LinuxGSM Alert Summary ================================= Server name FemboyKZ - CS2 | EU Public 1 | KZ Information cs2server is not running. Game server has been restarted. Game Counter-Strike 2 Server IP 37.27.107.76:27016 Hostname camwhore Server Time Fri Dec 20 03:13:08 PM CET 2024 Distro Details ================================= Date: Fri Dec 20 03:13:08 PM CET 2024 Distro: Debian GNU/Linux 12 (bookworm) Arch: x86_64 Kernel: 6.1.0-21-amd64 Hostname: camwhore Environment: none Uptime: 211d, 16h, 25m tmux: 3.3a glibc: 2.36 Server Resource ================================= CPU Model: 13th Gen Intel(R) Core(TM) i5-13500 Cores: 20 Frequency: 3500.313MHz Avg Load: 1.51, 1.49, 1.90 Memory Mem: total used free cached available Physical: 63GB 7.8GB 55GB 49GB 55GB Swap: 32GB 4.0GB 28GB Storage Filesystem: /dev/md3 Total: 904G Used: 708G Available: 151G Network Interface: enp5s0 Link Speed: 1000Mb/s IP: 37.27.107.76 Counter-Strike 2 Resource Usage ================================= CPU Used: 0% Mem Used: 0% 0MB Storage Total: 37G Serverfiles: 36G Backups: 88K Counter-Strike 2 Server Details ================================= Server name: FemboyKZ - CS2 | EU Public 1 | KZ App ID: 730 Server IP: 37.27.107.76:27016 Server password: ******** Maxplayers: 64 Default map: NOT SET Game type: 3 Game mode: 0 Master server: not listed Status: STOPPED cs2server Logs ================================= Script log =================== /home/cs2-fkz-2/log/script/cs2server-script.log Dec 20 15:12:22.722 cs2server: START: PASS: Started FemboyKZ - CS2 | EU Public 1 | KZ Dec 20 15:12:22.825 cs2server: START: PASS: Started FemboyKZ - CS2 | EU Public 1 | KZ Dec 20 15:12:22.834 cs2server: MONITOR: INFO: LinuxGSM version: v24.3.2 Dec 20 15:12:22.834 cs2server: MONITOR: PASS: core_exit.sh exiting with code: 0 Dec 20 15:13:03.081 cs2server: MONITOR: PASS: Using cached IP as public IP address Dec 20 15:13:05.895 cs2server: MONITOR: PASS: Using cached IP as public IP address Dec 20 15:13:07.539 cs2server: MONITOR: INFO: Checking session: CHECKING Dec 20 15:13:07.823 cs2server: MONITOR: FATAL: Checking session: FAIL Dec 20 15:13:07.825 cs2server: MONITOR: INFO: Sending alert: cs2server is not running. Game server has been restarted Dec 20 15:13:07.957 cs2server: MONITOR: PASS: Using cached IP as public IP address Console log ==================== /home/cs2-fkz-2/log/console/cs2server-console.log steamclient.so: cannot open shared object file: No such file or directory [S_API] SteamAPI_Init(): Loaded '/home/cs2-fkz-2/.steam/sdk64/steamclient.so' OK. (First tried local 'steamclient.so') Setting breakpad minidump AppID = 730 SteamInternal_SetMinidumpSteamID: Caching Steam ID: 76561197960265728 [API loaded yes] SteamInternal_SetMinidumpSteamID: Setting Steam ID: 76561197960265728 Looking up breakpad interfaces from steamclient Calling BreakpadMiniDumpSystemInit SteamInternal_SetMinidumpSteamID: Caching Steam ID: 76561197960265728 [API loaded yes] SteamInternal_SetMinidumpSteamID: Setting Steam ID: 76561197960265728 [S_API FAIL] Tried to access Steam interface SteamUtils010 before SteamAPI_Init succeeded. Steam Universe valid after having been requested when invalid. Universe is now 1 ResetBreakpadAppId: Universe is 1 (k_EUniversePublic) ResetBreakpadAppId: Setting dedicated server app id: 2347773 Setting breakpad minidump AppID = 2347773 SteamGameServer_Init() OK, logging on to Steam Logging into Steam gameserver account with logon token '652412A7xxxxxxxxxxxxxxxxxxxxxxxx' CNetworkSystem::InitGameServer: SteamGameServerNetworking() OK Initialized low level socket/threading support. SV: maxplayers set to 64 Created poll group for socket 'server' SDR RelayNetworkStatus: avail=Attempting config=Attempting anyrelay=Not Attempted (Attempt #1 to fetch config (only-if-cached) from https://api.steampowered.com/ISteamApps/GetSDRConfig/v1?appid=730) AuthStatus (invalid): Waiting (Waiting for Steam login) Network socket 'server' opened on port 27016 [MultiAddonManager] Adding 3171124941 to addon list [MultiAddonManager] Clearing client cache due to addons changing[MultiAddonManager] Hook_StartupServer: de_nuke Server log =================== /home/cs2-fkz-2/serverfiles/game/csgo/logs (NO LOG FILES)