76:27019 Server password: ******** Maxplayers: 64 Default map: NOT SET Game type: 3 Game mode: 0 Master server: not listed Status: STOPPED cs2server Logs ================================= Script log =================== /home/cs2-fkz-5/log/script/cs2server-script.log Dec 21 12:06:20.754 cs2server: START: PASS: Started FemboyKZ - CS2 | EU Public 3 Dec 21 12:06:20.857 cs2server: START: PASS: Started FemboyKZ - CS2 | EU Public 3 Dec 21 12:06:20.866 cs2server: MONITOR: INFO: LinuxGSM version: v24.3.2 Dec 21 12:06:20.867 cs2server: MONITOR: PASS: core_exit.sh exiting with code: 0 Dec 21 12:07:02.897 cs2server: MONITOR: PASS: Using cached IP as public IP address Dec 21 12:07:05.989 cs2server: MONITOR: PASS: Using cached IP as public IP address Dec 21 12:07:07.637 cs2server: MONITOR: INFO: Checking session: CHECKING Dec 21 12:07:07.928 cs2server: MONITOR: FATAL: Checking session: FAIL Dec 21 12:07:07.940 cs2server: MONITOR: INFO: Sending alert: cs2server is not running. Game server has been restarted Dec 21 12:07:08.084 cs2server: MONITOR: PASS: Using cached IP as public IP address Console log ==================== /home/cs2-fkz-5/log/console/cs2server-console.log Model models/props/crates/csgo_drop_crate_phoenix.vmdl: sequence/animation name collision found "tools_preview" Model models/props/crates/csgo_drop_crate_armsdeal3.vmdl: sequence/animation name collision found "tools_preview" Model models/props/crates/csgo_drop_crate_community_23.vmdl: sequence/animation name collision found "tools_preview" Model models/props/crates/csgo_drop_crate_winteroffensive.vmdl: sequence/animation name collision found "tools_preview" Model models/props/crates/csgo_drop_crate_bravo.vmdl: sequence/animation name collision found "tools_preview" Model models/props/crates/csgo_drop_crate_armsdeal2.vmdl: sequence/animation name collision found "tools_preview" Model models/props/crates/csgo_drop_crate_armsdeal1.vmdl: sequence/animation name collision found "tools_preview" Model models/props/crates/csgo_drop_crate_community_22.vmdl: sequence/animation name collision found "tools_preview" Model models/props/crates/csgo_drop_crate_dangerzone.vmdl: sequence/animation name collision found "tools_preview" Model models/props/crates/csgo_drop_crate_community_31.vmdl: sequence/animation name collision found "tools_preview" [S_API FAIL] Tried to access Steam interface SteamUtils010 before SteamAPI_Init succeeded. SV: Spawn Server: de_nuke CNetworkGameServerBase::SetServerState (ss_waitingforgamesessionmanifest -> ss_loading) SV: Connection to Steam servers successful. SV: ServerSteamID=[G:1:11440172] (85568392931479596). [STARTUP] {4.421} logged on to Steam Got SDR network config. Loaded revision 1734019475 OK SDR RelayNetworkStatus: avail=Not Attempted config=OK anyrelay=Not Attempted (No need for SDR client network access) Waited 2.7ms for SteamNetworkingSockets lock [Internal_SDR_LISTEN_PORT] Gameserver logged on to Steam, assigned identity steamid:85568392931479596 AuthStatus (steamid:85568392931479596): Attempting (Requesting cert) Set SteamNetworkingSockets P2P_STUN_ServerList to '155.133.248.39:3478' as per SteamNetworkingSocketsSerialized AuthStatus (steamid:85568392931479596): OK (OK) Certificate expires in 12h53m at 1734825619 (current time 1734779183), will renew in 10h53m CWorldRendererMgr::ServiceWorldRequests long frame: 41.276099ms Server log =================== /home/cs2-fkz-5/serverfiles/game/csgo/logs (NO LOG FILES)