LinuxGSM Alert Summary ================================= Server name [EU] W.C.S. Realism NATO/RUS Eastern Europe Conflict #7 Information armarserver has been started. Game Arma Reforger Server IP 49.12.149.83:2002 Hostname 4343ac3e519d Server Time Tue 30 Apr 2024 01:52:51 AM UTC Distro Details ================================= Date: Tue 30 Apr 2024 01:52:51 AM UTC Distro: Ubuntu 20.04.6 LTS Arch: x86_64 Kernel: 5.15.0-105-generic Hostname: 4343ac3e519d Environment: docker Uptime: 10d, 9h, 2m tmux: 3.0a glibc: 2.31 Server Resource ================================= CPU Model: AMD Ryzen 9 7950X3D 16-Core Processor Cores: 32 Frequency: 4994.198MHz Avg Load: 4.38, 5.07, 5.34 Memory Mem: total used free cached available Physical: 126GB 9.9GB 114GB 37GB 114GB Swap: 5.0GB 0B 5.0GB Storage Filesystem: overlay Total: 1.8T Used: 39G Available: 1.6T Network IP: 0.0.0.0 Internet IP: 49.12.149.83 Arma Reforger Resource Usage ================================= CPU Used: 126% Mem Used: 0.3% 400MB Storage Total: 23M Serverfiles: 15G Backups: 4.0K Arma Reforger Server Details ================================= Server name: [EU] W.C.S. Realism NATO/RUS Eastern Europe Conflict #7 App ID: 1874900 Branch: public Server IP: 0.0.0.0:2002 Internet IP: 49.12.149.83:2002 Server password: ******** Admin password: ******** Maxplayers: 128 Status: STARTED armarserver Logs ================================= Script log =================== /data/log/script/armarserver-script.log Apr 30 01:52:51.062 armarserver: START: PASS: Started [EU] W.C.S. Realism NATO/RUS Eastern Europe Conflict #7 Apr 30 01:52:51.166 armarserver: START: PASS: Started [EU] W.C.S. Realism NATO/RUS Eastern Europe Conflict #7 Apr 30 01:52:51.169 armarserver: START: INFO: Sending alert: armarserver has started Apr 30 01:52:51.525 armarserver: START: PASS: Using cached IP as public IP address Console log ==================== /data/log/console/armarserver-console.log SCRIPT (W): @"scripts/Game/GameMode/Respawn/SCR_WaveRespawnTimerComponent.c,103": 'OnPlayerSpawned' is obsolete: Use OnPlayerSpawnFinalize_S instead SCRIPT (W): @"scripts/Game/UI/Inventory/SCR_InventoryMenuUI.c,522": No need to use 'Cast' for up-casting SCRIPT (W): @"scripts/Game/UI/ScreenEffects/SCR_DeathScreenEffect.c,55": No need to use 'Cast' for up-casting SCRIPT (W): @"scripts/Game/Workshop/SCR_WorkshopItem.c,715": 'GetSizeBytes' is obsolete: Use Revision.GetSizeBytes() instead. SCRIPT : Module: Game; loaded 3864x files; 8184x classes; used 17705/41943 kB (42%) of static memory; defines: "PLATFORM_LINUX,ENF_ENABLE_VHC_OVERRIDE,ENABLE_BASE_DESTRUCTION,DEBUG,RESPAWN_TIMER_COMPONENT_DEBUG,DEBUG_NEARBY_CONTEXT_DISPLAY,DEBUG_CONFIGURABLE_DIALOGS,DISABLE_WEAPON_SWITCHING,SCRIPTED_AIM_MODIFIER_DEBUG"; CRC32: 5ddb87c7 PROFILING : Compiling Game scripts took: 942.432000 ms INIT : Creating game instance(ArmaReforgerScripted), version 1.1.0.42 built 2024-03-20 3:04:59 UTC. BACKEND : Loading dedicated server config. BACKEND : Server config loaded. BACKEND : JSON Schema Validation: BACKEND : JSON is Valid BACKEND : Loading dedicated server config. RESOURCES : GetResourceObject @"{C50C70D5AD628D95}Missions/Conflict_Mogadishu.conf" RESOURCES (E): Failed to open RESOURCES (E): MissionHeader::ReadMissionHeader cannot load the resource 'Missions/Conflict_Mogadishu.conf'! ENGINE : Game successfully created. PLATFORM : Save data from container 'settings' have been loaded PLATFORM : Save data from container 'sessions' have been loaded PLATFORM : GameProject user settings load from profile @"ReforgerGameSettings.conf" PLATFORM (E): Unknown keyword/data 'CSI_GameSettings' at offset 187(0xbb) PLATFORM : GameProject user settings load from profile @"ReforgerGameSettings.conf" ENGINE : Game user settings config loaded PLATFORM : InputManager user settings load from profile @"InputUserSettings.conf" DEFAULT (W): Loading input settings from legacy file, which will be soon unsupported NETWORK : Starting dedicated server using command line args.