LinuxGSM Alert Summary ================================= Server name Vintage Story Server Information vintsserver is not running. Game server has been restarted. Game Vintage Story Server IP 151.236.216.75:42420 Hostname 43d1900c9bb5 Server Time Wed Sep 3 08:17:31 PM UTC 2025 Distro Details ================================= Date: Wed Sep 3 08:17:31 PM UTC 2025 Distro: Ubuntu 22.04.5 LTS Arch: x86_64 Kernel: 6.8.0-78-generic Hostname: 43d1900c9bb5 Environment: docker Uptime: 8d, 23h, 16m tmux: 3.2a glibc: 2.35 Server Resource ================================= CPU Model: AMD EPYC 7601 32-Core Processor Cores: 8 Frequency: 2199.998MHz Avg Load: 2.56, 2.90, 3.17 Memory Mem: total used free cached available Physical: 32GB 8.0GB 23GB 14GB 23GB Swap: 512MB 0B 512MB Storage Filesystem: overlay Total: 315G Used: 68G Available: 231G Network IP: 0.0.0.0 Internet IP: 151.236.216.75 Vintage Story Resource Usage ================================= CPU Used: 0% Mem Used: 0% 0MB Storage Total: 19M Serverfiles: 300M Backups: 32K Vintage Story Server Details ================================= Server name: Vintage Story Server Branch: stable Server IP: 0.0.0.0:42420 Internet IP: 151.236.216.75:42420 Server password: ******** Maxplayers: 16 Status: STOPPED vintsserver Logs ================================= Script log =================== /data/log/script/vintsserver-script.log Sep 03 20:16:25.222 vintsserver: START: FAIL: Unable to start Vintage Story Server Sep 03 20:16:25.252 vintsserver: START: INFO: LinuxGSM version: v25.1.6 Sep 03 20:16:25.255 vintsserver: START: PASS: core_exit.sh exiting with code: 0 Sep 03 20:17:25.452 vintsserver: CORE: PASS: Using cached IP as public IP address Sep 03 20:17:26.855 vintsserver: MONITOR: PASS: Using cached IP as public IP address Sep 03 20:17:28.817 vintsserver: MONITOR: PASS: Using cached IP as public IP address Sep 03 20:17:30.561 vintsserver: MONITOR: INFO: Checking session: CHECKING Sep 03 20:17:30.787 vintsserver: MONITOR: FAIL: Checking session: FAIL Sep 03 20:17:30.796 vintsserver: MONITOR: INFO: Sending alert: vintsserver is not running. Game server has been restarted Sep 03 20:17:31.431 vintsserver: MONITOR: PASS: Using cached IP as public IP address Console log ==================== /data/log/console/vintsserver-console.log (LOG FILE IS EMPTY) Server log =================== /data/serverfiles/data/vintsserver/Logs 10.8.2025 23:50:37.447 [VerboseDebug] Init worldgen for GenBlockLayers 10.8.2025 23:50:37.448 [VerboseDebug] Init worldgen for GenPonds 10.8.2025 23:50:37.448 [VerboseDebug] Init worldgen for GenVegetationAndPatches 10.8.2025 23:50:37.531 [VerboseDebug] Init worldgen for GenRivulets 10.8.2025 23:50:37.532 [VerboseDebug] Done all worldgens 10.8.2025 23:50:37.540 [VerboseDebug] Starting area loading/generation: columns 49, total queue length 49 10.8.2025 23:50:37.815 [VerboseDebug] Completed area loading/generation 10.8.2025 23:50:37.987 [VerboseDebug] Done spawn chunk 10.8.2025 23:50:37.987 [VerboseDebug] Entering runphase RunGame 25.8.2025 19:00:25.603 [VerboseDebug] Entering runphase Shutdown 25.8.2025 19:00:25 [Event] World saved! Saved 0 chunks, 0 mapchunks, 4 mapregions. 25.8.2025 19:00:25 [Event] It sighs... 25.8.2025 19:00:25 [Event] Shutting down 10 server threads... 25.8.2025 19:00:25 [Event] Killed console thread 25.8.2025 19:00:25 [Event] Alone again... 25.8.2025 19:00:26 [Event] All threads gracefully shut down 25.8.2025 19:00:26 [Event] Time to rest. 25.8.2025 19:00:26 [Event] Doing last tick... 25.8.2025 19:00:26 [Event] Stopped the server! 25.8.2025 19:00:26 [Notification] Server: Exit() called